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authorFlorian Dold <florian.dold@gmail.com>2017-05-03 15:35:00 +0200
committerFlorian Dold <florian.dold@gmail.com>2017-05-03 15:35:00 +0200
commitde98e0b232509d5f40c135d540a70e415272ff85 (patch)
treea79222a5b58484ab3b80d18efcaaa7ccc4769b33 /node_modules/pako
parente0c9d480a73fa629c1e4a47d3e721f1d2d345406 (diff)
downloadwallet-core-de98e0b232509d5f40c135d540a70e415272ff85.tar.xz
node_modules
Diffstat (limited to 'node_modules/pako')
-rw-r--r--node_modules/pako/CHANGELOG.md90
-rw-r--r--node_modules/pako/LICENSE21
-rw-r--r--node_modules/pako/README.md176
-rw-r--r--node_modules/pako/dist/pako.js6606
-rw-r--r--node_modules/pako/dist/pako.min.js3
-rw-r--r--node_modules/pako/dist/pako_deflate.js3879
-rw-r--r--node_modules/pako/dist/pako_deflate.min.js2
-rw-r--r--node_modules/pako/dist/pako_inflate.js3127
-rw-r--r--node_modules/pako/dist/pako_inflate.min.js2
-rw-r--r--node_modules/pako/index.js14
-rw-r--r--node_modules/pako/lib/deflate.js400
-rw-r--r--node_modules/pako/lib/inflate.js418
-rw-r--r--node_modules/pako/lib/utils/common.js102
-rw-r--r--node_modules/pako/lib/utils/strings.js185
-rw-r--r--node_modules/pako/lib/zlib/adler32.js32
-rw-r--r--node_modules/pako/lib/zlib/constants.js50
-rw-r--r--node_modules/pako/lib/zlib/crc32.js41
-rw-r--r--node_modules/pako/lib/zlib/deflate.js1855
-rw-r--r--node_modules/pako/lib/zlib/gzheader.js40
-rw-r--r--node_modules/pako/lib/zlib/inffast.js326
-rw-r--r--node_modules/pako/lib/zlib/inflate.js1538
-rw-r--r--node_modules/pako/lib/zlib/inftrees.js327
-rw-r--r--node_modules/pako/lib/zlib/messages.js13
-rw-r--r--node_modules/pako/lib/zlib/trees.js1202
-rw-r--r--node_modules/pako/lib/zlib/zstream.js29
-rw-r--r--node_modules/pako/package.json40
26 files changed, 20518 insertions, 0 deletions
diff --git a/node_modules/pako/CHANGELOG.md b/node_modules/pako/CHANGELOG.md
new file mode 100644
index 000000000..f9859227b
--- /dev/null
+++ b/node_modules/pako/CHANGELOG.md
@@ -0,0 +1,90 @@
+1.0.2 / 2016-07-21
+------------------
+
+- Fixed nasty bug in deflate (wrong `d_buf` offset), which could cause
+ broken data in some rare cases.
+- Also released as 0.2.9 to give chance to old dependents, not updated to 1.x
+ version.
+
+
+1.0.1 / 2016-04-01
+------------------
+
+- Added dictionary support. Thanks to @dignifiedquire.
+
+
+1.0.0 / 2016-02-17
+------------------
+
+- Maintenance release (semver, coding style).
+
+
+0.2.8 / 2015-09-14
+------------------
+
+- Fixed regression after 0.2.4 for edge conditions in inflate wrapper (#65).
+ Added more tests to cover possible cases.
+
+
+0.2.7 / 2015-06-09
+------------------
+
+- Added Z_SYNC_FLUSH support. Thanks to @TinoLange.
+
+
+0.2.6 / 2015-03-24
+------------------
+
+- Allow ArrayBuffer input.
+
+
+0.2.5 / 2014-07-19
+------------------
+
+- Workaround for Chrome 38.0.2096.0 script parser bug, #30.
+
+
+0.2.4 / 2014-07-07
+------------------
+
+- Fixed bug in inflate wrapper, #29
+
+
+0.2.3 / 2014-06-09
+------------------
+
+- Maintenance release, dependencies update.
+
+
+0.2.2 / 2014-06-04
+------------------
+
+- Fixed iOS 5.1 Safary issue with `apply(typed_array)`, #26.
+
+
+0.2.1 / 2014-05-01
+------------------
+
+- Fixed collision on switch dynamic/fixed tables.
+
+
+0.2.0 / 2014-04-18
+------------------
+
+- Added custom gzip headers support.
+- Added strings support.
+- Improved memory allocations for small chunks.
+- ZStream properties rename/cleanup.
+- More coverage tests.
+
+
+0.1.1 / 2014-03-20
+------------------
+
+- Bugfixes for inflate/deflate.
+
+
+0.1.0 / 2014-03-15
+------------------
+
+- First release.
diff --git a/node_modules/pako/LICENSE b/node_modules/pako/LICENSE
new file mode 100644
index 000000000..d082ae325
--- /dev/null
+++ b/node_modules/pako/LICENSE
@@ -0,0 +1,21 @@
+(The MIT License)
+
+Copyright (C) 2014-2016 by Vitaly Puzrin
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
diff --git a/node_modules/pako/README.md b/node_modules/pako/README.md
new file mode 100644
index 000000000..ef121e783
--- /dev/null
+++ b/node_modules/pako/README.md
@@ -0,0 +1,176 @@
+pako - zlib port to javascript, very fast!
+==========================================
+
+[![Build Status](https://travis-ci.org/nodeca/pako.svg?branch=master)](https://travis-ci.org/nodeca/pako)
+[![NPM version](https://img.shields.io/npm/v/pako.svg)](https://www.npmjs.org/package/pako)
+
+__Why pako is cool:__
+
+- Almost as fast in modern JS engines as C implementation (see benchmarks).
+- Works in browsers, you can browserify any separate component.
+- Chunking support for big blobs.
+- Results are binary equal to well known [zlib](http://www.zlib.net/) (now v1.2.8 ported).
+
+This project was done to understand how fast JS can be and is it necessary to
+develop native C modules for CPU-intensive tasks. Enjoy the result!
+
+
+__Famous projects, using pako:__
+
+- [browserify](http://browserify.org/) (via [browserify-zlib](https://github.com/devongovett/browserify-zlib))
+- [JSZip](http://stuk.github.io/jszip/)
+- [mincer](https://github.com/nodeca/mincer)
+- [JS-Git](https://github.com/creationix/js-git) and
+ [Tedit](https://chrome.google.com/webstore/detail/tedit-development-environ/ooekdijbnbbjdfjocaiflnjgoohnblgf)
+ by [@creatronix](https://github.com/creationix)
+
+
+__Benchmarks:__
+
+```
+node v0.10.26, 1mb sample:
+
+ deflate-dankogai x 4.73 ops/sec ±0.82% (15 runs sampled)
+ deflate-gildas x 4.58 ops/sec ±2.33% (15 runs sampled)
+ deflate-imaya x 3.22 ops/sec ±3.95% (12 runs sampled)
+ ! deflate-pako x 6.99 ops/sec ±0.51% (21 runs sampled)
+ deflate-pako-string x 5.89 ops/sec ±0.77% (18 runs sampled)
+ deflate-pako-untyped x 4.39 ops/sec ±1.58% (14 runs sampled)
+ * deflate-zlib x 14.71 ops/sec ±4.23% (59 runs sampled)
+ inflate-dankogai x 32.16 ops/sec ±0.13% (56 runs sampled)
+ inflate-imaya x 30.35 ops/sec ±0.92% (53 runs sampled)
+ ! inflate-pako x 69.89 ops/sec ±1.46% (71 runs sampled)
+ inflate-pako-string x 19.22 ops/sec ±1.86% (49 runs sampled)
+ inflate-pako-untyped x 17.19 ops/sec ±0.85% (32 runs sampled)
+ * inflate-zlib x 70.03 ops/sec ±1.64% (81 runs sampled)
+
+node v0.11.12, 1mb sample:
+
+ deflate-dankogai x 5.60 ops/sec ±0.49% (17 runs sampled)
+ deflate-gildas x 5.06 ops/sec ±6.00% (16 runs sampled)
+ deflate-imaya x 3.52 ops/sec ±3.71% (13 runs sampled)
+ ! deflate-pako x 11.52 ops/sec ±0.22% (32 runs sampled)
+ deflate-pako-string x 9.53 ops/sec ±1.12% (27 runs sampled)
+ deflate-pako-untyped x 5.44 ops/sec ±0.72% (17 runs sampled)
+ * deflate-zlib x 14.05 ops/sec ±3.34% (63 runs sampled)
+ inflate-dankogai x 42.19 ops/sec ±0.09% (56 runs sampled)
+ inflate-imaya x 79.68 ops/sec ±1.07% (68 runs sampled)
+ ! inflate-pako x 97.52 ops/sec ±0.83% (80 runs sampled)
+ inflate-pako-string x 45.19 ops/sec ±1.69% (57 runs sampled)
+ inflate-pako-untyped x 24.35 ops/sec ±2.59% (40 runs sampled)
+ * inflate-zlib x 60.32 ops/sec ±1.36% (69 runs sampled)
+```
+
+zlib's test is partialy afferted by marshling (that make sense for inflate only).
+You can change deflate level to 0 in benchmark source, to investigate details.
+For deflate level 6 results can be considered as correct.
+
+__Install:__
+
+node.js:
+
+```
+npm install pako
+```
+
+browser:
+
+```
+bower install pako
+```
+
+
+Example & API
+-------------
+
+Full docs - http://nodeca.github.io/pako/
+
+```javascript
+var pako = require('pako');
+
+// Deflate
+//
+var input = new Uint8Array();
+//... fill input data here
+var output = pako.deflate(input);
+
+// Inflate (simple wrapper can throw exception on broken stream)
+//
+var compressed = new Uint8Array();
+//... fill data to uncompress here
+try {
+ var result = pako.inflate(compressed);
+} catch (err) {
+ console.log(err);
+}
+
+//
+// Alternate interface for chunking & without exceptions
+//
+
+var inflator = new pako.Inflate();
+
+inflator.push(chunk1, false);
+inflator.push(chunk2, false);
+...
+inflator.push(chunkN, true); // true -> last chunk
+
+if (inflator.err) {
+ console.log(inflator.msg);
+}
+
+var output = inflator.result;
+
+```
+
+Sometime you can wish to work with strings. For example, to send
+big objects as json to server. Pako detects input data type. You can
+force output to be string with option `{ to: 'string' }`.
+
+```javascript
+var pako = require('pako');
+
+var test = { my: 'super', puper: [456, 567], awesome: 'pako' };
+
+var binaryString = pako.deflate(JSON.stringify(test), { to: 'string' });
+
+//
+// Here you can do base64 encode, make xhr requests and so on.
+//
+
+var restored = JSON.parse(pako.inflate(binaryString, { to: 'string' }));
+```
+
+
+Notes
+-----
+
+Pako does not contain some specific zlib functions:
+
+- __deflate__ - methods `deflateCopy`, `deflateBound`, `deflateParams`,
+ `deflatePending`, `deflatePrime`, `deflateTune`.
+- __inflate__ - methods `inflateCopy`, `inflateMark`,
+ `inflatePrime`, `inflateGetDictionary`, `inflateSync`, `inflateSyncPoint`, `inflateUndermine`.
+- High level inflate/deflate wrappers (classes) may not support some flush
+ modes. Those should work: Z_NO_FLUSH, Z_FINISH, Z_SYNC_FLUSH.
+
+
+Authors
+-------
+
+- Andrey Tupitsin [@anrd83](https://github.com/andr83)
+- Vitaly Puzrin [@puzrin](https://github.com/puzrin)
+
+Personal thanks to:
+
+- Vyacheslav Egorov ([@mraleph](https://github.com/mraleph)) for his awesome
+ tutorials about optimising JS code for v8, [IRHydra](http://mrale.ph/irhydra/)
+ tool and his advices.
+- David Duponchel ([@dduponchel](https://github.com/dduponchel)) for help with
+ testing.
+
+
+License
+-------
+
+MIT
diff --git a/node_modules/pako/dist/pako.js b/node_modules/pako/dist/pako.js
new file mode 100644
index 000000000..6d6db9441
--- /dev/null
+++ b/node_modules/pako/dist/pako.js
@@ -0,0 +1,6606 @@
+/* pako 0.2.9 nodeca/pako */(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.pako = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
+'use strict';
+
+
+var zlib_deflate = require('./zlib/deflate');
+var utils = require('./utils/common');
+var strings = require('./utils/strings');
+var msg = require('./zlib/messages');
+var ZStream = require('./zlib/zstream');
+
+var toString = Object.prototype.toString;
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+var Z_NO_FLUSH = 0;
+var Z_FINISH = 4;
+
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+var Z_SYNC_FLUSH = 2;
+
+var Z_DEFAULT_COMPRESSION = -1;
+
+var Z_DEFAULT_STRATEGY = 0;
+
+var Z_DEFLATED = 8;
+
+/* ===========================================================================*/
+
+
+/**
+ * class Deflate
+ *
+ * Generic JS-style wrapper for zlib calls. If you don't need
+ * streaming behaviour - use more simple functions: [[deflate]],
+ * [[deflateRaw]] and [[gzip]].
+ **/
+
+/* internal
+ * Deflate.chunks -> Array
+ *
+ * Chunks of output data, if [[Deflate#onData]] not overriden.
+ **/
+
+/**
+ * Deflate.result -> Uint8Array|Array
+ *
+ * Compressed result, generated by default [[Deflate#onData]]
+ * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
+ * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you
+ * push a chunk with explicit flush (call [[Deflate#push]] with
+ * `Z_SYNC_FLUSH` param).
+ **/
+
+/**
+ * Deflate.err -> Number
+ *
+ * Error code after deflate finished. 0 (Z_OK) on success.
+ * You will not need it in real life, because deflate errors
+ * are possible only on wrong options or bad `onData` / `onEnd`
+ * custom handlers.
+ **/
+
+/**
+ * Deflate.msg -> String
+ *
+ * Error message, if [[Deflate.err]] != 0
+ **/
+
+
+/**
+ * new Deflate(options)
+ * - options (Object): zlib deflate options.
+ *
+ * Creates new deflator instance with specified params. Throws exception
+ * on bad params. Supported options:
+ *
+ * - `level`
+ * - `windowBits`
+ * - `memLevel`
+ * - `strategy`
+ * - `dictionary`
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Additional options, for internal needs:
+ *
+ * - `chunkSize` - size of generated data chunks (16K by default)
+ * - `raw` (Boolean) - do raw deflate
+ * - `gzip` (Boolean) - create gzip wrapper
+ * - `to` (String) - if equal to 'string', then result will be "binary string"
+ * (each char code [0..255])
+ * - `header` (Object) - custom header for gzip
+ * - `text` (Boolean) - true if compressed data believed to be text
+ * - `time` (Number) - modification time, unix timestamp
+ * - `os` (Number) - operation system code
+ * - `extra` (Array) - array of bytes with extra data (max 65536)
+ * - `name` (String) - file name (binary string)
+ * - `comment` (String) - comment (binary string)
+ * - `hcrc` (Boolean) - true if header crc should be added
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
+ * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
+ *
+ * var deflate = new pako.Deflate({ level: 3});
+ *
+ * deflate.push(chunk1, false);
+ * deflate.push(chunk2, true); // true -> last chunk
+ *
+ * if (deflate.err) { throw new Error(deflate.err); }
+ *
+ * console.log(deflate.result);
+ * ```
+ **/
+function Deflate(options) {
+ if (!(this instanceof Deflate)) return new Deflate(options);
+
+ this.options = utils.assign({
+ level: Z_DEFAULT_COMPRESSION,
+ method: Z_DEFLATED,
+ chunkSize: 16384,
+ windowBits: 15,
+ memLevel: 8,
+ strategy: Z_DEFAULT_STRATEGY,
+ to: ''
+ }, options || {});
+
+ var opt = this.options;
+
+ if (opt.raw && (opt.windowBits > 0)) {
+ opt.windowBits = -opt.windowBits;
+ }
+
+ else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
+ opt.windowBits += 16;
+ }
+
+ this.err = 0; // error code, if happens (0 = Z_OK)
+ this.msg = ''; // error message
+ this.ended = false; // used to avoid multiple onEnd() calls
+ this.chunks = []; // chunks of compressed data
+
+ this.strm = new ZStream();
+ this.strm.avail_out = 0;
+
+ var status = zlib_deflate.deflateInit2(
+ this.strm,
+ opt.level,
+ opt.method,
+ opt.windowBits,
+ opt.memLevel,
+ opt.strategy
+ );
+
+ if (status !== Z_OK) {
+ throw new Error(msg[status]);
+ }
+
+ if (opt.header) {
+ zlib_deflate.deflateSetHeader(this.strm, opt.header);
+ }
+
+ if (opt.dictionary) {
+ var dict;
+ // Convert data if needed
+ if (typeof opt.dictionary === 'string') {
+ // If we need to compress text, change encoding to utf8.
+ dict = strings.string2buf(opt.dictionary);
+ } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
+ dict = new Uint8Array(opt.dictionary);
+ } else {
+ dict = opt.dictionary;
+ }
+
+ status = zlib_deflate.deflateSetDictionary(this.strm, dict);
+
+ if (status !== Z_OK) {
+ throw new Error(msg[status]);
+ }
+
+ this._dict_set = true;
+ }
+}
+
+/**
+ * Deflate#push(data[, mode]) -> Boolean
+ * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be
+ * converted to utf8 byte sequence.
+ * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
+ * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
+ *
+ * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
+ * new compressed chunks. Returns `true` on success. The last data block must have
+ * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
+ * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you
+ * can use mode Z_SYNC_FLUSH, keeping the compression context.
+ *
+ * On fail call [[Deflate#onEnd]] with error code and return false.
+ *
+ * We strongly recommend to use `Uint8Array` on input for best speed (output
+ * array format is detected automatically). Also, don't skip last param and always
+ * use the same type in your code (boolean or number). That will improve JS speed.
+ *
+ * For regular `Array`-s make sure all elements are [0..255].
+ *
+ * ##### Example
+ *
+ * ```javascript
+ * push(chunk, false); // push one of data chunks
+ * ...
+ * push(chunk, true); // push last chunk
+ * ```
+ **/
+Deflate.prototype.push = function (data, mode) {
+ var strm = this.strm;
+ var chunkSize = this.options.chunkSize;
+ var status, _mode;
+
+ if (this.ended) { return false; }
+
+ _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
+
+ // Convert data if needed
+ if (typeof data === 'string') {
+ // If we need to compress text, change encoding to utf8.
+ strm.input = strings.string2buf(data);
+ } else if (toString.call(data) === '[object ArrayBuffer]') {
+ strm.input = new Uint8Array(data);
+ } else {
+ strm.input = data;
+ }
+
+ strm.next_in = 0;
+ strm.avail_in = strm.input.length;
+
+ do {
+ if (strm.avail_out === 0) {
+ strm.output = new utils.Buf8(chunkSize);
+ strm.next_out = 0;
+ strm.avail_out = chunkSize;
+ }
+ status = zlib_deflate.deflate(strm, _mode); /* no bad return value */
+
+ if (status !== Z_STREAM_END && status !== Z_OK) {
+ this.onEnd(status);
+ this.ended = true;
+ return false;
+ }
+ if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {
+ if (this.options.to === 'string') {
+ this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
+ } else {
+ this.onData(utils.shrinkBuf(strm.output, strm.next_out));
+ }
+ }
+ } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
+
+ // Finalize on the last chunk.
+ if (_mode === Z_FINISH) {
+ status = zlib_deflate.deflateEnd(this.strm);
+ this.onEnd(status);
+ this.ended = true;
+ return status === Z_OK;
+ }
+
+ // callback interim results if Z_SYNC_FLUSH.
+ if (_mode === Z_SYNC_FLUSH) {
+ this.onEnd(Z_OK);
+ strm.avail_out = 0;
+ return true;
+ }
+
+ return true;
+};
+
+
+/**
+ * Deflate#onData(chunk) -> Void
+ * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
+ * on js engine support. When string output requested, each chunk
+ * will be string.
+ *
+ * By default, stores data blocks in `chunks[]` property and glue
+ * those in `onEnd`. Override this handler, if you need another behaviour.
+ **/
+Deflate.prototype.onData = function (chunk) {
+ this.chunks.push(chunk);
+};
+
+
+/**
+ * Deflate#onEnd(status) -> Void
+ * - status (Number): deflate status. 0 (Z_OK) on success,
+ * other if not.
+ *
+ * Called once after you tell deflate that the input stream is
+ * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
+ * or if an error happened. By default - join collected chunks,
+ * free memory and fill `results` / `err` properties.
+ **/
+Deflate.prototype.onEnd = function (status) {
+ // On success - join
+ if (status === Z_OK) {
+ if (this.options.to === 'string') {
+ this.result = this.chunks.join('');
+ } else {
+ this.result = utils.flattenChunks(this.chunks);
+ }
+ }
+ this.chunks = [];
+ this.err = status;
+ this.msg = this.strm.msg;
+};
+
+
+/**
+ * deflate(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * Compress `data` with deflate algorithm and `options`.
+ *
+ * Supported options are:
+ *
+ * - level
+ * - windowBits
+ * - memLevel
+ * - strategy
+ * - dictionary
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Sugar (options):
+ *
+ * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
+ * negative windowBits implicitly.
+ * - `to` (String) - if equal to 'string', then result will be "binary string"
+ * (each char code [0..255])
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
+ *
+ * console.log(pako.deflate(data));
+ * ```
+ **/
+function deflate(input, options) {
+ var deflator = new Deflate(options);
+
+ deflator.push(input, true);
+
+ // That will never happens, if you don't cheat with options :)
+ if (deflator.err) { throw deflator.msg; }
+
+ return deflator.result;
+}
+
+
+/**
+ * deflateRaw(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * The same as [[deflate]], but creates raw data, without wrapper
+ * (header and adler32 crc).
+ **/
+function deflateRaw(input, options) {
+ options = options || {};
+ options.raw = true;
+ return deflate(input, options);
+}
+
+
+/**
+ * gzip(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * The same as [[deflate]], but create gzip wrapper instead of
+ * deflate one.
+ **/
+function gzip(input, options) {
+ options = options || {};
+ options.gzip = true;
+ return deflate(input, options);
+}
+
+
+exports.Deflate = Deflate;
+exports.deflate = deflate;
+exports.deflateRaw = deflateRaw;
+exports.gzip = gzip;
+
+},{"./utils/common":3,"./utils/strings":4,"./zlib/deflate":8,"./zlib/messages":13,"./zlib/zstream":15}],2:[function(require,module,exports){
+'use strict';
+
+
+var zlib_inflate = require('./zlib/inflate');
+var utils = require('./utils/common');
+var strings = require('./utils/strings');
+var c = require('./zlib/constants');
+var msg = require('./zlib/messages');
+var ZStream = require('./zlib/zstream');
+var GZheader = require('./zlib/gzheader');
+
+var toString = Object.prototype.toString;
+
+/**
+ * class Inflate
+ *
+ * Generic JS-style wrapper for zlib calls. If you don't need
+ * streaming behaviour - use more simple functions: [[inflate]]
+ * and [[inflateRaw]].
+ **/
+
+/* internal
+ * inflate.chunks -> Array
+ *
+ * Chunks of output data, if [[Inflate#onData]] not overriden.
+ **/
+
+/**
+ * Inflate.result -> Uint8Array|Array|String
+ *
+ * Uncompressed result, generated by default [[Inflate#onData]]
+ * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
+ * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
+ * push a chunk with explicit flush (call [[Inflate#push]] with
+ * `Z_SYNC_FLUSH` param).
+ **/
+
+/**
+ * Inflate.err -> Number
+ *
+ * Error code after inflate finished. 0 (Z_OK) on success.
+ * Should be checked if broken data possible.
+ **/
+
+/**
+ * Inflate.msg -> String
+ *
+ * Error message, if [[Inflate.err]] != 0
+ **/
+
+
+/**
+ * new Inflate(options)
+ * - options (Object): zlib inflate options.
+ *
+ * Creates new inflator instance with specified params. Throws exception
+ * on bad params. Supported options:
+ *
+ * - `windowBits`
+ * - `dictionary`
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Additional options, for internal needs:
+ *
+ * - `chunkSize` - size of generated data chunks (16K by default)
+ * - `raw` (Boolean) - do raw inflate
+ * - `to` (String) - if equal to 'string', then result will be converted
+ * from utf8 to utf16 (javascript) string. When string output requested,
+ * chunk length can differ from `chunkSize`, depending on content.
+ *
+ * By default, when no options set, autodetect deflate/gzip data format via
+ * wrapper header.
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
+ * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
+ *
+ * var inflate = new pako.Inflate({ level: 3});
+ *
+ * inflate.push(chunk1, false);
+ * inflate.push(chunk2, true); // true -> last chunk
+ *
+ * if (inflate.err) { throw new Error(inflate.err); }
+ *
+ * console.log(inflate.result);
+ * ```
+ **/
+function Inflate(options) {
+ if (!(this instanceof Inflate)) return new Inflate(options);
+
+ this.options = utils.assign({
+ chunkSize: 16384,
+ windowBits: 0,
+ to: ''
+ }, options || {});
+
+ var opt = this.options;
+
+ // Force window size for `raw` data, if not set directly,
+ // because we have no header for autodetect.
+ if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
+ opt.windowBits = -opt.windowBits;
+ if (opt.windowBits === 0) { opt.windowBits = -15; }
+ }
+
+ // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
+ if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
+ !(options && options.windowBits)) {
+ opt.windowBits += 32;
+ }
+
+ // Gzip header has no info about windows size, we can do autodetect only
+ // for deflate. So, if window size not set, force it to max when gzip possible
+ if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
+ // bit 3 (16) -> gzipped data
+ // bit 4 (32) -> autodetect gzip/deflate
+ if ((opt.windowBits & 15) === 0) {
+ opt.windowBits |= 15;
+ }
+ }
+
+ this.err = 0; // error code, if happens (0 = Z_OK)
+ this.msg = ''; // error message
+ this.ended = false; // used to avoid multiple onEnd() calls
+ this.chunks = []; // chunks of compressed data
+
+ this.strm = new ZStream();
+ this.strm.avail_out = 0;
+
+ var status = zlib_inflate.inflateInit2(
+ this.strm,
+ opt.windowBits
+ );
+
+ if (status !== c.Z_OK) {
+ throw new Error(msg[status]);
+ }
+
+ this.header = new GZheader();
+
+ zlib_inflate.inflateGetHeader(this.strm, this.header);
+}
+
+/**
+ * Inflate#push(data[, mode]) -> Boolean
+ * - data (Uint8Array|Array|ArrayBuffer|String): input data
+ * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
+ * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
+ *
+ * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
+ * new output chunks. Returns `true` on success. The last data block must have
+ * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
+ * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
+ * can use mode Z_SYNC_FLUSH, keeping the decompression context.
+ *
+ * On fail call [[Inflate#onEnd]] with error code and return false.
