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author | Florian Dold <florian.dold@gmail.com> | 2016-10-10 03:43:44 +0200 |
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committer | Florian Dold <florian.dold@gmail.com> | 2016-10-10 03:43:44 +0200 |
commit | abd94a7f5a50f43c797a11b53549ae48fff667c3 (patch) | |
tree | ab8ed457f65cdd72e13e0571d2975729428f1551 /node_modules/when/es6-shim | |
parent | a0247c6a3fd6a09a41a7e35a3441324c4dcb58be (diff) | |
download | wallet-core-abd94a7f5a50f43c797a11b53549ae48fff667c3.tar.xz |
add node_modules to address #4364
Diffstat (limited to 'node_modules/when/es6-shim')
-rw-r--r-- | node_modules/when/es6-shim/Promise.browserify-es6.js | 13 | ||||
-rw-r--r-- | node_modules/when/es6-shim/Promise.js | 1271 | ||||
-rw-r--r-- | node_modules/when/es6-shim/Promise.js.map | 25 | ||||
-rw-r--r-- | node_modules/when/es6-shim/Promise.min.js | 2 | ||||
-rw-r--r-- | node_modules/when/es6-shim/Promise.min.js.map | 1 | ||||
-rw-r--r-- | node_modules/when/es6-shim/README.md | 5 |
6 files changed, 1317 insertions, 0 deletions
diff --git a/node_modules/when/es6-shim/Promise.browserify-es6.js b/node_modules/when/es6-shim/Promise.browserify-es6.js new file mode 100644 index 000000000..751208fe9 --- /dev/null +++ b/node_modules/when/es6-shim/Promise.browserify-es6.js @@ -0,0 +1,13 @@ +/** @license MIT License (c) copyright 2010-2014 original author or authors */ +/** @author Brian Cavalier */ +/** @author John Hann */ + +/** + * ES6 global Promise shim + */ +var unhandledRejections = require('../lib/decorators/unhandledRejection'); +var PromiseConstructor = unhandledRejections(require('../lib/Promise')); + +module.exports = typeof global != 'undefined' ? (global.Promise = PromiseConstructor) + : typeof self != 'undefined' ? (self.Promise = PromiseConstructor) + : PromiseConstructor; diff --git a/node_modules/when/es6-shim/Promise.js b/node_modules/when/es6-shim/Promise.js new file mode 100644 index 000000000..4441fde2b --- /dev/null +++ b/node_modules/when/es6-shim/Promise.js @@ -0,0 +1,1271 @@ +!function(e){"object"==typeof exports?module.exports=e():"function"==typeof define&&define.amd?define(e):"undefined"!=typeof window?window.Promise=e():"undefined"!=typeof global?global.Promise=e():"undefined"!=typeof self&&(self.Promise=e())}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ +/** @license MIT License (c) copyright 2010-2014 original author or authors */ +/** @author Brian Cavalier */ +/** @author John Hann */ + +/** + * ES6 global Promise shim + */ +var unhandledRejections = require('../lib/decorators/unhandledRejection'); +var PromiseConstructor = unhandledRejections(require('../lib/Promise')); + +module.exports = typeof global != 'undefined' ? (global.Promise = PromiseConstructor) + : typeof self != 'undefined' ? (self.Promise = PromiseConstructor) + : PromiseConstructor; + +},{"../lib/Promise":2,"../lib/decorators/unhandledRejection":4}],2:[function(require,module,exports){ +/** @license MIT License (c) copyright 2010-2014 original author or authors */ +/** @author Brian Cavalier */ +/** @author John Hann */ + +(function(define) { 'use strict'; +define(function (require) { + + var makePromise = require('./makePromise'); + var Scheduler = require('./Scheduler'); + var async = require('./env').asap; + + return makePromise({ + scheduler: new Scheduler(async) + }); + +}); +})(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); }); + +},{"./Scheduler":3,"./env":5,"./makePromise":7}],3:[function(require,module,exports){ +/** @license MIT License (c) copyright 2010-2014 original author or authors */ +/** @author Brian Cavalier */ +/** @author John Hann */ + +(function(define) { 'use strict'; +define(function() { + + // Credit to Twisol (https://github.com/Twisol) for suggesting + // this type of extensible queue + trampoline approach for next-tick conflation. + + /** + * Async task scheduler + * @param {function} async function to schedule a single async function + * @constructor + */ + function Scheduler(async) { + this._async = async; + this._running = false; + + this._queue = this; + this._queueLen = 0; + this._afterQueue = {}; + this._afterQueueLen = 0; + + var self = this; + this.drain = function() { + self._drain(); + }; + } + + /** + * Enqueue a task + * @param {{ run:function }} task + */ + Scheduler.prototype.enqueue = function(task) { + this._queue[this._queueLen++] = task; + this.run(); + }; + + /** + * Enqueue a task to run after the main task queue + * @param {{ run:function }} task + */ + Scheduler.prototype.afterQueue = function(task) { + this._afterQueue[this._afterQueueLen++] = task; + this.run(); + }; + + Scheduler.prototype.run = function() { + if (!this._running) { + this._running = true; + this._async(this.drain); + } + }; + + /** + * Drain the handler queue entirely, and then the after queue + */ + Scheduler.prototype._drain = function() { + var i = 0; + for (; i < this._queueLen; ++i) { + this._queue[i].run(); + this._queue[i] = void 0; + } + + this._queueLen = 0; + this._running = false; + + for (i = 0; i < this._afterQueueLen; ++i) { + this._afterQueue[i].run(); + this._afterQueue[i] = void 0; + } + + this._afterQueueLen = 0; + }; + + return Scheduler; + +}); +}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); })); + +},{}],4:[function(require,module,exports){ +/** @license MIT License (c) copyright 2010-2014 original author or authors */ +/** @author Brian Cavalier */ +/** @author John Hann */ + +(function(define) { 'use strict'; +define(function(require) { + + var setTimer = require('../env').setTimer; + var format = require('../format'); + + return function unhandledRejection(Promise) { + + var logError = noop; + var logInfo = noop; + var localConsole; + + if(typeof console !== 'undefined') { + // Alias console to prevent things like uglify's drop_console option from + // removing console.log/error. Unhandled rejections fall into the same + // category as uncaught exceptions, and build tools shouldn't silence them. + localConsole = console; + logError = typeof localConsole.error !== 'undefined' + ? function (e) { localConsole.error(e); } + : function (e) { localConsole.log(e); }; + + logInfo = typeof localConsole.info !== 'undefined' + ? function (e) { localConsole.info(e); } + : function (e) { localConsole.log(e); }; + } + + Promise.onPotentiallyUnhandledRejection = function(rejection) { + enqueue(report, rejection); + }; + + Promise.onPotentiallyUnhandledRejectionHandled = function(rejection) { + enqueue(unreport, rejection); + }; + + Promise.onFatalRejection = function(rejection) { + enqueue(throwit, rejection.value); + }; + + var tasks = []; + var reported = []; + var running = null; + + function report(r) { + if(!r.handled) { + reported.push(r); + logError('Potentially unhandled rejection [' + r.id + '] ' + format.formatError(r.value)); + } + } + + function unreport(r) { + var i = reported.indexOf(r); + if(i >= 0) { + reported.splice(i, 1); + logInfo('Handled previous rejection [' + r.id + '] ' + format.formatObject(r.value)); + } + } + + function enqueue(f, x) { + tasks.push(f, x); + if(running === null) { + running = setTimer(flush, 0); + } + } + + function flush() { + running = null; + while(tasks.length > 0) { + tasks.shift()(tasks.shift()); + } + } + + return Promise; + }; + + function throwit(e) { + throw e; + } + + function noop() {} + +}); +}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); })); + +},{"../env":5,"../format":6}],5:[function(require,module,exports){ +/** @license MIT License (c) copyright 2010-2014 original author or authors */ +/** @author Brian Cavalier */ +/** @author John Hann */ + +/*global process,document,setTimeout,clearTimeout,MutationObserver,WebKitMutationObserver*/ +(function(define) { 'use strict'; +define(function(require) { + /*jshint maxcomplexity:6*/ + + // Sniff "best" async scheduling option + // Prefer process.nextTick or MutationObserver, then check for + // setTimeout, and finally vertx, since its the only env that doesn't + // have setTimeout + + var MutationObs; + var capturedSetTimeout = typeof setTimeout !== 'undefined' && setTimeout; + + // Default env + var setTimer = function(f, ms) { return setTimeout(f, ms); }; + var clearTimer = function(t) { return clearTimeout(t); }; + var asap = function (f) { return capturedSetTimeout(f, 0); }; + + // Detect specific env + if (isNode()) { // Node + asap = function (f) { return process.nextTick(f); }; + + } else if (MutationObs = hasMutationObserver()) { // Modern browser + asap = initMutationObserver(MutationObs); + + } else if (!capturedSetTimeout) { // vert.x + var vertxRequire = require; + var vertx = vertxRequire('vertx'); + setTimer = function (f, ms) { return vertx.setTimer(ms, f); }; + clearTimer = vertx.cancelTimer; + asap = vertx.runOnLoop || vertx.runOnContext; + } + + return { + setTimer: setTimer, + clearTimer: clearTimer, + asap: asap + }; + + function isNode () { + return typeof process !== 'undefined' && + Object.prototype.toString.call(process) === '[object process]'; + } + + function hasMutationObserver () { + return (typeof MutationObserver === 'function' && MutationObserver) || + (typeof WebKitMutationObserver === 'function' && WebKitMutationObserver); + } + + function initMutationObserver(MutationObserver) { + var scheduled; + var node = document.createTextNode(''); + var o = new MutationObserver(run); + o.observe(node, { characterData: true }); + + function run() { + var f = scheduled; + scheduled = void 0; + f(); + } + + var i = 0; + return function (f) { + scheduled = f; + node.data = (i ^= 1); + }; + } +}); +}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); })); + +},{}],6:[function(require,module,exports){ +/** @license MIT License (c) copyright 2010-2014 original author or authors */ +/** @author Brian Cavalier */ +/** @author John Hann */ + +(function(define) { 'use strict'; +define(function() { + + return { + formatError: formatError, + formatObject: formatObject, + tryStringify: tryStringify + }; + + /** + * Format an error into a string. If e is an Error and has a stack property, + * it's returned. Otherwise, e is formatted using formatObject, with a + * warning added about e not being a proper Error. + * @param {*} e + * @returns {String} formatted string, suitable for output to developers + */ + function formatError(e) { + var s = typeof e === 'object' && e !== null && (e.stack || e.message) ? e.stack || e.message : formatObject(e); + return e instanceof Error ? s : s + ' (WARNING: non-Error used)'; + } + + /** + * Format an object, detecting "plain" objects and running them through + * JSON.stringify if possible. + * @param {Object} o + * @returns {string} + */ + function formatObject(o) { + var s = String(o); + if(s === '[object Object]' && typeof JSON !== 'undefined') { + s = tryStringify(o, s); + } + return s; + } + + /** + * Try to return the result of JSON.stringify(x). If that fails, return + * defaultValue + * @param {*} x + * @param {*} defaultValue + * @returns {String|*} JSON.stringify(x) or defaultValue + */ + function tryStringify(x, defaultValue) { + try { + return JSON.stringify(x); + } catch(e) { + return defaultValue; + } + } + +}); +}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); })); + +},{}],7:[function(require,module,exports){ +/** @license MIT License (c) copyright 2010-2014 original author or authors */ +/** @author Brian Cavalier */ +/** @author John Hann */ + +(function(define) { 'use strict'; +define(function() { + + return function makePromise(environment) { + + var tasks = environment.scheduler; + var emitRejection = initEmitRejection(); + + var objectCreate = Object.create || + function(proto) { + function Child() {} + Child.prototype = proto; + return new Child(); + }; + + /** + * Create a promise whose fate is determined by resolver + * @constructor + * @returns {Promise} promise + * @name Promise + */ + function Promise(resolver, handler) { + this._handler = resolver === Handler ? handler : init(resolver); + } + + /** + * Run the supplied resolver + * @param resolver + * @returns {Pending} + */ + function init(resolver) { + var handler = new Pending(); + + try { + resolver(promiseResolve, promiseReject, promiseNotify); + } catch (e) { + promiseReject(e); + } + + return handler; + + /** + * Transition from pre-resolution state to post-resolution state, notifying + * all listeners of the ultimate fulfillment or rejection + * @param {*} x resolution value + */ + function promiseResolve (x) { + handler.resolve(x); + } + /** + * Reject this promise with reason, which will be used verbatim + * @param {Error|*} reason rejection reason, strongly suggested + * to be an Error type + */ + function promiseReject (reason) { + handler.reject(reason); + } + + /** + * @deprecated + * Issue a progress event, notifying all progress listeners + * @param {*} x progress event payload to pass to all listeners + */ + function promiseNotify (x) { + handler.notify(x); + } + } + + // Creation + + Promise.resolve = resolve; + Promise.reject = reject; + Promise.never = never; + + Promise._defer = defer; + Promise._handler = getHandler; + + /** + * Returns a trusted promise. If x is already a trusted promise, it is + * returned, otherwise returns a new trusted Promise which follows x. + * @param {*} x + * @return {Promise} promise + */ + function resolve(x) { + return isPromise(x) ? x + : new Promise(Handler, new Async(getHandler(x))); + } + + /** + * Return a reject promise with x as its reason (x is used verbatim) + * @param {*} x + * @returns {Promise} rejected promise + */ + function reject(x) { + return new Promise(Handler, new Async(new Rejected(x))); + } + + /** + * Return a promise that remains pending forever + * @returns {Promise} forever-pending promise. + */ + function never() { + return foreverPendingPromise; // Should be frozen + } + + /** + * Creates an internal {promise, resolver} pair + * @private + * @returns {Promise} + */ + function defer() { + return new Promise(Handler, new Pending()); + } + + // Transformation and flow control + + /** + * Transform this promise's fulfillment value, returning a new Promise + * for the transformed result. If the promise cannot be fulfilled, onRejected + * is called with the reason. onProgress *may* be called with updates toward + * this promise's fulfillment. + * @param {function=} onFulfilled fulfillment handler + * @param {function=} onRejected rejection handler + * @param {function=} onProgress @deprecated progress handler + * @return {Promise} new promise + */ + Promise.prototype.then = function(onFulfilled, onRejected, onProgress) { + var parent = this._handler; + var state = parent.join().state(); + + if ((typeof onFulfilled !== 'function' && state > 0) || + (typeof onRejected !== 'function' && state < 0)) { + // Short circuit: value will not change, simply share handler + return new this.constructor(Handler, parent); + } + + var p = this._beget(); + var child = p._handler; + + parent.chain(child, parent.receiver, onFulfilled, onRejected, onProgress); + + return p; + }; + + /** + * If this promise cannot be fulfilled due to an error, call onRejected to + * handle the error. Shortcut for .then(undefined, onRejected) + * @param {function?} onRejected + * @return {Promise} + */ + Promise.prototype['catch'] = function(onRejected) { + return this.then(void 0, onRejected); + }; + + /** + * Creates a new, pending promise of the same type as this promise + * @private + * @returns {Promise} + */ + Promise.prototype._beget = function() { + return begetFrom(this._handler, this.constructor); + }; + + function begetFrom(parent, Promise) { + var child = new Pending(parent.receiver, parent.join().context); + return new Promise(Handler, child); + } + + // Array combinators + + Promise.all = all; + Promise.race = race; + Promise._traverse = traverse; + + /** + * Return a promise that will fulfill when all promises in the + * input array have fulfilled, or will reject when one of the + * promises rejects. + * @param {array} promises array of promises + * @returns {Promise} promise for array of fulfillment values + */ + function all(promises) { + return traverseWith(snd, null, promises); + } + + /** + * Array<Promise<X>> -> Promise<Array<f(X)>> + * @private + * @param {function} f function to apply to each promise's value + * @param {Array} promises array of promises + * @returns {Promise} promise for transformed values + */ + function traverse(f, promises) { + return traverseWith(tryCatch2, f, promises); + } + + function traverseWith(tryMap, f, promises) { + var handler = typeof f === 'function' ? mapAt : settleAt; + + var resolver = new Pending(); + var pending = promises.length >>> 0; + var results = new Array(pending); + + for (var i = 0, x; i < promises.length && !resolver.resolved; ++i) { + x = promises[i]; + + if (x === void 0 && !