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+/**
+ * Copyright 2013-present, Facebook, Inc.
+ * All rights reserved.
+ *
+ * This source code is licensed under the BSD-style license found in the
+ * LICENSE file in the root directory of this source tree. An additional grant
+ * of patent rights can be found in the PATENTS file in the same directory.
+ *
+ */
+
+'use strict';
+
+var EventPluginUtils = require('./EventPluginUtils');
+var EventPropagators = require('./EventPropagators');
+var ResponderSyntheticEvent = require('./ResponderSyntheticEvent');
+var ResponderTouchHistoryStore = require('./ResponderTouchHistoryStore');
+
+var accumulate = require('./accumulate');
+
+var isStartish = EventPluginUtils.isStartish;
+var isMoveish = EventPluginUtils.isMoveish;
+var isEndish = EventPluginUtils.isEndish;
+var executeDirectDispatch = EventPluginUtils.executeDirectDispatch;
+var hasDispatches = EventPluginUtils.hasDispatches;
+var executeDispatchesInOrderStopAtTrue = EventPluginUtils.executeDispatchesInOrderStopAtTrue;
+
+/**
+ * Instance of element that should respond to touch/move types of interactions,
+ * as indicated explicitly by relevant callbacks.
+ */
+var responderInst = null;
+
+/**
+ * Count of current touches. A textInput should become responder iff the
+ * selection changes while there is a touch on the screen.
+ */
+var trackedTouchCount = 0;
+
+/**
+ * Last reported number of active touches.
+ */
+var previousActiveTouches = 0;
+
+var changeResponder = function (nextResponderInst, blockHostResponder) {
+ var oldResponderInst = responderInst;
+ responderInst = nextResponderInst;
+ if (ResponderEventPlugin.GlobalResponderHandler !== null) {
+ ResponderEventPlugin.GlobalResponderHandler.onChange(oldResponderInst, nextResponderInst, blockHostResponder);
+ }
+};
+
+var eventTypes = {
+ /**
+ * On a `touchStart`/`mouseDown`, is it desired that this element become the
+ * responder?
+ */
+ startShouldSetResponder: {
+ phasedRegistrationNames: {
+ bubbled: 'onStartShouldSetResponder',
+ captured: 'onStartShouldSetResponderCapture'
+ }
+ },
+
+ /**
+ * On a `scroll`, is it desired that this element become the responder? This
+ * is usually not needed, but should be used to retroactively infer that a
+ * `touchStart` had occurred during momentum scroll. During a momentum scroll,
+ * a touch start will be immediately followed by a scroll event if the view is
+ * currently scrolling.
+ *
+ * TODO: This shouldn't bubble.
+ */
+ scrollShouldSetResponder: {
+ phasedRegistrationNames: {
+ bubbled: 'onScrollShouldSetResponder',
+ captured: 'onScrollShouldSetResponderCapture'
+ }
+ },
+
+ /**
+ * On text selection change, should this element become the responder? This
+ * is needed for text inputs or other views with native selection, so the
+ * JS view can claim the responder.
+ *
+ * TODO: This shouldn't bubble.
+ */
+ selectionChangeShouldSetResponder: {
+ phasedRegistrationNames: {
+ bubbled: 'onSelectionChangeShouldSetResponder',
+ captured: 'onSelectionChangeShouldSetResponderCapture'
+ }
+ },
+
+ /**
+ * On a `touchMove`/`mouseMove`, is it desired that this element become the
+ * responder?
+ */
+ moveShouldSetResponder: {
+ phasedRegistrationNames: {
+ bubbled: 'onMoveShouldSetResponder',
+ captured: 'onMoveShouldSetResponderCapture'
+ }
+ },
+
+ /**
+ * Direct responder events dispatched directly to responder. Do not bubble.
+ */
+ responderStart: { registrationName: 'onResponderStart' },
+ responderMove: { registrationName: 'onResponderMove' },
+ responderEnd: { registrationName: 'onResponderEnd' },
+ responderRelease: { registrationName: 'onResponderRelease' },
+ responderTerminationRequest: {
+ registrationName: 'onResponderTerminationRequest'
+ },
+ responderGrant: { registrationName: 'onResponderGrant' },
+ responderReject: { registrationName: 'onResponderReject' },
+ responderTerminate: { registrationName: 'onResponderTerminate' }
+};
+
+/**
+ *
+ * Responder System:
+ * ----------------
+ *
+ * - A global, solitary "interaction lock" on a view.