+ *
+ * We strongly recommend to use `Uint8Array` on input for best speed (output
+ * format is detected automatically). Also, don't skip last param and always
+ * use the same type in your code (boolean or number). That will improve JS speed.
+ *
+ * For regular `Array`-s make sure all elements are [0..255].
+ *
+ * ##### Example
+ *
+ * ```javascript
+ * push(chunk, false); // push one of data chunks
+ * ...
+ * push(chunk, true); // push last chunk
+ * ```
+ **/
+Inflate.prototype.push = function (data, mode) {
+ var strm = this.strm;
+ var chunkSize = this.options.chunkSize;
+ var dictionary = this.options.dictionary;
+ var status, _mode;
+ var next_out_utf8, tail, utf8str;
+ var dict;
+
+ // Flag to properly process Z_BUF_ERROR on testing inflate call
+ // when we check that all output data was flushed.
+ var allowBufError = false;
+
+ if (this.ended) { return false; }
+ _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
+
+ // Convert data if needed
+ if (typeof data === 'string') {
+ // Only binary strings can be decompressed on practice
+ strm.input = strings.binstring2buf(data);
+ } else if (toString.call(data) === '[object ArrayBuffer]') {
+ strm.input = new Uint8Array(data);
+ } else {
+ strm.input = data;
+ }
+
+ strm.next_in = 0;
+ strm.avail_in = strm.input.length;
+
+ do {
+ if (strm.avail_out === 0) {
+ strm.output = new utils.Buf8(chunkSize);
+ strm.next_out = 0;
+ strm.avail_out = chunkSize;
+ }
+
+ status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */
+
+ if (status === c.Z_NEED_DICT && dictionary) {
+ // Convert data if needed
+ if (typeof dictionary === 'string') {
+ dict = strings.string2buf(dictionary);
+ } else if (toString.call(dictionary) === '[object ArrayBuffer]') {
+ dict = new Uint8Array(dictionary);
+ } else {
+ dict = dictionary;
+ }
+
+ status = zlib_inflate.inflateSetDictionary(this.strm, dict);
+
+ }
+
+ if (status === c.Z_BUF_ERROR && allowBufError === true) {
+ status = c.Z_OK;
+ allowBufError = false;
+ }
+
+ if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
+ this.onEnd(status);
+ this.ended = true;
+ return false;
+ }
+
+ if (strm.next_out) {
+ if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
+
+ if (this.options.to === 'string') {
+
+ next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
+
+ tail = strm.next_out - next_out_utf8;
+ utf8str = strings.buf2string(strm.output, next_out_utf8);
+
+ // move tail
+ strm.next_out = tail;
+ strm.avail_out = chunkSize - tail;
+ if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
+
+ this.onData(utf8str);
+
+ } else {
+ this.onData(utils.shrinkBuf(strm.output, strm.next_out));
+ }
+ }
+ }
+
+ // When no more input data, we should check that internal inflate buffers
+ // are flushed. The only way to do it when avail_out = 0 - run one more
+ // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
+ // Here we set flag to process this error properly.
+ //
+ // NOTE. Deflate does not return error in this case and does not needs such
+ // logic.
+ if (strm.avail_in === 0 && strm.avail_out === 0) {
+ allowBufError = true;
+ }
+
+ } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
+
+ if (status === c.Z_STREAM_END) {
+ _mode = c.Z_FINISH;
+ }
+
+ // Finalize on the last chunk.
+ if (_mode === c.Z_FINISH) {
+ status = zlib_inflate.inflateEnd(this.strm);
+ this.onEnd(status);
+ this.ended = true;
+ return status === c.Z_OK;
+ }
+
+ // callback interim results if Z_SYNC_FLUSH.
+ if (_mode === c.Z_SYNC_FLUSH) {
+ this.onEnd(c.Z_OK);
+ strm.avail_out = 0;
+ return true;
+ }
+
+ return true;
+};
+
+
+/**
+ * Inflate#onData(chunk) -> Void
+ * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
+ * on js engine support. When string output requested, each chunk
+ * will be string.
+ *
+ * By default, stores data blocks in `chunks[]` property and glue
+ * those in `onEnd`. Override this handler, if you need another behaviour.
+ **/
+Inflate.prototype.onData = function (chunk) {
+ this.chunks.push(chunk);
+};
+
+
+/**
+ * Inflate#onEnd(status) -> Void
+ * - status (Number): inflate status. 0 (Z_OK) on success,
+ * other if not.
+ *
+ * Called either after you tell inflate that the input stream is
+ * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
+ * or if an error happened. By default - join collected chunks,
+ * free memory and fill `results` / `err` properties.
+ **/
+Inflate.prototype.onEnd = function (status) {
+ // On success - join
+ if (status === c.Z_OK) {
+ if (this.options.to === 'string') {
+ // Glue & convert here, until we teach pako to send
+ // utf8 alligned strings to onData
+ this.result = this.chunks.join('');
+ } else {
+ this.result = utils.flattenChunks(this.chunks);
+ }
+ }
+ this.chunks = [];
+ this.err = status;
+ this.msg = this.strm.msg;
+};
+
+
+/**
+ * inflate(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * Decompress `data` with inflate/ungzip and `options`. Autodetect
+ * format via wrapper header by default. That's why we don't provide
+ * separate `ungzip` method.
+ *
+ * Supported options are:
+ *
+ * - windowBits
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information.
+ *
+ * Sugar (options):
+ *
+ * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
+ * negative windowBits implicitly.
+ * - `to` (String) - if equal to 'string', then result will be converted
+ * from utf8 to utf16 (javascript) string. When string output requested,
+ * chunk length can differ from `chunkSize`, depending on content.
+ *
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , input = pako.deflate([1,2,3,4,5,6,7,8,9])
+ * , output;
+ *
+ * try {
+ * output = pako.inflate(input);
+ * } catch (err)
+ * console.log(err);
+ * }
+ * ```
+ **/
+function inflate(input, options) {
+ var inflator = new Inflate(options);
+
+ inflator.push(input, true);
+
+ // That will never happens, if you don't cheat with options :)
+ if (inflator.err) { throw inflator.msg; }
+
+ return inflator.result;
+}
+
+
+/**
+ * inflateRaw(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * The same as [[inflate]], but creates raw data, without wrapper
+ * (header and adler32 crc).
+ **/
+function inflateRaw(input, options) {
+ options = options || {};
+ options.raw = true;
+ return inflate(input, options);
+}
+
+
+/**
+ * ungzip(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * Just shortcut to [[inflate]], because it autodetects format
+ * by header.content. Done for convenience.
+ **/
+
+
+exports.Inflate = Inflate;
+exports.inflate = inflate;
+exports.inflateRaw = inflateRaw;
+exports.ungzip = inflate;
+
+},{"./utils/common":3,"./utils/strings":4,"./zlib/constants":6,"./zlib/gzheader":9,"./zlib/inflate":11,"./zlib/messages":13,"./zlib/zstream":15}],3:[function(require,module,exports){
+'use strict';
+
+
+var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
+ (typeof Uint16Array !== 'undefined') &&
+ (typeof Int32Array !== 'undefined');
+
+
+exports.assign = function (obj /*from1, from2, from3, ...*/) {
+ var sources = Array.prototype.slice.call(arguments, 1);
+ while (sources.length) {
+ var source = sources.shift();
+ if (!source) { continue; }
+
+ if (typeof source !== 'object') {
+ throw new TypeError(source + 'must be non-object');
+ }
+
+ for (var p in source) {
+ if (source.hasOwnProperty(p)) {
+ obj[p] = source[p];
+ }
+ }
+ }
+
+ return obj;
+};
+
+
+// reduce buffer size, avoiding mem copy
+exports.shrinkBuf = function (buf, size) {
+ if (buf.length === size) { return buf; }
+ if (buf.subarray) { return buf.subarray(0, size); }
+ buf.length = size;
+ return buf;
+};
+
+
+var fnTyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ if (src.subarray && dest.subarray) {
+ dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
+ return;
+ }
+ // Fallback to ordinary array
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ var i, l, len, pos, chunk, result;
+
+ // calculate data length
+ len = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ len += chunks[i].length;
+ }
+
+ // join chunks
+ result = new Uint8Array(len);
+ pos = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ chunk = chunks[i];
+ result.set(chunk, pos);
+ pos += chunk.length;
+ }
+
+ return result;
+ }
+};
+
+var fnUntyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ return [].concat.apply([], chunks);
+ }
+};
+
+
+// Enable/Disable typed arrays use, for testing
+//
+exports.setTyped = function (on) {
+ if (on) {
+ exports.Buf8 = Uint8Array;
+ exports.Buf16 = Uint16Array;
+ exports.Buf32 = Int32Array;
+ exports.assign(exports, fnTyped);
+ } else {
+ exports.Buf8 = Array;
+ exports.Buf16 = Array;
+ exports.Buf32 = Array;
+ exports.assign(exports, fnUntyped);
+ }
+};
+
+exports.setTyped(TYPED_OK);
+
+},{}],4:[function(require,module,exports){
+// String encode/decode helpers
+'use strict';
+
+
+var utils = require('./common');
+
+
+// Quick check if we can use fast array to bin string conversion
+//
+// - apply(Array) can fail on Android 2.2
+// - apply(Uint8Array) can fail on iOS 5.1 Safary
+//
+var STR_APPLY_OK = true;
+var STR_APPLY_UIA_OK = true;
+
+try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
+try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
+
+
+// Table with utf8 lengths (calculated by first byte of sequence)
+// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
+// because max possible codepoint is 0x10ffff
+var _utf8len = new utils.Buf8(256);
+for (var q = 0; q < 256; q++) {
+ _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
+}
+_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
+
+
+// convert string to array (typed, when possible)
+exports.string2buf = function (str) {
+ var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
+
+ // count binary size
+ for (m_pos = 0; m_pos < str_len; m_pos++) {
+ c = str.charCodeAt(m_pos);
+ if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+ c2 = str.charCodeAt(m_pos + 1);
+ if ((c2 & 0xfc00) === 0xdc00) {
+ c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+ m_pos++;
+ }
+ }
+ buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
+ }
+
+ // allocate buffer
+ buf = new utils.Buf8(buf_len);
+
+ // convert
+ for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
+ c = str.charCodeAt(m_pos);
+ if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+ c2 = str.charCodeAt(m_pos + 1);
+ if ((c2 & 0xfc00) === 0xdc00) {
+ c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+ m_pos++;
+ }
+ }
+ if (c < 0x80) {
+ /* one byte */
+ buf[i++] = c;
+ } else if (c < 0x800) {
+ /* two bytes */
+ buf[i++] = 0xC0 | (c >>> 6);
+ buf[i++] = 0x80 | (c & 0x3f);
+ } else if (c < 0x10000) {
+ /* three bytes */
+ buf[i++] = 0xE0 | (c >>> 12);
+ buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+ buf[i++] = 0x80 | (c & 0x3f);
+ } else {
+ /* four bytes */
+ buf[i++] = 0xf0 | (c >>> 18);
+ buf[i++] = 0x80 | (c >>> 12 & 0x3f);
+ buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+ buf[i++] = 0x80 | (c & 0x3f);
+ }
+ }
+
+ return buf;
+};
+
+// Helper (used in 2 places)
+function buf2binstring(buf, len) {
+ // use fallback for big arrays to avoid stack overflow
+ if (len < 65537) {
+ if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
+ return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
+ }
+ }
+
+ var result = '';
+ for (var i = 0; i < len; i++) {
+ result += String.fromCharCode(buf[i]);
+ }
+ return result;
+}
+
+
+// Convert byte array to binary string
+exports.buf2binstring = function (buf) {
+ return buf2binstring(buf, buf.length);
+};
+
+
+// Convert binary string (typed, when possible)
+exports.binstring2buf = function (str) {
+ var buf = new utils.Buf8(str.length);
+ for (var i = 0, len = buf.length; i < len; i++) {
+ buf[i] = str.charCodeAt(i);
+ }
+ return buf;
+};
+
+
+// convert array to string
+exports.buf2string = function (buf, max) {
+ var i, out, c, c_len;
+ var len = max || buf.length;
+
+ // Reserve max possible length (2 words per char)
+ // NB: by unknown reasons, Array is significantly faster for
+ // String.fromCharCode.apply than Uint16Array.
+ var utf16buf = new Array(len * 2);
+
+ for (out = 0, i = 0; i < len;) {
+ c = buf[i++];
+ // quick process ascii
+ if (c < 0x80) { utf16buf[out++] = c; continue; }
+
+ c_len = _utf8len[c];
+ // skip 5 & 6 byte codes
+ if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
+
+ // apply mask on first byte
+ c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
+ // join the rest
+ while (c_len > 1 && i < len) {
+ c = (c << 6) | (buf[i++] & 0x3f);
+ c_len--;
+ }
+
+ // terminated by end of string?
+ if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
+
+ if (c < 0x10000) {
+ utf16buf[out++] = c;
+ } else {
+ c -= 0x10000;
+ utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
+ utf16buf[out++] = 0xdc00 | (c & 0x3ff);
+ }
+ }
+
+ return buf2binstring(utf16buf, out);
+};
+
+
+// Calculate max possible position in utf8 buffer,
+// that will not break sequence. If that's not possible
+// - (very small limits) return max size as is.
+//
+// buf[] - utf8 bytes array
+// max - length limit (mandatory);
+exports.utf8border = function (buf, max) {
+ var pos;
+
+ max = max || buf.length;
+ if (max > buf.length) { max = buf.length; }
+
+ // go back from last position, until start of sequence found
+ pos = max - 1;
+ while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
+
+ // Fuckup - very small and broken sequence,
+ // return max, because we should return something anyway.
+ if (pos < 0) { return max; }
+
+ // If we came to start of buffer - that means vuffer is too small,
+ // return max too.
+ if (pos === 0) { return max; }
+
+ return (pos + _utf8len[buf[pos]] > max) ? pos : max;
+};
+
+},{"./common":3}],5:[function(require,module,exports){
+'use strict';
+
+// Note: adler32 takes 12% for level 0 and 2% for level 6.
+// It doesn't worth to make additional optimizationa as in original.
+// Small size is preferable.
+
+function adler32(adler, buf, len, pos) {
+ var s1 = (adler & 0xffff) |0,
+ s2 = ((adler >>> 16) & 0xffff) |0,
+ n = 0;
+
+ while (len !== 0) {
+ // Set limit ~ twice less than 5552, to keep
+ // s2 in 31-bits, because we force signed ints.
+ // in other case %= will fail.
+ n = len > 2000 ? 2000 : len;
+ len -= n;
+
+ do {
+ s1 = (s1 + buf[pos++]) |0;
+ s2 = (s2 + s1) |0;
+ } while (--n);
+
+ s1 %= 65521;
+ s2 %= 65521;
+ }
+
+ return (s1 | (s2 << 16)) |0;
+}
+
+
+module.exports = adler32;
+
+},{}],6:[function(require,module,exports){
+'use strict';
+
+
+module.exports = {
+
+ /* Allowed flush values; see deflate() and inflate() below for details */
+ Z_NO_FLUSH: 0,
+ Z_PARTIAL_FLUSH: 1,
+ Z_SYNC_FLUSH: 2,
+ Z_FULL_FLUSH: 3,
+ Z_FINISH: 4,
+ Z_BLOCK: 5,
+ Z_TREES: 6,
+
+ /* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+ Z_OK: 0,
+ Z_STREAM_END: 1,
+ Z_NEED_DICT: 2,
+ Z_ERRNO: -1,
+ Z_STREAM_ERROR: -2,
+ Z_DATA_ERROR: -3,
+ //Z_MEM_ERROR: -4,
+ Z_BUF_ERROR: -5,
+ //Z_VERSION_ERROR: -6,
+
+ /* compression levels */
+ Z_NO_COMPRESSION: 0,
+ Z_BEST_SPEED: 1,
+ Z_BEST_COMPRESSION: 9,
+ Z_DEFAULT_COMPRESSION: -1,
+
+
+ Z_FILTERED: 1,
+ Z_HUFFMAN_ONLY: 2,
+ Z_RLE: 3,
+ Z_FIXED: 4,
+ Z_DEFAULT_STRATEGY: 0,
+
+ /* Possible values of the data_type field (though see inflate()) */
+ Z_BINARY: 0,
+ Z_TEXT: 1,
+ //Z_ASCII: 1, // = Z_TEXT (deprecated)
+ Z_UNKNOWN: 2,
+
+ /* The deflate compression method */
+ Z_DEFLATED: 8
+ //Z_NULL: null // Use -1 or null inline, depending on var type
+};
+
+},{}],7:[function(require,module,exports){
+'use strict';
+
+// Note: we can't get significant speed boost here.
+// So write code to minimize size - no pregenerated tables
+// and array tools dependencies.
+
+
+// Use ordinary array, since untyped makes no boost here
+function makeTable() {
+ var c, table = [];
+
+ for (var n = 0; n < 256; n++) {
+ c = n;
+ for (var k = 0; k < 8; k++) {
+ c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
+ }
+ table[n] = c;
+ }
+
+ return table;
+}
+
+// Create table on load. Just 255 signed longs. Not a problem.
+var crcTable = makeTable();
+
+
+function crc32(crc, buf, len, pos) {
+ var t = crcTable,
+ end = pos + len;
+
+ crc ^= -1;
+
+ for (var i = pos; i < end; i++) {
+ crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
+ }
+
+ return (crc ^ (-1)); // >>> 0;
+}
+
+
+module.exports = crc32;
+
+},{}],8:[function(require,module,exports){
+'use strict';
+
+var utils = require('../utils/common');
+var trees = require('./trees');
+var adler32 = require('./adler32');
+var crc32 = require('./crc32');
+var msg = require('./messages');
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+var Z_NO_FLUSH = 0;
+var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH = 2;
+var Z_FULL_FLUSH = 3;
+var Z_FINISH = 4;
+var Z_BLOCK = 5;
+//var Z_TREES = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+//var Z_NEED_DICT = 2;
+//var Z_ERRNO = -1;
+var Z_STREAM_ERROR = -2;
+var Z_DATA_ERROR = -3;
+//var Z_MEM_ERROR = -4;
+var Z_BUF_ERROR = -5;
+//var Z_VERSION_ERROR = -6;
+
+
+/* compression levels */
+//var Z_NO_COMPRESSION = 0;
+//var Z_BEST_SPEED = 1;
+//var Z_BEST_COMPRESSION = 9;
+var Z_DEFAULT_COMPRESSION = -1;
+
+
+var Z_FILTERED = 1;
+var Z_HUFFMAN_ONLY = 2;
+var Z_RLE = 3;
+var Z_FIXED = 4;
+var Z_DEFAULT_STRATEGY = 0;
+
+/* Possible values of the data_type field (though see inflate()) */
+//var Z_BINARY = 0;
+//var Z_TEXT = 1;
+//var Z_ASCII = 1; // = Z_TEXT
+var Z_UNKNOWN = 2;
+
+
+/* The deflate compression method */
+var Z_DEFLATED = 8;
+
+/*============================================================================*/
+
+
+var MAX_MEM_LEVEL = 9;
+/* Maximum value for memLevel in deflateInit2 */
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_MEM_LEVEL = 8;
+
+
+var LENGTH_CODES = 29;
+/* number of length codes, not counting the special END_BLOCK code */
+var LITERALS = 256;
+/* number of literal bytes 0..255 */
+var L_CODES = LITERALS + 1 + LENGTH_CODES;
+/* number of Literal or Length codes, including the END_BLOCK code */
+var D_CODES = 30;
+/* number of distance codes */
+var BL_CODES = 19;
+/* number of codes used to transfer the bit lengths */
+var HEAP_SIZE = 2 * L_CODES + 1;
+/* maximum heap size */
+var MAX_BITS = 15;
+/* All codes must not exceed MAX_BITS bits */
+
+var MIN_MATCH = 3;
+var MAX_MATCH = 258;
+var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
+
+var PRESET_DICT = 0x20;
+
+var INIT_STATE = 42;
+var EXTRA_STATE = 69;
+var NAME_STATE = 73;
+var COMMENT_STATE = 91;
+var HCRC_STATE = 103;
+var BUSY_STATE = 113;
+var FINISH_STATE = 666;
+
+var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
+var BS_BLOCK_DONE = 2; /* block flush performed */
+var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
+var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
+
+var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
+
+function err(strm, errorCode) {
+ strm.msg = msg[errorCode];
+ return errorCode;
+}
+
+function rank(f) {
+ return ((f) << 1) - ((f) > 4 ? 9 : 0);
+}
+
+function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
+
+
+/* =========================================================================
+ * Flush as much pending output as possible. All deflate() output goes
+ * through this function so some applications may wish to modify it
+ * to avoid allocating a large strm->output buffer and copying into it.
+ * (See also read_buf()).
+ */
+function flush_pending(strm) {
+ var s = strm.state;
+
+ //_tr_flush_bits(s);
+ var len = s.pending;
+ if (len > strm.avail_out) {
+ len = strm.avail_out;
+ }
+ if (len === 0) { return; }
+
+ utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
+ strm.next_out += len;
+ s.pending_out += len;
+ strm.total_out += len;
+ strm.avail_out -= len;
+ s.pending -= len;
+ if (s.pending === 0) {
+ s.pending_out = 0;
+ }
+}
+
+
+function flush_block_only(s, last) {
+ trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
+ s.block_start = s.strstart;
+ flush_pending(s.strm);
+}
+
+
+function put_byte(s, b) {
+ s.pending_buf[s.pending++] = b;
+}
+
+
+/* =========================================================================
+ * Put a short in the pending buffer. The 16-bit value is put in MSB order.
+ * IN assertion: the stream state is correct and there is enough room in
+ * pending_buf.
+ */
+function putShortMSB(s, b) {
+// put_byte(s, (Byte)(b >> 8));
+// put_byte(s, (Byte)(b & 0xff));
+ s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
+ s.pending_buf[s.pending++] = b & 0xff;
+}
+
+
+/* ===========================================================================
+ * Read a new buffer from the current input stream, update the adler32
+ * and total number of bytes read. All deflate() input goes through
+ * this function so some applications may wish to modify it to avoid
+ * allocating a large strm->input buffer and copying from it.
+ * (See also flush_pending()).
+ */
+function read_buf(strm, buf, start, size) {
+ var len = strm.avail_in;
+
+ if (len > size) { len = size; }
+ if (len === 0) { return 0; }
+
+ strm.avail_in -= len;
+
+ // zmemcpy(buf, strm->next_in, len);
+ utils.arraySet(buf, strm.input, strm.next_in, len, start);
+ if (strm.state.wrap === 1) {
+ strm.adler = adler32(strm.adler, buf, len, start);
+ }
+
+ else if (strm.state.wrap === 2) {
+ strm.adler = crc32(strm.adler, buf, len, start);
+ }
+
+ strm.next_in += len;
+ strm.total_in += len;
+
+ return len;
+}
+
+
+/* ===========================================================================
+ * Set match_start to the longest match starting at the given string and
+ * return its length. Matches shorter or equal to prev_length are discarded,
+ * in which case the result is equal to prev_length and match_start is
+ * garbage.
+ * IN assertions: cur_match is the head of the hash chain for the current
+ * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
+ * OUT assertion: the match length is not greater than s->lookahead.
+ */
+function longest_match(s, cur_match) {
+ var chain_length = s.max_chain_length; /* max hash chain length */
+ var scan = s.strstart; /* current string */
+ var match; /* matched string */
+ var len; /* length of current match */
+ var best_len = s.prev_length; /* best match length so far */
+ var nice_match = s.nice_match; /* stop if match long enough */
+ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
+ s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
+
+ var _win = s.window; // shortcut
+
+ var wmask = s.w_mask;
+ var prev = s.prev;
+
+ /* Stop when cur_match becomes <= limit. To simplify the code,
+ * we prevent matches with the string of window index 0.
+ */
+
+ var strend = s.strstart + MAX_MATCH;
+ var scan_end1 = _win[scan + best_len - 1];
+ var scan_end = _win[scan + best_len];
+
+ /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+ * It is easy to get rid of this optimization if necessary.
+ */
+ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+ /* Do not waste too much time if we already have a good match: */
+ if (s.prev_length >= s.good_match) {
+ chain_length >>= 2;
+ }
+ /* Do not look for matches beyond the end of the input. This is necessary
+ * to make deflate deterministic.
+ */
+ if (nice_match > s.lookahead) { nice_match = s.lookahead; }
+
+ // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+ do {
+ // Assert(cur_match < s->strstart, "no future");
+ match = cur_match;
+
+ /* Skip to next match if the match length cannot increase
+ * or if the match length is less than 2. Note that the checks below
+ * for insufficient lookahead only occur occasionally for performance
+ * reasons. Therefore uninitialized memory will be accessed, and
+ * conditional jumps will be made that depend on those values.
+ * However the length of the match is limited to the lookahead, so
+ * the output of deflate is not affected by the uninitialized values.
+ */
+
+ if (_win[match + best_len] !== scan_end ||
+ _win[match + best_len - 1] !== scan_end1 ||
+ _win[match] !== _win[scan] ||
+ _win[++match] !== _win[scan + 1]) {
+ continue;
+ }
+
+ /* The check at best_len-1 can be removed because it will be made
+ * again later. (This heuristic is not always a win.)
+ * It is not necessary to compare scan[2] and match[2] since they
+ * are always equal when the other bytes match, given that
+ * the hash keys are equal and that HASH_BITS >= 8.
+ */
+ scan += 2;
+ match++;
+ // Assert(*scan == *match, "match[2]?");
+
+ /* We check for insufficient lookahead only every 8th comparison;
+ * the 256th check will be made at strstart+258.
+ */
+ do {
+ /*jshint noempty:false*/
+ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ scan < strend);
+
+ // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+ len = MAX_MATCH - (strend - scan);
+ scan = strend - MAX_MATCH;
+
+ if (len > best_len) {
+ s.match_start = cur_match;
+ best_len = len;
+ if (len >= nice_match) {
+ break;
+ }
+ scan_end1 = _win[scan + best_len - 1];
+ scan_end = _win[scan + best_len];
+ }
+ } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
+
+ if (best_len <= s.lookahead) {
+ return best_len;
+ }
+ return s.lookahead;
+}
+
+
+/* ===========================================================================
+ * Fill the window when the lookahead becomes insufficient.
+ * Updates strstart and lookahead.
+ *
+ * IN assertion: lookahead < MIN_LOOKAHEAD
+ * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
+ * At least one byte has been read, or avail_in == 0; reads are
+ * performed for at least two bytes (required for the zip translate_eol
+ * option -- not supported here).
+ */
+function fill_window(s) {
+ var _w_size = s.w_size;
+ var p, n, m, more, str;
+
+ //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
+
+ do {
+ more = s.window_size - s.lookahead - s.strstart;
+
+ // JS ints have 32 bit, block below not needed
+ /* Deal with !@#$% 64K limit: */
+ //if (sizeof(int) <= 2) {
+ // if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
+ // more = wsize;
+ //
+ // } else if (more == (unsigned)(-1)) {
+ // /* Very unlikely, but possible on 16 bit machine if
+ // * strstart == 0 && lookahead == 1 (input done a byte at time)
+ // */
+ // more--;
+ // }
+ //}
+
+
+ /* If the window is almost full and there is insufficient lookahead,
+ * move the upper half to the lower one to make room in the upper half.