(i in promises)) { + --pending; + continue; + } + + traverseAt(promises, handler, i, x, resolver); + } + + if(pending === 0) { + resolver.become(new Fulfilled(results)); + } + + return new Promise(Handler, resolver); + + function mapAt(i, x, resolver) { + if(!resolver.resolved) { + traverseAt(promises, settleAt, i, tryMap(f, x, i), resolver); + } + } + + function settleAt(i, x, resolver) { + results[i] = x; + if(--pending === 0) { + resolver.become(new Fulfilled(results)); + } + } + } + + function traverseAt(promises, handler, i, x, resolver) { + if (maybeThenable(x)) { + var h = getHandlerMaybeThenable(x); + var s = h.state(); + + if (s === 0) { + h.fold(handler, i, void 0, resolver); + } else if (s > 0) { + handler(i, h.value, resolver); + } else { + resolver.become(h); + visitRemaining(promises, i+1, h); + } + } else { + handler(i, x, resolver); + } + } + + Promise._visitRemaining = visitRemaining; + function visitRemaining(promises, start, handler) { + for(var i=start; i<promises.length; ++i) { + markAsHandled(getHandler(promises[i]), handler); + } + } + + function markAsHandled(h, handler) { + if(h === handler) { + return; + } + + var s = h.state(); + if(s === 0) { + h.visit(h, void 0, h._unreport); + } else if(s < 0) { + h._unreport(); + } + } + + /** + * Fulfill-reject competitive race. Return a promise that will settle + * to the same state as the earliest input promise to settle. + * + * WARNING: The ES6 Promise spec requires that race()ing an empty array + * must return a promise that is pending forever. This implementation + * returns a singleton forever-pending promise, the same singleton that is + * returned by Promise.never(), thus can be checked with === + * + * @param {array} promises array of promises to race + * @returns {Promise} if input is non-empty, a promise that will settle + * to the same outcome as the earliest input promise to settle. if empty + * is empty, returns a promise that will never settle. + */ + function race(promises) { + if(typeof promises !== 'object' || promises === null) { + return reject(new TypeError('non-iterable passed to race()')); + } + + // Sigh, race([]) is untestable unless we return *something* + // that is recognizable without calling .then() on it. + return promises.length === 0 ? never() + : promises.length === 1 ? resolve(promises[0]) + : runRace(promises); + } + + function runRace(promises) { + var resolver = new Pending(); + var i, x, h; + for(i=0; i<promises.length; ++i) { + x = promises[i]; + if (x === void 0 && !(i in promises)) { + continue; + } + + h = getHandler(x); + if(h.state() !== 0) { + resolver.become(h); + visitRemaining(promises, i+1, h); + break; + } else { + h.visit(resolver, resolver.resolve, resolver.reject); + } + } + return new Promise(Handler, resolver); + } + + // Promise internals + // Below this, everything is @private + + /** + * Get an appropriate handler for x, without checking for cycles + * @param {*} x + * @returns {object} handler + */ + function getHandler(x) { + if(isPromise(x)) { + return x._handler.join(); + } + return maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x); + } + + /** + * Get a handler for thenable x. + * NOTE: You must only call this if maybeThenable(x) == true + * @param {object|function|Promise} x + * @returns {object} handler + */ + function getHandlerMaybeThenable(x) { + return isPromise(x) ? x._handler.join() : getHandlerUntrusted(x); + } + + /** + * Get a handler for potentially untrusted thenable x + * @param {*} x + * @returns {object} handler + */ + function getHandlerUntrusted(x) { + try { + var untrustedThen = x.then; + return typeof untrustedThen === 'function' + ? new Thenable(untrustedThen, x) + : new Fulfilled(x); + } catch(e) { + return new Rejected(e); + } + } + + /** + * Handler for a promise that is pending forever + * @constructor + */ + function Handler() {} + + Handler.prototype.when + = Handler.prototype.become + = Handler.prototype.notify // deprecated + = Handler.prototype.fail + = Handler.prototype._unreport + = Handler.prototype._report + = noop; + + Handler.prototype._state = 0; + + Handler.prototype.state = function() { + return this._state; + }; + + /** + * Recursively collapse handler chain to find the handler + * nearest to the fully resolved value. + * @returns {object} handler nearest the fully resolved value + */ + Handler.prototype.join = function() { + var h = this; + while(h.handler !== void 0) { + h = h.handler; + } + return h; + }; + + Handler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) { + this.when({ + resolver: to, + receiver: receiver, + fulfilled: fulfilled, + rejected: rejected, + progress: progress + }); + }; + + Handler.prototype.visit = function(receiver, fulfilled, rejected, progress) { + this.chain(failIfRejected, receiver, fulfilled, rejected, progress); + }; + + Handler.prototype.fold = function(f, z, c, to) { + this.when(new Fold(f, z, c, to)); + }; + + /** + * Handler that invokes fail() on any handler it becomes + * @constructor + */ + function FailIfRejected() {} + + inherit(Handler, FailIfRejected); + + FailIfRejected.prototype.become = function(h) { + h.fail(); + }; + + var failIfRejected = new FailIfRejected(); + + /** + * Handler that manages a queue of consumers waiting on a pending promise + * @constructor + */ + function Pending(receiver, inheritedContext) { + Promise.createContext(this, inheritedContext); + + this.consumers = void 0; + this.receiver = receiver; + this.handler = void 0; + this.resolved = false; + } + + inherit(Handler, Pending); + + Pending.prototype._state = 0; + + Pending.prototype.resolve = function(x) { + this.become(getHandler(x)); + }; + + Pending.prototype.reject = function(x) { + if(this.resolved) { + return; + } + + this.become(new Rejected(x)); + }; + + Pending.prototype.join = function() { + if (!this.resolved) { + return this; + } + + var h = this; + + while (h.handler !== void 0) { + h = h.handler; + if (h === this) { + return this.handler = cycle(); + } + } + + return h; + }; + + Pending.prototype.run = function() { + var q = this.consumers; + var handler = this.handler; + this.handler = this.handler.join(); + this.consumers = void 0; + + for (var i = 0; i < q.length; ++i) { + handler.when(q[i]); + } + }; + + Pending.prototype.become = function(handler) { + if(this.resolved) { + return; + } + + this.resolved = true; + this.handler = handler; + if(this.consumers !== void 0) { + tasks.enqueue(this); + } + + if(this.context !== void 0) { + handler._report(this.context); + } + }; + + Pending.prototype.when = function(continuation) { + if(this.resolved) { + tasks.enqueue(new ContinuationTask(continuation, this.handler)); + } else { + if(this.consumers === void 0) { + this.consumers = [continuation]; + } else { + this.consumers.push(continuation); + } + } + }; + + /** + * @deprecated + */ + Pending.prototype.notify = function(x) { + if(!this.resolved) { + tasks.enqueue(new ProgressTask(x, this)); + } + }; + + Pending.prototype.fail = function(context) { + var c = typeof context === 'undefined' ? this.context : context; + this.resolved && this.handler.join().fail(c); + }; + + Pending.prototype._report = function(context) { + this.resolved && this.handler.join()._report(context); + }; + + Pending.prototype._unreport = function() { + this.resolved && this.handler.join()._unreport(); + }; + + /** + * Wrap another handler and force it into a future stack + * @param {object} handler + * @constructor + */ + function Async(handler) { + this.handler = handler; + } + + inherit(Handler, Async); + + Async.prototype.when = function(continuation) { + tasks.enqueue(new ContinuationTask(continuation, this)); + }; + + Async.prototype._report = function(context) { + this.join()._report(context); + }; + + Async.prototype._unreport = function() { + this.join()._unreport(); + }; + + /** + * Handler that wraps an untrusted thenable and assimilates it in a future stack + * @param {function} then + * @param {{then: function}} thenable + * @constructor + */ + function Thenable(then, thenable) { + Pending.call(this); + tasks.enqueue(new AssimilateTask(then, thenable, this)); + } + + inherit(Pending, Thenable); + + /** + * Handler for a fulfilled promise + * @param {*} x fulfillment value + * @constructor + */ + function Fulfilled(x) { + Promise.createContext(this); + this.value = x; + } + + inherit(Handler, Fulfilled); + + Fulfilled.prototype._state = 1; + + Fulfilled.prototype.fold = function(f, z, c, to) { + runContinuation3(f, z, this, c, to); + }; + + Fulfilled.prototype.when = function(cont) { + runContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver); + }; + + var errorId = 0; + + /** + * Handler for a rejected promise + * @param {*} x rejection reason + * @constructor + */ + function Rejected(x) { + Promise.createContext(this); + + this.id = ++errorId; + this.value = x; + this.handled = false; + this.reported = false; + + this._report(); + } + + inherit(Handler, Rejected); + + Rejected.prototype._state = -1; + + Rejected.prototype.fold = function(f, z, c, to) { + to.become(this); + }; + + Rejected.prototype.when = function(cont) { + if(typeof cont.rejected === 'function') { + this._unreport(); + } + runContinuation1(cont.rejected, this, cont.receiver, cont.resolver); + }; + + Rejected.prototype._report = function(context) { + tasks.afterQueue(new ReportTask(this, context)); + }; + + Rejected.prototype._unreport = function() { + if(this.handled) { + return; + } + this.handled = true; + tasks.afterQueue(new UnreportTask(this)); + }; + + Rejected.prototype.fail = function(context) { + this.reported = true; + emitRejection('unhandledRejection', this); + Promise.onFatalRejection(this, context === void 0 ? this.context : context); + }; + + function ReportTask(rejection, context) { + this.rejection = rejection; + this.context = context; + } + + ReportTask.prototype.run = function() { + if(!this.rejection.handled && !this.rejection.reported) { + this.rejection.reported = true; + emitRejection('unhandledRejection', this.rejection) || + Promise.onPotentiallyUnhandledRejection(this.rejection, this.context); + } + }; + + function UnreportTask(rejection) { + this.rejection = rejection; + } + + UnreportTask.prototype.run = function() { + if(this.rejection.reported) { + emitRejection('rejectionHandled', this.rejection) || + Promise.onPotentiallyUnhandledRejectionHandled(this.rejection); + } + }; + + // Unhandled rejection hooks + // By default, everything is a noop + + Promise.createContext + = Promise.enterContext + = Promise.exitContext + = Promise.onPotentiallyUnhandledRejection + = Promise.onPotentiallyUnhandledRejectionHandled + = Promise.onFatalRejection + = noop; + + // Errors and singletons + + var foreverPendingHandler = new Handler(); + var foreverPendingPromise = new Promise(Handler, foreverPendingHandler); + + function cycle() { + return new Rejected(new TypeError('Promise cycle')); + } + + // Task runners + + /** + * Run a single consumer + * @constructor + */ + function ContinuationTask(continuation, handler) { + this.continuation = continuation; + this.handler = handler; + } + + ContinuationTask.prototype.run = function() { + this.handler.join().when(this.continuation); + }; + + /** + * Run a queue of progress handlers + * @constructor + */ + function ProgressTask(value, handler) { + this.handler = handler; + this.value = value; + } + + ProgressTask.prototype.run = function() { + var q = this.handler.consumers; + if(q === void 0) { + return; + } + + for (var c, i = 0; i < q.length; ++i) { + c = q[i]; + runNotify(c.progress, this.value, this.handler, c.receiver, c.resolver); + } + }; + + /** + * Assimilate a thenable, sending it's value to resolver + * @param {function} then + * @param {object|function} thenable + * @param {object} resolver + * @constructor + */ + function AssimilateTask(then, thenable, resolver) { + this._then = then; + this.thenable = thenable; + this.resolver = resolver; + } + + AssimilateTask.prototype.run = function() { + var h = this.resolver; + tryAssimilate(this._then, this.thenable, _resolve, _reject, _notify); + + function _resolve(x) { h.resolve(x); } + function _reject(x) { h.reject(x); } + function _notify(x) { h.notify(x); } + }; + + function tryAssimilate(then, thenable, resolve, reject, notify) { + try { + then.call(thenable, resolve, reject, notify); + } catch (e) { + reject(e); + } + } + + /** + * Fold a handler value with z + * @constructor + */ + function Fold(f, z, c, to) { + this.f = f; this.z = z; this.c = c; this.to = to; + this.resolver = failIfRejected; + this.receiver = this; + } + + Fold.prototype.fulfilled = function(x) { + this.f.call(this.c, this.z, x, this.to); + }; + + Fold.prototype.rejected = function(x) { + this.to.reject(x); + }; + + Fold.prototype.progress = function(x) { + this.to.notify(x); + }; + + // Other helpers + + /** + * @param {*} x + * @returns {boolean} true iff x is a trusted Promise + */ + function isPromise(x) { + return x instanceof Promise; + } + + /** + * Test just enough to rule out primitives, in order to take faster + * paths in some code + * @param {*} x + * @returns {boolean} false iff x is guaranteed *not* to be a thenable + */ + function maybeThenable(x) { + return (typeof x === 'object' || typeof x === 'function') && x !== null; + } + + function runContinuation1(f, h, receiver, next) { + if(typeof f !== 'function') { + return next.become(h); + } + + Promise.enterContext(h); + tryCatchReject(f, h.value, receiver, next); + Promise.exitContext(); + } + + function runContinuation3(f, x, h, receiver, next) { + if(typeof f !== 'function') { + return next.become(h); + } + + Promise.enterContext(h); + tryCatchReject3(f, x, h.value, receiver, next); + Promise.exitContext(); + } + + /** + * @deprecated + */ + function runNotify(f, x, h, receiver, next) { + if(typeof f !== 'function') { + return next.notify(x); + } + + Promise.enterContext(h); + tryCatchReturn(f, x, receiver, next); + Promise.exitContext(); + } + + function tryCatch2(f, a, b) { + try { + return f(a, b); + } catch(e) { + return reject(e); + } + } + + /** + * Return f.call(thisArg, x), or if it throws return a rejected promise for + * the thrown exception + */ + function tryCatchReject(f, x, thisArg, next) { + try { + next.become(getHandler(f.call(thisArg, x))); + } catch(e) { + next.become(new Rejected(e)); + } + } + + /** + * Same as above, but includes the extra argument parameter. + */ + function tryCatchReject3(f, x, y, thisArg, next) { + try { + f.call(thisArg, x, y, next); + } catch(e) { + next.become(new Rejected(e)); + } + } + + /** + * @deprecated + * Return f.call(thisArg, x), or if it throws, *return* the exception + */ + function tryCatchReturn(f, x, thisArg, next) { + try { + next.notify(f.call(thisArg, x)); + } catch(e) { + next.notify(e); + } + } + + function inherit(Parent, Child) { + Child.prototype = objectCreate(Parent.prototype); + Child.prototype.constructor = Child; + } + + function snd(x, y) { + return y; + } + + function noop() {} + + function initEmitRejection() { + /*global process, self, CustomEvent*/ + if(typeof process !== 'undefined' && process !== null + && typeof process.emit === 'function') { + // Returning falsy here means to call the default + // onPotentiallyUnhandledRejection API. This is safe even in + // browserify since process.emit always returns falsy in browserify: + // https://github.com/defunctzombie/node-process/blob/master/browser.js#L40-L46 + return function(type, rejection) { + return type === 'unhandledRejection' + ? process.emit(type, rejection.value, rejection) + : process.emit(type, rejection); + }; + } else if(typeof self !== 'undefined' && typeof CustomEvent === 'function') { + return (function(noop, self, CustomEvent) { + var hasCustomEvent = false; + try { + var ev = new CustomEvent('unhandledRejection'); + hasCustomEvent = ev instanceof CustomEvent; + } catch (e) {} + + return !hasCustomEvent ? noop : function(type, rejection) { + var ev = new CustomEvent(type, { + detail: { + reason: rejection.value, + key: rejection + }, + bubbles: false, + cancelable: true + }); + + return !self.dispatchEvent(ev); + }; + }(noop, self, CustomEvent)); + } + + return noop; + } + + return Promise; + }; +}); +}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); })); + +},{}]},{},[1]) +//# sourceMappingURL=Promise.js.map +(1) +}); +;