+ * - If a node becomes the responder, it should convey visual feedback
+ * immediately to indicate so, either by highlighting or moving accordingly.
+ * - To be the responder means, that touches are exclusively important to that
+ * responder view, and no other view.
+ * - While touches are still occurring, the responder lock can be transferred to
+ * a new view, but only to increasingly "higher" views (meaning ancestors of
+ * the current responder).
+ *
+ * Responder being granted:
+ * ------------------------
+ *
+ * - Touch starts, moves, and scrolls can cause an ID to become the responder.
+ * - We capture/bubble `startShouldSetResponder`/`moveShouldSetResponder` to
+ * the "appropriate place".
+ * - If nothing is currently the responder, the "appropriate place" is the
+ * initiating event's `targetID`.
+ * - If something *is* already the responder, the "appropriate place" is the
+ * first common ancestor of the event target and the current `responderInst`.
+ * - Some negotiation happens: See the timing diagram below.
+ * - Scrolled views automatically become responder. The reasoning is that a
+ * platform scroll view that isn't built on top of the responder system has
+ * began scrolling, and the active responder must now be notified that the
+ * interaction is no longer locked to it - the system has taken over.
+ *
+ * - Responder being released:
+ * As soon as no more touches that *started* inside of descendants of the
+ * *current* responderInst, an `onResponderRelease` event is dispatched to the
+ * current responder, and the responder lock is released.
+ *
+ * TODO:
+ * - on "end", a callback hook for `onResponderEndShouldRemainResponder` that
+ * determines if the responder lock should remain.
+ * - If a view shouldn't "remain" the responder, any active touches should by
+ * default be considered "dead" and do not influence future negotiations or
+ * bubble paths. It should be as if those touches do not exist.
+ * -- For multitouch: Usually a translate-z will choose to "remain" responder
+ * after one out of many touches ended. For translate-y, usually the view
+ * doesn't wish to "remain" responder after one of many touches end.
+ * - Consider building this on top of a `stopPropagation` model similar to
+ * `W3C` events.
+ * - Ensure that `onResponderTerminate` is called on touch cancels, whether or
+ * not `onResponderTerminationRequest` returns `true` or `false`.
+ *
+ */
+
+/* Negotiation Performed
+ +-----------------------+
+ / \
+Process low level events to + Current Responder + wantsResponderID
+determine who to perform negot-| (if any exists at all) |
+iation/transition | Otherwise just pass through|
+-------------------------------+----------------------------+------------------+
+Bubble to find first ID | |
+to return true:wantsResponderID| |
+ | |
+ +-------------+ | |
+ | onTouchStart| | |
+ +------+------+ none | |
+ | return| |
++-----------v-------------+true| +------------------------+ |
+|onStartShouldSetResponder|----->|onResponderStart (cur) |<-----------+
++-----------+-------------+ | +------------------------+ | |
+ | | | +--------+-------+
+ | returned true for| false:REJECT +-------->|onResponderReject
+ | wantsResponderID | | | +----------------+
+ | (now attempt | +------------------+-----+ |
+ | handoff) | | onResponder | |
+ +------------------->| TerminationRequest| |
+ | +------------------+-----+ |
+ | | | +----------------+
+ | true:GRANT +-------->|onResponderGrant|
+ | | +--------+-------+
+ | +------------------------+ | |
+ | | onResponderTerminate |<-----------+
+ | +------------------+-----+ |
+ | | | +----------------+
+ | +-------->|onResponderStart|
+ | | +----------------+
+Bubble to find first ID | |
+to return true:wantsResponderID| |
+ | |
+ +-------------+ | |
+ | onTouchMove | | |
+ +------+------+ none | |
+ | return| |
++-----------v-------------+true| +------------------------+ |
+|onMoveShouldSetResponder |----->|onResponderMove (cur) |<-----------+
++-----------+-------------+ | +------------------------+ | |
+ | | | +--------+-------+
+ | returned true for| false:REJECT +-------->|onResponderRejec|
+ | wantsResponderID | | | +----------------+
+ | (now attempt | +------------------+-----+ |
+ | handoff) | | onResponder | |
+ +------------------->| TerminationRequest| |
+ | +------------------+-----+ |
+ | | | +----------------+
+ | true:GRANT +-------->|onResponderGrant|
+ | | +--------+-------+
+ | +------------------------+ | |
+ | | onResponderTerminate |<-----------+
+ | +------------------+-----+ |
+ | | | +----------------+
+ | +-------->|onResponderMove |
+ | | +----------------+
+ | |
+ | |
+ Some active touch started| |
+ inside current responder | +------------------------+ |
+ +------------------------->| onResponderEnd | |
+ | | +------------------------+ |
+ +---+---------+ | |
+ | onTouchEnd | | |
+ +---+---------+ | |
+ | | +------------------------+ |
+ +------------------------->| onResponderEnd | |
+ No active touches started| +-----------+------------+ |
+ inside current responder | | |
+ | v |
+ | +------------------------+ |
+ | | onResponderRelease | |
+ | +------------------------+ |
+ | |
+ + + */
+
+/**
+ * A note about event ordering in the `EventPluginHub`.