+ */
+ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
+
+ utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
+ s.match_start -= _w_size;
+ s.strstart -= _w_size;
+ /* we now have strstart >= MAX_DIST */
+ s.block_start -= _w_size;
+
+ /* Slide the hash table (could be avoided with 32 bit values
+ at the expense of memory usage). We slide even when level == 0
+ to keep the hash table consistent if we switch back to level > 0
+ later. (Using level 0 permanently is not an optimal usage of
+ zlib, so we don't care about this pathological case.)
+ */
+
+ n = s.hash_size;
+ p = n;
+ do {
+ m = s.head[--p];
+ s.head[p] = (m >= _w_size ? m - _w_size : 0);
+ } while (--n);
+
+ n = _w_size;
+ p = n;
+ do {
+ m = s.prev[--p];
+ s.prev[p] = (m >= _w_size ? m - _w_size : 0);
+ /* If n is not on any hash chain, prev[n] is garbage but
+ * its value will never be used.
+ */
+ } while (--n);
+
+ more += _w_size;
+ }
+ if (s.strm.avail_in === 0) {
+ break;
+ }
+
+ /* If there was no sliding:
+ * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
+ * more == window_size - lookahead - strstart
+ * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
+ * => more >= window_size - 2*WSIZE + 2
+ * In the BIG_MEM or MMAP case (not yet supported),
+ * window_size == input_size + MIN_LOOKAHEAD &&
+ * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
+ * Otherwise, window_size == 2*WSIZE so more >= 2.
+ * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
+ */
+ //Assert(more >= 2, "more < 2");
+ n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
+ s.lookahead += n;
+
+ /* Initialize the hash value now that we have some input: */
+ if (s.lookahead + s.insert >= MIN_MATCH) {
+ str = s.strstart - s.insert;
+ s.ins_h = s.window[str];
+
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
+//#if MIN_MATCH != 3
+// Call update_hash() MIN_MATCH-3 more times
+//#endif
+ while (s.insert) {
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+ s.prev[str & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = str;
+ str++;
+ s.insert--;
+ if (s.lookahead + s.insert < MIN_MATCH) {
+ break;
+ }
+ }
+ }
+ /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
+ * but this is not important since only literal bytes will be emitted.
+ */
+
+ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
+
+ /* If the WIN_INIT bytes after the end of the current data have never been
+ * written, then zero those bytes in order to avoid memory check reports of
+ * the use of uninitialized (or uninitialised as Julian writes) bytes by
+ * the longest match routines. Update the high water mark for the next
+ * time through here. WIN_INIT is set to MAX_MATCH since the longest match
+ * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
+ */
+// if (s.high_water < s.window_size) {
+// var curr = s.strstart + s.lookahead;
+// var init = 0;
+//
+// if (s.high_water < curr) {
+// /* Previous high water mark below current data -- zero WIN_INIT
+// * bytes or up to end of window, whichever is less.
+// */
+// init = s.window_size - curr;
+// if (init > WIN_INIT)
+// init = WIN_INIT;
+// zmemzero(s->window + curr, (unsigned)init);
+// s->high_water = curr + init;
+// }
+// else if (s->high_water < (ulg)curr + WIN_INIT) {
+// /* High water mark at or above current data, but below current data
+// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
+// * to end of window, whichever is less.
+// */
+// init = (ulg)curr + WIN_INIT - s->high_water;
+// if (init > s->window_size - s->high_water)
+// init = s->window_size - s->high_water;
+// zmemzero(s->window + s->high_water, (unsigned)init);
+// s->high_water += init;
+// }
+// }
+//
+// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
+// "not enough room for search");
+}
+
+/* ===========================================================================
+ * Copy without compression as much as possible from the input stream, return
+ * the current block state.
+ * This function does not insert new strings in the dictionary since
+ * uncompressible data is probably not useful. This function is used
+ * only for the level=0 compression option.
+ * NOTE: this function should be optimized to avoid extra copying from
+ * window to pending_buf.
+ */
+function deflate_stored(s, flush) {
+ /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
+ * to pending_buf_size, and each stored block has a 5 byte header:
+ */
+ var max_block_size = 0xffff;
+
+ if (max_block_size > s.pending_buf_size - 5) {
+ max_block_size = s.pending_buf_size - 5;
+ }
+
+ /* Copy as much as possible from input to output: */
+ for (;;) {
+ /* Fill the window as much as possible: */
+ if (s.lookahead <= 1) {
+
+ //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
+ // s->block_start >= (long)s->w_size, "slide too late");
+// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
+// s.block_start >= s.w_size)) {
+// throw new Error("slide too late");
+// }
+
+ fill_window(s);
+ if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+
+ if (s.lookahead === 0) {
+ break;
+ }
+ /* flush the current block */
+ }
+ //Assert(s->block_start >= 0L, "block gone");
+// if (s.block_start < 0) throw new Error("block gone");
+
+ s.strstart += s.lookahead;
+ s.lookahead = 0;
+
+ /* Emit a stored block if pending_buf will be full: */
+ var max_start = s.block_start + max_block_size;
+
+ if (s.strstart === 0 || s.strstart >= max_start) {
+ /* strstart == 0 is possible when wraparound on 16-bit machine */
+ s.lookahead = s.strstart - max_start;
+ s.strstart = max_start;
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+
+
+ }
+ /* Flush if we may have to slide, otherwise block_start may become
+ * negative and the data will be gone:
+ */
+ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+
+ s.insert = 0;
+
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+
+ if (s.strstart > s.block_start) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ return BS_NEED_MORE;
+}
+
+/* ===========================================================================
+ * Compress as much as possible from the input stream, return the current
+ * block state.
+ * This function does not perform lazy evaluation of matches and inserts
+ * new strings in the dictionary only for unmatched strings or for short
+ * matches. It is used only for the fast compression options.
+ */
+function deflate_fast(s, flush) {
+ var hash_head; /* head of the hash chain */
+ var bflush; /* set if current block must be flushed */
+
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s.lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) {
+ break; /* flush the current block */
+ }
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ hash_head = 0/*NIL*/;
+ if (s.lookahead >= MIN_MATCH) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ * At this point we have always match_length < MIN_MATCH
+ */
+ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+ s.match_length = longest_match(s, hash_head);
+ /* longest_match() sets match_start */
+ }
+ if (s.match_length >= MIN_MATCH) {
+ // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
+
+ /*** _tr_tally_dist(s, s.strstart - s.match_start,
+ s.match_length - MIN_MATCH, bflush); ***/
+ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
+
+ s.lookahead -= s.match_length;
+
+ /* Insert new strings in the hash table only if the match length
+ * is not too large. This saves time but degrades compression.
+ */
+ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
+ s.match_length--; /* string at strstart already in table */
+ do {
+ s.strstart++;
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ /* strstart never exceeds WSIZE-MAX_MATCH, so there are
+ * always MIN_MATCH bytes ahead.
+ */
+ } while (--s.match_length !== 0);
+ s.strstart++;
+ } else
+ {
+ s.strstart += s.match_length;
+ s.match_length = 0;
+ s.ins_h = s.window[s.strstart];
+ /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
+
+//#if MIN_MATCH != 3
+// Call UPDATE_HASH() MIN_MATCH-3 more times
+//#endif
+ /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
+ * matter since it will be recomputed at next deflate call.
+ */
+ }
+ } else {
+ /* No match, output a literal byte */
+ //Tracevv((stderr,"%c", s.window[s.strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+ s.lookahead--;
+ s.strstart++;
+ }
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* ===========================================================================
+ * Same as above, but achieves better compression. We use a lazy
+ * evaluation for matches: a match is finally adopted only if there is
+ * no better match at the next window position.
+ */
+function deflate_slow(s, flush) {
+ var hash_head; /* head of hash chain */
+ var bflush; /* set if current block must be flushed */
+
+ var max_insert;
+
+ /* Process the input block. */
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s.lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) { break; } /* flush the current block */
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ hash_head = 0/*NIL*/;
+ if (s.lookahead >= MIN_MATCH) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ */
+ s.prev_length = s.match_length;
+ s.prev_match = s.match_start;
+ s.match_length = MIN_MATCH - 1;
+
+ if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
+ s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+ s.match_length = longest_match(s, hash_head);
+ /* longest_match() sets match_start */
+
+ if (s.match_length <= 5 &&
+ (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
+
+ /* If prev_match is also MIN_MATCH, match_start is garbage
+ * but we will ignore the current match anyway.
+ */
+ s.match_length = MIN_MATCH - 1;
+ }
+ }
+ /* If there was a match at the previous step and the current
+ * match is not better, output the previous match:
+ */
+ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
+ max_insert = s.strstart + s.lookahead - MIN_MATCH;
+ /* Do not insert strings in hash table beyond this. */
+
+ //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
+
+ /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
+ s.prev_length - MIN_MATCH, bflush);***/
+ bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
+ /* Insert in hash table all strings up to the end of the match.
+ * strstart-1 and strstart are already inserted. If there is not
+ * enough lookahead, the last two strings are not inserted in
+ * the hash table.
+ */
+ s.lookahead -= s.prev_length - 1;
+ s.prev_length -= 2;
+ do {
+ if (++s.strstart <= max_insert) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+ } while (--s.prev_length !== 0);
+ s.match_available = 0;
+ s.match_length = MIN_MATCH - 1;
+ s.strstart++;
+
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ } else if (s.match_available) {
+ /* If there was no match at the previous position, output a
+ * single literal. If there was a match but the current match
+ * is longer, truncate the previous match to a single literal.
+ */
+ //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+ if (bflush) {
+ /*** FLUSH_BLOCK_ONLY(s, 0) ***/
+ flush_block_only(s, false);
+ /***/
+ }
+ s.strstart++;
+ s.lookahead--;
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ } else {
+ /* There is no previous match to compare with, wait for
+ * the next step to decide.
+ */
+ s.match_available = 1;
+ s.strstart++;
+ s.lookahead--;
+ }
+ }
+ //Assert (flush != Z_NO_FLUSH, "no flush?");
+ if (s.match_available) {
+ //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+ s.match_available = 0;
+ }
+ s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ return BS_BLOCK_DONE;
+}
+
+
+/* ===========================================================================
+ * For Z_RLE, simply look for runs of bytes, generate matches only of distance
+ * one. Do not maintain a hash table. (It will be regenerated if this run of
+ * deflate switches away from Z_RLE.)
+ */
+function deflate_rle(s, flush) {
+ var bflush; /* set if current block must be flushed */
+ var prev; /* byte at distance one to match */
+ var scan, strend; /* scan goes up to strend for length of run */
+
+ var _win = s.window;
+
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the longest run, plus one for the unrolled loop.
+ */
+ if (s.lookahead <= MAX_MATCH) {
+ fill_window(s);
+ if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) { break; } /* flush the current block */
+ }
+
+ /* See how many times the previous byte repeats */
+ s.match_length = 0;
+ if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
+ scan = s.strstart - 1;
+ prev = _win[scan];
+ if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
+ strend = s.strstart + MAX_MATCH;
+ do {
+ /*jshint noempty:false*/
+ } while (prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ scan < strend);
+ s.match_length = MAX_MATCH - (strend - scan);
+ if (s.match_length > s.lookahead) {
+ s.match_length = s.lookahead;
+ }
+ }
+ //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
+ }
+
+ /* Emit match if have run of MIN_MATCH or longer, else emit literal */
+ if (s.match_length >= MIN_MATCH) {
+ //check_match(s, s.strstart, s.strstart - 1, s.match_length);
+
+ /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
+ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
+
+ s.lookahead -= s.match_length;
+ s.strstart += s.match_length;
+ s.match_length = 0;
+ } else {
+ /* No match, output a literal byte */
+ //Tracevv((stderr,"%c", s->window[s->strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+ s.lookahead--;
+ s.strstart++;
+ }
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = 0;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* ===========================================================================
+ * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
+ * (It will be regenerated if this run of deflate switches away from Huffman.)
+ */
+function deflate_huff(s, flush) {
+ var bflush; /* set if current block must be flushed */
+
+ for (;;) {
+ /* Make sure that we have a literal to write. */
+ if (s.lookahead === 0) {
+ fill_window(s);
+ if (s.lookahead === 0) {
+ if (flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ break; /* flush the current block */
+ }
+ }
+
+ /* Output a literal byte */
+ s.match_length = 0;
+ //Tracevv((stderr,"%c", s->window[s->strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+ s.lookahead--;
+ s.strstart++;
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = 0;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* Values for max_lazy_match, good_match and max_chain_length, depending on
+ * the desired pack level (0..9). The values given below have been tuned to
+ * exclude worst case performance for pathological files. Better values may be
+ * found for specific files.
+ */
+function Config(good_length, max_lazy, nice_length, max_chain, func) {
+ this.good_length = good_length;
+ this.max_lazy = max_lazy;
+ this.nice_length = nice_length;
+ this.max_chain = max_chain;
+ this.func = func;
+}
+
+var configuration_table;
+
+configuration_table = [
+ /* good lazy nice chain */
+ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
+ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
+ new Config(4, 5, 16, 8, deflate_fast), /* 2 */
+ new Config(4, 6, 32, 32, deflate_fast), /* 3 */
+
+ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
+ new Config(8, 16, 32, 32, deflate_slow), /* 5 */
+ new Config(8, 16, 128, 128, deflate_slow), /* 6 */
+ new Config(8, 32, 128, 256, deflate_slow), /* 7 */
+ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
+ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
+];
+
+
+/* ===========================================================================
+ * Initialize the "longest match" routines for a new zlib stream
+ */
+function lm_init(s) {
+ s.window_size = 2 * s.w_size;
+
+ /*** CLEAR_HASH(s); ***/
+ zero(s.head); // Fill with NIL (= 0);
+
+ /* Set the default configuration parameters:
+ */
+ s.max_lazy_match = configuration_table[s.level].max_lazy;
+ s.good_match = configuration_table[s.level].good_length;
+ s.nice_match = configuration_table[s.level].nice_length;
+ s.max_chain_length = configuration_table[s.level].max_chain;
+
+ s.strstart = 0;
+ s.block_start = 0;
+ s.lookahead = 0;
+ s.insert = 0;
+ s.match_length = s.prev_length = MIN_MATCH - 1;
+ s.match_available = 0;
+ s.ins_h = 0;
+}
+
+
+function DeflateState() {
+ this.strm = null; /* pointer back to this zlib stream */
+ this.status = 0; /* as the name implies */
+ this.pending_buf = null; /* output still pending */
+ this.pending_buf_size = 0; /* size of pending_buf */
+ this.pending_out = 0; /* next pending byte to output to the stream */
+ this.pending = 0; /* nb of bytes in the pending buffer */
+ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
+ this.gzhead = null; /* gzip header information to write */
+ this.gzindex = 0; /* where in extra, name, or comment */
+ this.method = Z_DEFLATED; /* can only be DEFLATED */
+ this.last_flush = -1; /* value of flush param for previous deflate call */
+
+ this.w_size = 0; /* LZ77 window size (32K by default) */
+ this.w_bits = 0; /* log2(w_size) (8..16) */
+ this.w_mask = 0; /* w_size - 1 */
+
+ this.window = null;
+ /* Sliding window. Input bytes are read into the second half of the window,
+ * and move to the first half later to keep a dictionary of at least wSize
+ * bytes. With this organization, matches are limited to a distance of
+ * wSize-MAX_MATCH bytes, but this ensures that IO is always
+ * performed with a length multiple of the block size.
+ */
+
+ this.window_size = 0;
+ /* Actual size of window: 2*wSize, except when the user input buffer
+ * is directly used as sliding window.
+ */
+
+ this.prev = null;
+ /* Link to older string with same hash index. To limit the size of this
+ * array to 64K, this link is maintained only for the last 32K strings.
+ * An index in this array is thus a window index modulo 32K.
+ */
+
+ this.head = null; /* Heads of the hash chains or NIL. */
+
+ this.ins_h = 0; /* hash index of string to be inserted */
+ this.hash_size = 0; /* number of elements in hash table */
+ this.hash_bits = 0; /* log2(hash_size) */
+ this.hash_mask = 0; /* hash_size-1 */
+
+ this.hash_shift = 0;
+ /* Number of bits by which ins_h must be shifted at each input
+ * step. It must be such that after MIN_MATCH steps, the oldest
+ * byte no longer takes part in the hash key, that is:
+ * hash_shift * MIN_MATCH >= hash_bits
+ */
+
+ this.block_start = 0;
+ /* Window position at the beginning of the current output block. Gets
+ * negative when the window is moved backwards.
+ */
+
+ this.match_length = 0; /* length of best match */
+ this.prev_match = 0; /* previous match */
+ this.match_available = 0; /* set if previous match exists */
+ this.strstart = 0; /* start of string to insert */
+ this.match_start = 0; /* start of matching string */
+ this.lookahead = 0; /* number of valid bytes ahead in window */
+
+ this.prev_length = 0;
+ /* Length of the best match at previous step. Matches not greater than this
+ * are discarded. This is used in the lazy match evaluation.
+ */
+
+ this.max_chain_length = 0;
+ /* To speed up deflation, hash chains are never searched beyond this
+ * length. A higher limit improves compression ratio but degrades the
+ * speed.
+ */
+
+ this.max_lazy_match = 0;
+ /* Attempt to find a better match only when the current match is strictly
+ * smaller than this value. This mechanism is used only for compression
+ * levels >= 4.
+ */
+ // That's alias to max_lazy_match, don't use directly
+ //this.max_insert_length = 0;
+ /* Insert new strings in the hash table only if the match length is not
+ * greater than this length. This saves time but degrades compression.
+ * max_insert_length is used only for compression levels <= 3.
+ */
+
+ this.level = 0; /* compression level (1..9) */
+ this.strategy = 0; /* favor or force Huffman coding*/
+
+ this.good_match = 0;
+ /* Use a faster search when the previous match is longer than this */
+
+ this.nice_match = 0; /* Stop searching when current match exceeds this */
+
+ /* used by trees.c: */
+
+ /* Didn't use ct_data typedef below to suppress compiler warning */
+
+ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
+ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
+
+ // Use flat array of DOUBLE size, with interleaved fata,
+ // because JS does not support effective
+ this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
+ this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);
+ this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);
+ zero(this.dyn_ltree);
+ zero(this.dyn_dtree);
+ zero(this.bl_tree);
+
+ this.l_desc = null; /* desc. for literal tree */
+ this.d_desc = null; /* desc. for distance tree */
+ this.bl_desc = null; /* desc. for bit length tree */
+
+ //ush bl_count[MAX_BITS+1];
+ this.bl_count = new utils.Buf16(MAX_BITS + 1);
+ /* number of codes at each bit length for an optimal tree */
+
+ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
+ this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */
+ zero(this.heap);
+
+ this.heap_len = 0; /* number of elements in the heap */
+ this.heap_max = 0; /* element of largest frequency */
+ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+ * The same heap array is used to build all trees.
+ */
+
+ this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
+ zero(this.depth);
+ /* Depth of each subtree used as tie breaker for trees of equal frequency
+ */
+
+ this.l_buf = 0; /* buffer index for literals or lengths */
+
+ this.lit_bufsize = 0;
+ /* Size of match buffer for literals/lengths. There are 4 reasons for
+ * limiting lit_bufsize to 64K:
+ * - frequencies can be kept in 16 bit counters
+ * - if compression is not successful for the first block, all input
+ * data is still in the window so we can still emit a stored block even
+ * when input comes from standard input. (This can also be done for
+ * all blocks if lit_bufsize is not greater than 32K.)
+ * - if compression is not successful for a file smaller than 64K, we can
+ * even emit a stored file instead of a stored block (saving 5 bytes).
+ * This is applicable only for zip (not gzip or zlib).
+ * - creating new Huffman trees less frequently may not provide fast
+ * adaptation to changes in the input data statistics. (Take for
+ * example a binary file with poorly compressible code followed by
+ * a highly compressible string table.) Smaller buffer sizes give
+ * fast adaptation but have of course the overhead of transmitting
+ * trees more frequently.
+ * - I can't count above 4
+ */
+
+ this.last_lit = 0; /* running index in l_buf */
+
+ this.d_buf = 0;
+ /* Buffer index for distances. To simplify the code, d_buf and l_buf have
+ * the same number of elements. To use different lengths, an extra flag
+ * array would be necessary.
+ */
+
+ this.opt_len = 0; /* bit length of current block with optimal trees */
+ this.static_len = 0; /* bit length of current block with static trees */
+ this.matches = 0; /* number of string matches in current block */
+ this.insert = 0; /* bytes at end of window left to insert */
+
+
+ this.bi_buf = 0;
+ /* Output buffer. bits are inserted starting at the bottom (least
+ * significant bits).
+ */
+ this.bi_valid = 0;
+ /* Number of valid bits in bi_buf. All bits above the last valid bit
+ * are always zero.
+ */
+
+ // Used for window memory init. We safely ignore it for JS. That makes
+ // sense only for pointers and memory check tools.
+ //this.high_water = 0;
+ /* High water mark offset in window for initialized bytes -- bytes above
+ * this are set to zero in order to avoid memory check warnings when
+ * longest match routines access bytes past the input. This is then
+ * updated to the new high water mark.
+ */
+}
+
+
+function deflateResetKeep(strm) {
+ var s;
+
+ if (!strm || !strm.state) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+ strm.total_in = strm.total_out = 0;
+ strm.data_type = Z_UNKNOWN;
+
+ s = strm.state;
+ s.pending = 0;
+ s.pending_out = 0;
+
+ if (s.wrap < 0) {
+ s.wrap = -s.wrap;
+ /* was made negative by deflate(..., Z_FINISH); */
+ }
+ s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
+ strm.adler = (s.wrap === 2) ?
+ 0 // crc32(0, Z_NULL, 0)
+ :
+ 1; // adler32(0, Z_NULL, 0)
+ s.last_flush = Z_NO_FLUSH;
+ trees._tr_init(s);
+ return Z_OK;
+}
+
+
+function deflateReset(strm) {
+ var ret = deflateResetKeep(strm);
+ if (ret === Z_OK) {
+ lm_init(strm.state);
+ }
+ return ret;
+}
+
+
+function deflateSetHeader(strm, head) {
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
+ strm.state.gzhead = head;
+ return Z_OK;
+}
+
+
+function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
+ if (!strm) { // === Z_NULL
+ return Z_STREAM_ERROR;
+ }
+ var wrap = 1;
+
+ if (level === Z_DEFAULT_COMPRESSION) {
+ level = 6;
+ }
+
+ if (windowBits < 0) { /* suppress zlib wrapper */
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+
+ else if (windowBits > 15) {
+ wrap = 2; /* write gzip wrapper instead */
+ windowBits -= 16;
+ }
+
+
+ if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
+ windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
+ strategy < 0 || strategy > Z_FIXED) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+
+ if (windowBits === 8) {
+ windowBits = 9;
+ }
+ /* until 256-byte window bug fixed */
+
+ var s = new DeflateState();
+
+ strm.state = s;
+ s.strm = strm;
+
+ s.wrap = wrap;
+ s.gzhead = null;
+ s.w_bits = windowBits;
+ s.w_size = 1 << s.w_bits;
+ s.w_mask = s.w_size - 1;
+
+ s.hash_bits = memLevel + 7;
+ s.hash_size = 1 << s.hash_bits;
+ s.hash_mask = s.hash_size - 1;
+ s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
+
+ s.window = new utils.Buf8(s.w_size * 2);
+ s.head = new utils.Buf16(s.hash_size);
+ s.prev = new utils.Buf16(s.w_size);
+
+ // Don't need mem init magic for JS.
+ //s.high_water = 0; /* nothing written to s->window yet */
+
+ s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
+
+ s.pending_buf_size = s.lit_bufsize * 4;
+
+ //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
+ //s->pending_buf = (uchf *) overlay;
+ s.pending_buf = new utils.Buf8(s.pending_buf_size);
+
+ // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
+ //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
+ s.d_buf = 1 * s.lit_bufsize;
+
+ //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
+ s.l_buf = (1 + 2) * s.lit_bufsize;
+
+ s.level = level;
+ s.strategy = strategy;
+ s.method = method;
+
+ return deflateReset(strm);
+}
+
+function deflateInit(strm, level) {
+ return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
+}
+
+
+function deflate(strm, flush) {
+ var old_flush, s;
+ var beg, val; // for gzip header write only
+
+ if (!strm || !strm.state ||
+ flush > Z_BLOCK || flush < 0) {
+ return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
+ }
+
+ s = strm.state;
+
+ if (!strm.output ||
+ (!strm.input && strm.avail_in !== 0) ||
+ (s.status === FINISH_STATE && flush !== Z_FINISH)) {
+ return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
+ }
+
+ s.strm = strm; /* just in case */
+ old_flush = s.last_flush;
+ s.last_flush = flush;
+
+ /* Write the header */
+ if (s.status === INIT_STATE) {
+
+ if (s.wrap === 2) { // GZIP header
+ strm.adler = 0; //crc32(0L, Z_NULL, 0);
+ put_byte(s, 31);
+ put_byte(s, 139);
+ put_byte(s, 8);
+ if (!s.gzhead) { // s->gzhead == Z_NULL
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, s.level === 9 ? 2 :
+ (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+ 4 : 0));
+ put_byte(s, OS_CODE);
+ s.status = BUSY_STATE;
+ }
+ else {
+ put_byte(s, (s.gzhead.text ? 1 : 0) +
+ (s.gzhead.hcrc ? 2 : 0) +
+ (!s.gzhead.extra ? 0 : 4) +
+ (!s.gzhead.name ? 0 : 8) +
+ (!s.gzhead.comment ? 0 : 16)
+ );
+ put_byte(s, s.gzhead.time & 0xff);
+ put_byte(s, (s.gzhead.time >> 8) & 0xff);
+ put_byte(s, (s.gzhead.time >> 16) & 0xff);
+ put_byte(s, (s.gzhead.time >> 24) & 0xff);
+ put_byte(s, s.level === 9 ? 2 :
+ (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+ 4 : 0));
+ put_byte(s, s.gzhead.os & 0xff);
+ if (s.gzhead.extra && s.gzhead.extra.length) {
+ put_byte(s, s.gzhead.extra.length & 0xff);
+ put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
+ }
+ if (s.gzhead.hcrc) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
+ }
+ s.gzindex = 0;
+ s.status = EXTRA_STATE;
+ }
+ }
+ else // DEFLATE header
+ {
+ var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
+ var level_flags = -1;
+
+ if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
+ level_flags = 0;
+ } else if (s.level < 6) {
+ level_flags = 1;
+ } else if (s.level === 6) {
+ level_flags = 2;
+ } else {
+ level_flags = 3;
+ }
+ header |= (level_flags << 6);
+ if (s.strstart !== 0) { header |= PRESET_DICT; }
+ header += 31 - (header % 31);
+
+ s.status = BUSY_STATE;
+ putShortMSB(s, header);
+
+ /* Save the adler32 of the preset dictionary: */
+ if (s.strstart !== 0) {
+ putShortMSB(s, strm.adler >>> 16);
+ putShortMSB(s, strm.adler & 0xffff);
+ }
+ strm.adler = 1; // adler32(0L, Z_NULL, 0);
+ }
+ }
+
+//#ifdef GZIP
+ if (s.status === EXTRA_STATE) {
+ if (s.gzhead.extra/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+
+ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ break;
+ }
+ }
+ put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
+ s.gzindex++;
+ }
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (s.gzindex === s.gzhead.extra.length) {
+ s.gzindex = 0;
+ s.status = NAME_STATE;
+ }
+ }
+ else {
+ s.status = NAME_STATE;
+ }
+ }
+ if (s.status === NAME_STATE) {
+ if (s.gzhead.name/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+ //int val;
+
+ do {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ val = 1;
+ break;
+ }
+ }
+ // JS specific: little magic to add zero terminator to end of string
+ if (s.gzindex < s.gzhead.name.length) {
+ val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
+ } else {
+ val = 0;
+ }
+ put_byte(s, val);
+ } while (val !== 0);
+
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (val === 0) {
+ s.gzindex = 0;
+ s.status = COMMENT_STATE;
+ }
+ }
+ else {
+ s.status = COMMENT_STATE;
+ }
+ }
+ if (s.status === COMMENT_STATE) {
+ if (s.gzhead.comment/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+ //int val;
+
+ do {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ val = 1;
+ break;
+ }
+ }
+ // JS specific: little magic to add zero terminator to end of string
+ if (s.gzindex < s.gzhead.comment.length) {
+ val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
+ } else {
+ val = 0;
+ }
+ put_byte(s, val);
+ } while (val !== 0);
+
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (val === 0) {
+ s.status = HCRC_STATE;
+ }
+ }
+ else {
+ s.status = HCRC_STATE;
+ }
+ }
+ if (s.status === HCRC_STATE) {
+ if (s.gzhead.hcrc) {
+ if (s.pending + 2 > s.pending_buf_size) {
+ flush_pending(strm);
+ }
+ if (s.pending + 2 <= s.pending_buf_size) {
+ put_byte(s, strm.adler & 0xff);
+ put_byte(s, (strm.adler >> 8) & 0xff);
+ strm.adler = 0; //crc32(0L, Z_NULL, 0);
+ s.status = BUSY_STATE;
+ }
+ }
+ else {
+ s.status = BUSY_STATE;
+ }
+ }
+//#endif
+
+ /* Flush as much pending output as possible */
+ if (s.pending !== 0) {
+ flush_pending(strm);
+ if (strm.avail_out === 0) {
+ /* Since avail_out is 0, deflate will be called again with
+ * more output space, but possibly with both pending and
+ * avail_in equal to zero. There won't be anything to do,
+ * but this is not an error situation so make sure we
+ * return OK instead of BUF_ERROR at next call of deflate:
+ */
+ s.last_flush = -1;
+ return Z_OK;
+ }
+
+ /* Make sure there is something to do and avoid duplicate consecutive
+ * flushes. For repeated and useless calls with Z_FINISH, we keep
+ * returning Z_STREAM_END instead of Z_BUF_ERROR.