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+ "sourcesContent": [ + "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/**\n * ES6 global Promise shim\n */\nvar unhandledRejections = require('../lib/decorators/unhandledRejection');\nvar PromiseConstructor = unhandledRejections(require('../lib/Promise'));\n\nmodule.exports = typeof global != 'undefined' ? (global.Promise = PromiseConstructor)\n\t : typeof self != 'undefined' ? (self.Promise = PromiseConstructor)\n\t : PromiseConstructor;\n", + "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function (require) {\n\n\tvar makePromise = require('./makePromise');\n\tvar Scheduler = require('./Scheduler');\n\tvar async = require('./env').asap;\n\n\treturn makePromise({\n\t\tscheduler: new Scheduler(async)\n\t});\n\n});\n})(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); });\n", + "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\t// Credit to Twisol (https://github.com/Twisol) for suggesting\n\t// this type of extensible queue + trampoline approach for next-tick conflation.\n\n\t/**\n\t * Async task scheduler\n\t * @param {function} async function to schedule a single async function\n\t * @constructor\n\t */\n\tfunction Scheduler(async) {\n\t\tthis._async = async;\n\t\tthis._running = false;\n\n\t\tthis._queue = this;\n\t\tthis._queueLen = 0;\n\t\tthis._afterQueue = {};\n\t\tthis._afterQueueLen = 0;\n\n\t\tvar self = this;\n\t\tthis.drain = function() {\n\t\t\tself._drain();\n\t\t};\n\t}\n\n\t/**\n\t * Enqueue a task\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.enqueue = function(task) {\n\t\tthis._queue[this._queueLen++] = task;\n\t\tthis.run();\n\t};\n\n\t/**\n\t * Enqueue a task to run after the main task queue\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.afterQueue = function(task) {\n\t\tthis._afterQueue[this._afterQueueLen++] = task;\n\t\tthis.run();\n\t};\n\n\tScheduler.prototype.run = function() {\n\t\tif (!this._running) {\n\t\t\tthis._running = true;\n\t\t\tthis._async(this.drain);\n\t\t}\n\t};\n\n\t/**\n\t * Drain the handler queue entirely, and then the after queue\n\t */\n\tScheduler.prototype._drain = function() {\n\t\tvar i = 0;\n\t\tfor (; i < this._queueLen; ++i) {\n\t\t\tthis._queue[i].run();\n\t\t\tthis._queue[i] = void 0;\n\t\t}\n\n\t\tthis._queueLen = 0;\n\t\tthis._running = false;\n\n\t\tfor (i = 0; i < this._afterQueueLen; ++i) {\n\t\t\tthis._afterQueue[i].run();\n\t\t\tthis._afterQueue[i] = void 0;\n\t\t}\n\n\t\tthis._afterQueueLen = 0;\n\t};\n\n\treturn Scheduler;\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n", + "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function(require) {\n\n\tvar setTimer = require('../env').setTimer;\n\tvar format = require('../format');\n\n\treturn function unhandledRejection(Promise) {\n\n\t\tvar logError = noop;\n\t\tvar logInfo = noop;\n\t\tvar localConsole;\n\n\t\tif(typeof console !== 'undefined') {\n\t\t\t// Alias console to prevent things like uglify's drop_console option from\n\t\t\t// removing console.log/error. Unhandled rejections fall into the same\n\t\t\t// category as uncaught exceptions, and build tools shouldn't silence them.\n\t\t\tlocalConsole = console;\n\t\t\tlogError = typeof localConsole.error !== 'undefined'\n\t\t\t\t? function (e) { localConsole.error(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\n\t\t\tlogInfo = typeof localConsole.info !== 'undefined'\n\t\t\t\t? function (e) { localConsole.info(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\t\t}\n\n\t\tPromise.onPotentiallyUnhandledRejection = function(rejection) {\n\t\t\tenqueue(report, rejection);\n\t\t};\n\n\t\tPromise.onPotentiallyUnhandledRejectionHandled = function(rejection) {\n\t\t\tenqueue(unreport, rejection);\n\t\t};\n\n\t\tPromise.onFatalRejection = function(rejection) {\n\t\t\tenqueue(throwit, rejection.value);\n\t\t};\n\n\t\tvar tasks = [];\n\t\tvar reported = [];\n\t\tvar running = null;\n\n\t\tfunction report(r) {\n\t\t\tif(!r.handled) {\n\t\t\t\treported.push(r);\n\t\t\t\tlogError('Potentially unhandled rejection [' + r.id + '] ' + format.formatError(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction unreport(r) {\n\t\t\tvar i = reported.indexOf(r);\n\t\t\tif(i >= 0) {\n\t\t\t\treported.splice(i, 1);\n\t\t\t\tlogInfo('Handled previous rejection [' + r.id + '] ' + format.formatObject(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction enqueue(f, x) {\n\t\t\ttasks.push(f, x);\n\t\t\tif(running === null) {\n\t\t\t\trunning = setTimer(flush, 0);\n\t\t\t}\n\t\t}\n\n\t\tfunction flush() {\n\t\t\trunning = null;\n\t\t\twhile(tasks.length > 0) {\n\t\t\t\ttasks.shift()(tasks.shift());\n\t\t\t}\n\t\t}\n\n\t\treturn Promise;\n\t};\n\n\tfunction throwit(e) {\n\t\tthrow e;\n\t}\n\n\tfunction noop() {}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n", + "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/*global process,document,setTimeout,clearTimeout,MutationObserver,WebKitMutationObserver*/\n(function(define) { 'use strict';\ndefine(function(require) {\n\t/*jshint maxcomplexity:6*/\n\n\t// Sniff \"best\" async scheduling option\n\t// Prefer process.nextTick or MutationObserver, then check for\n\t// setTimeout, and finally vertx, since its the only env that doesn't\n\t// have setTimeout\n\n\tvar MutationObs;\n\tvar capturedSetTimeout = typeof setTimeout !== 'undefined' && setTimeout;\n\n\t// Default env\n\tvar setTimer = function(f, ms) { return setTimeout(f, ms); };\n\tvar clearTimer = function(t) { return clearTimeout(t); };\n\tvar asap = function (f) { return capturedSetTimeout(f, 0); };\n\n\t// Detect specific env\n\tif (isNode()) { // Node\n\t\tasap = function (f) { return process.nextTick(f); };\n\n\t} else if (MutationObs = hasMutationObserver()) { // Modern browser\n\t\tasap = initMutationObserver(MutationObs);\n\n\t} else if (!capturedSetTimeout) { // vert.x\n\t\tvar vertxRequire = require;\n\t\tvar vertx = vertxRequire('vertx');\n\t\tsetTimer = function (f, ms) { return vertx.setTimer(ms, f); };\n\t\tclearTimer = vertx.cancelTimer;\n\t\tasap = vertx.runOnLoop || vertx.runOnContext;\n\t}\n\n\treturn {\n\t\tsetTimer: setTimer,\n\t\tclearTimer: clearTimer,\n\t\tasap: asap\n\t};\n\n\tfunction isNode () {\n\t\treturn typeof process !== 'undefined' &&\n\t\t\tObject.prototype.toString.call(process) === '[object process]';\n\t}\n\n\tfunction hasMutationObserver () {\n\t\treturn (typeof MutationObserver === 'function' && MutationObserver) ||\n\t\t\t(typeof WebKitMutationObserver === 'function' && WebKitMutationObserver);\n\t}\n\n\tfunction initMutationObserver(MutationObserver) {\n\t\tvar scheduled;\n\t\tvar node = document.createTextNode('');\n\t\tvar o = new MutationObserver(run);\n\t\to.observe(node, { characterData: true });\n\n\t\tfunction run() {\n\t\t\tvar f = scheduled;\n\t\t\tscheduled = void 0;\n\t\t\tf();\n\t\t}\n\n\t\tvar i = 0;\n\t\treturn function (f) {\n\t\t\tscheduled = f;\n\t\t\tnode.data = (i ^= 1);\n\t\t};\n\t}\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n", + "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn {\n\t\tformatError: formatError,\n\t\tformatObject: formatObject,\n\t\ttryStringify: tryStringify\n\t};\n\n\t/**\n\t * Format an error into a string. If e is an Error and has a stack property,\n\t * it's returned. Otherwise, e is formatted using formatObject, with a\n\t * warning added about e not being a proper Error.\n\t * @param {*} e\n\t * @returns {String} formatted string, suitable for output to developers\n\t */\n\tfunction formatError(e) {\n\t\tvar s = typeof e === 'object' && e !== null && (e.stack || e.message) ? e.stack || e.message : formatObject(e);\n\t\treturn e instanceof Error ? s : s + ' (WARNING: non-Error used)';\n\t}\n\n\t/**\n\t * Format an object, detecting \"plain\" objects and running them through\n\t * JSON.stringify if possible.\n\t * @param {Object} o\n\t * @returns {string}\n\t */\n\tfunction formatObject(o) {\n\t\tvar s = String(o);\n\t\tif(s === '[object Object]' && typeof JSON !== 'undefined') {\n\t\t\ts = tryStringify(o, s);\n\t\t}\n\t\treturn s;\n\t}\n\n\t/**\n\t * Try to return the result of JSON.stringify(x). If that fails, return\n\t * defaultValue\n\t * @param {*} x\n\t * @param {*} defaultValue\n\t * @returns {String|*} JSON.stringify(x) or defaultValue\n\t */\n\tfunction tryStringify(x, defaultValue) {\n\t\ttry {\n\t\t\treturn JSON.stringify(x);\n\t\t} catch(e) {\n\t\t\treturn defaultValue;\n\t\t}\n\t}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n", + "/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn function makePromise(environment) {\n\n\t\tvar tasks = environment.scheduler;\n\t\tvar emitRejection = initEmitRejection();\n\n\t\tvar objectCreate = Object.create ||\n\t\t\tfunction(proto) {\n\t\t\t\tfunction Child() {}\n\t\t\t\tChild.prototype = proto;\n\t\t\t\treturn new Child();\n\t\t\t};\n\n\t\t/**\n\t\t * Create a promise whose fate is determined by resolver\n\t\t * @constructor\n\t\t * @returns {Promise} promise\n\t\t * @name Promise\n\t\t */\n\t\tfunction Promise(resolver, handler) {\n\t\t\tthis._handler = resolver === Handler ? handler : init(resolver);\n\t\t}\n\n\t\t/**\n\t\t * Run the supplied resolver\n\t\t * @param resolver\n\t\t * @returns {Pending}\n\t\t */\n\t\tfunction init(resolver) {\n\t\t\tvar handler = new Pending();\n\n\t\t\ttry {\n\t\t\t\tresolver(promiseResolve, promiseReject, promiseNotify);\n\t\t\t} catch (e) {\n\t\t\t\tpromiseReject(e);\n\t\t\t}\n\n\t\t\treturn handler;\n\n\t\t\t/**\n\t\t\t * Transition from pre-resolution state to post-resolution state, notifying\n\t\t\t * all listeners of the ultimate fulfillment or rejection\n\t\t\t * @param {*} x resolution value\n\t\t\t */\n\t\t\tfunction promiseResolve (x) {\n\t\t\t\thandler.resolve(x);\n\t\t\t}\n\t\t\t/**\n\t\t\t * Reject this promise with reason, which will be used verbatim\n\t\t\t * @param {Error|*} reason rejection reason, strongly suggested\n\t\t\t * to be an Error type\n\t\t\t */\n\t\t\tfunction promiseReject (reason) {\n\t\t\t\thandler.reject(reason);\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * @deprecated\n\t\t\t * Issue a progress event, notifying all progress listeners\n\t\t\t * @param {*} x progress event payload to pass to all listeners\n\t\t\t */\n\t\t\tfunction promiseNotify (x) {\n\t\t\t\thandler.notify(x);\n\t\t\t}\n\t\t}\n\n\t\t// Creation\n\n\t\tPromise.resolve = resolve;\n\t\tPromise.reject = reject;\n\t\tPromise.never = never;\n\n\t\tPromise._defer = defer;\n\t\tPromise._handler = getHandler;\n\n\t\t/**\n\t\t * Returns a trusted promise. If x is already a trusted promise, it is\n\t\t * returned, otherwise returns a new trusted Promise which follows x.\n\t\t * @param {*} x\n\t\t * @return {Promise} promise\n\t\t */\n\t\tfunction resolve(x) {\n\t\t\treturn isPromise(x) ? x\n\t\t\t\t: new Promise(Handler, new Async(getHandler(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a reject promise with x as its reason (x is used verbatim)\n\t\t * @param {*} x\n\t\t * @returns {Promise} rejected promise\n\t\t */\n\t\tfunction reject(x) {\n\t\t\treturn new Promise(Handler, new Async(new Rejected(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a promise that remains pending forever\n\t\t * @returns {Promise} forever-pending promise.\n\t\t */\n\t\tfunction never() {\n\t\t\treturn foreverPendingPromise; // Should be frozen\n\t\t}\n\n\t\t/**\n\t\t * Creates an internal {promise, resolver} pair\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tfunction defer() {\n\t\t\treturn new Promise(Handler, new Pending());\n\t\t}\n\n\t\t// Transformation and flow control\n\n\t\t/**\n\t\t * Transform this promise's fulfillment value, returning a new Promise\n\t\t * for the transformed result. If the promise cannot be fulfilled, onRejected\n\t\t * is called with the reason. onProgress *may* be called with updates toward\n\t\t * this promise's fulfillment.\n\t\t * @param {function=} onFulfilled fulfillment handler\n\t\t * @param {function=} onRejected rejection handler\n\t\t * @param {function=} onProgress @deprecated progress handler\n\t\t * @return {Promise} new promise\n\t\t */\n\t\tPromise.prototype.then = function(onFulfilled, onRejected, onProgress) {\n\t\t\tvar parent = this._handler;\n\t\t\tvar state = parent.join().state();\n\n\t\t\tif ((typeof onFulfilled !== 'function' && state > 0) ||\n\t\t\t\t(typeof onRejected !== 'function' && state < 0)) {\n\t\t\t\t// Short circuit: value will not change, simply share handler\n\t\t\t\treturn new this.constructor(Handler, parent);\n\t\t\t}\n\n\t\t\tvar p = this._beget();\n\t\t\tvar child = p._handler;\n\n\t\t\tparent.chain(child, parent.receiver, onFulfilled, onRejected, onProgress);\n\n\t\t\treturn p;\n\t\t};\n\n\t\t/**\n\t\t * If this promise cannot be fulfilled due to an error, call onRejected to\n\t\t * handle the error. Shortcut for .then(undefined, onRejected)\n\t\t * @param {function?} onRejected\n\t\t * @return {Promise}\n\t\t */\n\t\tPromise.prototype['catch'] = function(onRejected) {\n\t\t\treturn this.then(void 0, onRejected);\n\t\t};\n\n\t\t/**\n\t\t * Creates a new, pending promise of the same type as this promise\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype._beget = function() {\n\t\t\treturn begetFrom(this._handler, this.constructor);\n\t\t};\n\n\t\tfunction begetFrom(parent, Promise) {\n\t\t\tvar child = new Pending(parent.receiver, parent.join().context);\n\t\t\treturn new Promise(Handler, child);\n\t\t}\n\n\t\t// Array combinators\n\n\t\tPromise.all = all;\n\t\tPromise.race = race;\n\t\tPromise._traverse = traverse;\n\n\t\t/**\n\t\t * Return a promise that will fulfill when all promises in the\n\t\t * input array have fulfilled, or will reject when one of the\n\t\t * promises rejects.\n\t\t * @param {array} promises array of promises\n\t\t * @returns {Promise} promise for array of fulfillment values\n\t\t */\n\t\tfunction all(promises) {\n\t\t\treturn traverseWith(snd, null, promises);\n\t\t}\n\n\t\t/**\n\t\t * Array<Promise<X>> -> Promise<Array<f(X)>>\n\t\t * @private\n\t\t * @param {function} f function to apply to each promise's value\n\t\t * @param {Array} promises array of promises\n\t\t * @returns {Promise} promise for transformed values\n\t\t */\n\t\tfunction traverse(f, promises) {\n\t\t\treturn traverseWith(tryCatch2, f, promises);\n\t\t}\n\n\t\tfunction traverseWith(tryMap, f, promises) {\n\t\t\tvar handler = typeof f === 'function' ? mapAt : settleAt;\n\n\t\t\tvar resolver = new Pending();\n\t\t\tvar pending = promises.length >>> 0;\n\t\t\tvar results = new Array(pending);\n\n\t\t\tfor (var i = 0, x; i < promises.length && !resolver.resolved; ++i) {\n\t\t\t\tx = promises[i];\n\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\t--pending;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\ttraverseAt(promises, handler, i, x, resolver);\n\t\t\t}\n\n\t\t\tif(pending === 0) {\n\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t}\n\n\t\t\treturn new Promise(Handler, resolver);\n\n\t\t\tfunction mapAt(i, x, resolver) {\n\t\t\t\tif(!resolver.resolved) {\n\t\t\t\t\ttraverseAt(promises, settleAt, i, tryMap(f, x, i), resolver);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction settleAt(i, x, resolver) {\n\t\t\t\tresults[i] = x;\n\t\t\t\tif(--pending === 0) {\n\t\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfunction traverseAt(promises, handler, i, x, resolver) {\n\t\t\tif (maybeThenable(x)) {\n\t\t\t\tvar h = getHandlerMaybeThenable(x);\n\t\t\t\tvar s = h.state();\n\n\t\t\t\tif (s === 0) {\n\t\t\t\t\th.fold(handler, i, void 0, resolver);\n\t\t\t\t} else if (s > 0) {\n\t\t\t\t\thandler(i, h.value, resolver);\n\t\t\t\t} else {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thandler(i, x, resolver);\n\t\t\t}\n\t\t}\n\n\t\tPromise._visitRemaining = visitRemaining;\n\t\tfunction visitRemaining(promises, start, handler) {\n\t\t\tfor(var i=start; i<promises.length; ++i) {\n\t\t\t\tmarkAsHandled(getHandler(promises[i]), handler);\n\t\t\t}\n\t\t}\n\n\t\tfunction markAsHandled(h, handler) {\n\t\t\tif(h === handler) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar s = h.state();\n\t\t\tif(s === 0) {\n\t\t\t\th.visit(h, void 0, h._unreport);\n\t\t\t} else if(s < 0) {\n\t\t\t\th._unreport();\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fulfill-reject competitive race. Return a promise that will settle\n\t\t * to the same state as the earliest input promise to settle.