aboutsummaryrefslogtreecommitdiff
path: root/node_modules/react-dom/lib/ReactUpdateQueue.js
diff options
context:
space:
mode:
Diffstat (limited to 'node_modules/react-dom/lib/ReactUpdateQueue.js')
-rw-r--r--node_modules/react-dom/lib/ReactUpdateQueue.js235
1 files changed, 235 insertions, 0 deletions
diff --git a/node_modules/react-dom/lib/ReactUpdateQueue.js b/node_modules/react-dom/lib/ReactUpdateQueue.js
new file mode 100644
index 000000000..96b42fb5b
--- /dev/null
+++ b/node_modules/react-dom/lib/ReactUpdateQueue.js
@@ -0,0 +1,235 @@
+/**
+ * Copyright 2015-present, Facebook, Inc.
+ * All rights reserved.
+ *
+ * This source code is licensed under the BSD-style license found in the
+ * LICENSE file in the root directory of this source tree. An additional grant
+ * of patent rights can be found in the PATENTS file in the same directory.
+ *
+ */
+
+'use strict';
+
+var _prodInvariant = require('./reactProdInvariant');
+
+var ReactCurrentOwner = require('react/lib/ReactCurrentOwner');
+var ReactInstanceMap = require('./ReactInstanceMap');
+var ReactInstrumentation = require('./ReactInstrumentation');
+var ReactUpdates = require('./ReactUpdates');
+
+var invariant = require('fbjs/lib/invariant');
+var warning = require('fbjs/lib/warning');
+
+function enqueueUpdate(internalInstance) {
+ ReactUpdates.enqueueUpdate(internalInstance);
+}
+
+function formatUnexpectedArgument(arg) {
+ var type = typeof arg;
+ if (type !== 'object') {
+ return type;
+ }
+ var displayName = arg.constructor && arg.constructor.name || type;
+ var keys = Object.keys(arg);
+ if (keys.length > 0 && keys.length < 20) {
+ return displayName + ' (keys: ' + keys.join(', ') + ')';
+ }
+ return displayName;
+}
+
+function getInternalInstanceReadyForUpdate(publicInstance, callerName) {
+ var internalInstance = ReactInstanceMap.get(publicInstance);
+ if (!internalInstance) {
+ if (process.env.NODE_ENV !== 'production') {
+ var ctor = publicInstance.constructor;
+ // Only warn when we have a callerName. Otherwise we should be silent.
+ // We're probably calling from enqueueCallback. We don't want to warn
+ // there because we already warned for the corresponding lifecycle method.
+ process.env.NODE_ENV !== 'production' ? warning(!callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, ctor && (ctor.displayName || ctor.name) || 'ReactClass') : void 0;
+ }
+ return null;
+ }
+
+ if (process.env.NODE_ENV !== 'production') {
+ process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition (such as ' + 'within `render` or another component\'s constructor). Render methods ' + 'should be a pure function of props and state; constructor ' + 'side-effects are an anti-pattern, but can be moved to ' + '`componentWillMount`.', callerName) : void 0;
+ }
+
+ return internalInstance;
+}
+
+/**
+ * ReactUpdateQueue allows for state updates to be scheduled into a later
+ * reconciliation step.
+ */
+var ReactUpdateQueue = {
+
+ /**
+ * Checks whether or not this composite component is mounted.
+ * @param {ReactClass} publicInstance The instance we want to test.
+ * @return {boolean} True if mounted, false otherwise.
+ * @protected
+ * @final
+ */
+ isMounted: function (publicInstance) {
+ if (process.env.NODE_ENV !== 'production') {
+ var owner = ReactCurrentOwner.current;
+ if (owner !== null) {
+ process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;
+ owner._warnedAboutRefsInRender = true;
+ }
+ }
+ var internalInstance = ReactInstanceMap.get(publicInstance);
+ if (internalInstance) {
+ // During componentWillMount and render this will still be null but after
+ // that will always render to something. At least for now. So we can use
+ // this hack.
+ return !!internalInstance._renderedComponent;
+ } else {
+ return false;
+ }
+ },
+
+ /**
+ * Enqueue a callback that will be executed after all the pending updates
+ * have processed.
+ *
+ * @param {ReactClass} publicInstance The instance to use as `this` context.
+ * @param {?function} callback Called after state is updated.
+ * @param {string} callerName Name of the calling function in the public API.
+ * @internal
+ */
+ enqueueCallback: function (publicInstance, callback, callerName) {
+ ReactUpdateQueue.validateCallback(callback, callerName);
+ var internalInstance = getInternalInstanceReadyForUpdate(publicInstance);
+
+ // Previously we would throw an error if we didn't have an internal
+ // instance. Since we want to make it a no-op instead, we mirror the same
+ // behavior we have in other enqueue* methods.