+ */
+ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
+ flush !== Z_FINISH) {
+ return err(strm, Z_BUF_ERROR);
+ }
+
+ /* User must not provide more input after the first FINISH: */
+ if (s.status === FINISH_STATE && strm.avail_in !== 0) {
+ return err(strm, Z_BUF_ERROR);
+ }
+
+ /* Start a new block or continue the current one.
+ */
+ if (strm.avail_in !== 0 || s.lookahead !== 0 ||
+ (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
+ var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
+ (s.strategy === Z_RLE ? deflate_rle(s, flush) :
+ configuration_table[s.level].func(s, flush));
+
+ if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
+ s.status = FINISH_STATE;
+ }
+ if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
+ if (strm.avail_out === 0) {
+ s.last_flush = -1;
+ /* avoid BUF_ERROR next call, see above */
+ }
+ return Z_OK;
+ /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
+ * of deflate should use the same flush parameter to make sure
+ * that the flush is complete. So we don't have to output an
+ * empty block here, this will be done at next call. This also
+ * ensures that for a very small output buffer, we emit at most
+ * one empty block.
+ */
+ }
+ if (bstate === BS_BLOCK_DONE) {
+ if (flush === Z_PARTIAL_FLUSH) {
+ trees._tr_align(s);
+ }
+ else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
+
+ trees._tr_stored_block(s, 0, 0, false);
+ /* For a full flush, this empty block will be recognized
+ * as a special marker by inflate_sync().
+ */
+ if (flush === Z_FULL_FLUSH) {
+ /*** CLEAR_HASH(s); ***/ /* forget history */
+ zero(s.head); // Fill with NIL (= 0);
+
+ if (s.lookahead === 0) {
+ s.strstart = 0;
+ s.block_start = 0;
+ s.insert = 0;
+ }
+ }
+ }
+ flush_pending(strm);
+ if (strm.avail_out === 0) {
+ s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
+ return Z_OK;
+ }
+ }
+ }
+ //Assert(strm->avail_out > 0, "bug2");
+ //if (strm.avail_out <= 0) { throw new Error("bug2");}
+
+ if (flush !== Z_FINISH) { return Z_OK; }
+ if (s.wrap <= 0) { return Z_STREAM_END; }
+
+ /* Write the trailer */
+ if (s.wrap === 2) {
+ put_byte(s, strm.adler & 0xff);
+ put_byte(s, (strm.adler >> 8) & 0xff);
+ put_byte(s, (strm.adler >> 16) & 0xff);
+ put_byte(s, (strm.adler >> 24) & 0xff);
+ put_byte(s, strm.total_in & 0xff);
+ put_byte(s, (strm.total_in >> 8) & 0xff);
+ put_byte(s, (strm.total_in >> 16) & 0xff);
+ put_byte(s, (strm.total_in >> 24) & 0xff);
+ }
+ else
+ {
+ putShortMSB(s, strm.adler >>> 16);
+ putShortMSB(s, strm.adler & 0xffff);
+ }
+
+ flush_pending(strm);
+ /* If avail_out is zero, the application will call deflate again
+ * to flush the rest.
+ */
+ if (s.wrap > 0) { s.wrap = -s.wrap; }
+ /* write the trailer only once! */
+ return s.pending !== 0 ? Z_OK : Z_STREAM_END;
+}
+
+function deflateEnd(strm) {
+ var status;
+
+ if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ status = strm.state.status;
+ if (status !== INIT_STATE &&
+ status !== EXTRA_STATE &&
+ status !== NAME_STATE &&
+ status !== COMMENT_STATE &&
+ status !== HCRC_STATE &&
+ status !== BUSY_STATE &&
+ status !== FINISH_STATE
+ ) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+ strm.state = null;
+
+ return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
+}
+
+
+/* =========================================================================
+ * Initializes the compression dictionary from the given byte
+ * sequence without producing any compressed output.
+ */
+function deflateSetDictionary(strm, dictionary) {
+ var dictLength = dictionary.length;
+
+ var s;
+ var str, n;
+ var wrap;
+ var avail;
+ var next;
+ var input;
+ var tmpDict;
+
+ if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ s = strm.state;
+ wrap = s.wrap;
+
+ if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
+ return Z_STREAM_ERROR;
+ }
+
+ /* when using zlib wrappers, compute Adler-32 for provided dictionary */
+ if (wrap === 1) {
+ /* adler32(strm->adler, dictionary, dictLength); */
+ strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
+ }
+
+ s.wrap = 0; /* avoid computing Adler-32 in read_buf */
+
+ /* if dictionary would fill window, just replace the history */
+ if (dictLength >= s.w_size) {
+ if (wrap === 0) { /* already empty otherwise */
+ /*** CLEAR_HASH(s); ***/
+ zero(s.head); // Fill with NIL (= 0);
+ s.strstart = 0;
+ s.block_start = 0;
+ s.insert = 0;
+ }
+ /* use the tail */
+ // dictionary = dictionary.slice(dictLength - s.w_size);
+ tmpDict = new utils.Buf8(s.w_size);
+ utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
+ dictionary = tmpDict;
+ dictLength = s.w_size;
+ }
+ /* insert dictionary into window and hash */
+ avail = strm.avail_in;
+ next = strm.next_in;
+ input = strm.input;
+ strm.avail_in = dictLength;
+ strm.next_in = 0;
+ strm.input = dictionary;
+ fill_window(s);
+ while (s.lookahead >= MIN_MATCH) {
+ str = s.strstart;
+ n = s.lookahead - (MIN_MATCH - 1);
+ do {
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+ s.prev[str & s.w_mask] = s.head[s.ins_h];
+
+ s.head[s.ins_h] = str;
+ str++;
+ } while (--n);
+ s.strstart = str;
+ s.lookahead = MIN_MATCH - 1;
+ fill_window(s);
+ }
+ s.strstart += s.lookahead;
+ s.block_start = s.strstart;
+ s.insert = s.lookahead;
+ s.lookahead = 0;
+ s.match_length = s.prev_length = MIN_MATCH - 1;
+ s.match_available = 0;
+ strm.next_in = next;
+ strm.input = input;
+ strm.avail_in = avail;
+ s.wrap = wrap;
+ return Z_OK;
+}
+
+
+exports.deflateInit = deflateInit;
+exports.deflateInit2 = deflateInit2;
+exports.deflateReset = deflateReset;
+exports.deflateResetKeep = deflateResetKeep;
+exports.deflateSetHeader = deflateSetHeader;
+exports.deflate = deflate;
+exports.deflateEnd = deflateEnd;
+exports.deflateSetDictionary = deflateSetDictionary;
+exports.deflateInfo = 'pako deflate (from Nodeca project)';
+
+/* Not implemented
+exports.deflateBound = deflateBound;
+exports.deflateCopy = deflateCopy;
+exports.deflateParams = deflateParams;
+exports.deflatePending = deflatePending;
+exports.deflatePrime = deflatePrime;
+exports.deflateTune = deflateTune;
+*/
+
+},{"../utils/common":3,"./adler32":5,"./crc32":7,"./messages":13,"./trees":14}],9:[function(require,module,exports){
+'use strict';
+
+
+function GZheader() {
+ /* true if compressed data believed to be text */
+ this.text = 0;
+ /* modification time */
+ this.time = 0;
+ /* extra flags (not used when writing a gzip file) */
+ this.xflags = 0;
+ /* operating system */
+ this.os = 0;
+ /* pointer to extra field or Z_NULL if none */
+ this.extra = null;
+ /* extra field length (valid if extra != Z_NULL) */
+ this.extra_len = 0; // Actually, we don't need it in JS,
+ // but leave for few code modifications
+
+ //
+ // Setup limits is not necessary because in js we should not preallocate memory
+ // for inflate use constant limit in 65536 bytes
+ //
+
+ /* space at extra (only when reading header) */
+ // this.extra_max = 0;
+ /* pointer to zero-terminated file name or Z_NULL */
+ this.name = '';
+ /* space at name (only when reading header) */
+ // this.name_max = 0;
+ /* pointer to zero-terminated comment or Z_NULL */
+ this.comment = '';
+ /* space at comment (only when reading header) */
+ // this.comm_max = 0;
+ /* true if there was or will be a header crc */
+ this.hcrc = 0;
+ /* true when done reading gzip header (not used when writing a gzip file) */
+ this.done = false;
+}
+
+module.exports = GZheader;
+
+},{}],10:[function(require,module,exports){
+'use strict';
+
+// See state defs from inflate.js
+var BAD = 30; /* got a data error -- remain here until reset */
+var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
+
+/*
+ Decode literal, length, and distance codes and write out the resulting
+ literal and match bytes until either not enough input or output is
+ available, an end-of-block is encountered, or a data error is encountered.
+ When large enough input and output buffers are supplied to inflate(), for
+ example, a 16K input buffer and a 64K output buffer, more than 95% of the
+ inflate execution time is spent in this routine.
+
+ Entry assumptions:
+
+ state.mode === LEN
+ strm.avail_in >= 6
+ strm.avail_out >= 258
+ start >= strm.avail_out
+ state.bits < 8
+
+ On return, state.mode is one of:
+
+ LEN -- ran out of enough output space or enough available input
+ TYPE -- reached end of block code, inflate() to interpret next block
+ BAD -- error in block data
+
+ Notes:
+
+ - The maximum input bits used by a length/distance pair is 15 bits for the
+ length code, 5 bits for the length extra, 15 bits for the distance code,
+ and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ Therefore if strm.avail_in >= 6, then there is enough input to avoid
+ checking for available input while decoding.
+
+ - The maximum bytes that a single length/distance pair can output is 258
+ bytes, which is the maximum length that can be coded. inflate_fast()
+ requires strm.avail_out >= 258 for each loop to avoid checking for
+ output space.
+ */
+module.exports = function inflate_fast(strm, start) {
+ var state;
+ var _in; /* local strm.input */
+ var last; /* have enough input while in < last */
+ var _out; /* local strm.output */
+ var beg; /* inflate()'s initial strm.output */
+ var end; /* while out < end, enough space available */
+//#ifdef INFLATE_STRICT
+ var dmax; /* maximum distance from zlib header */
+//#endif
+ var wsize; /* window size or zero if not using window */
+ var whave; /* valid bytes in the window */
+ var wnext; /* window write index */
+ // Use `s_window` instead `window`, avoid conflict with instrumentation tools
+ var s_window; /* allocated sliding window, if wsize != 0 */
+ var hold; /* local strm.hold */
+ var bits; /* local strm.bits */
+ var lcode; /* local strm.lencode */
+ var dcode; /* local strm.distcode */
+ var lmask; /* mask for first level of length codes */
+ var dmask; /* mask for first level of distance codes */
+ var here; /* retrieved table entry */
+ var op; /* code bits, operation, extra bits, or */
+ /* window position, window bytes to copy */
+ var len; /* match length, unused bytes */
+ var dist; /* match distance */
+ var from; /* where to copy match from */
+ var from_source;
+
+
+ var input, output; // JS specific, because we have no pointers
+
+ /* copy state to local variables */
+ state = strm.state;
+ //here = state.here;
+ _in = strm.next_in;
+ input = strm.input;
+ last = _in + (strm.avail_in - 5);
+ _out = strm.next_out;
+ output = strm.output;
+ beg = _out - (start - strm.avail_out);
+ end = _out + (strm.avail_out - 257);
+//#ifdef INFLATE_STRICT
+ dmax = state.dmax;
+//#endif
+ wsize = state.wsize;
+ whave = state.whave;
+ wnext = state.wnext;
+ s_window = state.window;
+ hold = state.hold;
+ bits = state.bits;
+ lcode = state.lencode;
+ dcode = state.distcode;
+ lmask = (1 << state.lenbits) - 1;
+ dmask = (1 << state.distbits) - 1;
+
+
+ /* decode literals and length/distances until end-of-block or not enough
+ input data or output space */
+
+ top:
+ do {
+ if (bits < 15) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+
+ here = lcode[hold & lmask];
+
+ dolen:
+ for (;;) { // Goto emulation
+ op = here >>> 24/*here.bits*/;
+ hold >>>= op;
+ bits -= op;
+ op = (here >>> 16) & 0xff/*here.op*/;
+ if (op === 0) { /* literal */
+ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ // "inflate: literal '%c'\n" :
+ // "inflate: literal 0x%02x\n", here.val));
+ output[_out++] = here & 0xffff/*here.val*/;
+ }
+ else if (op & 16) { /* length base */
+ len = here & 0xffff/*here.val*/;
+ op &= 15; /* number of extra bits */
+ if (op) {
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ len += hold & ((1 << op) - 1);
+ hold >>>= op;
+ bits -= op;
+ }
+ //Tracevv((stderr, "inflate: length %u\n", len));
+ if (bits < 15) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ here = dcode[hold & dmask];
+
+ dodist:
+ for (;;) { // goto emulation
+ op = here >>> 24/*here.bits*/;
+ hold >>>= op;
+ bits -= op;
+ op = (here >>> 16) & 0xff/*here.op*/;
+
+ if (op & 16) { /* distance base */
+ dist = here & 0xffff/*here.val*/;
+ op &= 15; /* number of extra bits */
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ }
+ dist += hold & ((1 << op) - 1);
+//#ifdef INFLATE_STRICT
+ if (dist > dmax) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break top;
+ }
+//#endif
+ hold >>>= op;
+ bits -= op;
+ //Tracevv((stderr, "inflate: distance %u\n", dist));
+ op = _out - beg; /* max distance in output */
+ if (dist > op) { /* see if copy from window */
+ op = dist - op; /* distance back in window */
+ if (op > whave) {
+ if (state.sane) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break top;
+ }
+
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+// if (len <= op - whave) {
+// do {
+// output[_out++] = 0;
+// } while (--len);
+// continue top;
+// }
+// len -= op - whave;
+// do {
+// output[_out++] = 0;
+// } while (--op > whave);
+// if (op === 0) {
+// from = _out - dist;
+// do {
+// output[_out++] = output[from++];
+// } while (--len);
+// continue top;
+// }
+//#endif
+ }
+ from = 0; // window index
+ from_source = s_window;
+ if (wnext === 0) { /* very common case */
+ from += wsize - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ else if (wnext < op) { /* wrap around window */
+ from += wsize + wnext - op;
+ op -= wnext;
+ if (op < len) { /* some from end of window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = 0;
+ if (wnext < len) { /* some from start of window */
+ op = wnext;
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ }
+ else { /* contiguous in window */
+ from += wnext - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ while (len > 2) {
+ output[_out++] = from_source[from++];
+ output[_out++] = from_source[from++];
+ output[_out++] = from_source[from++];
+ len -= 3;
+ }
+ if (len) {
+ output[_out++] = from_source[from++];
+ if (len > 1) {
+ output[_out++] = from_source[from++];
+ }
+ }
+ }
+ else {
+ from = _out - dist; /* copy direct from output */
+ do { /* minimum length is three */
+ output[_out++] = output[from++];
+ output[_out++] = output[from++];
+ output[_out++] = output[from++];
+ len -= 3;
+ } while (len > 2);
+ if (len) {
+ output[_out++] = output[from++];
+ if (len > 1) {
+ output[_out++] = output[from++];
+ }
+ }
+ }
+ }
+ else if ((op & 64) === 0) { /* 2nd level distance code */
+ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+ continue dodist;
+ }
+ else {
+ strm.msg = 'invalid distance code';
+ state.mode = BAD;
+ break top;
+ }
+
+ break; // need to emulate goto via "continue"
+ }
+ }
+ else if ((op & 64) === 0) { /* 2nd level length code */
+ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+ continue dolen;
+ }
+ else if (op & 32) { /* end-of-block */
+ //Tracevv((stderr, "inflate: end of block\n"));
+ state.mode = TYPE;
+ break top;
+ }
+ else {
+ strm.msg = 'invalid literal/length code';
+ state.mode = BAD;
+ break top;
+ }
+
+ break; // need to emulate goto via "continue"
+ }
+ } while (_in < last && _out < end);
+
+ /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+ len = bits >> 3;
+ _in -= len;
+ bits -= len << 3;
+ hold &= (1 << bits) - 1;
+
+ /* update state and return */
+ strm.next_in = _in;
+ strm.next_out = _out;
+ strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
+ strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
+ state.hold = hold;
+ state.bits = bits;
+ return;
+};
+
+},{}],11:[function(require,module,exports){
+'use strict';
+
+
+var utils = require('../utils/common');
+var adler32 = require('./adler32');
+var crc32 = require('./crc32');
+var inflate_fast = require('./inffast');
+var inflate_table = require('./inftrees');
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+//var Z_NO_FLUSH = 0;
+//var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH = 2;
+//var Z_FULL_FLUSH = 3;
+var Z_FINISH = 4;
+var Z_BLOCK = 5;
+var Z_TREES = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+var Z_NEED_DICT = 2;
+//var Z_ERRNO = -1;
+var Z_STREAM_ERROR = -2;
+var Z_DATA_ERROR = -3;
+var Z_MEM_ERROR = -4;
+var Z_BUF_ERROR = -5;
+//var Z_VERSION_ERROR = -6;
+
+/* The deflate compression method */
+var Z_DEFLATED = 8;
+
+
+/* STATES ====================================================================*/
+/* ===========================================================================*/
+
+
+var HEAD = 1; /* i: waiting for magic header */
+var FLAGS = 2; /* i: waiting for method and flags (gzip) */
+var TIME = 3; /* i: waiting for modification time (gzip) */
+var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
+var EXLEN = 5; /* i: waiting for extra length (gzip) */
+var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
+var NAME = 7; /* i: waiting for end of file name (gzip) */
+var COMMENT = 8; /* i: waiting for end of comment (gzip) */
+var HCRC = 9; /* i: waiting for header crc (gzip) */
+var DICTID = 10; /* i: waiting for dictionary check value */
+var DICT = 11; /* waiting for inflateSetDictionary() call */
+var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
+var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
+var STORED = 14; /* i: waiting for stored size (length and complement) */
+var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
+var COPY = 16; /* i/o: waiting for input or output to copy stored block */
+var TABLE = 17; /* i: waiting for dynamic block table lengths */
+var LENLENS = 18; /* i: waiting for code length code lengths */
+var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
+var LEN_ = 20; /* i: same as LEN below, but only first time in */
+var LEN = 21; /* i: waiting for length/lit/eob code */
+var LENEXT = 22; /* i: waiting for length extra bits */
+var DIST = 23; /* i: waiting for distance code */
+var DISTEXT = 24; /* i: waiting for distance extra bits */
+var MATCH = 25; /* o: waiting for output space to copy string */
+var LIT = 26; /* o: waiting for output space to write literal */
+var CHECK = 27; /* i: waiting for 32-bit check value */
+var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
+var DONE = 29; /* finished check, done -- remain here until reset */
+var BAD = 30; /* got a data error -- remain here until reset */
+var MEM = 31; /* got an inflate() memory error -- remain here until reset */
+var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
+
+/* ===========================================================================*/
+
+
+
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_WBITS = MAX_WBITS;
+
+
+function zswap32(q) {
+ return (((q >>> 24) & 0xff) +
+ ((q >>> 8) & 0xff00) +
+ ((q & 0xff00) << 8) +
+ ((q & 0xff) << 24));
+}
+
+
+function InflateState() {
+ this.mode = 0; /* current inflate mode */
+ this.last = false; /* true if processing last block */
+ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
+ this.havedict = false; /* true if dictionary provided */
+ this.flags = 0; /* gzip header method and flags (0 if zlib) */
+ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
+ this.check = 0; /* protected copy of check value */
+ this.total = 0; /* protected copy of output count */
+ // TODO: may be {}
+ this.head = null; /* where to save gzip header information */
+
+ /* sliding window */
+ this.wbits = 0; /* log base 2 of requested window size */
+ this.wsize = 0; /* window size or zero if not using window */
+ this.whave = 0; /* valid bytes in the window */
+ this.wnext = 0; /* window write index */
+ this.window = null; /* allocated sliding window, if needed */
+
+ /* bit accumulator */
+ this.hold = 0; /* input bit accumulator */
+ this.bits = 0; /* number of bits in "in" */
+
+ /* for string and stored block copying */
+ this.length = 0; /* literal or length of data to copy */
+ this.offset = 0; /* distance back to copy string from */
+
+ /* for table and code decoding */
+ this.extra = 0; /* extra bits needed */
+
+ /* fixed and dynamic code tables */
+ this.lencode = null; /* starting table for length/literal codes */
+ this.distcode = null; /* starting table for distance codes */
+ this.lenbits = 0; /* index bits for lencode */
+ this.distbits = 0; /* index bits for distcode */
+
+ /* dynamic table building */
+ this.ncode = 0; /* number of code length code lengths */
+ this.nlen = 0; /* number of length code lengths */
+ this.ndist = 0; /* number of distance code lengths */
+ this.have = 0; /* number of code lengths in lens[] */
+ this.next = null; /* next available space in codes[] */
+
+ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
+ this.work = new utils.Buf16(288); /* work area for code table building */
+
+ /*
+ because we don't have pointers in js, we use lencode and distcode directly
+ as buffers so we don't need codes
+ */
+ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
+ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
+ this.distdyn = null; /* dynamic table for distance codes (JS specific) */
+ this.sane = 0; /* if false, allow invalid distance too far */
+ this.back = 0; /* bits back of last unprocessed length/lit */
+ this.was = 0; /* initial length of match */
+}
+
+function inflateResetKeep(strm) {
+ var state;
+
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ strm.total_in = strm.total_out = state.total = 0;
+ strm.msg = ''; /*Z_NULL*/
+ if (state.wrap) { /* to support ill-conceived Java test suite */
+ strm.adler = state.wrap & 1;
+ }
+ state.mode = HEAD;
+ state.last = 0;
+ state.havedict = 0;
+ state.dmax = 32768;
+ state.head = null/*Z_NULL*/;
+ state.hold = 0;
+ state.bits = 0;
+ //state.lencode = state.distcode = state.next = state.codes;
+ state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
+ state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
+
+ state.sane = 1;
+ state.back = -1;
+ //Tracev((stderr, "inflate: reset\n"));
+ return Z_OK;
+}
+
+function inflateReset(strm) {
+ var state;
+
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ state.wsize = 0;
+ state.whave = 0;
+ state.wnext = 0;
+ return inflateResetKeep(strm);
+
+}
+
+function inflateReset2(strm, windowBits) {
+ var wrap;
+ var state;
+
+ /* get the state */
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+
+ /* extract wrap request from windowBits parameter */
+ if (windowBits < 0) {
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+ else {
+ wrap = (windowBits >> 4) + 1;
+ if (windowBits < 48) {
+ windowBits &= 15;
+ }
+ }
+
+ /* set number of window bits, free window if different */
+ if (windowBits && (windowBits < 8 || windowBits > 15)) {
+ return Z_STREAM_ERROR;
+ }
+ if (state.window !== null && state.wbits !== windowBits) {
+ state.window = null;
+ }
+
+ /* update state and reset the rest of it */
+ state.wrap = wrap;
+ state.wbits = windowBits;
+ return inflateReset(strm);
+}
+
+function inflateInit2(strm, windowBits) {
+ var ret;
+ var state;
+
+ if (!strm) { return Z_STREAM_ERROR; }
+ //strm.msg = Z_NULL; /* in case we return an error */
+
+ state = new InflateState();
+
+ //if (state === Z_NULL) return Z_MEM_ERROR;
+ //Tracev((stderr, "inflate: allocated\n"));
+ strm.state = state;
+ state.window = null/*Z_NULL*/;
+ ret = inflateReset2(strm, windowBits);
+ if (ret !== Z_OK) {
+ strm.state = null/*Z_NULL*/;
+ }
+ return ret;
+}
+
+function inflateInit(strm) {
+ return inflateInit2(strm, DEF_WBITS);
+}
+
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding. Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter. This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time. However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+var virgin = true;
+
+var lenfix, distfix; // We have no pointers in JS, so keep tables separate
+
+function fixedtables(state) {
+ /* build fixed huffman tables if first call (may not be thread safe) */
+ if (virgin) {
+ var sym;
+
+ lenfix = new utils.Buf32(512);
+ distfix = new utils.Buf32(32);
+
+ /* literal/length table */
+ sym = 0;
+ while (sym < 144) { state.lens[sym++] = 8; }
+ while (sym < 256) { state.lens[sym++] = 9; }
+ while (sym < 280) { state.lens[sym++] = 7; }
+ while (sym < 288) { state.lens[sym++] = 8; }
+
+ inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
+
+ /* distance table */
+ sym = 0;
+ while (sym < 32) { state.lens[sym++] = 5; }
+
+ inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
+
+ /* do this just once */
+ virgin = false;
+ }
+
+ state.lencode = lenfix;
+ state.lenbits = 9;
+ state.distcode = distfix;
+ state.distbits = 5;
+}
+
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning. If window does not exist yet, create it. This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+function updatewindow(strm, src, end, copy) {
+ var dist;
+ var state = strm.state;
+
+ /* if it hasn't been done already, allocate space for the window */
+ if (state.window === null) {
+ state.wsize = 1 << state.wbits;
+ state.wnext = 0;
+ state.whave = 0;
+
+ state.window = new utils.Buf8(state.wsize);
+ }
+
+ /* copy state->wsize or less output bytes into the circular window */
+ if (copy >= state.wsize) {
+ utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
+ state.wnext = 0;
+ state.whave = state.wsize;
+ }
+ else {
+ dist = state.wsize - state.wnext;
+ if (dist > copy) {
+ dist = copy;
+ }
+ //zmemcpy(state->window + state->wnext, end - copy, dist);
+ utils.arraySet(state.window, src, end - copy, dist, state.wnext);
+ copy -= dist;
+ if (copy) {
+ //zmemcpy(state->window, end - copy, copy);
+ utils.arraySet(state.window, src, end - copy, copy, 0);
+ state.wnext = copy;
+ state.whave = state.wsize;
+ }
+ else {
+ state.wnext += dist;
+ if (state.wnext === state.wsize) { state.wnext = 0; }
+ if (state.whave < state.wsize) { state.whave += dist; }
+ }
+ }
+ return 0;
+}
+
+function inflate(strm, flush) {
+ var state;
+ var input, output; // input/output buffers
+ var next; /* next input INDEX */
+ var put; /* next output INDEX */
+ var have, left; /* available input and output */
+ var hold; /* bit buffer */
+ var bits; /* bits in bit buffer */
+ var _in, _out; /* save starting available input and output */
+ var copy; /* number of stored or match bytes to copy */
+ var from; /* where to copy match bytes from */
+ var from_source;
+ var here = 0; /* current decoding table entry */
+ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
+ //var last; /* parent table entry */
+ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
+ var len; /* length to copy for repeats, bits to drop */
+ var ret; /* return code */
+ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
+ var opts;
+
+ var n; // temporary var for NEED_BITS
+
+ var order = /* permutation of code lengths */
+ [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
+
+
+ if (!strm || !strm.state || !strm.output ||
+ (!strm.input && strm.avail_in !== 0)) {
+ return Z_STREAM_ERROR;
+ }
+
+ state = strm.state;
+ if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
+
+
+ //--- LOAD() ---
+ put = strm.next_out;
+ output = strm.output;
+ left = strm.avail_out;
+ next = strm.next_in;
+ input = strm.input;
+ have = strm.avail_in;
+ hold = state.hold;
+ bits = state.bits;
+ //---
+
+ _in = have;
+ _out = left;
+ ret = Z_OK;
+
+ inf_leave: // goto emulation
+ for (;;) {
+ switch (state.mode) {
+ case HEAD:
+ if (state.wrap === 0) {
+ state.mode = TYPEDO;
+ break;
+ }
+ //=== NEEDBITS(16);
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
+ state.check = 0/*crc32(0L, Z_NULL, 0)*/;
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = FLAGS;
+ break;
+ }
+ state.flags = 0; /* expect zlib header */
+ if (state.head) {
+ state.head.done = false;
+ }
+ if (!(state.wrap & 1) || /* check if zlib header allowed */
+ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
+ strm.msg = 'incorrect header check';
+ state.mode = BAD;
+ break;
+ }
+ if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
+ strm.msg = 'unknown compression method';
+ state.mode = BAD;
+ break;
+ }
+ //--- DROPBITS(4) ---//
+ hold >>>= 4;
+ bits -= 4;
+ //---//
+ len = (hold & 0x0f)/*BITS(4)*/ + 8;
+ if (state.wbits === 0) {
+ state.wbits = len;
+ }
+ else if (len > state.wbits) {
+ strm.msg = 'invalid window size';
+ state.mode = BAD;
+ break;
+ }
+ state.dmax = 1 << len;
+ //Tracev((stderr, "inflate: zlib header ok\n"));
+ strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+ state.mode = hold & 0x200 ? DICTID : TYPE;
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ break;
+ case FLAGS:
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.flags = hold;
+ if ((state.flags & 0xff) !== Z_DEFLATED) {
+ strm.msg = 'unknown compression method';
+ state.mode = BAD;
+ break;
+ }
+ if (state.flags & 0xe000) {
+ strm.msg = 'unknown header flags set';
+ state.mode = BAD;
+ break;
+ }
+ if (state.head) {
+ state.head.text = ((hold >> 8) & 1);
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = TIME;
+ /* falls through */
+ case TIME:
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (state.head) {
+ state.head.time = hold;
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC4(state.check, hold)
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ hbuf[2] = (hold >>> 16) & 0xff;
+ hbuf[3] = (hold >>> 24) & 0xff;
+ state.check = crc32(state.check, hbuf, 4, 0);
+ //===
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = OS;
+ /* falls through */
+ case OS:
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (state.head) {
+ state.head.xflags = (hold & 0xff);
+ state.head.os = (hold >> 8);
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = EXLEN;
+ /* falls through */
+ case EXLEN:
+ if (state.flags & 0x0400) {
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.length = hold;
+ if (state.head) {
+ state.head.extra_len = hold;
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ }
+ else if (state.head) {
+ state.head.extra = null/*Z_NULL*/;
+ }
+ state.mode = EXTRA;
+ /* falls through */
+ case EXTRA:
+ if (state.flags & 0x0400) {
+ copy = state.length;
+ if (copy > have) { copy = have; }
+ if (copy) {
+ if (state.head) {
+ len = state.head.extra_len - state.length;
+ if (!state.head.extra) {
+ // Use untyped array for more conveniend processing later
+ state.head.extra = new Array(state.head.extra_len);
+ }
+ utils.arraySet(
+ state.head.extra,
+ input,
+ next,
+ // extra field is limited to 65536 bytes
+ // - no need for additional size check
+ copy,
+ /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
+ len
+ );
+ //zmemcpy(state.head.extra + len, next,
+ // len + copy > state.head.extra_max ?