\n\t\t *\n\t\t * WARNING: The ES6 Promise spec requires that race()ing an empty array\n\t\t * must return a promise that is pending forever. This implementation\n\t\t * returns a singleton forever-pending promise, the same singleton that is\n\t\t * returned by Promise.never(), thus can be checked with ===\n\t\t *\n\t\t * @param {array} promises array of promises to race\n\t\t * @returns {Promise} if input is non-empty, a promise that will settle\n\t\t * to the same outcome as the earliest input promise to settle. if empty\n\t\t * is empty, returns a promise that will never settle.\n\t\t */\n\t\tfunction race(promises) {\n\t\t\tif(typeof promises !== 'object' || promises === null) {\n\t\t\t\treturn reject(new TypeError('non-iterable passed to race()'));\n\t\t\t}\n\n\t\t\t// Sigh, race([]) is untestable unless we return *something*\n\t\t\t// that is recognizable without calling .then() on it.\n\t\t\treturn promises.length === 0 ? never()\n\t\t\t\t : promises.length === 1 ? resolve(promises[0])\n\t\t\t\t : runRace(promises);\n\t\t}\n\n\t\tfunction runRace(promises) {\n\t\t\tvar resolver = new Pending();\n\t\t\tvar i, x, h;\n\t\t\tfor(i=0; i<promises.length; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\th = getHandler(x);\n\t\t\t\tif(h.state() !== 0) {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t\tbreak;\n\t\t\t\t} else {\n\t\t\t\t\th.visit(resolver, resolver.resolve, resolver.reject);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn new Promise(Handler, resolver);\n\t\t}\n\n\t\t// Promise internals\n\t\t// Below this, everything is @private\n\n\t\t/**\n\t\t * Get an appropriate handler for x, without checking for cycles\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandler(x) {\n\t\t\tif(isPromise(x)) {\n\t\t\t\treturn x._handler.join();\n\t\t\t}\n\t\t\treturn maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for thenable x.\n\t\t * NOTE: You must only call this if maybeThenable(x) == true\n\t\t * @param {object|function|Promise} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerMaybeThenable(x) {\n\t\t\treturn isPromise(x) ? x._handler.join() : getHandlerUntrusted(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for potentially untrusted thenable x\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerUntrusted(x) {\n\t\t\ttry {\n\t\t\t\tvar untrustedThen = x.then;\n\t\t\t\treturn typeof untrustedThen === 'function'\n\t\t\t\t\t? new Thenable(untrustedThen, x)\n\t\t\t\t\t: new Fulfilled(x);\n\t\t\t} catch(e) {\n\t\t\t\treturn new Rejected(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Handler for a promise that is pending forever\n\t\t * @constructor\n\t\t */\n\t\tfunction Handler() {}\n\n\t\tHandler.prototype.when\n\t\t\t= Handler.prototype.become\n\t\t\t= Handler.prototype.notify // deprecated\n\t\t\t= Handler.prototype.fail\n\t\t\t= Handler.prototype._unreport\n\t\t\t= Handler.prototype._report\n\t\t\t= noop;\n\n\t\tHandler.prototype._state = 0;\n\n\t\tHandler.prototype.state = function() {\n\t\t\treturn this._state;\n\t\t};\n\n\t\t/**\n\t\t * Recursively collapse handler chain to find the handler\n\t\t * nearest to the fully resolved value.\n\t\t * @returns {object} handler nearest the fully resolved value\n\t\t */\n\t\tHandler.prototype.join = function() {\n\t\t\tvar h = this;\n\t\t\twhile(h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t}\n\t\t\treturn h;\n\t\t};\n\n\t\tHandler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) {\n\t\t\tthis.when({\n\t\t\t\tresolver: to,\n\t\t\t\treceiver: receiver,\n\t\t\t\tfulfilled: fulfilled,\n\t\t\t\trejected: rejected,\n\t\t\t\tprogress: progress\n\t\t\t});\n\t\t};\n\n\t\tHandler.prototype.visit = function(receiver, fulfilled, rejected, progress) {\n\t\t\tthis.chain(failIfRejected, receiver, fulfilled, rejected, progress);\n\t\t};\n\n\t\tHandler.prototype.fold = function(f, z, c, to) {\n\t\t\tthis.when(new Fold(f, z, c, to));\n\t\t};\n\n\t\t/**\n\t\t * Handler that invokes fail() on any handler it becomes\n\t\t * @constructor\n\t\t */\n\t\tfunction FailIfRejected() {}\n\n\t\tinherit(Handler, FailIfRejected);\n\n\t\tFailIfRejected.prototype.become = function(h) {\n\t\t\th.fail();\n\t\t};\n\n\t\tvar failIfRejected = new FailIfRejected();\n\n\t\t/**\n\t\t * Handler that manages a queue of consumers waiting on a pending promise\n\t\t * @constructor\n\t\t */\n\t\tfunction Pending(receiver, inheritedContext) {\n\t\t\tPromise.createContext(this, inheritedContext);\n\n\t\t\tthis.consumers = void 0;\n\t\t\tthis.receiver = receiver;\n\t\t\tthis.handler = void 0;\n\t\t\tthis.resolved = false;\n\t\t}\n\n\t\tinherit(Handler, Pending);\n\n\t\tPending.prototype._state = 0;\n\n\t\tPending.prototype.resolve = function(x) {\n\t\t\tthis.become(getHandler(x));\n\t\t};\n\n\t\tPending.prototype.reject = function(x) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.become(new Rejected(x));\n\t\t};\n\n\t\tPending.prototype.join = function() {\n\t\t\tif (!this.resolved) {\n\t\t\t\treturn this;\n\t\t\t}\n\n\t\t\tvar h = this;\n\n\t\t\twhile (h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t\tif (h === this) {\n\t\t\t\t\treturn this.handler = cycle();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn h;\n\t\t};\n\n\t\tPending.prototype.run = function() {\n\t\t\tvar q = this.consumers;\n\t\t\tvar handler = this.handler;\n\t\t\tthis.handler = this.handler.join();\n\t\t\tthis.consumers = void 0;\n\n\t\t\tfor (var i = 0; i < q.length; ++i) {\n\t\t\t\thandler.when(q[i]);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.become = function(handler) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.resolved = true;\n\t\t\tthis.handler = handler;\n\t\t\tif(this.consumers !== void 0) {\n\t\t\t\ttasks.enqueue(this);\n\t\t\t}\n\n\t\t\tif(this.context !== void 0) {\n\t\t\t\thandler._report(this.context);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.when = function(continuation) {\n\t\t\tif(this.resolved) {\n\t\t\t\ttasks.enqueue(new ContinuationTask(continuation, this.handler));\n\t\t\t} else {\n\t\t\t\tif(this.consumers === void 0) {\n\t\t\t\t\tthis.consumers = [continuation];\n\t\t\t\t} else {\n\t\t\t\t\tthis.consumers.push(continuation);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tPending.prototype.notify = function(x) {\n\t\t\tif(!this.resolved) {\n\t\t\t\ttasks.enqueue(new ProgressTask(x, this));\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.fail = function(context) {\n\t\t\tvar c = typeof context === 'undefined' ? this.context : context;\n\t\t\tthis.resolved && this.handler.join().fail(c);\n\t\t};\n\n\t\tPending.prototype._report = function(context) {\n\t\t\tthis.resolved && this.handler.join()._report(context);\n\t\t};\n\n\t\tPending.prototype._unreport = function() {\n\t\t\tthis.resolved && this.handler.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Wrap another handler and force it into a future stack\n\t\t * @param {object} handler\n\t\t * @constructor\n\t\t */\n\t\tfunction Async(handler) {\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tinherit(Handler, Async);\n\n\t\tAsync.prototype.when = function(continuation) {\n\t\t\ttasks.enqueue(new ContinuationTask(continuation, this));\n\t\t};\n\n\t\tAsync.prototype._report = function(context) {\n\t\t\tthis.join()._report(context);\n\t\t};\n\n\t\tAsync.prototype._unreport = function() {\n\t\t\tthis.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Handler that wraps an untrusted thenable and assimilates it in a future stack\n\t\t * @param {function} then\n\t\t * @param {{then: function}} thenable\n\t\t * @constructor\n\t\t */\n\t\tfunction Thenable(then, thenable) {\n\t\t\tPending.call(this);\n\t\t\ttasks.enqueue(new AssimilateTask(then, thenable, this));\n\t\t}\n\n\t\tinherit(Pending, Thenable);\n\n\t\t/**\n\t\t * Handler for a fulfilled promise\n\t\t * @param {*} x fulfillment value\n\t\t * @constructor\n\t\t */\n\t\tfunction Fulfilled(x) {\n\t\t\tPromise.createContext(this);\n\t\t\tthis.value = x;\n\t\t}\n\n\t\tinherit(Handler, Fulfilled);\n\n\t\tFulfilled.prototype._state = 1;\n\n\t\tFulfilled.prototype.fold = function(f, z, c, to) {\n\t\t\trunContinuation3(f, z, this, c, to);\n\t\t};\n\n\t\tFulfilled.prototype.when = function(cont) {\n\t\t\trunContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tvar errorId = 0;\n\n\t\t/**\n\t\t * Handler for a rejected promise\n\t\t * @param {*} x rejection reason\n\t\t * @constructor\n\t\t */\n\t\tfunction Rejected(x) {\n\t\t\tPromise.createContext(this);\n\n\t\t\tthis.id = ++errorId;\n\t\t\tthis.value = x;\n\t\t\tthis.handled = false;\n\t\t\tthis.reported = false;\n\n\t\t\tthis._report();\n\t\t}\n\n\t\tinherit(Handler, Rejected);\n\n\t\tRejected.prototype._state = -1;\n\n\t\tRejected.prototype.fold = function(f, z, c, to) {\n\t\t\tto.become(this);\n\t\t};\n\n\t\tRejected.prototype.when = function(cont) {\n\t\t\tif(typeof cont.rejected === 'function') {\n\t\t\t\tthis._unreport();\n\t\t\t}\n\t\t\trunContinuation1(cont.rejected, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tRejected.prototype._report = function(context) {\n\t\t\ttasks.afterQueue(new ReportTask(this, context));\n\t\t};\n\n\t\tRejected.prototype._unreport = function() {\n\t\t\tif(this.handled) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.handled = true;\n\t\t\ttasks.afterQueue(new UnreportTask(this));\n\t\t};\n\n\t\tRejected.prototype.fail = function(context) {\n\t\t\tthis.reported = true;\n\t\t\temitRejection('unhandledRejection', this);\n\t\t\tPromise.onFatalRejection(this, context === void 0 ? this.context : context);\n\t\t};\n\n\t\tfunction ReportTask(rejection, context) {\n\t\t\tthis.rejection = rejection;\n\t\t\tthis.context = context;\n\t\t}\n\n\t\tReportTask.prototype.run = function() {\n\t\t\tif(!this.rejection.handled && !this.rejection.reported) {\n\t\t\t\tthis.rejection.reported = true;\n\t\t\t\temitRejection('unhandledRejection', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejection(this.rejection, this.context);\n\t\t\t}\n\t\t};\n\n\t\tfunction UnreportTask(rejection) {\n\t\t\tthis.rejection = rejection;\n\t\t}\n\n\t\tUnreportTask.prototype.run = function() {\n\t\t\tif(this.rejection.reported) {\n\t\t\t\temitRejection('rejectionHandled', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejectionHandled(this.rejection);\n\t\t\t}\n\t\t};\n\n\t\t// Unhandled rejection hooks\n\t\t// By default, everything is a noop\n\n\t\tPromise.createContext\n\t\t\t= Promise.enterContext\n\t\t\t= Promise.exitContext\n\t\t\t= Promise.onPotentiallyUnhandledRejection\n\t\t\t= Promise.onPotentiallyUnhandledRejectionHandled\n\t\t\t= Promise.onFatalRejection\n\t\t\t= noop;\n\n\t\t// Errors and singletons\n\n\t\tvar foreverPendingHandler = new Handler();\n\t\tvar foreverPendingPromise = new Promise(Handler, foreverPendingHandler);\n\n\t\tfunction cycle() {\n\t\t\treturn new Rejected(new TypeError('Promise cycle'));\n\t\t}\n\n\t\t// Task runners\n\n\t\t/**\n\t\t * Run a single consumer\n\t\t * @constructor\n\t\t */\n\t\tfunction ContinuationTask(continuation, handler) {\n\t\t\tthis.continuation = continuation;\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tContinuationTask.prototype.run = function() {\n\t\t\tthis.handler.join().when(this.continuation);\n\t\t};\n\n\t\t/**\n\t\t * Run a queue of progress handlers\n\t\t * @constructor\n\t\t */\n\t\tfunction ProgressTask(value, handler) {\n\t\t\tthis.handler = handler;\n\t\t\tthis.value = value;\n\t\t}\n\n\t\tProgressTask.prototype.run = function() {\n\t\t\tvar q = this.handler.consumers;\n\t\t\tif(q === void 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tfor (var c, i = 0; i < q.length; ++i) {\n\t\t\t\tc = q[i];\n\t\t\t\trunNotify(c.progress, this.value, this.handler, c.receiver, c.resolver);\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * Assimilate a thenable, sending it's value to resolver\n\t\t * @param {function} then\n\t\t * @param {object|function} thenable\n\t\t * @param {object} resolver\n\t\t * @constructor\n\t\t */\n\t\tfunction AssimilateTask(then, thenable, resolver) {\n\t\t\tthis._then = then;\n\t\t\tthis.thenable = thenable;\n\t\t\tthis.resolver = resolver;\n\t\t}\n\n\t\tAssimilateTask.prototype.run = function() {\n\t\t\tvar h = this.resolver;\n\t\t\ttryAssimilate(this._then, this.thenable, _resolve, _reject, _notify);\n\n\t\t\tfunction _resolve(x) { h.resolve(x); }\n\t\t\tfunction _reject(x) { h.reject(x); }\n\t\t\tfunction _notify(x) { h.notify(x); }\n\t\t};\n\n\t\tfunction tryAssimilate(then, thenable, resolve, reject, notify) {\n\t\t\ttry {\n\t\t\t\tthen.call(thenable, resolve, reject, notify);\n\t\t\t} catch (e) {\n\t\t\t\treject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fold a handler value with z\n\t\t * @constructor\n\t\t */\n\t\tfunction Fold(f, z, c, to) {\n\t\t\tthis.f = f; this.z = z; this.c = c; this.to = to;\n\t\t\tthis.resolver = failIfRejected;\n\t\t\tthis.receiver = this;\n\t\t}\n\n\t\tFold.prototype.fulfilled = function(x) {\n\t\t\tthis.f.call(this.c, this.z, x, this.to);\n\t\t};\n\n\t\tFold.prototype.rejected = function(x) {\n\t\t\tthis.to.reject(x);\n\t\t};\n\n\t\tFold.prototype.progress = function(x) {\n\t\t\tthis.to.notify(x);\n\t\t};\n\n\t\t// Other helpers\n\n\t\t/**\n\t\t * @param {*} x\n\t\t * @returns {boolean} true iff x is a trusted Promise\n\t\t */\n\t\tfunction isPromise(x) {\n\t\t\treturn x instanceof Promise;\n\t\t}\n\n\t\t/**\n\t\t * Test just enough to rule out primitives, in order to take faster\n\t\t * paths in some code\n\t\t * @param {*} x\n\t\t * @returns {boolean} false iff x is guaranteed *not* to be a thenable\n\t\t */\n\t\tfunction maybeThenable(x) {\n\t\t\treturn (typeof x === 'object' || typeof x === 'function') && x !== null;\n\t\t}\n\n\t\tfunction runContinuation1(f, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject(f, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction runContinuation3(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject3(f, x, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tfunction runNotify(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.notify(x);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReturn(f, x, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction tryCatch2(f, a, b) {\n\t\t\ttry {\n\t\t\t\treturn f(a, b);\n\t\t\t} catch(e) {\n\t\t\t\treturn reject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Return f.call(thisArg, x), or if it throws return a rejected promise for\n\t\t * the thrown exception\n\t\t */\n\t\tfunction tryCatchReject(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.become(getHandler(f.call(thisArg, x)));\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Same as above, but includes the extra argument parameter.\n\t\t */\n\t\tfunction tryCatchReject3(f, x, y, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tf.call(thisArg, x, y, next);\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t * Return f.call(thisArg, x), or if it throws, *return* the exception\n\t\t */\n\t\tfunction tryCatchReturn(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.notify(f.call(thisArg, x));\n\t\t\t} catch(e) {\n\t\t\t\tnext.notify(e);\n\t\t\t}\n\t\t}\n\n\t\tfunction inherit(Parent, Child) {\n\t\t\tChild.prototype = objectCreate(Parent.prototype);\n\t\t\tChild.prototype.constructor = Child;\n\t\t}\n\n\t\tfunction snd(x, y) {\n\t\t\treturn y;\n\t\t}\n\n\t\tfunction noop() {}\n\n\t\tfunction initEmitRejection() {\n\t\t\t/*global process, self, CustomEvent*/\n\t\t\tif(typeof process !== 'undefined' && process !== null\n\t\t\t\t&& typeof process.emit === 'function') {\n\t\t\t\t// Returning falsy here means to call the default\n\t\t\t\t// onPotentiallyUnhandledRejection API. 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@license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/**\n * ES6 global Promise shim\n */\nvar unhandledRejections = require('../lib/decorators/unhandledRejection');\nvar PromiseConstructor = unhandledRejections(require('../lib/Promise'));\n\nmodule.exports = typeof global != 'undefined' ? (global.Promise = PromiseConstructor)\n\t : typeof self != 'undefined' ? (self.Promise = PromiseConstructor)\n\t : PromiseConstructor;\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function (require) {\n\n\tvar makePromise = require('./makePromise');\n\tvar Scheduler = require('./Scheduler');\n\tvar async = require('./env').asap;\n\n\treturn makePromise({\n\t\tscheduler: new Scheduler(async)\n\t});\n\n});\n})(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); });\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\t// Credit to Twisol (https://github.com/Twisol) for suggesting\n\t// this type of extensible queue + trampoline approach for next-tick conflation.