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Diffstat (limited to 'node_modules/react-dom/lib/ReactUpdates.js')
-rw-r--r-- | node_modules/react-dom/lib/ReactUpdates.js | 250 |
1 files changed, 250 insertions, 0 deletions
diff --git a/node_modules/react-dom/lib/ReactUpdates.js b/node_modules/react-dom/lib/ReactUpdates.js new file mode 100644 index 000000000..42f4a7038 --- /dev/null +++ b/node_modules/react-dom/lib/ReactUpdates.js @@ -0,0 +1,250 @@ +/** + * Copyright 2013-present, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under the BSD-style license found in the + * LICENSE file in the root directory of this source tree. An additional grant + * of patent rights can be found in the PATENTS file in the same directory. + * + */ + +'use strict'; + +var _prodInvariant = require('./reactProdInvariant'), + _assign = require('object-assign'); + +var CallbackQueue = require('./CallbackQueue'); +var PooledClass = require('./PooledClass'); +var ReactFeatureFlags = require('./ReactFeatureFlags'); +var ReactReconciler = require('./ReactReconciler'); +var Transaction = require('./Transaction'); + +var invariant = require('fbjs/lib/invariant'); + +var dirtyComponents = []; +var updateBatchNumber = 0; +var asapCallbackQueue = CallbackQueue.getPooled(); +var asapEnqueued = false; + +var batchingStrategy = null; + +function ensureInjected() { + !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0; +} + +var NESTED_UPDATES = { + initialize: function () { + this.dirtyComponentsLength = dirtyComponents.length; + }, + close: function () { + if (this.dirtyComponentsLength !== dirtyComponents.length) { + // Additional updates were enqueued by componentDidUpdate handlers or + // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run + // these new updates so that if A's componentDidUpdate calls setState on + // B, B will update before the callback A's updater provided when calling + // setState. + dirtyComponents.splice(0, this.dirtyComponentsLength); + flushBatchedUpdates(); + } else { + dirtyComponents.length = 0; + } + } +}; + +var UPDATE_QUEUEING = { + initialize: function () { + this.callbackQueue.reset(); + }, + close: function () { + this.callbackQueue.notifyAll(); + } +}; + +var TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING]; + +function ReactUpdatesFlushTransaction() { + this.reinitializeTransaction(); + this.dirtyComponentsLength = null; + this.callbackQueue = CallbackQueue.getPooled(); + this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled( + /* useCreateElement */true); +} + +_assign(ReactUpdatesFlushTransaction.prototype, Transaction, { + getTransactionWrappers: function () { + return TRANSACTION_WRAPPERS; + }, + + destructor: function () { + this.dirtyComponentsLength = null; + CallbackQueue.release(this.callbackQueue); + this.callbackQueue = null; + ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction); + this.reconcileTransaction = null; + }, + + perform: function (method, scope, a) { + // Essentially calls `this.reconcileTransaction.perform(method, scope, a)` + // with this transaction's wrappers around it. + return Transaction.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a); + } +}); + +PooledClass.addPoolingTo(ReactUpdatesFlushTransaction); + +function batchedUpdates(callback, a, b, c, d, e) { + ensureInjected(); + return batchingStrategy.batchedUpdates(callback, a, b, c, d, e); +} + +/** + * Array comparator for ReactComponents by mount ordering. + * + * @param {ReactComponent} c1 first component you're comparing + * @param {ReactComponent} c2 second component you're comparing + * @return {number} Return value usable by Array.prototype.sort(). + */ +function mountOrderComparator(c1, c2) { + return c1._mountOrder - c2._mountOrder; +} + +function runBatchedUpdates(transaction) { + var len = transaction.dirtyComponentsLength; + !(len === dirtyComponents.