+ *
+ * Suppose plugins are injected in the following order:
+ *
+ * `[R, S, C]`
+ *
+ * To help illustrate the example, assume `S` is `SimpleEventPlugin` (for
+ * `onClick` etc) and `R` is `ResponderEventPlugin`.
+ *
+ * "Deferred-Dispatched Events":
+ *
+ * - The current event plugin system will traverse the list of injected plugins,
+ * in order, and extract events by collecting the plugin's return value of
+ * `extractEvents()`.
+ * - These events that are returned from `extractEvents` are "deferred
+ * dispatched events".
+ * - When returned from `extractEvents`, deferred-dispatched events contain an
+ * "accumulation" of deferred dispatches.
+ * - These deferred dispatches are accumulated/collected before they are
+ * returned, but processed at a later time by the `EventPluginHub` (hence the
+ * name deferred).
+ *
+ * In the process of returning their deferred-dispatched events, event plugins
+ * themselves can dispatch events on-demand without returning them from
+ * `extractEvents`. Plugins might want to do this, so that they can use event
+ * dispatching as a tool that helps them decide which events should be extracted
+ * in the first place.
+ *
+ * "On-Demand-Dispatched Events":
+ *
+ * - On-demand-dispatched events are not returned from `extractEvents`.
+ * - On-demand-dispatched events are dispatched during the process of returning
+ * the deferred-dispatched events.
+ * - They should not have side effects.
+ * - They should be avoided, and/or eventually be replaced with another
+ * abstraction that allows event plugins to perform multiple "rounds" of event
+ * extraction.
+ *
+ * Therefore, the sequence of event dispatches becomes:
+ *
+ * - `R`s on-demand events (if any) (dispatched by `R` on-demand)
+ * - `S`s on-demand events (if any) (dispatched by `S` on-demand)
+ * - `C`s on-demand events (if any) (dispatched by `C` on-demand)
+ * - `R`s extracted events (if any) (dispatched by `EventPluginHub`)
+ * - `S`s extracted events (if any) (dispatched by `EventPluginHub`)
+ * - `C`s extracted events (if any) (dispatched by `EventPluginHub`)
+ *
+ * In the case of `ResponderEventPlugin`: If the `startShouldSetResponder`
+ * on-demand dispatch returns `true` (and some other details are satisfied) the
+ * `onResponderGrant` deferred dispatched event is returned from
+ * `extractEvents`. The sequence of dispatch executions in this case
+ * will appear as follows:
+ *
+ * - `startShouldSetResponder` (`ResponderEventPlugin` dispatches on-demand)
+ * - `touchStartCapture` (`EventPluginHub` dispatches as usual)
+ * - `touchStart` (`EventPluginHub` dispatches as usual)
+ * - `responderGrant/Reject` (`EventPluginHub` dispatches as usual)
+ */
+
+function setResponderAndExtractTransfer(topLevelType, targetInst, nativeEvent, nativeEventTarget) {
+ var shouldSetEventType = isStartish(topLevelType) ? eventTypes.startShouldSetResponder : isMoveish(topLevelType) ? eventTypes.moveShouldSetResponder : topLevelType === 'topSelectionChange' ? eventTypes.selectionChangeShouldSetResponder : eventTypes.scrollShouldSetResponder;
+
+ // TODO: stop one short of the current responder.
+ var bubbleShouldSetFrom = !responderInst ? targetInst : EventPluginUtils.getLowestCommonAncestor(responderInst, targetInst);
+
+ // When capturing/bubbling the "shouldSet" event, we want to skip the target
+ // (deepest ID) if it happens to be the current responder. The reasoning:
+ // It's strange to get an `onMoveShouldSetResponder` when you're *already*
+ // the responder.