\n\n\t/**\n\t * Async task scheduler\n\t * @param {function} async function to schedule a single async function\n\t * @constructor\n\t */\n\tfunction Scheduler(async) {\n\t\tthis._async = async;\n\t\tthis._running = false;\n\n\t\tthis._queue = this;\n\t\tthis._queueLen = 0;\n\t\tthis._afterQueue = {};\n\t\tthis._afterQueueLen = 0;\n\n\t\tvar self = this;\n\t\tthis.drain = function() {\n\t\t\tself._drain();\n\t\t};\n\t}\n\n\t/**\n\t * Enqueue a task\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.enqueue = function(task) {\n\t\tthis._queue[this._queueLen++] = task;\n\t\tthis.run();\n\t};\n\n\t/**\n\t * Enqueue a task to run after the main task queue\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.afterQueue = function(task) {\n\t\tthis._afterQueue[this._afterQueueLen++] = task;\n\t\tthis.run();\n\t};\n\n\tScheduler.prototype.run = function() {\n\t\tif (!this._running) {\n\t\t\tthis._running = true;\n\t\t\tthis._async(this.drain);\n\t\t}\n\t};\n\n\t/**\n\t * Drain the handler queue entirely, and then the after queue\n\t */\n\tScheduler.prototype._drain = function() {\n\t\tvar i = 0;\n\t\tfor (; i < this._queueLen; ++i) {\n\t\t\tthis._queue[i].run();\n\t\t\tthis._queue[i] = void 0;\n\t\t}\n\n\t\tthis._queueLen = 0;\n\t\tthis._running = false;\n\n\t\tfor (i = 0; i < this._afterQueueLen; ++i) {\n\t\t\tthis._afterQueue[i].run();\n\t\t\tthis._afterQueue[i] = void 0;\n\t\t}\n\n\t\tthis._afterQueueLen = 0;\n\t};\n\n\treturn Scheduler;\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function(require) {\n\n\tvar setTimer = require('../env').setTimer;\n\tvar format = require('../format');\n\n\treturn function unhandledRejection(Promise) {\n\n\t\tvar logError = noop;\n\t\tvar logInfo = noop;\n\t\tvar localConsole;\n\n\t\tif(typeof console !== 'undefined') {\n\t\t\t// Alias console to prevent things like uglify's drop_console option from\n\t\t\t// removing console.log/error. Unhandled rejections fall into the same\n\t\t\t// category as uncaught exceptions, and build tools shouldn't silence them.\n\t\t\tlocalConsole = console;\n\t\t\tlogError = typeof localConsole.error !== 'undefined'\n\t\t\t\t? function (e) { localConsole.error(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\n\t\t\tlogInfo = typeof localConsole.info !== 'undefined'\n\t\t\t\t? function (e) { localConsole.info(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\t\t}\n\n\t\tPromise.onPotentiallyUnhandledRejection = function(rejection) {\n\t\t\tenqueue(report, rejection);\n\t\t};\n\n\t\tPromise.onPotentiallyUnhandledRejectionHandled = function(rejection) {\n\t\t\tenqueue(unreport, rejection);\n\t\t};\n\n\t\tPromise.onFatalRejection = function(rejection) {\n\t\t\tenqueue(throwit, rejection.value);\n\t\t};\n\n\t\tvar tasks = [];\n\t\tvar reported = [];\n\t\tvar running = null;\n\n\t\tfunction report(r) {\n\t\t\tif(!r.handled) {\n\t\t\t\treported.push(r);\n\t\t\t\tlogError('Potentially unhandled rejection [' + r.id + '] ' + format.formatError(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction unreport(r) {\n\t\t\tvar i = reported.indexOf(r);\n\t\t\tif(i >= 0) {\n\t\t\t\treported.splice(i, 1);\n\t\t\t\tlogInfo('Handled previous rejection [' + r.id + '] ' + format.formatObject(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction enqueue(f, x) {\n\t\t\ttasks.push(f, x);\n\t\t\tif(running === null) {\n\t\t\t\trunning = setTimer(flush, 0);\n\t\t\t}\n\t\t}\n\n\t\tfunction flush() {\n\t\t\trunning = null;\n\t\t\twhile(tasks.length > 0) {\n\t\t\t\ttasks.shift()(tasks.shift());\n\t\t\t}\n\t\t}\n\n\t\treturn Promise;\n\t};\n\n\tfunction throwit(e) {\n\t\tthrow e;\n\t}\n\n\tfunction noop() {}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/*global process,document,setTimeout,clearTimeout,MutationObserver,WebKitMutationObserver*/\n(function(define) { 'use strict';\ndefine(function(require) {\n\t/*jshint maxcomplexity:6*/\n\n\t// Sniff \"best\" async scheduling option\n\t// Prefer process.nextTick or MutationObserver, then check for\n\t// setTimeout, and finally vertx, since its the only env that doesn't\n\t// have setTimeout\n\n\tvar MutationObs;\n\tvar capturedSetTimeout = typeof setTimeout !== 'undefined' && setTimeout;\n\n\t// Default env\n\tvar setTimer = function(f, ms) { return setTimeout(f, ms); };\n\tvar clearTimer = function(t) { return clearTimeout(t); };\n\tvar asap = function (f) { return capturedSetTimeout(f, 0); };\n\n\t// Detect specific env\n\tif (isNode()) { // Node\n\t\tasap = function (f) { return process.nextTick(f); };\n\n\t} else if (MutationObs = hasMutationObserver()) { // Modern browser\n\t\tasap = initMutationObserver(MutationObs);\n\n\t} else if (!capturedSetTimeout) { // vert.x\n\t\tvar vertxRequire = require;\n\t\tvar vertx = vertxRequire('vertx');\n\t\tsetTimer = function (f, ms) { return vertx.setTimer(ms, f); };\n\t\tclearTimer = vertx.cancelTimer;\n\t\tasap = vertx.runOnLoop || vertx.runOnContext;\n\t}\n\n\treturn {\n\t\tsetTimer: setTimer,\n\t\tclearTimer: clearTimer,\n\t\tasap: asap\n\t};\n\n\tfunction isNode () {\n\t\treturn typeof process !== 'undefined' &&\n\t\t\tObject.prototype.toString.call(process) === '[object process]';\n\t}\n\n\tfunction hasMutationObserver () {\n\t\treturn (typeof MutationObserver === 'function' && MutationObserver) ||\n\t\t\t(typeof WebKitMutationObserver === 'function' && WebKitMutationObserver);\n\t}\n\n\tfunction initMutationObserver(MutationObserver) {\n\t\tvar scheduled;\n\t\tvar node = document.createTextNode('');\n\t\tvar o = new MutationObserver(run);\n\t\to.observe(node, { characterData: true });\n\n\t\tfunction run() {\n\t\t\tvar f = scheduled;\n\t\t\tscheduled = void 0;\n\t\t\tf();\n\t\t}\n\n\t\tvar i = 0;\n\t\treturn function (f) {\n\t\t\tscheduled = f;\n\t\t\tnode.data = (i ^= 1);\n\t\t};\n\t}\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn {\n\t\tformatError: formatError,\n\t\tformatObject: formatObject,\n\t\ttryStringify: tryStringify\n\t};\n\n\t/**\n\t * Format an error into a string. If e is an Error and has a stack property,\n\t * it's returned. Otherwise, e is formatted using formatObject, with a\n\t * warning added about e not being a proper Error.\n\t * @param {*} e\n\t * @returns {String} formatted string, suitable for output to developers\n\t */\n\tfunction formatError(e) {\n\t\tvar s = typeof e === 'object' && e !== null && (e.stack || e.message) ? e.stack || e.message : formatObject(e);\n\t\treturn e instanceof Error ? s : s + ' (WARNING: non-Error used)';\n\t}\n\n\t/**\n\t * Format an object, detecting \"plain\" objects and running them through\n\t * JSON.stringify if possible.\n\t * @param {Object} o\n\t * @returns {string}\n\t */\n\tfunction formatObject(o) {\n\t\tvar s = String(o);\n\t\tif(s === '[object Object]' && typeof JSON !== 'undefined') {\n\t\t\ts = tryStringify(o, s);\n\t\t}\n\t\treturn s;\n\t}\n\n\t/**\n\t * Try to return the result of JSON.stringify(x). If that fails, return\n\t * defaultValue\n\t * @param {*} x\n\t * @param {*} defaultValue\n\t * @returns {String|*} JSON.stringify(x) or defaultValue\n\t */\n\tfunction tryStringify(x, defaultValue) {\n\t\ttry {\n\t\t\treturn JSON.stringify(x);\n\t\t} catch(e) {\n\t\t\treturn defaultValue;\n\t\t}\n\t}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn function makePromise(environment) {\n\n\t\tvar tasks = environment.scheduler;\n\t\tvar emitRejection = initEmitRejection();\n\n\t\tvar objectCreate = Object.create ||\n\t\t\tfunction(proto) {\n\t\t\t\tfunction Child() {}\n\t\t\t\tChild.prototype = proto;\n\t\t\t\treturn new Child();\n\t\t\t};\n\n\t\t/**\n\t\t * Create a promise whose fate is determined by resolver\n\t\t * @constructor\n\t\t * @returns {Promise} promise\n\t\t * @name Promise\n\t\t */\n\t\tfunction Promise(resolver, handler) {\n\t\t\tthis._handler = resolver === Handler ? handler : init(resolver);\n\t\t}\n\n\t\t/**\n\t\t * Run the supplied resolver\n\t\t * @param resolver\n\t\t * @returns {Pending}\n\t\t */\n\t\tfunction init(resolver) {\n\t\t\tvar handler = new Pending();\n\n\t\t\ttry {\n\t\t\t\tresolver(promiseResolve, promiseReject, promiseNotify);\n\t\t\t} catch (e) {\n\t\t\t\tpromiseReject(e);\n\t\t\t}\n\n\t\t\treturn handler;\n\n\t\t\t/**\n\t\t\t * Transition from pre-resolution state to post-resolution state, notifying\n\t\t\t * all listeners of the ultimate fulfillment or rejection\n\t\t\t * @param {*} x resolution value\n\t\t\t */\n\t\t\tfunction promiseResolve (x) {\n\t\t\t\thandler.resolve(x);\n\t\t\t}\n\t\t\t/**\n\t\t\t * Reject this promise with reason, which will be used verbatim\n\t\t\t * @param {Error|*} reason rejection reason, strongly suggested\n\t\t\t * to be an Error type\n\t\t\t */\n\t\t\tfunction promiseReject (reason) {\n\t\t\t\thandler.reject(reason);\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * @deprecated\n\t\t\t * Issue a progress event, notifying all progress listeners\n\t\t\t * @param {*} x progress event payload to pass to all listeners\n\t\t\t */\n\t\t\tfunction promiseNotify (x) {\n\t\t\t\thandler.notify(x);\n\t\t\t}\n\t\t}\n\n\t\t// Creation\n\n\t\tPromise.resolve = resolve;\n\t\tPromise.reject = reject;\n\t\tPromise.never = never;\n\n\t\tPromise._defer = defer;\n\t\tPromise._handler = getHandler;\n\n\t\t/**\n\t\t * Returns a trusted promise. If x is already a trusted promise, it is\n\t\t * returned, otherwise returns a new trusted Promise which follows x.\n\t\t * @param {*} x\n\t\t * @return {Promise} promise\n\t\t */\n\t\tfunction resolve(x) {\n\t\t\treturn isPromise(x) ? x\n\t\t\t\t: new Promise(Handler, new Async(getHandler(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a reject promise with x as its reason (x is used verbatim)\n\t\t * @param {*} x\n\t\t * @returns {Promise} rejected promise\n\t\t */\n\t\tfunction reject(x) {\n\t\t\treturn new Promise(Handler, new Async(new Rejected(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a promise that remains pending forever\n\t\t * @returns {Promise} forever-pending promise.\n\t\t */\n\t\tfunction never() {\n\t\t\treturn foreverPendingPromise; // Should be frozen\n\t\t}\n\n\t\t/**\n\t\t * Creates an internal {promise, resolver} pair\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tfunction defer() {\n\t\t\treturn new Promise(Handler, new Pending());\n\t\t}\n\n\t\t// Transformation and flow control\n\n\t\t/**\n\t\t * Transform this promise's fulfillment value, returning a new Promise\n\t\t * for the transformed result. If the promise cannot be fulfilled, onRejected\n\t\t * is called with the reason. onProgress *may* be called with updates toward\n\t\t * this promise's fulfillment.\n\t\t * @param {function=} onFulfilled fulfillment handler\n\t\t * @param {function=} onRejected rejection handler\n\t\t * @param {function=} onProgress @deprecated progress handler\n\t\t * @return {Promise} new promise\n\t\t */\n\t\tPromise.prototype.then = function(onFulfilled, onRejected, onProgress) {\n\t\t\tvar parent = this._handler;\n\t\t\tvar state = parent.join().state();\n\n\t\t\tif ((typeof onFulfilled !== 'function' && state > 0) ||\n\t\t\t\t(typeof onRejected !== 'function' && state < 0)) {\n\t\t\t\t// Short circuit: value will not change, simply share handler\n\t\t\t\treturn new this.constructor(Handler, parent);\n\t\t\t}\n\n\t\t\tvar p = this._beget();\n\t\t\tvar child = p._handler;\n\n\t\t\tparent.chain(child, parent.receiver, onFulfilled, onRejected, onProgress);\n\n\t\t\treturn p;\n\t\t};\n\n\t\t/**\n\t\t * If this promise cannot be fulfilled due to an error, call onRejected to\n\t\t * handle the error. Shortcut for .then(undefined, onRejected)\n\t\t * @param {function?} onRejected\n\t\t * @return {Promise}\n\t\t */\n\t\tPromise.prototype['catch'] = function(onRejected) {\n\t\t\treturn this.then(void 0, onRejected);\n\t\t};\n\n\t\t/**\n\t\t * Creates a new, pending promise of the same type as this promise\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype._beget = function() {\n\t\t\treturn begetFrom(this._handler, this.constructor);\n\t\t};\n\n\t\tfunction begetFrom(parent, Promise) {\n\t\t\tvar child = new Pending(parent.receiver, parent.join().context);\n\t\t\treturn new Promise(Handler, child);\n\t\t}\n\n\t\t// Array combinators\n\n\t\tPromise.all = all;\n\t\tPromise.race = race;\n\t\tPromise._traverse = traverse;\n\n\t\t/**\n\t\t * Return a promise that will fulfill when all promises in the\n\t\t * input array have fulfilled, or will reject when one of the\n\t\t * promises rejects.\n\t\t * @param {array} promises array of promises\n\t\t * @returns {Promise} promise for array of fulfillment values\n\t\t */\n\t\tfunction all(promises) {\n\t\t\treturn traverseWith(snd, null, promises);\n\t\t}\n\n\t\t/**\n\t\t * Array<Promise<X>> -> Promise<Array<f(X)>>\n\t\t * @private\n\t\t * @param {function} f function to apply to each promise's value\n\t\t * @param {Array} promises array of promises\n\t\t * @returns {Promise} promise for transformed values\n\t\t */\n\t\tfunction traverse(f, promises) {\n\t\t\treturn traverseWith(tryCatch2, f, promises);\n\t\t}\n\n\t\tfunction traverseWith(tryMap, f, promises) {\n\t\t\tvar handler = typeof f === 'function' ? mapAt : settleAt;\n\n\t\t\tvar resolver = new Pending();\n\t\t\tvar pending = promises.length >>> 0;\n\t\t\tvar results = new Array(pending);\n\n\t\t\tfor (var i = 0, x; i < promises.length && !resolver.resolved; ++i) {\n\t\t\t\tx = promises[i];\n\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\t--pending;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\ttraverseAt(promises, handler, i, x, resolver);\n\t\t\t}\n\n\t\t\tif(pending === 0) {\n\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t}\n\n\t\t\treturn new Promise(Handler, resolver);\n\n\t\t\tfunction mapAt(i, x, resolver) {\n\t\t\t\tif(!resolver.resolved) {\n\t\t\t\t\ttraverseAt(promises, settleAt, i, tryMap(f, x, i), resolver);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction settleAt(i, x, resolver) {\n\t\t\t\tresults[i] = x;\n\t\t\t\tif(--pending === 0) {\n\t\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfunction traverseAt(promises, handler, i, x, resolver) {\n\t\t\tif (maybeThenable(x)) {\n\t\t\t\tvar h = getHandlerMaybeThenable(x);\n\t\t\t\tvar s = h.state();\n\n\t\t\t\tif (s === 0) {\n\t\t\t\t\th.fold(handler, i, void 0, resolver);\n\t\t\t\t} else if (s > 0) {\n\t\t\t\t\thandler(i, h.value, resolver);\n\t\t\t\t} else {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thandler(i, x, resolver);\n\t\t\t}\n\t\t}\n\n\t\tPromise._visitRemaining = visitRemaining;\n\t\tfunction visitRemaining(promises, start, handler) {\n\t\t\tfor(var i=start; i<promises.length; ++i) {\n\t\t\t\tmarkAsHandled(getHandler(promises[i]), handler);\n\t\t\t}\n\t\t}\n\n\t\tfunction markAsHandled(h, handler) {\n\t\t\tif(h === handler) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar s = h.state();\n\t\t\tif(s === 0) {\n\t\t\t\th.visit(h, void 0, h._unreport);\n\t\t\t} else if(s < 0) {\n\t\t\t\th._unreport();\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fulfill-reject competitive race. Return a promise that will settle\n\t\t * to the same state as the earliest input promise to settle.\n\t\t *\n\t\t * WARNING: The ES6 Promise spec requires that race()ing an empty array\n\t\t * must return a promise that is pending forever. This implementation\n\t\t * returns a singleton forever-pending promise, the same singleton that is\n\t\t * returned by Promise.never(), thus can be checked with ===\n\t\t *\n\t\t * @param {array} promises array of promises to race\n\t\t * @returns {Promise} if input is non-empty, a promise that will settle\n\t\t * to the same outcome as the earliest input promise to settle. if empty\n\t\t * is empty, returns a promise that will never settle.\n\t\t */\n\t\tfunction race(promises) {\n\t\t\tif(typeof promises !== 'object' || promises === null) {\n\t\t\t\treturn reject(new TypeError('non-iterable passed to race()'));\n\t\t\t}\n\n\t\t\t// Sigh, race([]) is untestable unless we return *something*\n\t\t\t// that is recognizable without calling .then() on it.\n\t\t\treturn promises.length === 0 ? never()\n\t\t\t\t : promises.length === 1 ? resolve(promises[0])\n\t\t\t\t : runRace(promises);\n\t\t}\n\n\t\tfunction runRace(promises) {\n\t\t\tvar resolver = new Pending();\n\t\t\tvar i, x, h;\n\t\t\tfor(i=0; i<promises.length; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\th = getHandler(x);\n\t\t\t\tif(h.state() !