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected flush transaction\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0; + + // Since reconciling a component higher in the owner hierarchy usually (not + // always -- see shouldComponentUpdate()) will reconcile children, reconcile + // them before their children by sorting the array. + dirtyComponents.sort(mountOrderComparator); + + // Any updates enqueued while reconciling must be performed after this entire + // batch. Otherwise, if dirtyComponents is [A, B] where A has children B and + // C, B could update twice in a single batch if C's render enqueues an update + // to B (since B would have already updated, we should skip it, and the only + // way we can know to do so is by checking the batch counter). + updateBatchNumber++; + + for (var i = 0; i < len; i++) { + // If a component is unmounted before pending changes apply, it will still + // be here, but we assume that it has cleared its _pendingCallbacks and + // that performUpdateIfNecessary is a noop. + var component = dirtyComponents[i]; + + // If performUpdateIfNecessary happens to enqueue any new updates, we + // shouldn't execute the callbacks until the next render happens, so + // stash the callbacks first + var callbacks = component._pendingCallbacks; + component._pendingCallbacks = null; + + var markerName; + if (ReactFeatureFlags.logTopLevelRenders) { + var namedComponent = component; + // Duck type TopLevelWrapper. This is probably always true. + if (component._currentElement.type.isReactTopLevelWrapper) { + namedComponent = component._renderedComponent; + } + markerName = 'React update: ' + namedComponent.getName(); + console.time(markerName); + } + + ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber); + + if (markerName) { + console.timeEnd(markerName); + } + + if (callbacks) { + for (var j = 0; j < callbacks.length; j++) { + transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance()); + } + } + } +} + +var flushBatchedUpdates = function () { + // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents + // array and perform any updates enqueued by mount-ready handlers (i.e., + // componentDidUpdate) but we need to check here too in order to catch + // updates enqueued by setState callbacks and asap calls. + while (dirtyComponents.length || asapEnqueued) { + if (dirtyComponents.length) { + var transaction = ReactUpdatesFlushTransaction.getPooled(); + transaction.perform(runBatchedUpdates, null, transaction); + ReactUpdatesFlushTransaction.release(transaction); + } + + if (asapEnqueued) { + asapEnqueued = false; + var queue = asapCallbackQueue; + asapCallbackQueue = CallbackQueue.getPooled(); + queue.notifyAll(); + CallbackQueue.release(queue); + } + } +}; + +/** + * Mark a component as needing a rerender, adding an optional callback to a + * list of functions which will be executed once the rerender occurs. + */ +function enqueueUpdate(component) { + ensureInjected(); + + // Various parts of our code (such as ReactCompositeComponent's + // _renderValidatedComponent) assume that calls to render aren't nested; + // verify that that's the case. (This is called by each top-level update + // function, like setState, forceUpdate, etc.; creation and + // destruction of top-level components is guarded in ReactMount.) + + if (!batchingStrategy.isBatchingUpdates) { + batchingStrategy.batchedUpdates(enqueueUpdate, component); + return; + } + + dirtyComponents.push(component); + if (component._updateBatchNumber == null) { + component._updateBatchNumber = updateBatchNumber + 1; + } +} + +/** + * Enqueue a callback to be run at the end of the current batching cycle. Throws + * if no updates are currently being performed. + */ +function asap(callback, context) { + !batchingStrategy.isBatchingUpdates ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates.asap: Can\'t enqueue an asap callback in a context whereupdates are not being batched.') : _prodInvariant('125') : void 0; + asapCallbackQueue.enqueue(callback, context); + asapEnqueued = true; +} + +var ReactUpdatesInjection = { + injectReconcileTransaction: function (ReconcileTransaction) { + !ReconcileTransaction ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0; + ReactUpdates.ReactReconcileTransaction = ReconcileTransaction; + }, + + injectBatchingStrategy: function (_batchingStrategy) { + !_batchingStrategy ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0; + !(typeof _batchingStrategy.batchedUpdates === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0; + !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0; + batchingStrategy = _batchingStrategy; + } +}; + +var ReactUpdates = { + /** + * React references `ReactReconcileTransaction` using this property in order + * to allow dependency injection. + * + * @internal + */ + ReactReconcileTransaction: null, + + batchedUpdates: batchedUpdates, + enqueueUpdate: enqueueUpdate, + flushBatchedUpdates: flushBatchedUpdates, + injection: ReactUpdatesInjection, + asap: asap +}; + +module.exports = ReactUpdates;
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