+ // We also need to ignore callbacks in componentWillMount. See
+ // enqueueUpdates.
+ if (!internalInstance) {
+ return null;
+ }
+
+ if (internalInstance._pendingCallbacks) {
+ internalInstance._pendingCallbacks.push(callback);
+ } else {
+ internalInstance._pendingCallbacks = [callback];
+ }
+ // TODO: The callback here is ignored when setState is called from
+ // componentWillMount. Either fix it or disallow doing so completely in
+ // favor of getInitialState. Alternatively, we can disallow
+ // componentWillMount during server-side rendering.
+ enqueueUpdate(internalInstance);
+ },
+
+ enqueueCallbackInternal: function (internalInstance, callback) {
+ if (internalInstance._pendingCallbacks) {
+ internalInstance._pendingCallbacks.push(callback);
+ } else {
+ internalInstance._pendingCallbacks = [callback];
+ }
+ enqueueUpdate(internalInstance);
+ },
+
+ /**
+ * Forces an update. This should only be invoked when it is known with
+ * certainty that we are **not** in a DOM transaction.
+ *
+ * You may want to call this when you know that some deeper aspect of the
+ * component's state has changed but `setState` was not called.
+ *
+ * This will not invoke `shouldComponentUpdate`, but it will invoke
+ * `componentWillUpdate` and `componentDidUpdate`.
+ *
+ * @param {ReactClass} publicInstance The instance that should rerender.
+ * @internal
+ */
+ enqueueForceUpdate: function (publicInstance) {
+ var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'forceUpdate');
+
+ if (!internalInstance) {
+ return;
+ }
+
+ internalInstance._pendingForceUpdate = true;
+
+ enqueueUpdate(internalInstance);
+ },
+
+ /**
+ * Replaces all of the state. Always use this or `setState` to mutate state.
+ * You should treat `this.state` as immutable.
+ *
+ * There is no guarantee that `this.state` will be immediately updated, so
+ * accessing `this.state` after calling this method may return the old value.
+ *
+ * @param {ReactClass} publicInstance The instance that should rerender.
+ * @param {object} completeState Next state.
+ * @internal
+ */
+ enqueueReplaceState: function (publicInstance, completeState, callback) {
+ var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'replaceState');
+
+ if (!internalInstance) {
+ return;
+ }
+
+ internalInstance._pendingStateQueue = [completeState];
+ internalInstance._pendingReplaceState = true;
+
+ // Future-proof 15.5
+ if (callback !== undefined && callback !== null) {
+ ReactUpdateQueue.validateCallback(callback, 'replaceState');
+ if (internalInstance._pendingCallbacks) {
+ internalInstance._pendingCallbacks.push(callback);
+ } else {
+ internalInstance._pendingCallbacks = [callback];
+ }
+ }
+
+ enqueueUpdate(internalInstance);
+ },
+
+ /**
+ * Sets a subset of the state. This only exists because _pendingState is
+ * internal. This provides a merging strategy that is not available to deep
+ * properties which is confusing. TODO: Expose pendingState or don't use it
+ * during the merge.
+ *
+ * @param {ReactClass} publicInstance The instance that should rerender.
+ * @param {object} partialState Next partial state to be merged with state.
+ * @internal
+ */
+ enqueueSetState: function (publicInstance, partialState) {
+ if (process.env.NODE_ENV !== 'production') {
+ ReactInstrumentation.debugTool.onSetState();
+ process.env.NODE_ENV !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : void 0;
+ }
+
+ var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'setState');
+
+ if (!internalInstance) {
+ return;
+ }
+
+ var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []);
+ queue.push(partialState);
+
+ enqueueUpdate(internalInstance);
+ },
+
+ enqueueElementInternal: function (internalInstance, nextElement, nextContext) {
+ internalInstance._pendingElement = nextElement;
+ // TODO: introduce _pendingContext instead of setting it directly.
+ internalInstance._context = nextContext;
+ enqueueUpdate(internalInstance);
+ },
+
+ validateCallback: function (callback, callerName) {
+ !(!callback || typeof callback === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): Expected the last optional `callback` argument to be a function. Instead received: %s.', callerName, formatUnexpectedArgument(callback)) : _prodInvariant('122', callerName, formatUnexpectedArgument(callback)) : void 0;
+ }
+
+};
+
+module.exports = ReactUpdateQueue; \ No newline at end of file