== 0) {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t\tbreak;\n\t\t\t\t} else {\n\t\t\t\t\th.visit(resolver, resolver.resolve, resolver.reject);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn new Promise(Handler, resolver);\n\t\t}\n\n\t\t// Promise internals\n\t\t// Below this, everything is @private\n\n\t\t/**\n\t\t * Get an appropriate handler for x, without checking for cycles\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandler(x) {\n\t\t\tif(isPromise(x)) {\n\t\t\t\treturn x._handler.join();\n\t\t\t}\n\t\t\treturn maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for thenable x.\n\t\t * NOTE: You must only call this if maybeThenable(x) == true\n\t\t * @param {object|function|Promise} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerMaybeThenable(x) {\n\t\t\treturn isPromise(x) ? x._handler.join() : getHandlerUntrusted(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for potentially untrusted thenable x\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerUntrusted(x) {\n\t\t\ttry {\n\t\t\t\tvar untrustedThen = x.then;\n\t\t\t\treturn typeof untrustedThen === 'function'\n\t\t\t\t\t? new Thenable(untrustedThen, x)\n\t\t\t\t\t: new Fulfilled(x);\n\t\t\t} catch(e) {\n\t\t\t\treturn new Rejected(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Handler for a promise that is pending forever\n\t\t * @constructor\n\t\t */\n\t\tfunction Handler() {}\n\n\t\tHandler.prototype.when\n\t\t\t= Handler.prototype.become\n\t\t\t= Handler.prototype.notify // deprecated\n\t\t\t= Handler.prototype.fail\n\t\t\t= Handler.prototype._unreport\n\t\t\t= Handler.prototype._report\n\t\t\t= noop;\n\n\t\tHandler.prototype._state = 0;\n\n\t\tHandler.prototype.state = function() {\n\t\t\treturn this._state;\n\t\t};\n\n\t\t/**\n\t\t * Recursively collapse handler chain to find the handler\n\t\t * nearest to the fully resolved value.\n\t\t * @returns {object} handler nearest the fully resolved value\n\t\t */\n\t\tHandler.prototype.join = function() {\n\t\t\tvar h = this;\n\t\t\twhile(h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t}\n\t\t\treturn h;\n\t\t};\n\n\t\tHandler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) {\n\t\t\tthis.when({\n\t\t\t\tresolver: to,\n\t\t\t\treceiver: receiver,\n\t\t\t\tfulfilled: fulfilled,\n\t\t\t\trejected: rejected,\n\t\t\t\tprogress: progress\n\t\t\t});\n\t\t};\n\n\t\tHandler.prototype.visit = function(receiver, fulfilled, rejected, progress) {\n\t\t\tthis.chain(failIfRejected, receiver, fulfilled, rejected, progress);\n\t\t};\n\n\t\tHandler.prototype.fold = function(f, z, c, to) {\n\t\t\tthis.when(new Fold(f, z, c, to));\n\t\t};\n\n\t\t/**\n\t\t * Handler that invokes fail() on any handler it becomes\n\t\t * @constructor\n\t\t */\n\t\tfunction FailIfRejected() {}\n\n\t\tinherit(Handler, FailIfRejected);\n\n\t\tFailIfRejected.prototype.become = function(h) {\n\t\t\th.fail();\n\t\t};\n\n\t\tvar failIfRejected = new FailIfRejected();\n\n\t\t/**\n\t\t * Handler that manages a queue of consumers waiting on a pending promise\n\t\t * @constructor\n\t\t */\n\t\tfunction Pending(receiver, inheritedContext) {\n\t\t\tPromise.createContext(this, inheritedContext);\n\n\t\t\tthis.consumers = void 0;\n\t\t\tthis.receiver = receiver;\n\t\t\tthis.handler = void 0;\n\t\t\tthis.resolved = false;\n\t\t}\n\n\t\tinherit(Handler, Pending);\n\n\t\tPending.prototype._state = 0;\n\n\t\tPending.prototype.resolve = function(x) {\n\t\t\tthis.become(getHandler(x));\n\t\t};\n\n\t\tPending.prototype.reject = function(x) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.become(new Rejected(x));\n\t\t};\n\n\t\tPending.prototype.join = function() {\n\t\t\tif (!this.resolved) {\n\t\t\t\treturn this;\n\t\t\t}\n\n\t\t\tvar h = this;\n\n\t\t\twhile (h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t\tif (h === this) {\n\t\t\t\t\treturn this.handler = cycle();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn h;\n\t\t};\n\n\t\tPending.prototype.run = function() {\n\t\t\tvar q = this.consumers;\n\t\t\tvar handler = this.handler;\n\t\t\tthis.handler = this.handler.join();\n\t\t\tthis.consumers = void 0;\n\n\t\t\tfor (var i = 0; i < q.length; ++i) {\n\t\t\t\thandler.when(q[i]);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.become = function(handler) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.resolved = true;\n\t\t\tthis.handler = handler;\n\t\t\tif(this.consumers !== void 0) {\n\t\t\t\ttasks.enqueue(this);\n\t\t\t}\n\n\t\t\tif(this.context !== void 0) {\n\t\t\t\thandler._report(this.context);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.when = function(continuation) {\n\t\t\tif(this.resolved) {\n\t\t\t\ttasks.enqueue(new ContinuationTask(continuation, this.handler));\n\t\t\t} else {\n\t\t\t\tif(this.consumers === void 0) {\n\t\t\t\t\tthis.consumers = [continuation];\n\t\t\t\t} else {\n\t\t\t\t\tthis.consumers.push(continuation);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tPending.prototype.notify = function(x) {\n\t\t\tif(!this.resolved) {\n\t\t\t\ttasks.enqueue(new ProgressTask(x, this));\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.fail = function(context) {\n\t\t\tvar c = typeof context === 'undefined' ? this.context : context;\n\t\t\tthis.resolved && this.handler.join().fail(c);\n\t\t};\n\n\t\tPending.prototype._report = function(context) {\n\t\t\tthis.resolved && this.handler.join()._report(context);\n\t\t};\n\n\t\tPending.prototype._unreport = function() {\n\t\t\tthis.resolved && this.handler.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Wrap another handler and force it into a future stack\n\t\t * @param {object} handler\n\t\t * @constructor\n\t\t */\n\t\tfunction Async(handler) {\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tinherit(Handler, Async);\n\n\t\tAsync.prototype.when = function(continuation) {\n\t\t\ttasks.enqueue(new ContinuationTask(continuation, this));\n\t\t};\n\n\t\tAsync.prototype._report = function(context) {\n\t\t\tthis.join()._report(context);\n\t\t};\n\n\t\tAsync.prototype._unreport = function() {\n\t\t\tthis.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Handler that wraps an untrusted thenable and assimilates it in a future stack\n\t\t * @param {function} then\n\t\t * @param {{then: function}} thenable\n\t\t * @constructor\n\t\t */\n\t\tfunction Thenable(then, thenable) {\n\t\t\tPending.call(this);\n\t\t\ttasks.enqueue(new AssimilateTask(then, thenable, this));\n\t\t}\n\n\t\tinherit(Pending, Thenable);\n\n\t\t/**\n\t\t * Handler for a fulfilled promise\n\t\t * @param {*} x fulfillment value\n\t\t * @constructor\n\t\t */\n\t\tfunction Fulfilled(x) {\n\t\t\tPromise.createContext(this);\n\t\t\tthis.value = x;\n\t\t}\n\n\t\tinherit(Handler, Fulfilled);\n\n\t\tFulfilled.prototype._state = 1;\n\n\t\tFulfilled.prototype.fold = function(f, z, c, to) {\n\t\t\trunContinuation3(f, z, this, c, to);\n\t\t};\n\n\t\tFulfilled.prototype.when = function(cont) {\n\t\t\trunContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tvar errorId = 0;\n\n\t\t/**\n\t\t * Handler for a rejected promise\n\t\t * @param {*} x rejection reason\n\t\t * @constructor\n\t\t */\n\t\tfunction Rejected(x) {\n\t\t\tPromise.createContext(this);\n\n\t\t\tthis.id = ++errorId;\n\t\t\tthis.value = x;\n\t\t\tthis.handled = false;\n\t\t\tthis.reported = false;\n\n\t\t\tthis._report();\n\t\t}\n\n\t\tinherit(Handler, Rejected);\n\n\t\tRejected.prototype._state = -1;\n\n\t\tRejected.prototype.fold = function(f, z, c, to) {\n\t\t\tto.become(this);\n\t\t};\n\n\t\tRejected.prototype.when = function(cont) {\n\t\t\tif(typeof cont.rejected === 'function') {\n\t\t\t\tthis._unreport();\n\t\t\t}\n\t\t\trunContinuation1(cont.rejected, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tRejected.prototype._report = function(context) {\n\t\t\ttasks.afterQueue(new ReportTask(this, context));\n\t\t};\n\n\t\tRejected.prototype._unreport = function() {\n\t\t\tif(this.handled) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.handled = true;\n\t\t\ttasks.afterQueue(new UnreportTask(this));\n\t\t};\n\n\t\tRejected.prototype.fail = function(context) {\n\t\t\tthis.reported = true;\n\t\t\temitRejection('unhandledRejection', this);\n\t\t\tPromise.onFatalRejection(this, context === void 0 ? this.context : context);\n\t\t};\n\n\t\tfunction ReportTask(rejection, context) {\n\t\t\tthis.rejection = rejection;\n\t\t\tthis.context = context;\n\t\t}\n\n\t\tReportTask.prototype.run = function() {\n\t\t\tif(!this.rejection.handled && !this.rejection.reported) {\n\t\t\t\tthis.rejection.reported = true;\n\t\t\t\temitRejection('unhandledRejection', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejection(this.rejection, this.context);\n\t\t\t}\n\t\t};\n\n\t\tfunction UnreportTask(rejection) {\n\t\t\tthis.rejection = rejection;\n\t\t}\n\n\t\tUnreportTask.prototype.run = function() {\n\t\t\tif(this.rejection.reported) {\n\t\t\t\temitRejection('rejectionHandled', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejectionHandled(this.rejection);\n\t\t\t}\n\t\t};\n\n\t\t// Unhandled rejection hooks\n\t\t// By default, everything is a noop\n\n\t\tPromise.createContext\n\t\t\t= Promise.enterContext\n\t\t\t= Promise.exitContext\n\t\t\t= Promise.onPotentiallyUnhandledRejection\n\t\t\t= Promise.onPotentiallyUnhandledRejectionHandled\n\t\t\t= Promise.onFatalRejection\n\t\t\t= noop;\n\n\t\t// Errors and singletons\n\n\t\tvar foreverPendingHandler = new Handler();\n\t\tvar foreverPendingPromise = new Promise(Handler, foreverPendingHandler);\n\n\t\tfunction cycle() {\n\t\t\treturn new Rejected(new TypeError('Promise cycle'));\n\t\t}\n\n\t\t// Task runners\n\n\t\t/**\n\t\t * Run a single consumer\n\t\t * @constructor\n\t\t */\n\t\tfunction ContinuationTask(continuation, handler) {\n\t\t\tthis.continuation = continuation;\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tContinuationTask.prototype.run = function() {\n\t\t\tthis.handler.join().when(this.continuation);\n\t\t};\n\n\t\t/**\n\t\t * Run a queue of progress handlers\n\t\t * @constructor\n\t\t */\n\t\tfunction ProgressTask(value, handler) {\n\t\t\tthis.handler = handler;\n\t\t\tthis.value = value;\n\t\t}\n\n\t\tProgressTask.prototype.run = function() {\n\t\t\tvar q = this.handler.consumers;\n\t\t\tif(q === void 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tfor (var c, i = 0; i < q.length; ++i) {\n\t\t\t\tc = q[i];\n\t\t\t\trunNotify(c.progress, this.value, this.handler, c.receiver, c.resolver);\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * Assimilate a thenable, sending it's value to resolver\n\t\t * @param {function} then\n\t\t * @param {object|function} thenable\n\t\t * @param {object} resolver\n\t\t * @constructor\n\t\t */\n\t\tfunction AssimilateTask(then, thenable, resolver) {\n\t\t\tthis._then = then;\n\t\t\tthis.thenable = thenable;\n\t\t\tthis.resolver = resolver;\n\t\t}\n\n\t\tAssimilateTask.prototype.run = function() {\n\t\t\tvar h = this.resolver;\n\t\t\ttryAssimilate(this._then, this.thenable, _resolve, _reject, _notify);\n\n\t\t\tfunction _resolve(x) { h.resolve(x); }\n\t\t\tfunction _reject(x) { h.reject(x); }\n\t\t\tfunction _notify(x) { h.notify(x); }\n\t\t};\n\n\t\tfunction tryAssimilate(then, thenable, resolve, reject, notify) {\n\t\t\ttry {\n\t\t\t\tthen.call(thenable, resolve, reject, notify);\n\t\t\t} catch (e) {\n\t\t\t\treject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fold a handler value with z\n\t\t * @constructor\n\t\t */\n\t\tfunction Fold(f, z, c, to) {\n\t\t\tthis.f = f; this.z = z; this.c = c; this.to = to;\n\t\t\tthis.resolver = failIfRejected;\n\t\t\tthis.receiver = this;\n\t\t}\n\n\t\tFold.prototype.fulfilled = function(x) {\n\t\t\tthis.f.call(this.c, this.z, x, this.to);\n\t\t};\n\n\t\tFold.prototype.rejected = function(x) {\n\t\t\tthis.to.reject(x);\n\t\t};\n\n\t\tFold.prototype.progress = function(x) {\n\t\t\tthis.to.notify(x);\n\t\t};\n\n\t\t// Other helpers\n\n\t\t/**\n\t\t * @param {*} x\n\t\t * @returns {boolean} true iff x is a trusted Promise\n\t\t */\n\t\tfunction isPromise(x) {\n\t\t\treturn x instanceof Promise;\n\t\t}\n\n\t\t/**\n\t\t * Test just enough to rule out primitives, in order to take faster\n\t\t * paths in some code\n\t\t * @param {*} x\n\t\t * @returns {boolean} false iff x is guaranteed *not* to be a thenable\n\t\t */\n\t\tfunction maybeThenable(x) {\n\t\t\treturn (typeof x === 'object' || typeof x === 'function') && x !== null;\n\t\t}\n\n\t\tfunction runContinuation1(f, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject(f, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction runContinuation3(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject3(f, x, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tfunction runNotify(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.notify(x);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReturn(f, x, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction tryCatch2(f, a, b) {\n\t\t\ttry {\n\t\t\t\treturn f(a, b);\n\t\t\t} catch(e) {\n\t\t\t\treturn reject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Return f.call(thisArg, x), or if it throws return a rejected promise for\n\t\t * the thrown exception\n\t\t */\n\t\tfunction tryCatchReject(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.become(getHandler(f.call(thisArg, x)));\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Same as above, but includes the extra argument parameter.\n\t\t */\n\t\tfunction tryCatchReject3(f, x, y, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tf.call(thisArg, x, y, next);\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t * Return f.call(thisArg, x), or if it throws, *return* the exception\n\t\t */\n\t\tfunction tryCatchReturn(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.notify(f.call(thisArg, x));\n\t\t\t} catch(e) {\n\t\t\t\tnext.notify(e);\n\t\t\t}\n\t\t}\n\n\t\tfunction inherit(Parent, Child) {\n\t\t\tChild.prototype = objectCreate(Parent.prototype);\n\t\t\tChild.prototype.constructor = Child;\n\t\t}\n\n\t\tfunction snd(x, y) {\n\t\t\treturn y;\n\t\t}\n\n\t\tfunction noop() {}\n\n\t\tfunction initEmitRejection() {\n\t\t\t/*global process, self, CustomEvent*/\n\t\t\tif(typeof process !== 'undefined' && process !== null\n\t\t\t\t&& typeof process.emit === 'function') {\n\t\t\t\t// Returning falsy here means to call the default\n\t\t\t\t// onPotentiallyUnhandledRejection API. This is safe even in\n\t\t\t\t// browserify since process.emit always returns falsy in browserify:\n\t\t\t\t// https://github.com/defunctzombie/node-process/blob/master/browser.js#L40-L46\n\t\t\t\treturn function(type, rejection) {\n\t\t\t\t\treturn type === 'unhandledRejection'\n\t\t\t\t\t\t? process.emit(type, rejection.value, rejection)\n\t\t\t\t\t\t: process.emit(type, rejection);\n\t\t\t\t};\n\t\t\t} else if(typeof self !== 'undefined' && typeof CustomEvent === 'function') {\n\t\t\t\treturn (function(noop, self, CustomEvent) {\n\t\t\t\t\tvar hasCustomEvent = false;\n\t\t\t\t\ttry {\n\t\t\t\t\t\tvar ev = new CustomEvent('unhandledRejection');\n\t\t\t\t\t\thasCustomEvent = ev instanceof CustomEvent;\n\t\t\t\t\t} catch (e) {}\n\n\t\t\t\t\treturn !hasCustomEvent ? noop : function(type, rejection) {\n\t\t\t\t\t\tvar ev = new CustomEvent(type, {\n\t\t\t\t\t\t\tdetail: {\n\t\t\t\t\t\t\t\treason: rejection.value,\n\t\t\t\t\t\t\t\tkey: rejection\n\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\tbubbles: false,\n\t\t\t\t\t\t\tcancelable: true\n\t\t\t\t\t\t});\n\n\t\t\t\t\t\treturn !self.dispatchEvent(ev);\n\t\t\t\t\t};\n\t\t\t\t}(noop, self, CustomEvent));\n\t\t\t}\n\n\t\t\treturn noop;\n\t\t}\n\n\t\treturn Promise;\n\t};\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/**\n * ES6 global Promise shim\n */\nvar unhandledRejections = require('../lib/decorators/unhandledRejection');\nvar PromiseConstructor = unhandledRejections(require('../lib/Promise'));\n\nmodule.exports = typeof global != 'undefined' ? (global.Promise = PromiseConstructor)\n\t : typeof self != 'undefined' ? (self.Promise = PromiseConstructor)\n\t : PromiseConstructor;\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function (require) {\n\n\tvar makePromise = require('./makePromise');\n\tvar Scheduler = require('./Scheduler');\n\tvar async = require('./env').asap;\n\n\treturn makePromise({\n\t\tscheduler: new Scheduler(async)\n\t});\n\n});\n})(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); });\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\t// Credit to Twisol (https://github.com/Twisol) for suggesting\n\t// this type of extensible queue + trampoline approach for next-tick conflation.