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Diffstat (limited to 'node_modules/react-dom/lib/ResponderEventPlugin.js')
-rw-r--r-- | node_modules/react-dom/lib/ResponderEventPlugin.js | 507 |
1 files changed, 507 insertions, 0 deletions
diff --git a/node_modules/react-dom/lib/ResponderEventPlugin.js b/node_modules/react-dom/lib/ResponderEventPlugin.js new file mode 100644 index 000000000..d2b9befcd --- /dev/null +++ b/node_modules/react-dom/lib/ResponderEventPlugin.js @@ -0,0 +1,507 @@ +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + +'use strict'; + +var EventPluginUtils = require('./EventPluginUtils'); +var EventPropagators = require('./EventPropagators'); +var ResponderSyntheticEvent = require('./ResponderSyntheticEvent'); +var ResponderTouchHistoryStore = require('./ResponderTouchHistoryStore'); + +var accumulate = require('./accumulate'); + +var isStartish = EventPluginUtils.isStartish; +var isMoveish = EventPluginUtils.isMoveish; +var isEndish = EventPluginUtils.isEndish; +var executeDirectDispatch = EventPluginUtils.executeDirectDispatch; +var hasDispatches = EventPluginUtils.hasDispatches; +var executeDispatchesInOrderStopAtTrue = EventPluginUtils.executeDispatchesInOrderStopAtTrue; + +/** + * Instance of element that should respond to touch/move types of interactions, + * as indicated explicitly by relevant callbacks. + */ +var responderInst = null; + +/** + * Count of current touches. A textInput should become responder iff the + * selection changes while there is a touch on the screen. + */ +var trackedTouchCount = 0; + +/** + * Last reported number of active touches. + */ +var previousActiveTouches = 0; + +var changeResponder = function (nextResponderInst, blockHostResponder) { + var oldResponderInst = responderInst; + responderInst = nextResponderInst; + if (ResponderEventPlugin.GlobalResponderHandler !== null) { + ResponderEventPlugin.GlobalResponderHandler.onChange(oldResponderInst, nextResponderInst, blockHostResponder); + } +}; + +var eventTypes = { + /** + * On a `touchStart`/`mouseDown`, is it desired that this element become the + * responder? + */ + startShouldSetResponder: { + phasedRegistrationNames: { + bubbled: 'onStartShouldSetResponder', + captured: 'onStartShouldSetResponderCapture' + } + }, + + /** + * On a `scroll`, is it desired that this element become the responder? This + * is usually not needed, but should be used to retroactively infer that a + * `touchStart` had occurred during momentum scroll. During a momentum scroll, + * a touch start will be immediately followed by a scroll event if the view is + * currently scrolling. + * + * TODO: This shouldn't bubble. + */ + scrollShouldSetResponder: { + phasedRegistrationNames: { + bubbled: 'onScrollShouldSetResponder', + captured: 'onScrollShouldSetResponderCapture' + } + }, + + /** + * On text selection change, should this element become the responder? This + * is needed for text inputs or other views with native selection, so the + * JS view can claim the responder. + * + * TODO: This shouldn't bubble. + */ + selectionChangeShouldSetResponder: { + phasedRegistrationNames: { + bubbled: 'onSelectionChangeShouldSetResponder', + captured: 'onSelectionChangeShouldSetResponderCapture' + } + }, + + /** + * On a `touchMove`/`mouseMove`, is it desired that this element become the + * responder? + */ + moveShouldSetResponder: { + phasedRegistrationNames: { + bubbled: 'onMoveShouldSetResponder', + captured: 'onMoveShouldSetResponderCapture' + } + }, + + /** + * Direct responder events dispatched directly to responder. Do not bubble. + */ + responderStart: { registrationName: 'onResponderStart' }, + responderMove: { registrationName: 'onResponderMove' }, + responderEnd: { registrationName: 'onResponderEnd' }, + responderRelease: { registrationName: 'onResponderRelease' }, + responderTerminationRequest: { + registrationName: 'onResponderTerminationRequest' + }, + responderGrant: { registrationName: 'onResponderGrant' }, + responderReject: { registrationName: 'onResponderReject' }, + responderTerminate: { registrationName: 'onResponderTerminate' } +}; + +/** + * + * Responder System: + * ---------------- + * + * - A global, solitary "interaction lock" on a view. + * - If a node becomes the responder, it should convey visual feedback + * immediately to indicate so, either by highlighting or moving accordingly. + * - To be the responder means, that touches are exclusively important to that + * responder view, and no other view. + * - While touches are still occurring, the responder lock can be transferred to + * a new view, but only to increasingly "higher" views (meaning ancestors of + * the current responder). + * + * Responder being granted: + * ------------------------ + * + * - Touch starts, moves, and scrolls can cause an ID to become the responder. + * - We capture/bubble `startShouldSetResponder`/`moveShouldSetResponder` to + * the "appropriate place". + * - If nothing is currently the responder, the "appropriate place" is the + * initiating event's `targetID`. + * - If something *is* already the responder, the "appropriate place" is the + * first common ancestor of the event target and the current `responderInst`. + * - Some negotiation happens: See the timing diagram below. + * - Scrolled views automatically become responder. The reasoning is that a + * platform scroll view that isn't built on top of the responder system has + * began scrolling, and the active responder must now be notified that the + * interaction is no longer locked to it - the system has taken over. + * + * - Responder being released: + * As soon as no more touches that *started* inside of descendants of the + * *current* responderInst, an `onResponderRelease` event is dispatched to the + * current responder, and the responder lock is released. + * + * TODO: + * - on "end", a callback hook for `onResponderEndShouldRemainResponder` that + * determines if the responder lock should remain. + * - If a view shouldn't "remain" the responder, any active touches should by + * default be considered "dead" and do not influence future negotiations or + * bubble paths. It should be as if those touches do not exist. + * -- For multitouch: Usually a translate-z will choose to "remain" responder + * after one out of many touches ended. For translate-y, usually the view + * doesn't wish to "remain" responder after one of many touches end. + * - Consider building this on top of a `stopPropagation` model similar to + * `W3C` events. + * - Ensure that `onResponderTerminate` is called on touch cancels, whether or + * not `onResponderTerminationRequest` returns `true` or `false`. + * + */ + +/* Negotiation Performed + +-----------------------+ + / \ +Process low level events to + Current Responder + wantsResponderID +determine who to perform negot-| (if any exists at all) | +iation/transition | Otherwise just pass through| +-------------------------------+----------------------------+------------------+ +Bubble to find first ID | | +to return true:wantsResponderID| | + | | + +-------------+ | | + | onTouchStart| | | + +------+------+ none | | + | return| | ++-----------v-------------+true| +------------------------+ | +|onStartShouldSetResponder|----->|onResponderStart (cur) |<-----------+ ++-----------+-------------+ | +------------------------+ | | + | | | +--------+-------+ + | returned true for| false:REJECT +-------->|onResponderReject + | wantsResponderID | | | +----------------+ + | (now attempt | +------------------+-----+ | + | handoff) | | onResponder | | + +------------------->| TerminationRequest| | + | +------------------+-----+ | + | | | +----------------+ + | true:GRANT +-------->|onResponderGrant| + | | +--------+-------+ + | +------------------------+ | | + | | onResponderTerminate |<-----------+ + | +------------------+-----+ | + | | | +----------------+ + | +-------->|onResponderStart| + | | +----------------+ +Bubble to find first ID | | +to return true:wantsResponderID| | + | | + +-------------+ | | + | onTouchMove | | | + +------+------+ none | | + | return| | ++-----------v-------------+true| +------------------------+ | +|onMoveShouldSetResponder |----->|onResponderMove (cur) |<-----------+ ++-----------+-------------+ | +------------------------+ | | + | | | +--------+-------+ + | returned true for| false:REJECT +-------->|onResponderRejec| + | wantsResponderID | | | +----------------+ + | (now attempt | +------------------+-----+ | + | handoff) | | onResponder | | + +------------------->| TerminationRequest| | + | +------------------+-----+ | + | | | +----------------+ + | true:GRANT +-------->|onResponderGrant| + | | +--------+-------+ + | +------------------------+ | | + | | onResponderTerminate |<-----------+ + | +------------------+-----+ | + | | | +----------------+ + | +-------->|onResponderMove | + | | +----------------+ + | | + | | + Some active touch started| | + inside current responder | +------------------------+ | + +------------------------->| onResponderEnd | | + | | +------------------------+ | + +---+---------+ | | + | onTouchEnd | | | + +---+---------+ | | + | | +------------------------+ | + +------------------------->| onResponderEnd | | + No active touches started| +-----------+------------+ | + inside current responder | | | + | v | + | +------------------------+ | + | | onResponderRelease | | + | +------------------------+ | + | | + + + */ + +/** + * A note about event ordering in the `EventPluginHub`. + * + * Suppose plugins are injected in the following order: + * + * `[R, S, C]` + * + * To help illustrate the example, assume `S` is `SimpleEventPlugin` (for + * `onClick` etc) and `R` is `ResponderEventPlugin`. + * + * "Deferred-Dispatched Events": + * + * - The current event plugin system will traverse the list of injected plugins, + * in order, and extract events by collecting the plugin's return value of + * `extractEvents()`. + * - These events that are returned from `extractEvents` are "deferred + * dispatched events". + * - When returned from `extractEvents`, deferred-dispatched events contain an + * "accumulation" of deferred dispatches. + * - These deferred dispatches are accumulated/collected before they are + * returned, but processed at a later time by the `EventPluginHub` (hence the + * name deferred). + * + * In the process of returning their deferred-dispatched events, event plugins + * themselves can dispatch events on-demand without returning them from + * `extractEvents`. Plugins might want to do this, so that they can use event + * dispatching as a tool that helps them decide which events should be extracted + * in the first place. + * + * "On-Demand-Dispatched Events": + * + * - On-demand-dispatched events are not returned from `extractEvents`. + * - On-demand-dispatched events are dispatched during the process of returning + * the deferred-dispatched events. + * - They should not have side effects. + * - They should be avoided, and/or eventually be replaced with another + * abstraction that allows event plugins to perform multiple "rounds" of event + * extraction. + * + * Therefore, the sequence of event dispatches becomes: + * + * - `R`s on-demand events (if any) (dispatched by `R` on-demand) + * - `S`s on-demand events (if any) (dispatched by `S` on-demand) + * - `C`s on-demand events (if any) (dispatched by `C` on-demand) + * - `R`s extracted events (if any) (dispatched by `EventPluginHub`) + * - `S`s extracted events (if any) (dispatched by `EventPluginHub`) + * - `C`s extracted events (if any) (dispatched by `EventPluginHub`) + * + * In the case of `ResponderEventPlugin`: If the `startShouldSetResponder` + * on-demand dispatch returns `true` (and some other details are satisfied) the + * `onResponderGrant` deferred dispatched event is returned from + * `extractEvents`. The sequence of dispatch executions in this case + * will appear as follows: + * + * - `startShouldSetResponder` (`ResponderEventPlugin` dispatches on-demand) + * - `touchStartCapture` (`EventPluginHub` dispatches as usual) + * - `touchStart` (`EventPluginHub` dispatches as usual) + * - `responderGrant/Reject` (`EventPluginHub` dispatches as usual) + */ + +function setResponderAndExtractTransfer(topLevelType, targetInst, nativeEvent, nativeEventTarget) { + var shouldSetEventType = isStartish(topLevelType) ? eventTypes.startShouldSetResponder : isMoveish(topLevelType) ? eventTypes.moveShouldSetResponder : topLevelType === 'topSelectionChange' ? eventTypes.selectionChangeShouldSetResponder : eventTypes.scrollShouldSetResponder; + + // TODO: stop one short of the current responder. + var bubbleShouldSetFrom = !responderInst ? targetInst : EventPluginUtils.getLowestCommonAncestor(responderInst, targetInst); + + // When capturing/bubbling the "shouldSet" event, we want to skip the target + // (deepest ID) if it happens to be the current responder. The reasoning: + // It's