+ // state.head.extra_max - len : copy);
+ }
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ state.length -= copy;
+ }
+ if (state.length) { break inf_leave; }
+ }
+ state.length = 0;
+ state.mode = NAME;
+ /* falls through */
+ case NAME:
+ if (state.flags & 0x0800) {
+ if (have === 0) { break inf_leave; }
+ copy = 0;
+ do {
+ // TODO: 2 or 1 bytes?
+ len = input[next + copy++];
+ /* use constant limit because in js we should not preallocate memory */
+ if (state.head && len &&
+ (state.length < 65536 /*state.head.name_max*/)) {
+ state.head.name += String.fromCharCode(len);
+ }
+ } while (len && copy < have);
+
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ if (len) { break inf_leave; }
+ }
+ else if (state.head) {
+ state.head.name = null;
+ }
+ state.length = 0;
+ state.mode = COMMENT;
+ /* falls through */
+ case COMMENT:
+ if (state.flags & 0x1000) {
+ if (have === 0) { break inf_leave; }
+ copy = 0;
+ do {
+ len = input[next + copy++];
+ /* use constant limit because in js we should not preallocate memory */
+ if (state.head && len &&
+ (state.length < 65536 /*state.head.comm_max*/)) {
+ state.head.comment += String.fromCharCode(len);
+ }
+ } while (len && copy < have);
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ if (len) { break inf_leave; }
+ }
+ else if (state.head) {
+ state.head.comment = null;
+ }
+ state.mode = HCRC;
+ /* falls through */
+ case HCRC:
+ if (state.flags & 0x0200) {
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (hold !== (state.check & 0xffff)) {
+ strm.msg = 'header crc mismatch';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ }
+ if (state.head) {
+ state.head.hcrc = ((state.flags >> 9) & 1);
+ state.head.done = true;
+ }
+ strm.adler = state.check = 0;
+ state.mode = TYPE;
+ break;
+ case DICTID:
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ strm.adler = state.check = zswap32(hold);
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = DICT;
+ /* falls through */
+ case DICT:
+ if (state.havedict === 0) {
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+ return Z_NEED_DICT;
+ }
+ strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+ state.mode = TYPE;
+ /* falls through */
+ case TYPE:
+ if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case TYPEDO:
+ if (state.last) {
+ //--- BYTEBITS() ---//
+ hold >>>= bits & 7;
+ bits -= bits & 7;
+ //---//
+ state.mode = CHECK;
+ break;
+ }
+ //=== NEEDBITS(3); */
+ while (bits < 3) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.last = (hold & 0x01)/*BITS(1)*/;
+ //--- DROPBITS(1) ---//
+ hold >>>= 1;
+ bits -= 1;
+ //---//
+
+ switch ((hold & 0x03)/*BITS(2)*/) {
+ case 0: /* stored block */
+ //Tracev((stderr, "inflate: stored block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = STORED;
+ break;
+ case 1: /* fixed block */
+ fixedtables(state);
+ //Tracev((stderr, "inflate: fixed codes block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = LEN_; /* decode codes */
+ if (flush === Z_TREES) {
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ break inf_leave;
+ }
+ break;
+ case 2: /* dynamic block */
+ //Tracev((stderr, "inflate: dynamic codes block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = TABLE;
+ break;
+ case 3:
+ strm.msg = 'invalid block type';
+ state.mode = BAD;
+ }
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ break;
+ case STORED:
+ //--- BYTEBITS() ---// /* go to byte boundary */
+ hold >>>= bits & 7;
+ bits -= bits & 7;
+ //---//
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
+ strm.msg = 'invalid stored block lengths';
+ state.mode = BAD;
+ break;
+ }
+ state.length = hold & 0xffff;
+ //Tracev((stderr, "inflate: stored length %u\n",
+ // state.length));
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = COPY_;
+ if (flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case COPY_:
+ state.mode = COPY;
+ /* falls through */
+ case COPY:
+ copy = state.length;
+ if (copy) {
+ if (copy > have) { copy = have; }
+ if (copy > left) { copy = left; }
+ if (copy === 0) { break inf_leave; }
+ //--- zmemcpy(put, next, copy); ---
+ utils.arraySet(output, input, next, copy, put);
+ //---//
+ have -= copy;
+ next += copy;
+ left -= copy;
+ put += copy;
+ state.length -= copy;
+ break;
+ }
+ //Tracev((stderr, "inflate: stored end\n"));
+ state.mode = TYPE;
+ break;
+ case TABLE:
+ //=== NEEDBITS(14); */
+ while (bits < 14) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
+ //--- DROPBITS(5) ---//
+ hold >>>= 5;
+ bits -= 5;
+ //---//
+ state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
+ //--- DROPBITS(5) ---//
+ hold >>>= 5;
+ bits -= 5;
+ //---//
+ state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
+ //--- DROPBITS(4) ---//
+ hold >>>= 4;
+ bits -= 4;
+ //---//
+//#ifndef PKZIP_BUG_WORKAROUND
+ if (state.nlen > 286 || state.ndist > 30) {
+ strm.msg = 'too many length or distance symbols';
+ state.mode = BAD;
+ break;
+ }
+//#endif
+ //Tracev((stderr, "inflate: table sizes ok\n"));
+ state.have = 0;
+ state.mode = LENLENS;
+ /* falls through */
+ case LENLENS:
+ while (state.have < state.ncode) {
+ //=== NEEDBITS(3);
+ while (bits < 3) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
+ //--- DROPBITS(3) ---//
+ hold >>>= 3;
+ bits -= 3;
+ //---//
+ }
+ while (state.have < 19) {
+ state.lens[order[state.have++]] = 0;
+ }
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ //state.next = state.codes;
+ //state.lencode = state.next;
+ // Switch to use dynamic table
+ state.lencode = state.lendyn;
+ state.lenbits = 7;
+
+ opts = { bits: state.lenbits };
+ ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
+ state.lenbits = opts.bits;
+
+ if (ret) {
+ strm.msg = 'invalid code lengths set';
+ state.mode = BAD;
+ break;
+ }
+ //Tracev((stderr, "inflate: code lengths ok\n"));
+ state.have = 0;
+ state.mode = CODELENS;
+ /* falls through */
+ case CODELENS:
+ while (state.have < state.nlen + state.ndist) {
+ for (;;) {
+ here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if (here_val < 16) {
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.lens[state.have++] = here_val;
+ }
+ else {
+ if (here_val === 16) {
+ //=== NEEDBITS(here.bits + 2);
+ n = here_bits + 2;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ if (state.have === 0) {
+ strm.msg = 'invalid bit length repeat';
+ state.mode = BAD;
+ break;
+ }
+ len = state.lens[state.have - 1];
+ copy = 3 + (hold & 0x03);//BITS(2);
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ }
+ else if (here_val === 17) {
+ //=== NEEDBITS(here.bits + 3);
+ n = here_bits + 3;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ len = 0;
+ copy = 3 + (hold & 0x07);//BITS(3);
+ //--- DROPBITS(3) ---//
+ hold >>>= 3;
+ bits -= 3;
+ //---//
+ }
+ else {
+ //=== NEEDBITS(here.bits + 7);
+ n = here_bits + 7;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ len = 0;
+ copy = 11 + (hold & 0x7f);//BITS(7);
+ //--- DROPBITS(7) ---//
+ hold >>>= 7;
+ bits -= 7;
+ //---//
+ }
+ if (state.have + copy > state.nlen + state.ndist) {
+ strm.msg = 'invalid bit length repeat';
+ state.mode = BAD;
+ break;
+ }
+ while (copy--) {
+ state.lens[state.have++] = len;
+ }
+ }
+ }
+
+ /* handle error breaks in while */
+ if (state.mode === BAD) { break; }
+
+ /* check for end-of-block code (better have one) */
+ if (state.lens[256] === 0) {
+ strm.msg = 'invalid code -- missing end-of-block';
+ state.mode = BAD;
+ break;
+ }
+
+ /* build code tables -- note: do not change the lenbits or distbits
+ values here (9 and 6) without reading the comments in inftrees.h
+ concerning the ENOUGH constants, which depend on those values */
+ state.lenbits = 9;
+
+ opts = { bits: state.lenbits };
+ ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ // state.next_index = opts.table_index;
+ state.lenbits = opts.bits;
+ // state.lencode = state.next;
+
+ if (ret) {
+ strm.msg = 'invalid literal/lengths set';
+ state.mode = BAD;
+ break;
+ }
+
+ state.distbits = 6;
+ //state.distcode.copy(state.codes);
+ // Switch to use dynamic table
+ state.distcode = state.distdyn;
+ opts = { bits: state.distbits };
+ ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ // state.next_index = opts.table_index;
+ state.distbits = opts.bits;
+ // state.distcode = state.next;
+
+ if (ret) {
+ strm.msg = 'invalid distances set';
+ state.mode = BAD;
+ break;
+ }
+ //Tracev((stderr, 'inflate: codes ok\n'));
+ state.mode = LEN_;
+ if (flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case LEN_:
+ state.mode = LEN;
+ /* falls through */
+ case LEN:
+ if (have >= 6 && left >= 258) {
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+ inflate_fast(strm, _out);
+ //--- LOAD() ---
+ put = strm.next_out;
+ output = strm.output;
+ left = strm.avail_out;
+ next = strm.next_in;
+ input = strm.input;
+ have = strm.avail_in;
+ hold = state.hold;
+ bits = state.bits;
+ //---
+
+ if (state.mode === TYPE) {
+ state.back = -1;
+ }
+ break;
+ }
+ state.back = 0;
+ for (;;) {
+ here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if (here_bits <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if (here_op && (here_op & 0xf0) === 0) {
+ last_bits = here_bits;
+ last_op = here_op;
+ last_val = here_val;
+ for (;;) {
+ here = state.lencode[last_val +
+ ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((last_bits + here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ //--- DROPBITS(last.bits) ---//
+ hold >>>= last_bits;
+ bits -= last_bits;
+ //---//
+ state.back += last_bits;
+ }
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.back += here_bits;
+ state.length = here_val;
+ if (here_op === 0) {
+ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ // "inflate: literal '%c'\n" :
+ // "inflate: literal 0x%02x\n", here.val));
+ state.mode = LIT;
+ break;
+ }
+ if (here_op & 32) {
+ //Tracevv((stderr, "inflate: end of block\n"));
+ state.back = -1;
+ state.mode = TYPE;
+ break;
+ }
+ if (here_op & 64) {
+ strm.msg = 'invalid literal/length code';
+ state.mode = BAD;
+ break;
+ }
+ state.extra = here_op & 15;
+ state.mode = LENEXT;
+ /* falls through */
+ case LENEXT:
+ if (state.extra) {
+ //=== NEEDBITS(state.extra);
+ n = state.extra;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+ //--- DROPBITS(state.extra) ---//
+ hold >>>= state.extra;
+ bits -= state.extra;
+ //---//
+ state.back += state.extra;
+ }
+ //Tracevv((stderr, "inflate: length %u\n", state.length));
+ state.was = state.length;
+ state.mode = DIST;
+ /* falls through */
+ case DIST:
+ for (;;) {
+ here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if ((here_op & 0xf0) === 0) {
+ last_bits = here_bits;
+ last_op = here_op;
+ last_val = here_val;
+ for (;;) {
+ here = state.distcode[last_val +
+ ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((last_bits + here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ //--- DROPBITS(last.bits) ---//
+ hold >>>= last_bits;
+ bits -= last_bits;
+ //---//
+ state.back += last_bits;
+ }
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.back += here_bits;
+ if (here_op & 64) {
+ strm.msg = 'invalid distance code';
+ state.mode = BAD;
+ break;
+ }
+ state.offset = here_val;
+ state.extra = (here_op) & 15;
+ state.mode = DISTEXT;
+ /* falls through */
+ case DISTEXT:
+ if (state.extra) {
+ //=== NEEDBITS(state.extra);
+ n = state.extra;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+ //--- DROPBITS(state.extra) ---//
+ hold >>>= state.extra;
+ bits -= state.extra;
+ //---//
+ state.back += state.extra;
+ }
+//#ifdef INFLATE_STRICT
+ if (state.offset > state.dmax) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break;
+ }
+//#endif
+ //Tracevv((stderr, "inflate: distance %u\n", state.offset));
+ state.mode = MATCH;
+ /* falls through */
+ case MATCH:
+ if (left === 0) { break inf_leave; }
+ copy = _out - left;
+ if (state.offset > copy) { /* copy from window */
+ copy = state.offset - copy;
+ if (copy > state.whave) {
+ if (state.sane) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break;
+ }
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+// Trace((stderr, "inflate.c too far\n"));
+// copy -= state.whave;
+// if (copy > state.length) { copy = state.length; }
+// if (copy > left) { copy = left; }
+// left -= copy;
+// state.length -= copy;
+// do {
+// output[put++] = 0;
+// } while (--copy);
+// if (state.length === 0) { state.mode = LEN; }
+// break;
+//#endif
+ }
+ if (copy > state.wnext) {
+ copy -= state.wnext;
+ from = state.wsize - copy;
+ }
+ else {
+ from = state.wnext - copy;
+ }
+ if (copy > state.length) { copy = state.length; }
+ from_source = state.window;
+ }
+ else { /* copy from output */
+ from_source = output;
+ from = put - state.offset;
+ copy = state.length;
+ }
+ if (copy > left) { copy = left; }
+ left -= copy;
+ state.length -= copy;
+ do {
+ output[put++] = from_source[from++];
+ } while (--copy);
+ if (state.length === 0) { state.mode = LEN; }
+ break;
+ case LIT:
+ if (left === 0) { break inf_leave; }
+ output[put++] = state.length;
+ left--;
+ state.mode = LEN;
+ break;
+ case CHECK:
+ if (state.wrap) {
+ //=== NEEDBITS(32);
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ // Use '|' insdead of '+' to make sure that result is signed
+ hold |= input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ _out -= left;
+ strm.total_out += _out;
+ state.total += _out;
+ if (_out) {
+ strm.adler = state.check =
+ /*UPDATE(state.check, put - _out, _out);*/
+ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
+
+ }
+ _out = left;
+ // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
+ if ((state.flags ? hold : zswap32(hold)) !== state.check) {
+ strm.msg = 'incorrect data check';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ //Tracev((stderr, "inflate: check matches trailer\n"));
+ }
+ state.mode = LENGTH;
+ /* falls through */
+ case LENGTH:
+ if (state.wrap && state.flags) {
+ //=== NEEDBITS(32);
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (hold !== (state.total & 0xffffffff)) {
+ strm.msg = 'incorrect length check';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ //Tracev((stderr, "inflate: length matches trailer\n"));
+ }
+ state.mode = DONE;
+ /* falls through */
+ case DONE:
+ ret = Z_STREAM_END;
+ break inf_leave;
+ case BAD:
+ ret = Z_DATA_ERROR;
+ break inf_leave;
+ case MEM:
+ return Z_MEM_ERROR;
+ case SYNC:
+ /* falls through */
+ default:
+ return Z_STREAM_ERROR;
+ }
+ }
+
+ // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
+
+ /*
+ Return from inflate(), updating the total counts and the check value.
+ If there was no progress during the inflate() call, return a buffer
+ error. Call updatewindow() to create and/or update the window state.
+ Note: a memory error from inflate() is non-recoverable.
+ */
+
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+
+ if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
+ (state.mode < CHECK || flush !== Z_FINISH))) {
+ if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
+ state.mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ }
+ _in -= strm.avail_in;
+ _out -= strm.avail_out;
+ strm.total_in += _in;
+ strm.total_out += _out;
+ state.total += _out;
+ if (state.wrap && _out) {
+ strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
+ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
+ }
+ strm.data_type = state.bits + (state.last ? 64 : 0) +
+ (state.mode === TYPE ? 128 : 0) +
+ (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
+ if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
+ ret = Z_BUF_ERROR;
+ }
+ return ret;
+}
+
+function inflateEnd(strm) {
+
+ if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ var state = strm.state;
+ if (state.window) {
+ state.window = null;
+ }
+ strm.state = null;
+ return Z_OK;
+}
+
+function inflateGetHeader(strm, head) {
+ var state;
+
+ /* check state */
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
+
+ /* save header structure */
+ state.head = head;
+ head.done = false;
+ return Z_OK;
+}
+
+function inflateSetDictionary(strm, dictionary) {
+ var dictLength = dictionary.length;
+
+ var state;
+ var dictid;
+ var ret;
+
+ /* check state */
+ if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
+ state = strm.state;
+
+ if (state.wrap !== 0 && state.mode !== DICT) {
+ return Z_STREAM_ERROR;
+ }
+
+ /* check for correct dictionary identifier */
+ if (state.mode === DICT) {
+ dictid = 1; /* adler32(0, null, 0)*/
+ /* dictid = adler32(dictid, dictionary, dictLength); */
+ dictid = adler32(dictid, dictionary, dictLength, 0);
+ if (dictid !== state.check) {
+ return Z_DATA_ERROR;
+ }
+ }
+ /* copy dictionary to window using updatewindow(), which will amend the
+ existing dictionary if appropriate */
+ ret = updatewindow(strm, dictionary, dictLength, dictLength);
+ if (ret) {
+ state.mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ state.havedict = 1;
+ // Tracev((stderr, "inflate: dictionary set\n"));
+ return Z_OK;
+}
+
+exports.inflateReset = inflateReset;
+exports.inflateReset2 = inflateReset2;
+exports.inflateResetKeep = inflateResetKeep;
+exports.inflateInit = inflateInit;
+exports.inflateInit2 = inflateInit2;
+exports.inflate = inflate;
+exports.inflateEnd = inflateEnd;
+exports.inflateGetHeader = inflateGetHeader;
+exports.inflateSetDictionary = inflateSetDictionary;
+exports.inflateInfo = 'pako inflate (from Nodeca project)';
+
+/* Not implemented
+exports.inflateCopy = inflateCopy;
+exports.inflateGetDictionary = inflateGetDictionary;
+exports.inflateMark = inflateMark;
+exports.inflatePrime = inflatePrime;
+exports.inflateSync = inflateSync;
+exports.inflateSyncPoint = inflateSyncPoint;
+exports.inflateUndermine = inflateUndermine;
+*/
+
+},{"../utils/common":3,"./adler32":5,"./crc32":7,"./inffast":10,"./inftrees":12}],12:[function(require,module,exports){
+'use strict';
+
+
+var utils = require('../utils/common');
+
+var MAXBITS = 15;
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+var lbase = [ /* Length codes 257..285 base */
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
+];
+
+var lext = [ /* Length codes 257..285 extra */
+ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+ 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
+];
+
+var dbase = [ /* Distance codes 0..29 base */
+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+ 8193, 12289, 16385, 24577, 0, 0
+];
+
+var dext = [ /* Distance codes 0..29 extra */
+ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+ 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+ 28, 28, 29, 29, 64, 64
+];
+
+module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
+{
+ var bits = opts.bits;
+ //here = opts.here; /* table entry for duplication */
+
+ var len = 0; /* a code's length in bits */
+ var sym = 0; /* index of code symbols */
+ var min = 0, max = 0; /* minimum and maximum code lengths */
+ var root = 0; /* number of index bits for root table */
+ var curr = 0; /* number of index bits for current table */
+ var drop = 0; /* code bits to drop for sub-table */
+ var left = 0; /* number of prefix codes available */
+ var used = 0; /* code entries in table used */
+ var huff = 0; /* Huffman code */
+ var incr; /* for incrementing code, index */
+ var fill; /* index for replicating entries */
+ var low; /* low bits for current root entry */
+ var mask; /* mask for low root bits */
+ var next; /* next available space in table */
+ var base = null; /* base value table to use */
+ var base_index = 0;
+// var shoextra; /* extra bits table to use */
+ var end; /* use base and extra for symbol > end */
+ var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
+ var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
+ var extra = null;
+ var extra_index = 0;
+
+ var here_bits, here_op, here_val;
+
+ /*
+ Process a set of code lengths to create a canonical Huffman code. The
+ code lengths are lens[0..codes-1]. Each length corresponds to the
+ symbols 0..codes-1. The Huffman code is generated by first sorting the
+ symbols by length from short to long, and retaining the symbol order
+ for codes with equal lengths. Then the code starts with all zero bits
+ for the first code of the shortest length, and the codes are integer
+ increments for the same length, and zeros are appended as the length
+ increases. For the deflate format, these bits are stored backwards
+ from their more natural integer increment ordering, and so when the
+ decoding tables are built in the large loop below, the integer codes
+ are incremented backwards.