\n\n\t/**\n\t * Async task scheduler\n\t * @param {function} async function to schedule a single async function\n\t * @constructor\n\t */\n\tfunction Scheduler(async) {\n\t\tthis._async = async;\n\t\tthis._running = false;\n\n\t\tthis._queue = this;\n\t\tthis._queueLen = 0;\n\t\tthis._afterQueue = {};\n\t\tthis._afterQueueLen = 0;\n\n\t\tvar self = this;\n\t\tthis.drain = function() {\n\t\t\tself._drain();\n\t\t};\n\t}\n\n\t/**\n\t * Enqueue a task\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.enqueue = function(task) {\n\t\tthis._queue[this._queueLen++] = task;\n\t\tthis.run();\n\t};\n\n\t/**\n\t * Enqueue a task to run after the main task queue\n\t * @param {{ run:function }} task\n\t */\n\tScheduler.prototype.afterQueue = function(task) {\n\t\tthis._afterQueue[this._afterQueueLen++] = task;\n\t\tthis.run();\n\t};\n\n\tScheduler.prototype.run = function() {\n\t\tif (!this._running) {\n\t\t\tthis._running = true;\n\t\t\tthis._async(this.drain);\n\t\t}\n\t};\n\n\t/**\n\t * Drain the handler queue entirely, and then the after queue\n\t */\n\tScheduler.prototype._drain = function() {\n\t\tvar i = 0;\n\t\tfor (; i < this._queueLen; ++i) {\n\t\t\tthis._queue[i].run();\n\t\t\tthis._queue[i] = void 0;\n\t\t}\n\n\t\tthis._queueLen = 0;\n\t\tthis._running = false;\n\n\t\tfor (i = 0; i < this._afterQueueLen; ++i) {\n\t\t\tthis._afterQueue[i].run();\n\t\t\tthis._afterQueue[i] = void 0;\n\t\t}\n\n\t\tthis._afterQueueLen = 0;\n\t};\n\n\treturn Scheduler;\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function(require) {\n\n\tvar setTimer = require('../env').setTimer;\n\tvar format = require('../format');\n\n\treturn function unhandledRejection(Promise) {\n\n\t\tvar logError = noop;\n\t\tvar logInfo = noop;\n\t\tvar localConsole;\n\n\t\tif(typeof console !== 'undefined') {\n\t\t\t// Alias console to prevent things like uglify's drop_console option from\n\t\t\t// removing console.log/error. Unhandled rejections fall into the same\n\t\t\t// category as uncaught exceptions, and build tools shouldn't silence them.\n\t\t\tlocalConsole = console;\n\t\t\tlogError = typeof localConsole.error !== 'undefined'\n\t\t\t\t? function (e) { localConsole.error(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\n\t\t\tlogInfo = typeof localConsole.info !== 'undefined'\n\t\t\t\t? function (e) { localConsole.info(e); }\n\t\t\t\t: function (e) { localConsole.log(e); };\n\t\t}\n\n\t\tPromise.onPotentiallyUnhandledRejection = function(rejection) {\n\t\t\tenqueue(report, rejection);\n\t\t};\n\n\t\tPromise.onPotentiallyUnhandledRejectionHandled = function(rejection) {\n\t\t\tenqueue(unreport, rejection);\n\t\t};\n\n\t\tPromise.onFatalRejection = function(rejection) {\n\t\t\tenqueue(throwit, rejection.value);\n\t\t};\n\n\t\tvar tasks = [];\n\t\tvar reported = [];\n\t\tvar running = null;\n\n\t\tfunction report(r) {\n\t\t\tif(!r.handled) {\n\t\t\t\treported.push(r);\n\t\t\t\tlogError('Potentially unhandled rejection [' + r.id + '] ' + format.formatError(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction unreport(r) {\n\t\t\tvar i = reported.indexOf(r);\n\t\t\tif(i >= 0) {\n\t\t\t\treported.splice(i, 1);\n\t\t\t\tlogInfo('Handled previous rejection [' + r.id + '] ' + format.formatObject(r.value));\n\t\t\t}\n\t\t}\n\n\t\tfunction enqueue(f, x) {\n\t\t\ttasks.push(f, x);\n\t\t\tif(running === null) {\n\t\t\t\trunning = setTimer(flush, 0);\n\t\t\t}\n\t\t}\n\n\t\tfunction flush() {\n\t\t\trunning = null;\n\t\t\twhile(tasks.length > 0) {\n\t\t\t\ttasks.shift()(tasks.shift());\n\t\t\t}\n\t\t}\n\n\t\treturn Promise;\n\t};\n\n\tfunction throwit(e) {\n\t\tthrow e;\n\t}\n\n\tfunction noop() {}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n/*global process,document,setTimeout,clearTimeout,MutationObserver,WebKitMutationObserver*/\n(function(define) { 'use strict';\ndefine(function(require) {\n\t/*jshint maxcomplexity:6*/\n\n\t// Sniff \"best\" async scheduling option\n\t// Prefer process.nextTick or MutationObserver, then check for\n\t// setTimeout, and finally vertx, since its the only env that doesn't\n\t// have setTimeout\n\n\tvar MutationObs;\n\tvar capturedSetTimeout = typeof setTimeout !== 'undefined' && setTimeout;\n\n\t// Default env\n\tvar setTimer = function(f, ms) { return setTimeout(f, ms); };\n\tvar clearTimer = function(t) { return clearTimeout(t); };\n\tvar asap = function (f) { return capturedSetTimeout(f, 0); };\n\n\t// Detect specific env\n\tif (isNode()) { // Node\n\t\tasap = function (f) { return process.nextTick(f); };\n\n\t} else if (MutationObs = hasMutationObserver()) { // Modern browser\n\t\tasap = initMutationObserver(MutationObs);\n\n\t} else if (!capturedSetTimeout) { // vert.x\n\t\tvar vertxRequire = require;\n\t\tvar vertx = vertxRequire('vertx');\n\t\tsetTimer = function (f, ms) { return vertx.setTimer(ms, f); };\n\t\tclearTimer = vertx.cancelTimer;\n\t\tasap = vertx.runOnLoop || vertx.runOnContext;\n\t}\n\n\treturn {\n\t\tsetTimer: setTimer,\n\t\tclearTimer: clearTimer,\n\t\tasap: asap\n\t};\n\n\tfunction isNode () {\n\t\treturn typeof process !== 'undefined' &&\n\t\t\tObject.prototype.toString.call(process) === '[object process]';\n\t}\n\n\tfunction hasMutationObserver () {\n\t\treturn (typeof MutationObserver === 'function' && MutationObserver) ||\n\t\t\t(typeof WebKitMutationObserver === 'function' && WebKitMutationObserver);\n\t}\n\n\tfunction initMutationObserver(MutationObserver) {\n\t\tvar scheduled;\n\t\tvar node = document.createTextNode('');\n\t\tvar o = new MutationObserver(run);\n\t\to.observe(node, { characterData: true });\n\n\t\tfunction run() {\n\t\t\tvar f = scheduled;\n\t\t\tscheduled = void 0;\n\t\t\tf();\n\t\t}\n\n\t\tvar i = 0;\n\t\treturn function (f) {\n\t\t\tscheduled = f;\n\t\t\tnode.data = (i ^= 1);\n\t\t};\n\t}\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn {\n\t\tformatError: formatError,\n\t\tformatObject: formatObject,\n\t\ttryStringify: tryStringify\n\t};\n\n\t/**\n\t * Format an error into a string. If e is an Error and has a stack property,\n\t * it's returned. Otherwise, e is formatted using formatObject, with a\n\t * warning added about e not being a proper Error.\n\t * @param {*} e\n\t * @returns {String} formatted string, suitable for output to developers\n\t */\n\tfunction formatError(e) {\n\t\tvar s = typeof e === 'object' && e !== null && (e.stack || e.message) ? e.stack || e.message : formatObject(e);\n\t\treturn e instanceof Error ? s : s + ' (WARNING: non-Error used)';\n\t}\n\n\t/**\n\t * Format an object, detecting \"plain\" objects and running them through\n\t * JSON.stringify if possible.\n\t * @param {Object} o\n\t * @returns {string}\n\t */\n\tfunction formatObject(o) {\n\t\tvar s = String(o);\n\t\tif(s === '[object Object]' && typeof JSON !== 'undefined') {\n\t\t\ts = tryStringify(o, s);\n\t\t}\n\t\treturn s;\n\t}\n\n\t/**\n\t * Try to return the result of JSON.stringify(x). If that fails, return\n\t * defaultValue\n\t * @param {*} x\n\t * @param {*} defaultValue\n\t * @returns {String|*} JSON.stringify(x) or defaultValue\n\t */\n\tfunction tryStringify(x, defaultValue) {\n\t\ttry {\n\t\t\treturn JSON.stringify(x);\n\t\t} catch(e) {\n\t\t\treturn defaultValue;\n\t\t}\n\t}\n\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n","/** @license MIT License (c) copyright 2010-2014 original author or authors */\n/** @author Brian Cavalier */\n/** @author John Hann */\n\n(function(define) { 'use strict';\ndefine(function() {\n\n\treturn function makePromise(environment) {\n\n\t\tvar tasks = environment.scheduler;\n\t\tvar emitRejection = initEmitRejection();\n\n\t\tvar objectCreate = Object.create ||\n\t\t\tfunction(proto) {\n\t\t\t\tfunction Child() {}\n\t\t\t\tChild.prototype = proto;\n\t\t\t\treturn new Child();\n\t\t\t};\n\n\t\t/**\n\t\t * Create a promise whose fate is determined by resolver\n\t\t * @constructor\n\t\t * @returns {Promise} promise\n\t\t * @name Promise\n\t\t */\n\t\tfunction Promise(resolver, handler) {\n\t\t\tthis._handler = resolver === Handler ? handler : init(resolver);\n\t\t}\n\n\t\t/**\n\t\t * Run the supplied resolver\n\t\t * @param resolver\n\t\t * @returns {Pending}\n\t\t */\n\t\tfunction init(resolver) {\n\t\t\tvar handler = new Pending();\n\n\t\t\ttry {\n\t\t\t\tresolver(promiseResolve, promiseReject, promiseNotify);\n\t\t\t} catch (e) {\n\t\t\t\tpromiseReject(e);\n\t\t\t}\n\n\t\t\treturn handler;\n\n\t\t\t/**\n\t\t\t * Transition from pre-resolution state to post-resolution state, notifying\n\t\t\t * all listeners of the ultimate fulfillment or rejection\n\t\t\t * @param {*} x resolution value\n\t\t\t */\n\t\t\tfunction promiseResolve (x) {\n\t\t\t\thandler.resolve(x);\n\t\t\t}\n\t\t\t/**\n\t\t\t * Reject this promise with reason, which will be used verbatim\n\t\t\t * @param {Error|*} reason rejection reason, strongly suggested\n\t\t\t * to be an Error type\n\t\t\t */\n\t\t\tfunction promiseReject (reason) {\n\t\t\t\thandler.reject(reason);\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * @deprecated\n\t\t\t * Issue a progress event, notifying all progress listeners\n\t\t\t * @param {*} x progress event payload to pass to all listeners\n\t\t\t */\n\t\t\tfunction promiseNotify (x) {\n\t\t\t\thandler.notify(x);\n\t\t\t}\n\t\t}\n\n\t\t// Creation\n\n\t\tPromise.resolve = resolve;\n\t\tPromise.reject = reject;\n\t\tPromise.never = never;\n\n\t\tPromise._defer = defer;\n\t\tPromise._handler = getHandler;\n\n\t\t/**\n\t\t * Returns a trusted promise. If x is already a trusted promise, it is\n\t\t * returned, otherwise returns a new trusted Promise which follows x.\n\t\t * @param {*} x\n\t\t * @return {Promise} promise\n\t\t */\n\t\tfunction resolve(x) {\n\t\t\treturn isPromise(x) ? x\n\t\t\t\t: new Promise(Handler, new Async(getHandler(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a reject promise with x as its reason (x is used verbatim)\n\t\t * @param {*} x\n\t\t * @returns {Promise} rejected promise\n\t\t */\n\t\tfunction reject(x) {\n\t\t\treturn new Promise(Handler, new Async(new Rejected(x)));\n\t\t}\n\n\t\t/**\n\t\t * Return a promise that remains pending forever\n\t\t * @returns {Promise} forever-pending promise.\n\t\t */\n\t\tfunction never() {\n\t\t\treturn foreverPendingPromise; // Should be frozen\n\t\t}\n\n\t\t/**\n\t\t * Creates an internal {promise, resolver} pair\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tfunction defer() {\n\t\t\treturn new Promise(Handler, new Pending());\n\t\t}\n\n\t\t// Transformation and flow control\n\n\t\t/**\n\t\t * Transform this promise's fulfillment value, returning a new Promise\n\t\t * for the transformed result. If the promise cannot be fulfilled, onRejected\n\t\t * is called with the reason. onProgress *may* be called with updates toward\n\t\t * this promise's fulfillment.\n\t\t * @param {function=} onFulfilled fulfillment handler\n\t\t * @param {function=} onRejected rejection handler\n\t\t * @param {function=} onProgress @deprecated progress handler\n\t\t * @return {Promise} new promise\n\t\t */\n\t\tPromise.prototype.then = function(onFulfilled, onRejected, onProgress) {\n\t\t\tvar parent = this._handler;\n\t\t\tvar state = parent.join().state();\n\n\t\t\tif ((typeof onFulfilled !== 'function' && state > 0) ||\n\t\t\t\t(typeof onRejected !== 'function' && state < 0)) {\n\t\t\t\t// Short circuit: value will not change, simply share handler\n\t\t\t\treturn new this.constructor(Handler, parent);\n\t\t\t}\n\n\t\t\tvar p = this._beget();\n\t\t\tvar child = p._handler;\n\n\t\t\tparent.chain(child, parent.receiver, onFulfilled, onRejected, onProgress);\n\n\t\t\treturn p;\n\t\t};\n\n\t\t/**\n\t\t * If this promise cannot be fulfilled due to an error, call onRejected to\n\t\t * handle the error. Shortcut for .then(undefined, onRejected)\n\t\t * @param {function?} onRejected\n\t\t * @return {Promise}\n\t\t */\n\t\tPromise.prototype['catch'] = function(onRejected) {\n\t\t\treturn this.then(void 0, onRejected);\n\t\t};\n\n\t\t/**\n\t\t * Creates a new, pending promise of the same type as this promise\n\t\t * @private\n\t\t * @returns {Promise}\n\t\t */\n\t\tPromise.prototype._beget = function() {\n\t\t\treturn begetFrom(this._handler, this.constructor);\n\t\t};\n\n\t\tfunction begetFrom(parent, Promise) {\n\t\t\tvar child = new Pending(parent.receiver, parent.join().context);\n\t\t\treturn new Promise(Handler, child);\n\t\t}\n\n\t\t// Array combinators\n\n\t\tPromise.all = all;\n\t\tPromise.race = race;\n\t\tPromise._traverse = traverse;\n\n\t\t/**\n\t\t * Return a promise that will fulfill when all promises in the\n\t\t * input array have fulfilled, or will reject when one of the\n\t\t * promises rejects.\n\t\t * @param {array} promises array of promises\n\t\t * @returns {Promise} promise for array of fulfillment values\n\t\t */\n\t\tfunction all(promises) {\n\t\t\treturn traverseWith(snd, null, promises);\n\t\t}\n\n\t\t/**\n\t\t * Array<Promise<X>> -> Promise<Array<f(X)>>\n\t\t * @private\n\t\t * @param {function} f function to apply to each promise's value\n\t\t * @param {Array} promises array of promises\n\t\t * @returns {Promise} promise for transformed values\n\t\t */\n\t\tfunction traverse(f, promises) {\n\t\t\treturn traverseWith(tryCatch2, f, promises);\n\t\t}\n\n\t\tfunction traverseWith(tryMap, f, promises) {\n\t\t\tvar handler = typeof f === 'function' ? mapAt : settleAt;\n\n\t\t\tvar resolver = new Pending();\n\t\t\tvar pending = promises.length >>> 0;\n\t\t\tvar results = new Array(pending);\n\n\t\t\tfor (var i = 0, x; i < promises.length && !resolver.resolved; ++i) {\n\t\t\t\tx = promises[i];\n\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\t--pending;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\ttraverseAt(promises, handler, i, x, resolver);\n\t\t\t}\n\n\t\t\tif(pending === 0) {\n\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t}\n\n\t\t\treturn new Promise(Handler, resolver);\n\n\t\t\tfunction mapAt(i, x, resolver) {\n\t\t\t\tif(!resolver.resolved) {\n\t\t\t\t\ttraverseAt(promises, settleAt, i, tryMap(f, x, i), resolver);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction settleAt(i, x, resolver) {\n\t\t\t\tresults[i] = x;\n\t\t\t\tif(--pending === 0) {\n\t\t\t\t\tresolver.become(new Fulfilled(results));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfunction traverseAt(promises, handler, i, x, resolver) {\n\t\t\tif (maybeThenable(x)) {\n\t\t\t\tvar h = getHandlerMaybeThenable(x);\n\t\t\t\tvar s = h.state();\n\n\t\t\t\tif (s === 0) {\n\t\t\t\t\th.fold(handler, i, void 0, resolver);\n\t\t\t\t} else if (s > 0) {\n\t\t\t\t\thandler(i, h.value, resolver);\n\t\t\t\t} else {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thandler(i, x, resolver);\n\t\t\t}\n\t\t}\n\n\t\tPromise._visitRemaining = visitRemaining;\n\t\tfunction visitRemaining(promises, start, handler) {\n\t\t\tfor(var i=start; i<promises.length; ++i) {\n\t\t\t\tmarkAsHandled(getHandler(promises[i]), handler);\n\t\t\t}\n\t\t}\n\n\t\tfunction markAsHandled(h, handler) {\n\t\t\tif(h === handler) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar s = h.state();\n\t\t\tif(s === 0) {\n\t\t\t\th.visit(h, void 0, h._unreport);\n\t\t\t} else if(s < 0) {\n\t\t\t\th._unreport();\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fulfill-reject competitive race. Return a promise that will settle\n\t\t * to the same state as the earliest input promise to settle.\n\t\t *\n\t\t * WARNING: The ES6 Promise spec requires that race()ing an empty array\n\t\t * must return a promise that is pending forever. This implementation\n\t\t * returns a singleton forever-pending promise, the same singleton that is\n\t\t * returned by Promise.never(), thus can be checked with ===\n\t\t *\n\t\t * @param {array} promises array of promises to race\n\t\t * @returns {Promise} if input is non-empty, a promise that will settle\n\t\t * to the same outcome as the earliest input promise to settle. if empty\n\t\t * is empty, returns a promise that will never settle.\n\t\t */\n\t\tfunction race(promises) {\n\t\t\tif(typeof promises !== 'object' || promises === null) {\n\t\t\t\treturn reject(new TypeError('non-iterable passed to race()'));\n\t\t\t}\n\n\t\t\t// Sigh, race([]) is untestable unless we return *something*\n\t\t\t// that is recognizable without calling .then() on it.\n\t\t\treturn promises.length === 0 ? never()\n\t\t\t\t : promises.length === 1 ? resolve(promises[0])\n\t\t\t\t : runRace(promises);\n\t\t}\n\n\t\tfunction runRace(promises) {\n\t\t\tvar resolver = new Pending();\n\t\t\tvar i, x, h;\n\t\t\tfor(i=0; i<promises.length; ++i) {\n\t\t\t\tx = promises[i];\n\t\t\t\tif (x === void 0 && !