+ var skipOverBubbleShouldSetFrom = bubbleShouldSetFrom === responderInst;
+ var shouldSetEvent = ResponderSyntheticEvent.getPooled(shouldSetEventType, bubbleShouldSetFrom, nativeEvent, nativeEventTarget);
+ shouldSetEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
+ if (skipOverBubbleShouldSetFrom) {
+ EventPropagators.accumulateTwoPhaseDispatchesSkipTarget(shouldSetEvent);
+ } else {
+ EventPropagators.accumulateTwoPhaseDispatches(shouldSetEvent);
+ }
+ var wantsResponderInst = executeDispatchesInOrderStopAtTrue(shouldSetEvent);
+ if (!shouldSetEvent.isPersistent()) {
+ shouldSetEvent.constructor.release(shouldSetEvent);
+ }
+
+ if (!wantsResponderInst || wantsResponderInst === responderInst) {
+ return null;
+ }
+ var extracted;
+ var grantEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderGrant, wantsResponderInst, nativeEvent, nativeEventTarget);
+ grantEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
+
+ EventPropagators.accumulateDirectDispatches(grantEvent);
+ var blockHostResponder = executeDirectDispatch(grantEvent) === true;
+ if (responderInst) {
+
+ var terminationRequestEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderTerminationRequest, responderInst, nativeEvent, nativeEventTarget);
+ terminationRequestEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
+ EventPropagators.accumulateDirectDispatches(terminationRequestEvent);
+ var shouldSwitch = !hasDispatches(terminationRequestEvent) || executeDirectDispatch(terminationRequestEvent);
+ if (!terminationRequestEvent.isPersistent()) {
+ terminationRequestEvent.constructor.release(terminationRequestEvent);
+ }
+
+ if (shouldSwitch) {
+ var terminateEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderTerminate, responderInst, nativeEvent, nativeEventTarget);
+ terminateEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
+ EventPropagators.accumulateDirectDispatches(terminateEvent);
+ extracted = accumulate(extracted, [grantEvent, terminateEvent]);
+ changeResponder(wantsResponderInst, blockHostResponder);
+ } else {
+ var rejectEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderReject, wantsResponderInst, nativeEvent, nativeEventTarget);
+ rejectEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
+ EventPropagators.accumulateDirectDispatches(rejectEvent);
+ extracted = accumulate(extracted, rejectEvent);
+ }
+ } else {
+ extracted = accumulate(extracted, grantEvent);
+ changeResponder(wantsResponderInst, blockHostResponder);
+ }
+ return extracted;
+}
+
+/**
+ * A transfer is a negotiation between a currently set responder and the next
+ * element to claim responder status. Any start event could trigger a transfer
+ * of responderInst. Any move event could trigger a transfer.
+ *
+ * @param {string} topLevelType Record from `EventConstants`.
+ * @return {boolean} True if a transfer of responder could possibly occur.
+ */
+function canTriggerTransfer(topLevelType, topLevelInst, nativeEvent) {
+ return topLevelInst && (
+ // responderIgnoreScroll: We are trying to migrate away from specifically
+ // tracking native scroll events here and responderIgnoreScroll indicates we
+ // will send topTouchCancel to handle canceling touch events instead
+ topLevelType === 'topScroll' && !nativeEvent.responderIgnoreScroll || trackedTouchCount > 0 && topLevelType === 'topSelectionChange' || isStartish(topLevelType) || isMoveish(topLevelType));
+}
+
+/**
+ * Returns whether or not this touch end event makes it such that there are no
+ * longer any touches that started inside of the current `responderInst`.
+ *
+ * @param {NativeEvent} nativeEvent Native touch end event.
+ * @return {boolean} Whether or not this touch end event ends the responder.
+ */
+function noResponderTouches(nativeEvent) {
+ var touches = nativeEvent.touches;
+ if (!touches || touches.length === 0) {
+ return true;
+ }
+ for (var i = 0; i < touches.length; i++) {
+ var activeTouch = touches[i];
+ var target = activeTouch.target;
+ if (target !== null && target !== undefined && target !== 0) {
+ // Is the original touch location inside of the current responder?
+ var targetInst = EventPluginUtils.getInstanceFromNode(target);
+ if (EventPluginUtils.isAncestor(responderInst, targetInst)) {
+ return false;
+ }
+ }
+ }
+ return true;
+}
+
+var ResponderEventPlugin = {
+
+ /* For unit testing only */
+ _getResponderID: function () {
+ return responderInst ? responderInst._rootNodeID : null;
+ },
+
+ eventTypes: eventTypes,
+
+ /**
+ * We must be resilient to `targetInst` being `null` on `touchMove` or
+ * `touchEnd`. On certain platforms, this means that a native scroll has
+ * assumed control and the original touch targets are destroyed.