+
+ This routine assumes, but does not check, that all of the entries in
+ lens[] are in the range 0..MAXBITS. The caller must assure this.
+ 1..MAXBITS is interpreted as that code length. zero means that that
+ symbol does not occur in this code.
+
+ The codes are sorted by computing a count of codes for each length,
+ creating from that a table of starting indices for each length in the
+ sorted table, and then entering the symbols in order in the sorted
+ table. The sorted table is work[], with that space being provided by
+ the caller.
+
+ The length counts are used for other purposes as well, i.e. finding
+ the minimum and maximum length codes, determining if there are any
+ codes at all, checking for a valid set of lengths, and looking ahead
+ at length counts to determine sub-table sizes when building the
+ decoding tables.
+ */
+
+ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+ for (len = 0; len <= MAXBITS; len++) {
+ count[len] = 0;
+ }
+ for (sym = 0; sym < codes; sym++) {
+ count[lens[lens_index + sym]]++;
+ }
+
+ /* bound code lengths, force root to be within code lengths */
+ root = bits;
+ for (max = MAXBITS; max >= 1; max--) {
+ if (count[max] !== 0) { break; }
+ }
+ if (root > max) {
+ root = max;
+ }
+ if (max === 0) { /* no symbols to code at all */
+ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
+ //table.bits[opts.table_index] = 1; //here.bits = (var char)1;
+ //table.val[opts.table_index++] = 0; //here.val = (var short)0;
+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+
+ //table.op[opts.table_index] = 64;
+ //table.bits[opts.table_index] = 1;
+ //table.val[opts.table_index++] = 0;
+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+ opts.bits = 1;
+ return 0; /* no symbols, but wait for decoding to report error */
+ }
+ for (min = 1; min < max; min++) {
+ if (count[min] !== 0) { break; }
+ }
+ if (root < min) {
+ root = min;
+ }
+
+ /* check for an over-subscribed or incomplete set of lengths */
+ left = 1;
+ for (len = 1; len <= MAXBITS; len++) {
+ left <<= 1;
+ left -= count[len];
+ if (left < 0) {
+ return -1;
+ } /* over-subscribed */
+ }
+ if (left > 0 && (type === CODES || max !== 1)) {
+ return -1; /* incomplete set */
+ }
+
+ /* generate offsets into symbol table for each length for sorting */
+ offs[1] = 0;
+ for (len = 1; len < MAXBITS; len++) {
+ offs[len + 1] = offs[len] + count[len];
+ }
+
+ /* sort symbols by length, by symbol order within each length */
+ for (sym = 0; sym < codes; sym++) {
+ if (lens[lens_index + sym] !== 0) {
+ work[offs[lens[lens_index + sym]]++] = sym;
+ }
+ }
+
+ /*
+ Create and fill in decoding tables. In this loop, the table being
+ filled is at next and has curr index bits. The code being used is huff
+ with length len. That code is converted to an index by dropping drop
+ bits off of the bottom. For codes where len is less than drop + curr,
+ those top drop + curr - len bits are incremented through all values to
+ fill the table with replicated entries.
+
+ root is the number of index bits for the root table. When len exceeds
+ root, sub-tables are created pointed to by the root entry with an index
+ of the low root bits of huff. This is saved in low to check for when a
+ new sub-table should be started. drop is zero when the root table is
+ being filled, and drop is root when sub-tables are being filled.
+
+ When a new sub-table is needed, it is necessary to look ahead in the
+ code lengths to determine what size sub-table is needed. The length
+ counts are used for this, and so count[] is decremented as codes are
+ entered in the tables.
+
+ used keeps track of how many table entries have been allocated from the
+ provided *table space. It is checked for LENS and DIST tables against
+ the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+ the initial root table size constants. See the comments in inftrees.h
+ for more information.
+
+ sym increments through all symbols, and the loop terminates when
+ all codes of length max, i.e. all codes, have been processed. This
+ routine permits incomplete codes, so another loop after this one fills
+ in the rest of the decoding tables with invalid code markers.
+ */
+
+ /* set up for code type */
+ // poor man optimization - use if-else instead of switch,
+ // to avoid deopts in old v8
+ if (type === CODES) {
+ base = extra = work; /* dummy value--not used */
+ end = 19;
+
+ } else if (type === LENS) {
+ base = lbase;
+ base_index -= 257;
+ extra = lext;
+ extra_index -= 257;
+ end = 256;
+
+ } else { /* DISTS */
+ base = dbase;
+ extra = dext;
+ end = -1;
+ }
+
+ /* initialize opts for loop */
+ huff = 0; /* starting code */
+ sym = 0; /* starting code symbol */
+ len = min; /* starting code length */
+ next = table_index; /* current table to fill in */
+ curr = root; /* current table index bits */
+ drop = 0; /* current bits to drop from code for index */
+ low = -1; /* trigger new sub-table when len > root */
+ used = 1 << root; /* use root table entries */
+ mask = used - 1; /* mask for comparing low */
+
+ /* check available table space */
+ if ((type === LENS && used > ENOUGH_LENS) ||
+ (type === DISTS && used > ENOUGH_DISTS)) {
+ return 1;
+ }
+
+ var i = 0;
+ /* process all codes and make table entries */
+ for (;;) {
+ i++;
+ /* create table entry */
+ here_bits = len - drop;
+ if (work[sym] < end) {
+ here_op = 0;
+ here_val = work[sym];
+ }
+ else if (work[sym] > end) {
+ here_op = extra[extra_index + work[sym]];
+ here_val = base[base_index + work[sym]];
+ }
+ else {
+ here_op = 32 + 64; /* end of block */
+ here_val = 0;
+ }
+
+ /* replicate for those indices with low len bits equal to huff */
+ incr = 1 << (len - drop);
+ fill = 1 << curr;
+ min = fill; /* save offset to next table */
+ do {
+ fill -= incr;
+ table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
+ } while (fill !== 0);
+
+ /* backwards increment the len-bit code huff */
+ incr = 1 << (len - 1);
+ while (huff & incr) {
+ incr >>= 1;
+ }
+ if (incr !== 0) {
+ huff &= incr - 1;
+ huff += incr;
+ } else {
+ huff = 0;
+ }
+
+ /* go to next symbol, update count, len */
+ sym++;
+ if (--count[len] === 0) {
+ if (len === max) { break; }
+ len = lens[lens_index + work[sym]];
+ }
+
+ /* create new sub-table if needed */
+ if (len > root && (huff & mask) !== low) {
+ /* if first time, transition to sub-tables */
+ if (drop === 0) {
+ drop = root;
+ }
+
+ /* increment past last table */
+ next += min; /* here min is 1 << curr */
+
+ /* determine length of next table */
+ curr = len - drop;
+ left = 1 << curr;
+ while (curr + drop < max) {
+ left -= count[curr + drop];
+ if (left <= 0) { break; }
+ curr++;
+ left <<= 1;
+ }
+
+ /* check for enough space */
+ used += 1 << curr;
+ if ((type === LENS && used > ENOUGH_LENS) ||
+ (type === DISTS && used > ENOUGH_DISTS)) {
+ return 1;
+ }
+
+ /* point entry in root table to sub-table */
+ low = huff & mask;
+ /*table.op[low] = curr;
+ table.bits[low] = root;
+ table.val[low] = next - opts.table_index;*/
+ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
+ }
+ }
+
+ /* fill in remaining table entry if code is incomplete (guaranteed to have
+ at most one remaining entry, since if the code is incomplete, the
+ maximum code length that was allowed to get this far is one bit) */
+ if (huff !== 0) {
+ //table.op[next + huff] = 64; /* invalid code marker */
+ //table.bits[next + huff] = len - drop;
+ //table.val[next + huff] = 0;
+ table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
+ }
+
+ /* set return parameters */
+ //opts.table_index += used;
+ opts.bits = root;
+ return 0;
+};
+
+},{"../utils/common":3}],13:[function(require,module,exports){
+'use strict';
+
+module.exports = {
+ 2: 'need dictionary', /* Z_NEED_DICT 2 */
+ 1: 'stream end', /* Z_STREAM_END 1 */
+ 0: '', /* Z_OK 0 */
+ '-1': 'file error', /* Z_ERRNO (-1) */
+ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */
+ '-3': 'data error', /* Z_DATA_ERROR (-3) */
+ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
+ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */
+ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
+};
+
+},{}],14:[function(require,module,exports){
+'use strict';
+
+
+var utils = require('../utils/common');
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+//var Z_FILTERED = 1;
+//var Z_HUFFMAN_ONLY = 2;
+//var Z_RLE = 3;
+var Z_FIXED = 4;
+//var Z_DEFAULT_STRATEGY = 0;
+
+/* Possible values of the data_type field (though see inflate()) */
+var Z_BINARY = 0;
+var Z_TEXT = 1;
+//var Z_ASCII = 1; // = Z_TEXT
+var Z_UNKNOWN = 2;
+
+/*============================================================================*/
+
+
+function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
+
+// From zutil.h
+
+var STORED_BLOCK = 0;
+var STATIC_TREES = 1;
+var DYN_TREES = 2;
+/* The three kinds of block type */
+
+var MIN_MATCH = 3;
+var MAX_MATCH = 258;
+/* The minimum and maximum match lengths */
+
+// From deflate.h
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+var LENGTH_CODES = 29;
+/* number of length codes, not counting the special END_BLOCK code */
+
+var LITERALS = 256;
+/* number of literal bytes 0..255 */
+
+var L_CODES = LITERALS + 1 + LENGTH_CODES;
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+var D_CODES = 30;
+/* number of distance codes */
+
+var BL_CODES = 19;
+/* number of codes used to transfer the bit lengths */
+
+var HEAP_SIZE = 2 * L_CODES + 1;
+/* maximum heap size */
+
+var MAX_BITS = 15;
+/* All codes must not exceed MAX_BITS bits */
+
+var Buf_size = 16;
+/* size of bit buffer in bi_buf */
+
+
+/* ===========================================================================
+ * Constants
+ */
+
+var MAX_BL_BITS = 7;
+/* Bit length codes must not exceed MAX_BL_BITS bits */
+
+var END_BLOCK = 256;
+/* end of block literal code */
+
+var REP_3_6 = 16;
+/* repeat previous bit length 3-6 times (2 bits of repeat count) */
+
+var REPZ_3_10 = 17;
+/* repeat a zero length 3-10 times (3 bits of repeat count) */
+
+var REPZ_11_138 = 18;
+/* repeat a zero length 11-138 times (7 bits of repeat count) */
+
+/* eslint-disable comma-spacing,array-bracket-spacing */
+var extra_lbits = /* extra bits for each length code */
+ [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
+
+var extra_dbits = /* extra bits for each distance code */
+ [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
+
+var extra_blbits = /* extra bits for each bit length code */
+ [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
+
+var bl_order =
+ [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
+/* eslint-enable comma-spacing,array-bracket-spacing */
+
+/* The lengths of the bit length codes are sent in order of decreasing
+ * probability, to avoid transmitting the lengths for unused bit length codes.
+ */
+
+/* ===========================================================================
+ * Local data. These are initialized only once.
+ */
+
+// We pre-fill arrays with 0 to avoid uninitialized gaps
+
+var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
+
+// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
+var static_ltree = new Array((L_CODES + 2) * 2);
+zero(static_ltree);
+/* The static literal tree. Since the bit lengths are imposed, there is no
+ * need for the L_CODES extra codes used during heap construction. However
+ * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
+ * below).
+ */
+
+var static_dtree = new Array(D_CODES * 2);
+zero(static_dtree);
+/* The static distance tree. (Actually a trivial tree since all codes use
+ * 5 bits.)
+ */
+
+var _dist_code = new Array(DIST_CODE_LEN);
+zero(_dist_code);
+/* Distance codes. The first 256 values correspond to the distances
+ * 3 .. 258, the last 256 values correspond to the top 8 bits of
+ * the 15 bit distances.
+ */
+
+var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);
+zero(_length_code);
+/* length code for each normalized match length (0 == MIN_MATCH) */
+
+var base_length = new Array(LENGTH_CODES);
+zero(base_length);
+/* First normalized length for each code (0 = MIN_MATCH) */
+
+var base_dist = new Array(D_CODES);
+zero(base_dist);
+/* First normalized distance for each code (0 = distance of 1) */
+
+
+function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
+
+ this.static_tree = static_tree; /* static tree or NULL */
+ this.extra_bits = extra_bits; /* extra bits for each code or NULL */
+ this.extra_base = extra_base; /* base index for extra_bits */
+ this.elems = elems; /* max number of elements in the tree */
+ this.max_length = max_length; /* max bit length for the codes */
+
+ // show if `static_tree` has data or dummy - needed for monomorphic objects
+ this.has_stree = static_tree && static_tree.length;
+}
+
+
+var static_l_desc;
+var static_d_desc;
+var static_bl_desc;
+
+
+function TreeDesc(dyn_tree, stat_desc) {
+ this.dyn_tree = dyn_tree; /* the dynamic tree */
+ this.max_code = 0; /* largest code with non zero frequency */
+ this.stat_desc = stat_desc; /* the corresponding static tree */
+}
+
+
+
+function d_code(dist) {
+ return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
+}
+
+
+/* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pendingBuf.
+ */
+function put_short(s, w) {
+// put_byte(s, (uch)((w) & 0xff));
+// put_byte(s, (uch)((ush)(w) >> 8));
+ s.pending_buf[s.pending++] = (w) & 0xff;
+ s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
+}
+
+
+/* ===========================================================================
+ * Send a value on a given number of bits.
+ * IN assertion: length <= 16 and value fits in length bits.
+ */
+function send_bits(s, value, length) {
+ if (s.bi_valid > (Buf_size - length)) {
+ s.bi_buf |= (value << s.bi_valid) & 0xffff;
+ put_short(s, s.bi_buf);
+ s.bi_buf = value >> (Buf_size - s.bi_valid);
+ s.bi_valid += length - Buf_size;
+ } else {
+ s.bi_buf |= (value << s.bi_valid) & 0xffff;
+ s.bi_valid += length;
+ }
+}
+
+
+function send_code(s, c, tree) {
+ send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
+}
+
+
+/* ===========================================================================
+ * Reverse the first len bits of a code, using straightforward code (a faster
+ * method would use a table)
+ * IN assertion: 1 <= len <= 15
+ */
+function bi_reverse(code, len) {
+ var res = 0;
+ do {
+ res |= code & 1;
+ code >>>= 1;
+ res <<= 1;
+ } while (--len > 0);
+ return res >>> 1;
+}
+
+
+/* ===========================================================================
+ * Flush the bit buffer, keeping at most 7 bits in it.
+ */
+function bi_flush(s) {
+ if (s.bi_valid === 16) {
+ put_short(s, s.bi_buf);
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+
+ } else if (s.bi_valid >= 8) {
+ s.pending_buf[s.pending++] = s.bi_buf & 0xff;
+ s.bi_buf >>= 8;
+ s.bi_valid -= 8;
+ }
+}
+
+
+/* ===========================================================================
+ * Compute the optimal bit lengths for a tree and update the total bit length
+ * for the current block.
+ * IN assertion: the fields freq and dad are set, heap[heap_max] and
+ * above are the tree nodes sorted by increasing frequency.
+ * OUT assertions: the field len is set to the optimal bit length, the
+ * array bl_count contains the frequencies for each bit length.
+ * The length opt_len is updated; static_len is also updated if stree is
+ * not null.
+ */
+function gen_bitlen(s, desc)
+// deflate_state *s;
+// tree_desc *desc; /* the tree descriptor */
+{
+ var tree = desc.dyn_tree;
+ var max_code = desc.max_code;
+ var stree = desc.stat_desc.static_tree;
+ var has_stree = desc.stat_desc.has_stree;
+ var extra = desc.stat_desc.extra_bits;
+ var base = desc.stat_desc.extra_base;
+ var max_length = desc.stat_desc.max_length;
+ var h; /* heap index */
+ var n, m; /* iterate over the tree elements */
+ var bits; /* bit length */
+ var xbits; /* extra bits */
+ var f; /* frequency */
+ var overflow = 0; /* number of elements with bit length too large */
+
+ for (bits = 0; bits <= MAX_BITS; bits++) {
+ s.bl_count[bits] = 0;
+ }
+
+ /* In a first pass, compute the optimal bit lengths (which may
+ * overflow in the case of the bit length tree).
+ */
+ tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
+
+ for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
+ n = s.heap[h];
+ bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
+ if (bits > max_length) {
+ bits = max_length;
+ overflow++;
+ }
+ tree[n * 2 + 1]/*.Len*/ = bits;
+ /* We overwrite tree[n].Dad which is no longer needed */
+
+ if (n > max_code) { continue; } /* not a leaf node */
+
+ s.bl_count[bits]++;
+ xbits = 0;
+ if (n >= base) {
+ xbits = extra[n - base];
+ }
+ f = tree[n * 2]/*.Freq*/;
+ s.opt_len += f * (bits + xbits);
+ if (has_stree) {
+ s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
+ }
+ }
+ if (overflow === 0) { return; }
+
+ // Trace((stderr,"\nbit length overflow\n"));
+ /* This happens for example on obj2 and pic of the Calgary corpus */
+
+ /* Find the first bit length which could increase: */
+ do {
+ bits = max_length - 1;
+ while (s.bl_count[bits] === 0) { bits--; }
+ s.bl_count[bits]--; /* move one leaf down the tree */
+ s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
+ s.bl_count[max_length]--;
+ /* The brother of the overflow item also moves one step up,
+ * but this does not affect bl_count[max_length]
+ */
+ overflow -= 2;
+ } while (overflow > 0);
+
+ /* Now recompute all bit lengths, scanning in increasing frequency.
+ * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
+ * lengths instead of fixing only the wrong ones. This idea is taken
+ * from 'ar' written by Haruhiko Okumura.)
+ */
+ for (bits = max_length; bits !== 0; bits--) {
+ n = s.bl_count[bits];
+ while (n !== 0) {
+ m = s.heap[--h];
+ if (m > max_code) { continue; }
+ if (tree[m * 2 + 1]/*.Len*/ !== bits) {
+ // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
+ s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
+ tree[m * 2 + 1]/*.Len*/ = bits;
+ }
+ n--;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Generate the codes for a given tree and bit counts (which need not be
+ * optimal).
+ * IN assertion: the array bl_count contains the bit length statistics for
+ * the given tree and the field len is set for all tree elements.
+ * OUT assertion: the field code is set for all tree elements of non
+ * zero code length.
+ */
+function gen_codes(tree, max_code, bl_count)
+// ct_data *tree; /* the tree to decorate */
+// int max_code; /* largest code with non zero frequency */
+// ushf *bl_count; /* number of codes at each bit length */
+{
+ var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
+ var code = 0; /* running code value */
+ var bits; /* bit index */
+ var n; /* code index */
+
+ /* The distribution counts are first used to generate the code values
+ * without bit reversal.
+ */
+ for (bits = 1; bits <= MAX_BITS; bits++) {
+ next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
+ }
+ /* Check that the bit counts in bl_count are consistent. The last code
+ * must be all ones.
+ */
+ //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
+ // "inconsistent bit counts");
+ //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
+
+ for (n = 0; n <= max_code; n++) {
+ var len = tree[n * 2 + 1]/*.Len*/;
+ if (len === 0) { continue; }
+ /* Now reverse the bits */
+ tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);
+
+ //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
+ // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
+ }
+}
+
+
+/* ===========================================================================
+ * Initialize the various 'constant' tables.
+ */
+function tr_static_init() {
+ var n; /* iterates over tree elements */
+ var bits; /* bit counter */
+ var length; /* length value */
+ var code; /* code value */
+ var dist; /* distance index */
+ var bl_count = new Array(MAX_BITS + 1);
+ /* number of codes at each bit length for an optimal tree */
+
+ // do check in _tr_init()
+ //if (static_init_done) return;
+
+ /* For some embedded targets, global variables are not initialized: */
+/*#ifdef NO_INIT_GLOBAL_POINTERS
+ static_l_desc.static_tree = static_ltree;
+ static_l_desc.extra_bits = extra_lbits;
+ static_d_desc.static_tree = static_dtree;
+ static_d_desc.extra_bits = extra_dbits;
+ static_bl_desc.extra_bits = extra_blbits;
+#endif*/
+
+ /* Initialize the mapping length (0..255) -> length code (0..28) */
+ length = 0;
+ for (code = 0; code < LENGTH_CODES - 1; code++) {
+ base_length[code] = length;
+ for (n = 0; n < (1 << extra_lbits[code]); n++) {
+ _length_code[length++] = code;
+ }
+ }
+ //Assert (length == 256, "tr_static_init: length != 256");
+ /* Note that the length 255 (match length 258) can be represented
+ * in two different ways: code 284 + 5 bits or code 285, so we
+ * overwrite length_code[255] to use the best encoding:
+ */
+ _length_code[length - 1] = code;
+
+ /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
+ dist = 0;
+ for (code = 0; code < 16; code++) {
+ base_dist[code] = dist;
+ for (n = 0; n < (1 << extra_dbits[code]); n++) {
+ _dist_code[dist++] = code;
+ }
+ }
+ //Assert (dist == 256, "tr_static_init: dist != 256");
+ dist >>= 7; /* from now on, all distances are divided by 128 */
+ for (; code < D_CODES; code++) {
+ base_dist[code] = dist << 7;
+ for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
+ _dist_code[256 + dist++] = code;
+ }
+ }
+ //Assert (dist == 256, "tr_static_init: 256+dist != 512");
+
+ /* Construct the codes of the static literal tree */
+ for (bits = 0; bits <= MAX_BITS; bits++) {
+ bl_count[bits] = 0;
+ }
+
+ n = 0;
+ while (n <= 143) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 8;
+ n++;
+ bl_count[8]++;
+ }
+ while (n <= 255) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 9;
+ n++;
+ bl_count[9]++;
+ }
+ while (n <= 279) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 7;
+ n++;
+ bl_count[7]++;
+ }
+ while (n <= 287) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 8;
+ n++;
+ bl_count[8]++;
+ }
+ /* Codes 286 and 287 do not exist, but we must include them in the
+ * tree construction to get a canonical Huffman tree (longest code
+ * all ones)
+ */
+ gen_codes(static_ltree, L_CODES + 1, bl_count);
+
+ /* The static distance tree is trivial: */
+ for (n = 0; n < D_CODES; n++) {
+ static_dtree[n * 2 + 1]/*.Len*/ = 5;
+ static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
+ }
+
+ // Now data ready and we can init static trees
+ static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
+ static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
+ static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
+
+ //static_init_done = true;
+}
+
+
+/* ===========================================================================
+ * Initialize a new block.
+ */
+function init_block(s) {
+ var n; /* iterates over tree elements */
+
+ /* Initialize the trees. */
+ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
+ for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
+ for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
+
+ s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
+ s.opt_len = s.static_len = 0;
+ s.last_lit = s.matches = 0;
+}
+
+
+/* ===========================================================================
+ * Flush the bit buffer and align the output on a byte boundary
+ */
+function bi_windup(s)
+{
+ if (s.bi_valid > 8) {
+ put_short(s, s.bi_buf);
+ } else if (s.bi_valid > 0) {
+ //put_byte(s, (Byte)s->bi_buf);
+ s.pending_buf[s.pending++] = s.bi_buf;
+ }
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+}
+
+/* ===========================================================================
+ * Copy a stored block, storing first the length and its
+ * one's complement if requested.
+ */
+function copy_block(s, buf, len, header)
+//DeflateState *s;
+//charf *buf; /* the input data */
+//unsigned len; /* its length */
+//int header; /* true if block header must be written */
+{
+ bi_windup(s); /* align on byte boundary */
+
+ if (header) {
+ put_short(s, len);
+ put_short(s, ~len);
+ }
+// while (len--) {
+// put_byte(s, *buf++);
+// }
+ utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
+ s.pending += len;
+}
+
+/* ===========================================================================
+ * Compares to subtrees, using the tree depth as tie breaker when
+ * the subtrees have equal frequency. This minimizes the worst case length.
+ */
+function smaller(tree, n, m, depth) {
+ var _n2 = n * 2;
+ var _m2 = m * 2;
+ return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
+ (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
+}
+
+/* ===========================================================================
+ * Restore the heap property by moving down the tree starting at node k,
+ * exchanging a node with the smallest of its two sons if necessary, stopping
+ * when the heap property is re-established (each father smaller than its
+ * two sons).
+ */
+function pqdownheap(s, tree, k)
+// deflate_state *s;
+// ct_data *tree; /* the tree to restore */
+// int k; /* node to move down */
+{
+ var v = s.heap[k];
+ var j = k << 1; /* left son of k */
+ while (j <= s.heap_len) {
+ /* Set j to the smallest of the two sons: */
+ if (j < s.heap_len &&
+ smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
+ j++;
+ }
+ /* Exit if v is smaller than both sons */
+ if (smaller(tree, v, s.heap[j], s.depth)) { break; }
+
+ /* Exchange v with the smallest son */
+ s.heap[k] = s.heap[j];
+ k = j;
+
+ /* And continue down the tree, setting j to the left son of k */
+ j <<= 1;
+ }
+ s.heap[k] = v;
+}
+
+
+// inlined manually
+// var SMALLEST = 1;
+
+/* ===========================================================================
+ * Send the block data compressed using the given Huffman trees
+ */
+function compress_block(s, ltree, dtree)
+// deflate_state *s;
+// const ct_data *ltree; /* literal tree */
+// const ct_data *dtree; /* distance tree */
+{
+ var dist; /* distance of matched string */
+ var lc; /* match length or unmatched char (if dist == 0) */
+ var lx = 0; /* running index in l_buf */
+ var code; /* the code to send */
+ var extra; /* number of extra bits to send */
+
+ if (s.last_lit !== 0) {
+ do {
+ dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
+ lc = s.pending_buf[s.l_buf + lx];
+ lx++;
+
+ if (dist === 0) {
+ send_code(s, lc, ltree); /* send a literal byte */
+ //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
+ } else {
+ /* Here, lc is the match length - MIN_MATCH */
+ code = _length_code[lc];
+ send_code(s, code + LITERALS + 1, ltree); /* send the length code */
+ extra = extra_lbits[code];
+ if (extra !== 0) {
+ lc -= base_length[code];
+ send_bits(s, lc, extra); /* send the extra length bits */
+ }
+ dist--; /* dist is now the match distance - 1 */
+ code = d_code(dist);
+ //Assert (code < D_CODES, "bad d_code");
+
+ send_code(s, code, dtree); /* send the distance code */
+ extra = extra_dbits[code];
+ if (extra !== 0) {
+ dist -= base_dist[code];
+ send_bits(s, dist, extra); /* send the extra distance bits */
+ }
+ } /* literal or match pair ? */
+
+ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
+ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
+ // "pendingBuf overflow");
+
+ } while (lx < s.last_lit);
+ }
+
+ send_code(s, END_BLOCK, ltree);
+}
+
+
+/* ===========================================================================
+ * Construct one Huffman tree and assigns the code bit strings and lengths.