(i in promises)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\th = getHandler(x);\n\t\t\t\tif(h.state() !== 0) {\n\t\t\t\t\tresolver.become(h);\n\t\t\t\t\tvisitRemaining(promises, i+1, h);\n\t\t\t\t\tbreak;\n\t\t\t\t} else {\n\t\t\t\t\th.visit(resolver, resolver.resolve, resolver.reject);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn new Promise(Handler, resolver);\n\t\t}\n\n\t\t// Promise internals\n\t\t// Below this, everything is @private\n\n\t\t/**\n\t\t * Get an appropriate handler for x, without checking for cycles\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandler(x) {\n\t\t\tif(isPromise(x)) {\n\t\t\t\treturn x._handler.join();\n\t\t\t}\n\t\t\treturn maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for thenable x.\n\t\t * NOTE: You must only call this if maybeThenable(x) == true\n\t\t * @param {object|function|Promise} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerMaybeThenable(x) {\n\t\t\treturn isPromise(x) ? x._handler.join() : getHandlerUntrusted(x);\n\t\t}\n\n\t\t/**\n\t\t * Get a handler for potentially untrusted thenable x\n\t\t * @param {*} x\n\t\t * @returns {object} handler\n\t\t */\n\t\tfunction getHandlerUntrusted(x) {\n\t\t\ttry {\n\t\t\t\tvar untrustedThen = x.then;\n\t\t\t\treturn typeof untrustedThen === 'function'\n\t\t\t\t\t? new Thenable(untrustedThen, x)\n\t\t\t\t\t: new Fulfilled(x);\n\t\t\t} catch(e) {\n\t\t\t\treturn new Rejected(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Handler for a promise that is pending forever\n\t\t * @constructor\n\t\t */\n\t\tfunction Handler() {}\n\n\t\tHandler.prototype.when\n\t\t\t= Handler.prototype.become\n\t\t\t= Handler.prototype.notify // deprecated\n\t\t\t= Handler.prototype.fail\n\t\t\t= Handler.prototype._unreport\n\t\t\t= Handler.prototype._report\n\t\t\t= noop;\n\n\t\tHandler.prototype._state = 0;\n\n\t\tHandler.prototype.state = function() {\n\t\t\treturn this._state;\n\t\t};\n\n\t\t/**\n\t\t * Recursively collapse handler chain to find the handler\n\t\t * nearest to the fully resolved value.\n\t\t * @returns {object} handler nearest the fully resolved value\n\t\t */\n\t\tHandler.prototype.join = function() {\n\t\t\tvar h = this;\n\t\t\twhile(h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t}\n\t\t\treturn h;\n\t\t};\n\n\t\tHandler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) {\n\t\t\tthis.when({\n\t\t\t\tresolver: to,\n\t\t\t\treceiver: receiver,\n\t\t\t\tfulfilled: fulfilled,\n\t\t\t\trejected: rejected,\n\t\t\t\tprogress: progress\n\t\t\t});\n\t\t};\n\n\t\tHandler.prototype.visit = function(receiver, fulfilled, rejected, progress) {\n\t\t\tthis.chain(failIfRejected, receiver, fulfilled, rejected, progress);\n\t\t};\n\n\t\tHandler.prototype.fold = function(f, z, c, to) {\n\t\t\tthis.when(new Fold(f, z, c, to));\n\t\t};\n\n\t\t/**\n\t\t * Handler that invokes fail() on any handler it becomes\n\t\t * @constructor\n\t\t */\n\t\tfunction FailIfRejected() {}\n\n\t\tinherit(Handler, FailIfRejected);\n\n\t\tFailIfRejected.prototype.become = function(h) {\n\t\t\th.fail();\n\t\t};\n\n\t\tvar failIfRejected = new FailIfRejected();\n\n\t\t/**\n\t\t * Handler that manages a queue of consumers waiting on a pending promise\n\t\t * @constructor\n\t\t */\n\t\tfunction Pending(receiver, inheritedContext) {\n\t\t\tPromise.createContext(this, inheritedContext);\n\n\t\t\tthis.consumers = void 0;\n\t\t\tthis.receiver = receiver;\n\t\t\tthis.handler = void 0;\n\t\t\tthis.resolved = false;\n\t\t}\n\n\t\tinherit(Handler, Pending);\n\n\t\tPending.prototype._state = 0;\n\n\t\tPending.prototype.resolve = function(x) {\n\t\t\tthis.become(getHandler(x));\n\t\t};\n\n\t\tPending.prototype.reject = function(x) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.become(new Rejected(x));\n\t\t};\n\n\t\tPending.prototype.join = function() {\n\t\t\tif (!this.resolved) {\n\t\t\t\treturn this;\n\t\t\t}\n\n\t\t\tvar h = this;\n\n\t\t\twhile (h.handler !== void 0) {\n\t\t\t\th = h.handler;\n\t\t\t\tif (h === this) {\n\t\t\t\t\treturn this.handler = cycle();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn h;\n\t\t};\n\n\t\tPending.prototype.run = function() {\n\t\t\tvar q = this.consumers;\n\t\t\tvar handler = this.handler;\n\t\t\tthis.handler = this.handler.join();\n\t\t\tthis.consumers = void 0;\n\n\t\t\tfor (var i = 0; i < q.length; ++i) {\n\t\t\t\thandler.when(q[i]);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.become = function(handler) {\n\t\t\tif(this.resolved) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.resolved = true;\n\t\t\tthis.handler = handler;\n\t\t\tif(this.consumers !== void 0) {\n\t\t\t\ttasks.enqueue(this);\n\t\t\t}\n\n\t\t\tif(this.context !== void 0) {\n\t\t\t\thandler._report(this.context);\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.when = function(continuation) {\n\t\t\tif(this.resolved) {\n\t\t\t\ttasks.enqueue(new ContinuationTask(continuation, this.handler));\n\t\t\t} else {\n\t\t\t\tif(this.consumers === void 0) {\n\t\t\t\t\tthis.consumers = [continuation];\n\t\t\t\t} else {\n\t\t\t\t\tthis.consumers.push(continuation);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tPending.prototype.notify = function(x) {\n\t\t\tif(!this.resolved) {\n\t\t\t\ttasks.enqueue(new ProgressTask(x, this));\n\t\t\t}\n\t\t};\n\n\t\tPending.prototype.fail = function(context) {\n\t\t\tvar c = typeof context === 'undefined' ? this.context : context;\n\t\t\tthis.resolved && this.handler.join().fail(c);\n\t\t};\n\n\t\tPending.prototype._report = function(context) {\n\t\t\tthis.resolved && this.handler.join()._report(context);\n\t\t};\n\n\t\tPending.prototype._unreport = function() {\n\t\t\tthis.resolved && this.handler.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Wrap another handler and force it into a future stack\n\t\t * @param {object} handler\n\t\t * @constructor\n\t\t */\n\t\tfunction Async(handler) {\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tinherit(Handler, Async);\n\n\t\tAsync.prototype.when = function(continuation) {\n\t\t\ttasks.enqueue(new ContinuationTask(continuation, this));\n\t\t};\n\n\t\tAsync.prototype._report = function(context) {\n\t\t\tthis.join()._report(context);\n\t\t};\n\n\t\tAsync.prototype._unreport = function() {\n\t\t\tthis.join()._unreport();\n\t\t};\n\n\t\t/**\n\t\t * Handler that wraps an untrusted thenable and assimilates it in a future stack\n\t\t * @param {function} then\n\t\t * @param {{then: function}} thenable\n\t\t * @constructor\n\t\t */\n\t\tfunction Thenable(then, thenable) {\n\t\t\tPending.call(this);\n\t\t\ttasks.enqueue(new AssimilateTask(then, thenable, this));\n\t\t}\n\n\t\tinherit(Pending, Thenable);\n\n\t\t/**\n\t\t * Handler for a fulfilled promise\n\t\t * @param {*} x fulfillment value\n\t\t * @constructor\n\t\t */\n\t\tfunction Fulfilled(x) {\n\t\t\tPromise.createContext(this);\n\t\t\tthis.value = x;\n\t\t}\n\n\t\tinherit(Handler, Fulfilled);\n\n\t\tFulfilled.prototype._state = 1;\n\n\t\tFulfilled.prototype.fold = function(f, z, c, to) {\n\t\t\trunContinuation3(f, z, this, c, to);\n\t\t};\n\n\t\tFulfilled.prototype.when = function(cont) {\n\t\t\trunContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tvar errorId = 0;\n\n\t\t/**\n\t\t * Handler for a rejected promise\n\t\t * @param {*} x rejection reason\n\t\t * @constructor\n\t\t */\n\t\tfunction Rejected(x) {\n\t\t\tPromise.createContext(this);\n\n\t\t\tthis.id = ++errorId;\n\t\t\tthis.value = x;\n\t\t\tthis.handled = false;\n\t\t\tthis.reported = false;\n\n\t\t\tthis._report();\n\t\t}\n\n\t\tinherit(Handler, Rejected);\n\n\t\tRejected.prototype._state = -1;\n\n\t\tRejected.prototype.fold = function(f, z, c, to) {\n\t\t\tto.become(this);\n\t\t};\n\n\t\tRejected.prototype.when = function(cont) {\n\t\t\tif(typeof cont.rejected === 'function') {\n\t\t\t\tthis._unreport();\n\t\t\t}\n\t\t\trunContinuation1(cont.rejected, this, cont.receiver, cont.resolver);\n\t\t};\n\n\t\tRejected.prototype._report = function(context) {\n\t\t\ttasks.afterQueue(new ReportTask(this, context));\n\t\t};\n\n\t\tRejected.prototype._unreport = function() {\n\t\t\tif(this.handled) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.handled = true;\n\t\t\ttasks.afterQueue(new UnreportTask(this));\n\t\t};\n\n\t\tRejected.prototype.fail = function(context) {\n\t\t\tthis.reported = true;\n\t\t\temitRejection('unhandledRejection', this);\n\t\t\tPromise.onFatalRejection(this, context === void 0 ? this.context : context);\n\t\t};\n\n\t\tfunction ReportTask(rejection, context) {\n\t\t\tthis.rejection = rejection;\n\t\t\tthis.context = context;\n\t\t}\n\n\t\tReportTask.prototype.run = function() {\n\t\t\tif(!this.rejection.handled && !this.rejection.reported) {\n\t\t\t\tthis.rejection.reported = true;\n\t\t\t\temitRejection('unhandledRejection', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejection(this.rejection, this.context);\n\t\t\t}\n\t\t};\n\n\t\tfunction UnreportTask(rejection) {\n\t\t\tthis.rejection = rejection;\n\t\t}\n\n\t\tUnreportTask.prototype.run = function() {\n\t\t\tif(this.rejection.reported) {\n\t\t\t\temitRejection('rejectionHandled', this.rejection) ||\n\t\t\t\t\tPromise.onPotentiallyUnhandledRejectionHandled(this.rejection);\n\t\t\t}\n\t\t};\n\n\t\t// Unhandled rejection hooks\n\t\t// By default, everything is a noop\n\n\t\tPromise.createContext\n\t\t\t= Promise.enterContext\n\t\t\t= Promise.exitContext\n\t\t\t= Promise.onPotentiallyUnhandledRejection\n\t\t\t= Promise.onPotentiallyUnhandledRejectionHandled\n\t\t\t= Promise.onFatalRejection\n\t\t\t= noop;\n\n\t\t// Errors and singletons\n\n\t\tvar foreverPendingHandler = new Handler();\n\t\tvar foreverPendingPromise = new Promise(Handler, foreverPendingHandler);\n\n\t\tfunction cycle() {\n\t\t\treturn new Rejected(new TypeError('Promise cycle'));\n\t\t}\n\n\t\t// Task runners\n\n\t\t/**\n\t\t * Run a single consumer\n\t\t * @constructor\n\t\t */\n\t\tfunction ContinuationTask(continuation, handler) {\n\t\t\tthis.continuation = continuation;\n\t\t\tthis.handler = handler;\n\t\t}\n\n\t\tContinuationTask.prototype.run = function() {\n\t\t\tthis.handler.join().when(this.continuation);\n\t\t};\n\n\t\t/**\n\t\t * Run a queue of progress handlers\n\t\t * @constructor\n\t\t */\n\t\tfunction ProgressTask(value, handler) {\n\t\t\tthis.handler = handler;\n\t\t\tthis.value = value;\n\t\t}\n\n\t\tProgressTask.prototype.run = function() {\n\t\t\tvar q = this.handler.consumers;\n\t\t\tif(q === void 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tfor (var c, i = 0; i < q.length; ++i) {\n\t\t\t\tc = q[i];\n\t\t\t\trunNotify(c.progress, this.value, this.handler, c.receiver, c.resolver);\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * Assimilate a thenable, sending it's value to resolver\n\t\t * @param {function} then\n\t\t * @param {object|function} thenable\n\t\t * @param {object} resolver\n\t\t * @constructor\n\t\t */\n\t\tfunction AssimilateTask(then, thenable, resolver) {\n\t\t\tthis._then = then;\n\t\t\tthis.thenable = thenable;\n\t\t\tthis.resolver = resolver;\n\t\t}\n\n\t\tAssimilateTask.prototype.run = function() {\n\t\t\tvar h = this.resolver;\n\t\t\ttryAssimilate(this._then, this.thenable, _resolve, _reject, _notify);\n\n\t\t\tfunction _resolve(x) { h.resolve(x); }\n\t\t\tfunction _reject(x) { h.reject(x); }\n\t\t\tfunction _notify(x) { h.notify(x); }\n\t\t};\n\n\t\tfunction tryAssimilate(then, thenable, resolve, reject, notify) {\n\t\t\ttry {\n\t\t\t\tthen.call(thenable, resolve, reject, notify);\n\t\t\t} catch (e) {\n\t\t\t\treject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Fold a handler value with z\n\t\t * @constructor\n\t\t */\n\t\tfunction Fold(f, z, c, to) {\n\t\t\tthis.f = f; this.z = z; this.c = c; this.to = to;\n\t\t\tthis.resolver = failIfRejected;\n\t\t\tthis.receiver = this;\n\t\t}\n\n\t\tFold.prototype.fulfilled = function(x) {\n\t\t\tthis.f.call(this.c, this.z, x, this.to);\n\t\t};\n\n\t\tFold.prototype.rejected = function(x) {\n\t\t\tthis.to.reject(x);\n\t\t};\n\n\t\tFold.prototype.progress = function(x) {\n\t\t\tthis.to.notify(x);\n\t\t};\n\n\t\t// Other helpers\n\n\t\t/**\n\t\t * @param {*} x\n\t\t * @returns {boolean} true iff x is a trusted Promise\n\t\t */\n\t\tfunction isPromise(x) {\n\t\t\treturn x instanceof Promise;\n\t\t}\n\n\t\t/**\n\t\t * Test just enough to rule out primitives, in order to take faster\n\t\t * paths in some code\n\t\t * @param {*} x\n\t\t * @returns {boolean} false iff x is guaranteed *not* to be a thenable\n\t\t */\n\t\tfunction maybeThenable(x) {\n\t\t\treturn (typeof x === 'object' || typeof x === 'function') && x !== null;\n\t\t}\n\n\t\tfunction runContinuation1(f, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject(f, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction runContinuation3(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.become(h);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReject3(f, x, h.value, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t */\n\t\tfunction runNotify(f, x, h, receiver, next) {\n\t\t\tif(typeof f !== 'function') {\n\t\t\t\treturn next.notify(x);\n\t\t\t}\n\n\t\t\tPromise.enterContext(h);\n\t\t\ttryCatchReturn(f, x, receiver, next);\n\t\t\tPromise.exitContext();\n\t\t}\n\n\t\tfunction tryCatch2(f, a, b) {\n\t\t\ttry {\n\t\t\t\treturn f(a, b);\n\t\t\t} catch(e) {\n\t\t\t\treturn reject(e);\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Return f.call(thisArg, x), or if it throws return a rejected promise for\n\t\t * the thrown exception\n\t\t */\n\t\tfunction tryCatchReject(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.become(getHandler(f.call(thisArg, x)));\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * Same as above, but includes the extra argument parameter.\n\t\t */\n\t\tfunction tryCatchReject3(f, x, y, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tf.call(thisArg, x, y, next);\n\t\t\t} catch(e) {\n\t\t\t\tnext.become(new Rejected(e));\n\t\t\t}\n\t\t}\n\n\t\t/**\n\t\t * @deprecated\n\t\t * Return f.call(thisArg, x), or if it throws, *return* the exception\n\t\t */\n\t\tfunction tryCatchReturn(f, x, thisArg, next) {\n\t\t\ttry {\n\t\t\t\tnext.notify(f.call(thisArg, x));\n\t\t\t} catch(e) {\n\t\t\t\tnext.notify(e);\n\t\t\t}\n\t\t}\n\n\t\tfunction inherit(Parent, Child) {\n\t\t\tChild.prototype = objectCreate(Parent.prototype);\n\t\t\tChild.prototype.constructor = Child;\n\t\t}\n\n\t\tfunction snd(x, y) {\n\t\t\treturn y;\n\t\t}\n\n\t\tfunction noop() {}\n\n\t\tfunction initEmitRejection() {\n\t\t\t/*global process, self, CustomEvent*/\n\t\t\tif(typeof process !== 'undefined' && process !== null\n\t\t\t\t&& typeof process.emit === 'function') {\n\t\t\t\t// Returning falsy here means to call the default\n\t\t\t\t// onPotentiallyUnhandledRejection API. This is safe even in\n\t\t\t\t// browserify since process.emit always returns falsy in browserify:\n\t\t\t\t// https://github.com/defunctzombie/node-process/blob/master/browser.js#L40-L46\n\t\t\t\treturn function(type, rejection) {\n\t\t\t\t\treturn type === 'unhandledRejection'\n\t\t\t\t\t\t? process.emit(type, rejection.value, rejection)\n\t\t\t\t\t\t: process.emit(type, rejection);\n\t\t\t\t};\n\t\t\t} else if(typeof self !== 'undefined' && typeof CustomEvent === 'function') {\n\t\t\t\treturn (function(noop, self, CustomEvent) {\n\t\t\t\t\tvar hasCustomEvent = false;\n\t\t\t\t\ttry {\n\t\t\t\t\t\tvar ev = new CustomEvent('unhandledRejection');\n\t\t\t\t\t\thasCustomEvent = ev instanceof CustomEvent;\n\t\t\t\t\t} catch (e) {}\n\n\t\t\t\t\treturn !hasCustomEvent ? noop : function(type, rejection) {\n\t\t\t\t\t\tvar ev = new CustomEvent(type, {\n\t\t\t\t\t\t\tdetail: {\n\t\t\t\t\t\t\t\treason: rejection.value,\n\t\t\t\t\t\t\t\tkey: rejection\n\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\tbubbles: false,\n\t\t\t\t\t\t\tcancelable: true\n\t\t\t\t\t\t});\n\n\t\t\t\t\t\treturn !self.dispatchEvent(ev);\n\t\t\t\t\t};\n\t\t\t\t}(noop, self, CustomEvent));\n\t\t\t}\n\n\t\t\treturn noop;\n\t\t}\n\n\t\treturn Promise;\n\t};\n});\n}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));\n"]}
\ No newline at end of file diff --git a/node_modules/when/es6-shim/README.md b/node_modules/when/es6-shim/README.md new file mode 100644 index 000000000..fe1749e5d --- /dev/null +++ b/node_modules/when/es6-shim/README.md @@ -0,0 +1,5 @@ +# ES6 Promise shim + +Promise.js in this dir contains a complete ES6 Promise shim built on when.js that adds a global `Promise` in browser, AMD, Node, and other CommonJS environments. + +[Go to the full documentation](../docs/es6-promise-shim.md)
\ No newline at end of file |