+ */
+ extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
+ if (isStartish(topLevelType)) {
+ trackedTouchCount += 1;
+ } else if (isEndish(topLevelType)) {
+ if (trackedTouchCount >= 0) {
+ trackedTouchCount -= 1;
+ } else {
+ console.error('Ended a touch event which was not counted in `trackedTouchCount`.');
+ return null;
+ }
+ }
+
+ ResponderTouchHistoryStore.recordTouchTrack(topLevelType, nativeEvent);
+
+ var extracted = canTriggerTransfer(topLevelType, targetInst, nativeEvent) ? setResponderAndExtractTransfer(topLevelType, targetInst, nativeEvent, nativeEventTarget) : null;
+ // Responder may or may not have transferred on a new touch start/move.
+ // Regardless, whoever is the responder after any potential transfer, we
+ // direct all touch start/move/ends to them in the form of
+ // `onResponderMove/Start/End`. These will be called for *every* additional
+ // finger that move/start/end, dispatched directly to whoever is the
+ // current responder at that moment, until the responder is "released".
+ //
+ // These multiple individual change touch events are are always bookended
+ // by `onResponderGrant`, and one of
+ // (`onResponderRelease/onResponderTerminate`).
+ var isResponderTouchStart = responderInst && isStartish(topLevelType);
+ var isResponderTouchMove = responderInst && isMoveish(topLevelType);
+ var isResponderTouchEnd = responderInst && isEndish(topLevelType);
+ var incrementalTouch = isResponderTouchStart ? eventTypes.responderStart : isResponderTouchMove ? eventTypes.responderMove : isResponderTouchEnd ? eventTypes.responderEnd : null;
+
+ if (incrementalTouch) {
+ var gesture = ResponderSyntheticEvent.getPooled(incrementalTouch, responderInst, nativeEvent, nativeEventTarget);
+ gesture.touchHistory = ResponderTouchHistoryStore.touchHistory;
+ EventPropagators.accumulateDirectDispatches(gesture);
+ extracted = accumulate(extracted, gesture);
+ }
+
+ var isResponderTerminate = responderInst && topLevelType === 'topTouchCancel';
+ var isResponderRelease = responderInst && !isResponderTerminate && isEndish(topLevelType) && noResponderTouches(nativeEvent);
+ var finalTouch = isResponderTerminate ? eventTypes.responderTerminate : isResponderRelease ? eventTypes.responderRelease : null;
+ if (finalTouch) {
+ var finalEvent = ResponderSyntheticEvent.getPooled(finalTouch, responderInst, nativeEvent, nativeEventTarget);
+ finalEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
+ EventPropagators.accumulateDirectDispatches(finalEvent);
+ extracted = accumulate(extracted, finalEvent);
+ changeResponder(null);
+ }
+
+ var numberActiveTouches = ResponderTouchHistoryStore.touchHistory.numberActiveTouches;
+ if (ResponderEventPlugin.GlobalInteractionHandler && numberActiveTouches !== previousActiveTouches) {
+ ResponderEventPlugin.GlobalInteractionHandler.onChange(numberActiveTouches);
+ }
+ previousActiveTouches = numberActiveTouches;
+
+ return extracted;
+ },
+
+ GlobalResponderHandler: null,
+ GlobalInteractionHandler: null,
+
+ injection: {
+ /**
+ * @param {{onChange: (ReactID, ReactID) => void} GlobalResponderHandler
+ * Object that handles any change in responder. Use this to inject
+ * integration with an existing touch handling system etc.
+ */
+ injectGlobalResponderHandler: function (GlobalResponderHandler) {
+ ResponderEventPlugin.GlobalResponderHandler = GlobalResponderHandler;
+ },
+
+ /**
+ * @param {{onChange: (numberActiveTouches) => void} GlobalInteractionHandler
+ * Object that handles any change in the number of active touches.
+ */
+ injectGlobalInteractionHandler: function (GlobalInteractionHandler) {
+ ResponderEventPlugin.GlobalInteractionHandler = GlobalInteractionHandler;
+ }
+ }
+};
+
+module.exports = ResponderEventPlugin; \ No newline at end of file