+ * Update the total bit length for the current block.
+ * IN assertion: the field freq is set for all tree elements.
+ * OUT assertions: the fields len and code are set to the optimal bit length
+ * and corresponding code. The length opt_len is updated; static_len is
+ * also updated if stree is not null. The field max_code is set.
+ */
+function build_tree(s, desc)
+// deflate_state *s;
+// tree_desc *desc; /* the tree descriptor */
+{
+ var tree = desc.dyn_tree;
+ var stree = desc.stat_desc.static_tree;
+ var has_stree = desc.stat_desc.has_stree;
+ var elems = desc.stat_desc.elems;
+ var n, m; /* iterate over heap elements */
+ var max_code = -1; /* largest code with non zero frequency */
+ var node; /* new node being created */
+
+ /* Construct the initial heap, with least frequent element in
+ * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+ * heap[0] is not used.
+ */
+ s.heap_len = 0;
+ s.heap_max = HEAP_SIZE;
+
+ for (n = 0; n < elems; n++) {
+ if (tree[n * 2]/*.Freq*/ !== 0) {
+ s.heap[++s.heap_len] = max_code = n;
+ s.depth[n] = 0;
+
+ } else {
+ tree[n * 2 + 1]/*.Len*/ = 0;
+ }
+ }
+
+ /* The pkzip format requires that at least one distance code exists,
+ * and that at least one bit should be sent even if there is only one
+ * possible code. So to avoid special checks later on we force at least
+ * two codes of non zero frequency.
+ */
+ while (s.heap_len < 2) {
+ node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
+ tree[node * 2]/*.Freq*/ = 1;
+ s.depth[node] = 0;
+ s.opt_len--;
+
+ if (has_stree) {
+ s.static_len -= stree[node * 2 + 1]/*.Len*/;
+ }
+ /* node is 0 or 1 so it does not have extra bits */
+ }
+ desc.max_code = max_code;
+
+ /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+ * establish sub-heaps of increasing lengths:
+ */
+ for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
+
+ /* Construct the Huffman tree by repeatedly combining the least two
+ * frequent nodes.
+ */
+ node = elems; /* next internal node of the tree */
+ do {
+ //pqremove(s, tree, n); /* n = node of least frequency */
+ /*** pqremove ***/
+ n = s.heap[1/*SMALLEST*/];
+ s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
+ pqdownheap(s, tree, 1/*SMALLEST*/);
+ /***/
+
+ m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
+
+ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
+ s.heap[--s.heap_max] = m;
+
+ /* Create a new node father of n and m */
+ tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
+ s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
+ tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
+
+ /* and insert the new node in the heap */
+ s.heap[1/*SMALLEST*/] = node++;
+ pqdownheap(s, tree, 1/*SMALLEST*/);
+
+ } while (s.heap_len >= 2);
+
+ s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
+
+ /* At this point, the fields freq and dad are set. We can now
+ * generate the bit lengths.
+ */
+ gen_bitlen(s, desc);
+
+ /* The field len is now set, we can generate the bit codes */
+ gen_codes(tree, max_code, s.bl_count);
+}
+
+
+/* ===========================================================================
+ * Scan a literal or distance tree to determine the frequencies of the codes
+ * in the bit length tree.
+ */
+function scan_tree(s, tree, max_code)
+// deflate_state *s;
+// ct_data *tree; /* the tree to be scanned */
+// int max_code; /* and its largest code of non zero frequency */
+{
+ var n; /* iterates over all tree elements */
+ var prevlen = -1; /* last emitted length */
+ var curlen; /* length of current code */
+
+ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
+
+ var count = 0; /* repeat count of the current code */
+ var max_count = 7; /* max repeat count */
+ var min_count = 4; /* min repeat count */
+
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+ }
+ tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen;
+ nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+ if (++count < max_count && curlen === nextlen) {
+ continue;
+
+ } else if (count < min_count) {
+ s.bl_tree[curlen * 2]/*.Freq*/ += count;
+
+ } else if (curlen !== 0) {
+
+ if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
+ s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
+
+ } else if (count <= 10) {
+ s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
+
+ } else {
+ s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
+ }
+
+ count = 0;
+ prevlen = curlen;
+
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+
+ } else if (curlen === nextlen) {
+ max_count = 6;
+ min_count = 3;
+
+ } else {
+ max_count = 7;
+ min_count = 4;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Send a literal or distance tree in compressed form, using the codes in
+ * bl_tree.
+ */
+function send_tree(s, tree, max_code)
+// deflate_state *s;
+// ct_data *tree; /* the tree to be scanned */
+// int max_code; /* and its largest code of non zero frequency */
+{
+ var n; /* iterates over all tree elements */
+ var prevlen = -1; /* last emitted length */
+ var curlen; /* length of current code */
+
+ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
+
+ var count = 0; /* repeat count of the current code */
+ var max_count = 7; /* max repeat count */
+ var min_count = 4; /* min repeat count */
+
+ /* tree[max_code+1].Len = -1; */ /* guard already set */
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+ }
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen;
+ nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+ if (++count < max_count && curlen === nextlen) {
+ continue;
+
+ } else if (count < min_count) {
+ do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
+
+ } else if (curlen !== 0) {
+ if (curlen !== prevlen) {
+ send_code(s, curlen, s.bl_tree);
+ count--;
+ }
+ //Assert(count >= 3 && count <= 6, " 3_6?");
+ send_code(s, REP_3_6, s.bl_tree);
+ send_bits(s, count - 3, 2);
+
+ } else if (count <= 10) {
+ send_code(s, REPZ_3_10, s.bl_tree);
+ send_bits(s, count - 3, 3);
+
+ } else {
+ send_code(s, REPZ_11_138, s.bl_tree);
+ send_bits(s, count - 11, 7);
+ }
+
+ count = 0;
+ prevlen = curlen;
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+
+ } else if (curlen === nextlen) {
+ max_count = 6;
+ min_count = 3;
+
+ } else {
+ max_count = 7;
+ min_count = 4;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Construct the Huffman tree for the bit lengths and return the index in
+ * bl_order of the last bit length code to send.
+ */
+function build_bl_tree(s) {
+ var max_blindex; /* index of last bit length code of non zero freq */
+
+ /* Determine the bit length frequencies for literal and distance trees */
+ scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
+ scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
+
+ /* Build the bit length tree: */
+ build_tree(s, s.bl_desc);
+ /* opt_len now includes the length of the tree representations, except
+ * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+ */
+
+ /* Determine the number of bit length codes to send. The pkzip format
+ * requires that at least 4 bit length codes be sent. (appnote.txt says
+ * 3 but the actual value used is 4.)
+ */
+ for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
+ if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
+ break;
+ }
+ }
+ /* Update opt_len to include the bit length tree and counts */
+ s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
+ //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
+ // s->opt_len, s->static_len));
+
+ return max_blindex;
+}
+
+
+/* ===========================================================================
+ * Send the header for a block using dynamic Huffman trees: the counts, the
+ * lengths of the bit length codes, the literal tree and the distance tree.
+ * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
+ */
+function send_all_trees(s, lcodes, dcodes, blcodes)
+// deflate_state *s;
+// int lcodes, dcodes, blcodes; /* number of codes for each tree */
+{
+ var rank; /* index in bl_order */
+
+ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
+ //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
+ // "too many codes");
+ //Tracev((stderr, "\nbl counts: "));
+ send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
+ send_bits(s, dcodes - 1, 5);
+ send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */
+ for (rank = 0; rank < blcodes; rank++) {
+ //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
+ send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
+ }
+ //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
+
+ send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
+ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
+
+ send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
+ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
+}
+
+
+/* ===========================================================================
+ * Check if the data type is TEXT or BINARY, using the following algorithm:
+ * - TEXT if the two conditions below are satisfied:
+ * a) There are no non-portable control characters belonging to the
+ * "black list" (0..6, 14..25, 28..31).
+ * b) There is at least one printable character belonging to the
+ * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
+ * - BINARY otherwise.
+ * - The following partially-portable control characters form a
+ * "gray list" that is ignored in this detection algorithm:
+ * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
+ * IN assertion: the fields Freq of dyn_ltree are set.
+ */
+function detect_data_type(s) {
+ /* black_mask is the bit mask of black-listed bytes
+ * set bits 0..6, 14..25, and 28..31
+ * 0xf3ffc07f = binary 11110011111111111100000001111111
+ */
+ var black_mask = 0xf3ffc07f;
+ var n;
+
+ /* Check for non-textual ("black-listed") bytes. */
+ for (n = 0; n <= 31; n++, black_mask >>>= 1) {
+ if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
+ return Z_BINARY;
+ }
+ }
+
+ /* Check for textual ("white-listed") bytes. */
+ if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
+ s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
+ return Z_TEXT;
+ }
+ for (n = 32; n < LITERALS; n++) {
+ if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
+ return Z_TEXT;
+ }
+ }
+
+ /* There are no "black-listed" or "white-listed" bytes:
+ * this stream either is empty or has tolerated ("gray-listed") bytes only.
+ */
+ return Z_BINARY;
+}
+
+
+var static_init_done = false;
+
+/* ===========================================================================
+ * Initialize the tree data structures for a new zlib stream.
+ */
+function _tr_init(s)
+{
+
+ if (!static_init_done) {
+ tr_static_init();
+ static_init_done = true;
+ }
+
+ s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
+ s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
+ s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
+
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+
+ /* Initialize the first block of the first file: */
+ init_block(s);
+}
+
+
+/* ===========================================================================
+ * Send a stored block
+ */
+function _tr_stored_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf; /* input block */
+//ulg stored_len; /* length of input block */
+//int last; /* one if this is the last block for a file */
+{
+ send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */
+ copy_block(s, buf, stored_len, true); /* with header */
+}
+
+
+/* ===========================================================================
+ * Send one empty static block to give enough lookahead for inflate.
+ * This takes 10 bits, of which 7 may remain in the bit buffer.
+ */
+function _tr_align(s) {
+ send_bits(s, STATIC_TREES << 1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+ bi_flush(s);
+}
+
+
+/* ===========================================================================
+ * Determine the best encoding for the current block: dynamic trees, static
+ * trees or store, and output the encoded block to the zip file.
+ */
+function _tr_flush_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf; /* input block, or NULL if too old */
+//ulg stored_len; /* length of input block */
+//int last; /* one if this is the last block for a file */
+{
+ var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
+ var max_blindex = 0; /* index of last bit length code of non zero freq */
+
+ /* Build the Huffman trees unless a stored block is forced */
+ if (s.level > 0) {
+
+ /* Check if the file is binary or text */
+ if (s.strm.data_type === Z_UNKNOWN) {
+ s.strm.data_type = detect_data_type(s);
+ }
+
+ /* Construct the literal and distance trees */
+ build_tree(s, s.l_desc);
+ // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
+ // s->static_len));
+
+ build_tree(s, s.d_desc);
+ // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
+ // s->static_len));
+ /* At this point, opt_len and static_len are the total bit lengths of
+ * the compressed block data, excluding the tree representations.
+ */
+
+ /* Build the bit length tree for the above two trees, and get the index
+ * in bl_order of the last bit length code to send.
+ */
+ max_blindex = build_bl_tree(s);
+
+ /* Determine the best encoding. Compute the block lengths in bytes. */
+ opt_lenb = (s.opt_len + 3 + 7) >>> 3;
+ static_lenb = (s.static_len + 3 + 7) >>> 3;
+
+ // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
+ // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
+ // s->last_lit));
+
+ if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
+
+ } else {
+ // Assert(buf != (char*)0, "lost buf");
+ opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
+ }
+
+ if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
+ /* 4: two words for the lengths */
+
+ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
+ * Otherwise we can't have processed more than WSIZE input bytes since
+ * the last block flush, because compression would have been
+ * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
+ * transform a block into a stored block.
+ */
+ _tr_stored_block(s, buf, stored_len, last);
+
+ } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
+
+ send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
+ compress_block(s, static_ltree, static_dtree);
+
+ } else {
+ send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
+ send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
+ compress_block(s, s.dyn_ltree, s.dyn_dtree);
+ }
+ // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
+ /* The above check is made mod 2^32, for files larger than 512 MB
+ * and uLong implemented on 32 bits.
+ */
+ init_block(s);
+
+ if (last) {
+ bi_windup(s);
+ }
+ // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
+ // s->compressed_len-7*last));
+}
+
+/* ===========================================================================
+ * Save the match info and tally the frequency counts. Return true if
+ * the current block must be flushed.
+ */
+function _tr_tally(s, dist, lc)
+// deflate_state *s;
+// unsigned dist; /* distance of matched string */
+// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
+{
+ //var out_length, in_length, dcode;
+
+ s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
+ s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
+
+ s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
+ s.last_lit++;
+
+ if (dist === 0) {
+ /* lc is the unmatched char */
+ s.dyn_ltree[lc * 2]/*.Freq*/++;
+ } else {
+ s.matches++;
+ /* Here, lc is the match length - MIN_MATCH */
+ dist--; /* dist = match distance - 1 */
+ //Assert((ush)dist < (ush)MAX_DIST(s) &&
+ // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
+ // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
+
+ s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
+ s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
+ }
+
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+
+//#ifdef TRUNCATE_BLOCK
+// /* Try to guess if it is profitable to stop the current block here */
+// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
+// /* Compute an upper bound for the compressed length */
+// out_length = s.last_lit*8;
+// in_length = s.strstart - s.block_start;
+//
+// for (dcode = 0; dcode < D_CODES; dcode++) {
+// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
+// }
+// out_length >>>= 3;
+// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
+// // s->last_lit, in_length, out_length,
+// // 100L - out_length*100L/in_length));
+// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
+// return true;
+// }
+// }
+//#endif
+
+ return (s.last_lit === s.lit_bufsize - 1);
+ /* We avoid equality with lit_bufsize because of wraparound at 64K
+ * on 16 bit machines and because stored blocks are restricted to
+ * 64K-1 bytes.
+ */
+}
+
+exports._tr_init = _tr_init;
+exports._tr_stored_block = _tr_stored_block;
+exports._tr_flush_block = _tr_flush_block;
+exports._tr_tally = _tr_tally;
+exports._tr_align = _tr_align;
+
+},{"../utils/common":3}],15:[function(require,module,exports){
+'use strict';
+
+
+function ZStream() {
+ /* next input byte */
+ this.input = null; // JS specific, because we have no pointers
+ this.next_in = 0;
+ /* number of bytes available at input */
+ this.avail_in = 0;
+ /* total number of input bytes read so far */
+ this.total_in = 0;
+ /* next output byte should be put there */
+ this.output = null; // JS specific, because we have no pointers
+ this.next_out = 0;
+ /* remaining free space at output */
+ this.avail_out = 0;
+ /* total number of bytes output so far */
+ this.total_out = 0;
+ /* last error message, NULL if no error */
+ this.msg = ''/*Z_NULL*/;
+ /* not visible by applications */
+ this.state = null;
+ /* best guess about the data type: binary or text */
+ this.data_type = 2/*Z_UNKNOWN*/;
+ /* adler32 value of the uncompressed data */
+ this.adler = 0;
+}
+
+module.exports = ZStream;
+
+},{}],"/":[function(require,module,exports){
+// Top level file is just a mixin of submodules & constants
+'use strict';
+
+var assign = require('./lib/utils/common').assign;
+
+var deflate = require('./lib/deflate');
+var inflate = require('./lib/inflate');
+var constants = require('./lib/zlib/constants');
+
+var pako = {};
+
+assign(pako, deflate, inflate, constants);
+
+module.exports = pako;
+
+},{"./lib/deflate":1,"./lib/inflate":2,"./lib/utils/common":3,"./lib/zlib/constants":6}]},{},[])("/")
+}); \ No newline at end of file
diff --git a/node_modules/pako/dist/pako.min.js b/node_modules/pako/dist/pako.min.js
new file mode 100644
index 000000000..c2b86b63b
--- /dev/null
+++ b/node_modules/pako/dist/pako.min.js
@@ -0,0 +1,3 @@
+/* pako 0.2.9 nodeca/pako */
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vt;if(0===t.lookahead)break}if(t.match_length=0,t.lookahead>=ht&&t.strstart>0&&(n=t.strstart-1,i=s[n],i===s[++n]&&i===s[++n]&&i===s[++n])){r=t.strstart+dt;do;while(i===s[++n]&&i===s[++n]&&i===s[++n]&&i===s[++n]&&i===s[++n]&&i===s[++n]&&i===s[++n]&&i===s[++n]&&n<r);t.match_length=dt-(r-n),t.match_length>t.lookahead&&(t.match_length=t.lookahead)}if(t.match_length>=ht?(a=C._tr_tally(t,1,t.match_length-ht),t.lookahead-=t.match_length,t.strstart+=t.match_length,t.match_length=0):(a=C._tr_tally(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++),a&&(o(t,!1),0===t.strm.avail_out))return vt}return t.insert=0,e===F?(o(t,!0),0===t.strm.avail_out?yt:xt):t.last_lit&&(o(t,!1),0===t.strm.avail_out)?vt:kt}function m(t,e){for(var a;;){if(0===t.lookahead&&(_(t),0===t.lookahead)){if(e===I)return vt;break}if(t.match_length=0,a=C._tr_tally(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++,a&&(o(t,!1),0===t.strm.avail_out))return vt}return t.insert=0,e===F?(o(t,!0),0===t.strm.avail_out?yt:xt):t.last_lit&&(o(t,!1),0===t.strm.avail_out)?vt:kt}function w(t,e,a,i,n){this.good_length=t,this.max_lazy=e,this.nice_length=a,this.max_chain=i,this.func=n}function p(t){t.window_size=2*t.w_size,r(t.head),t.max_lazy_match=Z[t.level].max_lazy,t.good_match=Z[t.level].good_length,t.nice_match=Z[t.level].nice_length,t.max_chain_length=Z[t.level].max_chain,t.strstart=0,t.block_start=0,t.lookahead=0,t.insert=0,t.match_length=t.prev_length=ht-1,t.match_available=0,t.ins_h=0}function v(){this.strm=null,this.status=0,this.pending_buf=null,this.pending_buf_size=0,this.pending_out=0,this.pending=0,this.wrap=0,this.gzhead=null,this.gzindex=0,this.method=V,this.last_flush=-1,this.w_size=0,this.w_bits=0,this.w_mask=0,this.window=null,this.window_size=0,this.prev=null,this.head=null,this.ins_h=0,this.hash_size=0,this.hash_bits=0,this.hash_mask=0,this.hash_shift=0,this.block_start=0,this.match_length=0,this.prev_match=0,this.match_available=0,this.strstart=0,this.match_start=0,this.lookahead=0,this.prev_length=0,this.max_chain_length=0,this.max_lazy_match=0,this.level=0,this.strategy=0,this.good_match=0,this.nice_match=0,this.dyn_ltree=new R.Buf16(2*ot),this.dyn_dtree=new R.Buf16(2*(2*rt+1)),this.bl_tree=new R.Buf16(2*(2*st+1)),r(this.dyn_ltree),r(this.dyn_dtree),r(this.bl_tree),this.l_desc=null,this.d_desc=null,this.bl_desc=null,this.bl_count=new R.Buf16(lt+1),this.heap=new R.Buf16(2*nt+1),r(this.heap),this.heap_len=0,this.heap_max=0,this.depth=new R.Buf16(2*nt+1),r(this.depth),this.l_buf=0,this.lit_bufsize=0,this.last_lit=0,this.d_buf=0,this.opt_len=0,this.static_len=0,this.matches=0,this.insert=0,this.bi_buf=0,this.bi_valid=0}function k(t){var e;return t&&t.state?(t.total_in=t.total_out=0,t.data_type=Q,e=t.state,e.pending=0,e.pending_out=0,e.wrap<0&&(e.wrap=-e.wrap),e.status=e.wrap?ut:wt,t.adler=2===e.wrap?0:1,e.last_flush=I,C._tr_init(e),H):i(t,K)}function y(t){var e=k(t);return e===H&&p(t.state),e}function x(t,e){return t&&t.state?2!==t.state.wrap?K:(t.state.gzhead=e,H):K}function z(t,e,a,n,r,s){if(!t)return K;var o=1;if(e===Y&&(e=6),n<0?(o=0,n=-n):n>15&&(o=2,n-=16),r<1||r>$||a!