strange to get an `onMoveShouldSetResponder` when you're *already* + // the responder. + var skipOverBubbleShouldSetFrom = bubbleShouldSetFrom === responderInst; + var shouldSetEvent = ResponderSyntheticEvent.getPooled(shouldSetEventType, bubbleShouldSetFrom, nativeEvent, nativeEventTarget); + shouldSetEvent.touchHistory = ResponderTouchHistoryStore.touchHistory; + if (skipOverBubbleShouldSetFrom) { + EventPropagators.accumulateTwoPhaseDispatchesSkipTarget(shouldSetEvent); + } else { + EventPropagators.accumulateTwoPhaseDispatches(shouldSetEvent); + } + var wantsResponderInst = executeDispatchesInOrderStopAtTrue(shouldSetEvent); + if (!shouldSetEvent.isPersistent()) { + shouldSetEvent.constructor.release(shouldSetEvent); + } + + if (!wantsResponderInst || wantsResponderInst === responderInst) { + return null; + } + var extracted; + var grantEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderGrant, wantsResponderInst, nativeEvent, nativeEventTarget); + grantEvent.touchHistory = ResponderTouchHistoryStore.touchHistory; + + EventPropagators.accumulateDirectDispatches(grantEvent); + var blockHostResponder = executeDirectDispatch(grantEvent) === true; + if (responderInst) { + + var terminationRequestEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderTerminationRequest, responderInst, nativeEvent, nativeEventTarget); + terminationRequestEvent.touchHistory = ResponderTouchHistoryStore.touchHistory; + EventPropagators.accumulateDirectDispatches(terminationRequestEvent); + var shouldSwitch = !hasDispatches(terminationRequestEvent) || executeDirectDispatch(terminationRequestEvent); + if (!terminationRequestEvent.isPersistent()) { + terminationRequestEvent.constructor.release(terminationRequestEvent); + } + + if (shouldSwitch) { + var terminateEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderTerminate, responderInst, nativeEvent, nativeEventTarget); + terminateEvent.touchHistory = ResponderTouchHistoryStore.touchHistory; + EventPropagators.accumulateDirectDispatches(terminateEvent); + extracted = accumulate(extracted, [grantEvent, terminateEvent]); + changeResponder(wantsResponderInst, blockHostResponder); + } else { + var rejectEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderReject, wantsResponderInst, nativeEvent, nativeEventTarget); + rejectEvent.touchHistory = ResponderTouchHistoryStore.touchHistory; + EventPropagators.accumulateDirectDispatches(rejectEvent); + extracted = accumulate(extracted, rejectEvent); + } + } else { + extracted = accumulate(extracted, grantEvent); + changeResponder(wantsResponderInst, blockHostResponder); + } + return extracted; +} + +/** + * A transfer is a negotiation between a currently set responder and the next + * element to claim responder status. Any start event could trigger a transfer + * of responderInst. Any move event could trigger a transfer. + * + * @param {string} topLevelType Record from `EventConstants`. + * @return {boolean} True if a transfer of responder could possibly occur. + */ +function canTriggerTransfer(topLevelType, topLevelInst, nativeEvent) { + return topLevelInst && ( + // responderIgnoreScroll: We are trying to migrate away from specifically + // tracking native scroll events here and responderIgnoreScroll indicates we + // will send topTouchCancel to handle canceling touch events instead + topLevelType === 'topScroll' && !nativeEvent.responderIgnoreScroll || trackedTouchCount > 0 && topLevelType === 'topSelectionChange' || isStartish(topLevelType) || isMoveish(topLevelType)); +} + +/** + * Returns whether or not this touch end event makes it such that there are no + * longer any touches that started inside of the current `responderInst`. + * + * @param {NativeEvent} nativeEvent Native touch end event. + * @return {boolean} Whether or not this touch end event ends the responder. + */ +function noResponderTouches(nativeEvent) { + var touches = nativeEvent.touches; + if (!touches || touches.length === 0) { + return true; + } + for (var i = 0; i < touches.length; i++) { + var activeTouch = touches[i]; + var target = activeTouch.target; + if (target !== null && target !== undefined && target !== 0) { + // Is the original touch location inside of the current responder? + var targetInst = EventPluginUtils.getInstanceFromNode(target); + if (EventPluginUtils.isAncestor(responderInst, targetInst)) { + return false; + } + } + } + return true; +} + +var ResponderEventPlugin = { + + /* For unit testing only */ + _getResponderID: function () { + return responderInst ? responderInst._rootNodeID : null; + }, + + eventTypes: eventTypes, + + /** + * We must be resilient to `targetInst` being `null` on `touchMove` or + * `touchEnd`. On certain platforms, this means that a native scroll has + * assumed control and the original touch targets are destroyed. + */ + extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { + if (isStartish(topLevelType)) { + trackedTouchCount += 1; + } else if (isEndish(topLevelType)) { + if (trackedTouchCount >= 0) { + trackedTouchCount -= 1; + } else { + console.error('Ended a touch event which was not counted in `trackedTouchCount`.'); + return null; + } + } + + ResponderTouchHistoryStore.recordTouchTrack(topLevelType, nativeEvent); + + var extracted = canTriggerTransfer(topLevelType, targetInst, nativeEvent) ? setResponderAndExtractTransfer(topLevelType, targetInst, nativeEvent, nativeEventTarget) : null; + // Responder may or may not have transferred on a new touch start/move. + // Regardless, whoever is the responder after any potential transfer, we + // direct all touch start/move/ends to them in the form of + // `onResponderMove/Start/End`. These will be called for *every* additional + // finger that move/start/end, dispatched directly to whoever is the + // current responder at that moment, until the responder is "released". + // + // These multiple individual change touch events are are always bookended + // by `onResponderGrant`, and one of + // (`onResponderRelease/onResponderTerminate`). + var isResponderTouchStart = responderInst && isStartish(topLevelType); + var isResponderTouchMove = responderInst && isMoveish(topLevelType); + var isResponderTouchEnd = responderInst && isEndish(topLevelType); + var incrementalTouch = isResponderTouchStart ? eventTypes.responderStart : isResponderTouchMove ? eventTypes.responderMove : isResponderTouchEnd ? eventTypes.responderEnd : null; + + if (incrementalTouch) { + var gesture = ResponderSyntheticEvent.getPooled(incrementalTouch, responderInst, nativeEvent, nativeEventTarget); + gesture.touchHistory = ResponderTouchHistoryStore.touchHistory; + EventPropagators.accumulateDirectDispatches(gesture); + extracted = accumulate(extracted, gesture); + } + + var isResponderTerminate = responderInst && topLevelType === 'topTouchCancel'; + var isResponderRelease = responderInst && !isResponderTerminate && isEndish(topLevelType) && noResponderTouches(nativeEvent); + var finalTouch = isResponderTerminate ? eventTypes.responderTerminate : isResponderRelease ? eventTypes.responderRelease : null; + if (finalTouch) { + var finalEvent = ResponderSyntheticEvent.getPooled(finalTouch, responderInst, nativeEvent, nativeEventTarget); + finalEvent.touchHistory = ResponderTouchHistoryStore.touchHistory; + EventPropagators.accumulateDirectDispatches(finalEvent); + extracted = accumulate(extracted, finalEvent); + changeResponder(null); + } + + var numberActiveTouches = ResponderTouchHistoryStore.touchHistory.numberActiveTouches; + if (ResponderEventPlugin.GlobalInteractionHandler && numberActiveTouches !== previousActiveTouches) { + ResponderEventPlugin.GlobalInteractionHandler.onChange(numberActiveTouches); + } + previousActiveTouches = numberActiveTouches; + + return extracted; + }, + + GlobalResponderHandler: null, + GlobalInteractionHandler: null, + + injection: { + /** + * @param {{onChange: (ReactID, ReactID) => void} GlobalResponderHandler + * Object that handles any change in responder. Use this to inject + * integration with an existing touch handling system etc. + */ + injectGlobalResponderHandler: function (GlobalResponderHandler) { + ResponderEventPlugin.GlobalResponderHandler = GlobalResponderHandler; + }, + + /** + * @param {{onChange: (numberActiveTouches) => void} GlobalInteractionHandler + * Object that handles any change in the number of active touches. + */ + injectGlobalInteractionHandler: function (GlobalInteractionHandler) { + ResponderEventPlugin.GlobalInteractionHandler = GlobalInteractionHandler; + } + } +}; + +module.exports = ResponderEventPlugin;
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