==V||n<8||n>15||e<0||e>9||s<0||s>W)return i(t,K);8===n&&(n=9);var l=new v;return t.state=l,l.strm=t,l.wrap=o,l.gzhead=null,l.w_bits=n,l.w_size=1<<l.w_bits,l.w_mask=l.w_size-1,l.hash_bits=r+7,l.hash_size=1<<l.hash_bits,l.hash_mask=l.hash_size-1,l.hash_shift=~~((l.hash_bits+ht-1)/ht),l.window=new R.Buf8(2*l.w_size),l.head=new R.Buf16(l.hash_size),l.prev=new R.Buf16(l.w_size),l.lit_bufsize=1<<r+6,l.pending_buf_size=4*l.lit_bufsize,l.pending_buf=new R.Buf8(l.pending_buf_size),l.d_buf=1*l.lit_bufsize,l.l_buf=3*l.lit_bufsize,l.level=e,l.strategy=s,l.method=a,y(t)}function B(t,e){return z(t,e,V,tt,et,J)}function S(t,e){var a,o,d,f;if(!t||!t.state||e>L||e<0)return t?i(t,K):K;if(o=t.state,!t.output||!t.input&&0!==t.avail_in||o.status===pt&&e!==F)return i(t,0===t.avail_out?P:K);if(o.strm=t,a=o.last_flush,o.last_flush=e,o.status===ut)if(2===o.wrap)t.adler=0,l(o,31),l(o,139),l(o,8),o.gzhead?(l(o,(o.gzhead.text?1:0)+(o.gzhead.hcrc?2:0)+(o.gzhead.extra?4:0)+(o.gzhead.name?8:0)+(o.gzhead.comment?16:0)),l(o,255&o.gzhead.time),l(o,o.gzhead.time>>8&255),l(o,o.gzhead.time>>16&255),l(o,o.gzhead.time>>24&255),l(o,9===o.level?2:o.strategy>=G||o.level<2?4:0),l(o,255&o.gzhead.os),o.gzhead.extra&&o.gzhead.extra.length&&(l(o,255&o.gzhead.extra.length),l(o,o.gzhead.extra.length>>8&255)),o.gzhead.hcrc&&(t.adler=O(t.adler,o.pending_buf,o.pending,0)),o.gzindex=0,o.status=ct):(l(o,0),l(o,0),l(o,0),l(o,0),l(o,0),l(o,9===o.level?2:o.strategy>=G||o.level<2?4:0),l(o,zt),o.status=wt);else{var _=V+(o.w_bits-8<<4)<<8,u=-1;u=o.strategy>=G||o.level<2?0:o.level<6?1:6===o.level?2:3,_|=u<<6,0!==o.strstart&&(_|=_t),_+=31-_%31,o.status=wt,h(o,_),0!==o.strstart&&(h(o,t.adler>>>16),h(o,65535&t.adler)),t.adler=1}if(o.status===ct)if(o.gzhead.extra){for(d=o.pending;o.gzindex<(65535&o.gzhead.extra.length)&&(o.pending!==o.pending_buf_size||(o.gzhead.hcrc&&o.pending>d&&(t.adler=O(t.adler,o.pending_buf,o.pending-d,d)),s(t),d=o.pending,o.pending!==o.pending_buf_size));)l(o,255&o.gzhead.extra[o.gzindex]),o.gzindex++;o.gzhead.hcrc&&o.pending>d&&(t.adler=O(t.adler,o.pending_buf,o.pending-d,d)),o.gzindex===o.gzhead.extra.length&&(o.gzindex=0,o.status=bt)}else o.status=bt;if(o.status===bt)if(o.gzhead.name){d=o.pending;do{if(o.pending===o.pending_buf_size&&(o.gzhead.hcrc&&o.pending>d&&(t.adler=O(t.adler,o.pending_buf,o.pending-d,d)),s(t),d=o.pending,o.pending===o.pending_buf_size)){f=1;break}f=o.gzindex<o.gzhead.name.length?255&o.gzhead.name.charCodeAt(o.gzindex++):0,l(o,f)}while(0!==f);o.gzhead.hcrc&&o.pending>d&&(t.adler=O(t.adler,o.pending_buf,o.pending-d,d)),0===f&&(o.gzindex=0,o.status=gt)}else o.status=gt;if(o.status===gt)if(o.gzhead.comment){d=o.pending;do{if(o.pending===o.pending_buf_size&&(o.gzhead.hcrc&&o.pending>d&&(t.adler=O(t.adler,o.pending_buf,o.pending-d,d)),s(t),d=o.pending,o.pending===o.pending_buf_size)){f=1;break}f=o.gzindex<o.gzhead.comment.length?255&o.gzhead.comment.charCodeAt(o.gzindex++):0,l(o,f)}while(0!==f);o.gzhead.hcrc&&o.pending>d&&(t.adler=O(t.adler,o.pending_buf,o.pending-d,d)),0===f&&(o.status=mt)}else o.status=mt;if(o.status===mt&&(o.gzhead.hcrc?(o.pending+2>o.pending_buf_size&&s(t),o.pending+2<=o.pending_buf_size&&(l(o,255&t.adler),l(o,t.adler>>8&255),t.adler=0,o.status=wt)):o.status=wt),0!==o.pending){if(s(t),0===t.avail_out)return o.last_flush=-1,H}else if(0===t.avail_in&&n(e)<=n(a)&&e!==F)return i(t,P);if(o.status===pt&&0!==t.avail_in)return i(t,P);if(0!==t.avail_in||0!==o.lookahead||e!==I&&o.status!==pt){var c=o.strategy===G?m(o,e):o.strategy===X?g(o,e):Z[o.level].func(o,e);if(c!==yt&&c!==xt||(o.status=pt),c===vt||c===yt)return 0===t.avail_out&&(o.last_flush=-1),H;if(c===kt&&(e===U?C._tr_align(o):e!==L&&(C._tr_stored_block(o,0,0,!1),e===T&&(r(o.head),0===o.lookahead&&(o.strstart=0,o.block_start=0,o.insert=0))),s(t),0===t.avail_out))return o.last_flush=-1,H}return e!==F?H:o.wrap<=0?j:(2===o.wrap?(l(o,255&t.adler),l(o,t.adler>>8&255),l(o,t.adler>>16&255),l(o,t.adler>>24&255),l(o,255&t.total_in),l(o,t.total_in>>8&255),l(o,t.total_in>>16&255),l(o,t.total_in>>24&255)):(h(o,t.adler>>>16),h(o,65535&t.adler)),s(t),o.wrap>0&&(o.wrap=-o.wrap),0!==o.pending?H:j)}function E(t){var e;return t&&t.state?(e=t.state.status,e!==ut&&e!==ct&&e!==bt&&e!==gt&&e!==mt&&e!==wt&&e!==pt?i(t,K):(t.state=null,e===wt?i(t,M):H)):K}function A(t,e){var a,i,n,s,o,l,h,d,f=e.length;if(!t||!t.state)return K;if(a=t.state,s=a.wrap,2===s||1===s&&a.status!==ut||a.lookahead)return K;for(1===s&&(t.adler=N(t.adler,e,f,0)),a.wrap=0,f>=a.w_size&&(0===s&&(r(a.head),a.strstart=0,a.block_start=0,a.insert=0),d=new R.Buf8(a.w_size),R.arraySet(d,e,f-a.w_size,a.w_size,0),e=d,f=a.w_size),o=t.avail_in,l=t.next_in,h=t.input,t.avail_in=f,t.next_in=0,t.input=e,_(a);a.lookahead>=ht;){i=a.strstart,n=a.lookahead-(ht-1);do a.ins_h=(a.ins_h<<a.hash_shift^a.window[i+ht-1])&a.hash_mask,a.prev[i&a.w_mask]=a.head[a.ins_h],a.head[a.ins_h]=i,i++;while(--n);a.strstart=i,a.lookahead=ht-1,_(a)}return a.strstart+=a.lookahead,a.block_start=a.strstart,a.insert=a.lookahead,a.lookahead=0,a.match_length=a.prev_length=ht-1,a.match_available=0,t.next_in=l,t.input=h,t.avail_in=o,a.wrap=s,H}var Z,R=t("../utils/common"),C=t("./trees"),N=t("./adler32"),O=t("./crc32"),D=t("./messages"),I=0,U=1,T=3,F=4,L=5,H=0,j=1,K=-2,M=-3,P=-5,Y=-1,q=1,G=2,X=3,W=4,J=0,Q=2,V=8,$=9,tt=15,et=8,at=29,it=256,nt=it+1+at,rt=30,st=19,ot=2*nt+1,lt=15,ht=3,dt=258,ft=dt+ht+1,_t=32,ut=42,ct=69,bt=73,gt=91,mt=103,wt=113,pt=666,vt=1,kt=2,yt=3,xt=4,zt=3;Z=[new w(0,0,0,0,u),new w(4,4,8,4,c),new w(4,5,16,8,c),new w(4,6,32,32,c),new w(4,4,16,16,b),new w(8,16,32,32,b),new w(8,16,128,128,b),new w(8,32,128,256,b),new w(32,128,258,1024,b),new w(32,258,258,4096,b)],a.deflateInit=B,a.deflateInit2=z,a.deflateReset=y,a.deflateResetKeep=k,a.deflateSetHeader=x,a.deflate=S,a.deflateEnd=E,a.deflateSetDictionary=A,a.deflateInfo="pako deflate (from Nodeca project)"},{"../utils/common":3,"./adler32":5,"./crc32":7,"./messages":13,"./trees":14}],9:[function(t,e,a){"use strict";function i(){this.text=0,this.time=0,this.xflags=0,this.os=0,this.extra=null,this.extra_len=0,this.name="",this.comment="",this.hcrc=0,this.done=!1}e.exports=i},{}],10:[function(t,e,a){"use strict";var i=30,n=12;e.exports=function(t,e){var a,r,s,o,l,h,d,f,_,u,c,b,g,m,w,p,v,k,y,x,z,B,S,E,A;a=t.state,r=t.next_in,E=t.input,s=r+(t.avail_in-5),o=t.next_out,A=t.output,l=o-(e-t.avail_out),h=o+(t.avail_out-257),d=a.dmax,f=a.wsize,_=a.whave,u=a.wnext,c=a.window,b=a.hold,g=a.bits,m=a.lencode,w=a.distcode,p=(1<<a.lenbits)-1,v=(1<<a.distbits)-1;t:do{g<15&&(b+=E[r++]<<g,g+=8,b+=E[r++]<<g,g+=8),k=m[b&p];e:for(;;){if(y=k>>>24,b>>>=y,g-=y,y=k>>>16&255,0===y)A[o++]=65535&k;else{if(!(16&y)){if(0===(64&y)){k=m[(65535&k)+(b&(1<<y)-1)];continue e}if(32&y){a.mode=n;break t}t.msg="invalid literal/length code",a.mode=i;break t}x=65535&k,y&=15,y&&(g<y&&(b+=E[r++]<<g,g+=8),x+=b&(1<<y)-1,b>>>=y,g-=y),g<15&&(b+=E[r++]<<g,g+=8,b+=E[r++]<<g,g+=8),k=w[b&v];a:for(;;){if(y=k>>>24,b>>>=y,g-=y,y=k>>>16&255,!(16&y)){if(0===(64&y)){k=w[(65535&k)+(b&(1<<y)-1)];continue a}t.msg="invalid distance code",a.mode=i;break t}if(z=65535&k,y&=15,g<y&&(b+=E[r++]<<g,g+=8,g<y&&(b+=E[r++]<<g,g+=8)),z+=b&(1<<y)-1,z>d){t.msg="invalid distance too far back",a.mode=i;break t}if(b>>>=y,g-=y,y=o-l,z>y){if(y=z-y,y>_&&a.sane){t.msg="invalid distance too far back",a.mode=i;break t}if(B=0,S=c,0===u){if(B+=f-y,y<x){x-=y;do A[o++]=c[B++];while(--y);B=o-z,S=A}}else if(u<y){if(B+=f+u-y,y-=u,y<x){x-=y;do A[o++]=c[B++];while(--y);if(B=0,u<x){y=u,x-=y;do A[o++]=c[B++];while(--y);B=o-z,S=A}}}else if(B+=u-y,y<x){x-=y;do A[o++]=c[B++];while(--y);B=o-z,S=A}for(;x>2;)A[o++]=S[B++],A[o++]=S[B++],A[o++]=S[B++],x-=3;x&&(A[o++]=S[B++],x>1&&(A[o++]=S[B++]))}else{B=o-z;do A[o++]=A[B++],A[o++]=A[B++],A[o++]=A[B++],x-=3;while(x>2);x&&(A[o++]=A[B++],x>1&&(A[o++]=A[B++]))}break}}break}}while(r<s&&o<h);x=g>>3,r-=x,g-=x<<3,b&=(1<<g)-1,t.next_in=r,t.next_out=o,t.avail_in=r<s?5+(s-r):5-(r-s),t.avail_out=o<h?257+(h-o):257-(o-h),a.hold=b,a.bits=g}},{}],11:[function(t,e,a){"use strict";function i(t){return(t>>>24&255)+(t>>>8&65280)+((65280&t)<<8)+((255&t)<<24)}function n(){this.mode=0,this.last=!1,this.wrap=0,this.havedict=!1,this.flags=0,this.dmax=0,this.check=0,this.total=0,this.head=null,this.wbits=0,this.wsize=0,this.whave=0,this.wnext=0,this.window=null,this.hold=0,this.bits=0,this.length=0,this.offset=0,this.extra=0,this.lencode=null,this.distcode=null,this.lenbits=0,this.distbits=0,this.ncode=0,this.nlen=0,this.ndist=0,this.have=0,this.next=null,this.lens=new w.Buf16(320),this.work=new w.Buf16(288),this.lendyn=null,this.distdyn=null,this.sane=0,this.back=0,this.was=0}function r(t){var e;return t&&t.state?(e=t.state,t.total_in=t.total_out=e.total=0,t.msg="",e.wrap&&(t.adler=1&e.wrap),e.mode=T,e.last=0,e.havedict=0,e.dmax=32768,e.head=null,e.hold=0,e.bits=0,e.lencode=e.lendyn=new w.Buf32(bt),e.distcode=e.distdyn=new w.Buf32(gt),e.sane=1,e.back=-1,Z):N}function s(t){var e;return t&&t.state?(e=t.state,e.wsize=0,e.whave=0,e.wnext=0,r(t)):N}function o(t,e){var a,i;return t&&t.state?(i=t.state,e<0?(a=0,e=-e):(a=(e>>4)+1,e<48&&(e&=15)),e&&(e<8||e>15)?N:(null!==i.window&&i.wbits!==e&&(i.window=null),i.wrap=a,i.wbits=e,s(t))):N}function l(t,e){var a,i;return t?(i=new n,t.state=i,i.window=null,a=o(t,e),a!==Z&&(t.state=null),a):N}function h(t){return l(t,wt)}function d(t){if(pt){var e;for(g=new w.Buf32(512),m=new w.Buf32(32),e=0;e<144;)t.lens[e++]=8;for(;e<256;)t.lens[e++]=9;for(;e<280;)t.lens[e++]=7;for(;e<288;)t.lens[e++]=8;for(y(z,t.lens,0,288,g,0,t.work,{bits:9}),e=0;e<32;)t.lens[e++]=5;y(B,t.lens,0,32,m,0,t.work,{bits:5}),pt=!1}t.lencode=g,t.lenbits=9,t.distcode=m,t.distbits=5}function f(t,e,a,i){var n,r=t.state;return null===r.window&&(r.wsize=1<<r.wbits,r.wnext=0,r.whave=0,r.window=new w.Buf8(r.wsize)),i>=r.wsize?(w.arraySet(r.window,e,a-r.wsize,r.wsize,0),r.wnext=0,r.whave=r.wsize):(n=r.wsize-r.wnext,n>i&&(n=i),w.arraySet(r.window,e,a-i,n,r.wnext),i-=n,i?(w.arraySet(r.window,e,a-i,i,0),r.wnext=i,r.whave=r.wsize):(r.wnext+=n,r.wnext===r.wsize&&(r.wnext=0),r.whave<r.wsize&&(r.whave+=n))),0}function _(t,e){var a,n,r,s,o,l,h,_,u,c,b,g,m,bt,gt,mt,wt,pt,vt,kt,yt,xt,zt,Bt,St=0,Et=new w.Buf8(4),At=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];if(!t||!t.state||!t.output||!t.input&&0!==t.avail_in)return N;a=t.state,a.mode===X&&(a.mode=W),o=t.next_out,r=t.output,h=t.avail_out,s=t.next_in,n=t.input,l=t.avail_in,_=a.hold,u=a.bits,c=l,b=h,xt=Z;t:for(;;)switch(a.mode){case T:if(0===a.wrap){a.mode=W;break}for(;u<16;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}if(2&a.wrap&&35615===_){a.check=0,Et[0]=255&_,Et[1]=_>>>8&255,a.check=v(a.check,Et,2,0),_=0,u=0,a.mode=F;break}if(a.flags=0,a.head&&(a.head.done=!1),!(1&a.wrap)||(((255&_)<<8)+(_>>8))%31){t.msg="incorrect header check",a.mode=_t;break}if((15&_)!==U){t.msg="unknown compression method",a.mode=_t;break}if(_>>>=4,u-=4,yt=(15&_)+8,0===a.wbits)a.wbits=yt;else if(yt>a.wbits){t.msg="invalid window size",a.mode=_t;break}a.dmax=1<<yt,t.adler=a.check=1,a.mode=512&_?q:X,_=0,u=0;break;case F:for(;u<16;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}if(a.flags=_,(255&a.flags)!==U){t.msg="unknown compression method",a.mode=_t;break}if(57344&a.flags){t.msg="unknown header flags set",a.mode=_t;break}a.head&&(a.head.text=_>>8&1),512&a.flags&&(Et[0]=255&_,Et[1]=_>>>8&255,a.check=v(a.check,Et,2,0)),_=0,u=0,a.mode=L;case L:for(;u<32;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}a.head&&(a.head.time=_),512&a.flags&&(Et[0]=255&_,Et[1]=_>>>8&255,Et[2]=_>>>16&255,Et[3]=_>>>24&255,a.check=v(a.check,Et,4,0)),_=0,u=0,a.mode=H;case H:for(;u<16;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}a.head&&(a.head.xflags=255&_,a.head.os=_>>8),512&a.flags&&(Et[0]=255&_,Et[1]=_>>>8&255,a.check=v(a.check,Et,2,0)),_=0,u=0,a.mode=j;case j:if(1024&a.flags){for(;u<16;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}a.length=_,a.head&&(a.head.extra_len=_),512&a.flags&&(Et[0]=255&_,Et[1]=_>>>8&255,a.check=v(a.check,Et,2,0)),_=0,u=0}else a.head&&(a.head.extra=null);a.mode=K;case K:if(1024&a.flags&&(g=a.length,g>l&&(g=l),g&&(a.head&&(yt=a.head.extra_len-a.length,a.head.extra||(a.head.extra=new Array(a.head.extra_len)),w.arraySet(a.head.extra,n,s,g,yt)),512&a.flags&&(a.check=v(a.check,n,g,s)),l-=g,s+=g,a.length-=g),a.length))break t;a.length=0,a.mode=M;case M:if(2048&a.flags){if(0===l)break t;g=0;do yt=n[s+g++],a.head&&yt&&a.length<65536&&(a.head.name+=String.fromCharCode(yt));while(yt&&g<l);if(512&a.flags&&(a.check=v(a.check,n,g,s)),l-=g,s+=g,yt)break t}else a.head&&(a.head.name=null);a.length=0,a.mode=P;case P:if(4096&a.flags){if(0===l)break t;g=0;do yt=n[s+g++],a.head&&yt&&a.length<65536&&(a.head.comment+=String.fromCharCode(yt));while(yt&&g<l);if(512&a.flags&&(a.check=v(a.check,n,g,s)),l-=g,s+=g,yt)break t}else a.head&&(a.head.comment=null);a.mode=Y;case Y:if(512&a.flags){for(;u<16;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}if(_!==(65535&a.check)){t.msg="header crc mismatch",a.mode=_t;break}_=0,u=0}a.head&&(a.head.hcrc=a.flags>>9&1,a.head.done=!0),t.adler=a.check=0,a.mode=X;break;case q:for(;u<32;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}t.adler=a.check=i(_),_=0,u=0,a.mode=G;case G:if(0===a.havedict)return t.next_out=o,t.avail_out=h,t.next_in=s,t.avail_in=l,a.hold=_,a.bits=u,C;t.adler=a.check=1,a.mode=X;case X:if(e===E||e===A)break t;case W:if(a.last){_>>>=7&u,u-=7&u,a.mode=ht;break}for(;u<3;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}switch(a.last=1&_,_>>>=1,u-=1,3&_){case 0:a.mode=J;break;case 1:if(d(a),a.mode=at,e===A){_>>>=2,u-=2;break t}break;case 2:a.mode=$;break;case 3:t.msg="invalid block type",a.mode=_t}_>>>=2,u-=2;break;case J:for(_>>>=7&u,u-=7&u;u<32;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}if((65535&_)!==(_>>>16^65535)){t.msg="invalid stored block lengths",a.mode=_t;break}if(a.length=65535&_,_=0,u=0,a.mode=Q,e===A)break t;case Q:a.mode=V;case V:if(g=a.length){if(g>l&&(g=l),g>h&&(g=h),0===g)break t;w.arraySet(r,n,s,g,o),l-=g,s+=g,h-=g,o+=g,a.length-=g;break}a.mode=X;break;case $:for(;u<14;){if(0===l)break t;
+l--,_+=n[s++]<<u,u+=8}if(a.nlen=(31&_)+257,_>>>=5,u-=5,a.ndist=(31&_)+1,_>>>=5,u-=5,a.ncode=(15&_)+4,_>>>=4,u-=4,a.nlen>286||a.ndist>30){t.msg="too many length or distance symbols",a.mode=_t;break}a.have=0,a.mode=tt;case tt:for(;a.have<a.ncode;){for(;u<3;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}a.lens[At[a.have++]]=7&_,_>>>=3,u-=3}for(;a.have<19;)a.lens[At[a.have++]]=0;if(a.lencode=a.lendyn,a.lenbits=7,zt={bits:a.lenbits},xt=y(x,a.lens,0,19,a.lencode,0,a.work,zt),a.lenbits=zt.bits,xt){t.msg="invalid code lengths set",a.mode=_t;break}a.have=0,a.mode=et;case et:for(;a.have<a.nlen+a.ndist;){for(;St=a.lencode[_&(1<<a.lenbits)-1],gt=St>>>24,mt=St>>>16&255,wt=65535&St,!(gt<=u);){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}if(wt<16)_>>>=gt,u-=gt,a.lens[a.have++]=wt;else{if(16===wt){for(Bt=gt+2;u<Bt;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}if(_>>>=gt,u-=gt,0===a.have){t.msg="invalid bit length repeat",a.mode=_t;break}yt=a.lens[a.have-1],g=3+(3&_),_>>>=2,u-=2}else if(17===wt){for(Bt=gt+3;u<Bt;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}_>>>=gt,u-=gt,yt=0,g=3+(7&_),_>>>=3,u-=3}else{for(Bt=gt+7;u<Bt;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}_>>>=gt,u-=gt,yt=0,g=11+(127&_),_>>>=7,u-=7}if(a.have+g>a.nlen+a.ndist){t.msg="invalid bit length repeat",a.mode=_t;break}for(;g--;)a.lens[a.have++]=yt}}if(a.mode===_t)break;if(0===a.lens[256]){t.msg="invalid code -- missing end-of-block",a.mode=_t;break}if(a.lenbits=9,zt={bits:a.lenbits},xt=y(z,a.lens,0,a.nlen,a.lencode,0,a.work,zt),a.lenbits=zt.bits,xt){t.msg="invalid literal/lengths set",a.mode=_t;break}if(a.distbits=6,a.distcode=a.distdyn,zt={bits:a.distbits},xt=y(B,a.lens,a.nlen,a.ndist,a.distcode,0,a.work,zt),a.distbits=zt.bits,xt){t.msg="invalid distances set",a.mode=_t;break}if(a.mode=at,e===A)break t;case at:a.mode=it;case it:if(l>=6&&h>=258){t.next_out=o,t.avail_out=h,t.next_in=s,t.avail_in=l,a.hold=_,a.bits=u,k(t,b),o=t.next_out,r=t.output,h=t.avail_out,s=t.next_in,n=t.input,l=t.avail_in,_=a.hold,u=a.bits,a.mode===X&&(a.back=-1);break}for(a.back=0;St=a.lencode[_&(1<<a.lenbits)-1],gt=St>>>24,mt=St>>>16&255,wt=65535&St,!(gt<=u);){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}if(mt&&0===(240&mt)){for(pt=gt,vt=mt,kt=wt;St=a.lencode[kt+((_&(1<<pt+vt)-1)>>pt)],gt=St>>>24,mt=St>>>16&255,wt=65535&St,!(pt+gt<=u);){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}_>>>=pt,u-=pt,a.back+=pt}if(_>>>=gt,u-=gt,a.back+=gt,a.length=wt,0===mt){a.mode=lt;break}if(32&mt){a.back=-1,a.mode=X;break}if(64&mt){t.msg="invalid literal/length code",a.mode=_t;break}a.extra=15&mt,a.mode=nt;case nt:if(a.extra){for(Bt=a.extra;u<Bt;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}a.length+=_&(1<<a.extra)-1,_>>>=a.extra,u-=a.extra,a.back+=a.extra}a.was=a.length,a.mode=rt;case rt:for(;St=a.distcode[_&(1<<a.distbits)-1],gt=St>>>24,mt=St>>>16&255,wt=65535&St,!(gt<=u);){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}if(0===(240&mt)){for(pt=gt,vt=mt,kt=wt;St=a.distcode[kt+((_&(1<<pt+vt)-1)>>pt)],gt=St>>>24,mt=St>>>16&255,wt=65535&St,!(pt+gt<=u);){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}_>>>=pt,u-=pt,a.back+=pt}if(_>>>=gt,u-=gt,a.back+=gt,64&mt){t.msg="invalid distance code",a.mode=_t;break}a.offset=wt,a.extra=15&mt,a.mode=st;case st:if(a.extra){for(Bt=a.extra;u<Bt;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}a.offset+=_&(1<<a.extra)-1,_>>>=a.extra,u-=a.extra,a.back+=a.extra}if(a.offset>a.dmax){t.msg="invalid distance too far back",a.mode=_t;break}a.mode=ot;case ot:if(0===h)break t;if(g=b-h,a.offset>g){if(g=a.offset-g,g>a.whave&&a.sane){t.msg="invalid distance too far back",a.mode=_t;break}g>a.wnext?(g-=a.wnext,m=a.wsize-g):m=a.wnext-g,g>a.length&&(g=a.length),bt=a.window}else bt=r,m=o-a.offset,g=a.length;g>h&&(g=h),h-=g,a.length-=g;do r[o++]=bt[m++];while(--g);0===a.length&&(a.mode=it);break;case lt:if(0===h)break t;r[o++]=a.length,h--,a.mode=it;break;case ht:if(a.wrap){for(;u<32;){if(0===l)break t;l--,_|=n[s++]<<u,u+=8}if(b-=h,t.total_out+=b,a.total+=b,b&&(t.adler=a.check=a.flags?v(a.check,r,b,o-b):p(a.check,r,b,o-b)),b=h,(a.flags?_:i(_))!==a.check){t.msg="incorrect data check",a.mode=_t;break}_=0,u=0}a.mode=dt;case dt:if(a.wrap&&a.flags){for(;u<32;){if(0===l)break t;l--,_+=n[s++]<<u,u+=8}if(_!==(4294967295&a.total)){t.msg="incorrect length check",a.mode=_t;break}_=0,u=0}a.mode=ft;case ft:xt=R;break t;case _t:xt=O;break t;case ut:return D;case ct:default:return N}return t.next_out=o,t.avail_out=h,t.next_in=s,t.avail_in=l,a.hold=_,a.bits=u,(a.wsize||b!==t.avail_out&&a.mode<_t&&(a.mode<ht||e!==S))&&f(t,t.output,t.next_out,b-t.avail_out)?(a.mode=ut,D):(c-=t.avail_in,b-=t.avail_out,t.total_in+=c,t.total_out+=b,a.total+=b,a.wrap&&b&&(t.adler=a.check=a.flags?v(a.check,r,b,t.next_out-b):p(a.check,r,b,t.next_out-b)),t.data_type=a.bits+(a.last?64:0)+(a.mode===X?128:0)+(a.mode===at||a.mode===Q?256:0),(0===c&&0===b||e===S)&&xt===Z&&(xt=I),xt)}function u(t){if(!t||!t.state)return N;var e=t.state;return e.window&&(e.window=null),t.state=null,Z}function c(t,e){var a;return t&&t.state?(a=t.state,0===(2&a.wrap)?N:(a.head=e,e.done=!1,Z)):N}function b(t,e){var a,i,n,r=e.length;return t&&t.state?(a=t.state,0!==a.wrap&&a.mode!==G?N:a.mode===G&&(i=1,i=p(i,e,r,0),i!==a.check)?O:(n=f(t,e,r,r))?(a.mode=ut,D):(a.havedict=1,Z)):N}var g,m,w=t("../utils/common"),p=t("./adler32"),v=t("./crc32"),k=t("./inffast"),y=t("./inftrees"),x=0,z=1,B=2,S=4,E=5,A=6,Z=0,R=1,C=2,N=-2,O=-3,D=-4,I=-5,U=8,T=1,F=2,L=3,H=4,j=5,K=6,M=7,P=8,Y=9,q=10,G=11,X=12,W=13,J=14,Q=15,V=16,$=17,tt=18,et=19,at=20,it=21,nt=22,rt=23,st=24,ot=25,lt=26,ht=27,dt=28,ft=29,_t=30,ut=31,ct=32,bt=852,gt=592,mt=15,wt=mt,pt=!0;a.inflateReset=s,a.inflateReset2=o,a.inflateResetKeep=r,a.inflateInit=h,a.inflateInit2=l,a.inflate=_,a.inflateEnd=u,a.inflateGetHeader=c,a.inflateSetDictionary=b,a.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":3,"./adler32":5,"./crc32":7,"./inffast":10,"./inftrees":12}],12:[function(t,e,a){"use strict";var i=t("../utils/common"),n=15,r=852,s=592,o=0,l=1,h=2,d=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],f=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],_=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],u=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];e.exports=function(t,e,a,c,b,g,m,w){var p,v,k,y,x,z,B,S,E,A=w.bits,Z=0,R=0,C=0,N=0,O=0,D=0,I=0,U=0,T=0,F=0,L=null,H=0,j=new i.Buf16(n+1),K=new i.Buf16(n+1),M=null,P=0;for(Z=0;Z<=n;Z++)j[Z]=0;for(R=0;R<c;R++)j[e[a+R]]++;for(O=A,N=n;N>=1&&0===j[N];N--);if(O>N&&(O=N),0===N)return b[g++]=20971520,b[g++]=20971520,w.bits=1,0;for(C=1;C<N&&0===j[C];C++);for(O<C&&(O=C),U=1,Z=1;Z<=n;Z++)if(U<<=1,U-=j[Z],U<0)return-1;if(U>0&&(t===o||1!==N))return-1;for(K[1]=0,Z=1;Z<n;Z++)K[Z+1]=K[Z]+j[Z];for(R=0;R<c;R++)0!==e[a+R]&&(m[K[e[a+R]]++]=R);if(t===o?(L=M=m,z=19):t===l?(L=d,H-=257,M=f,P-=257,z=256):(L=_,M=u,z=-1),F=0,R=0,Z=C,x=g,D=O,I=0,k=-1,T=1<<O,y=T-1,t===l&&T>r||t===h&&T>s)return 1;for(var Y=0;;){Y++,B=Z-I,m[R]<z?(S=0,E=m[R]):m[R]>z?(S=M[P+m[R]],E=L[H+m[R]]):(S=96,E=0),p=1<<Z-I,v=1<<D,C=v;do v-=p,b[x+(F>>I)+v]=B<<24|S<<16|E|0;while(0!==v);for(p=1<<Z-1;F&p;)p>>=1;if(0!==p?(F&=p-1,F+=p):F=0,R++,0===--j[Z]){if(Z===N)break;Z=e[a+m[R]]}if(Z>O&&(F&y)!==k){for(0===I&&(I=O),x+=C,D=Z-I,U=1<<D;D+I<N&&(U-=j[D+I],!(U<=0));)D++,U<<=1;if(T+=1<<D,t===l&&T>r||t===h&&T>s)return 1;k=F&y,b[k]=O<<24|D<<16|x-g|0}}return 0!==F&&(b[x+F]=Z-I<<24|64<<16|0),w.bits=O,0}},{"../utils/common":3}],13:[function(t,e,a){"use strict";e.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],14:[function(t,e,a){"use strict";function i(t){for(var e=t.length;--e>=0;)t[e]=0}function n(t,e,a,i,n){this.static_tree=t,this.extra_bits=e,this.extra_base=a,this.elems=i,this.max_length=n,this.has_stree=t&&t.length}function r(t,e){this.dyn_tree=t,this.max_code=0,this.stat_desc=e}function s(t){return t<256?lt[t]:lt[256+(t>>>7)]}function o(t,e){t.pending_buf[t.pending++]=255&e,t.pending_buf[t.pending++]=e>>>8&255}function l(t,e,a){t.bi_valid>W-a?(t.bi_buf|=e<<t.bi_valid&65535,o(t,t.bi_buf),t.bi_buf=e>>W-t.bi_valid,t.bi_valid+=a-W):(t.bi_buf|=e<<t.bi_valid&65535,t.bi_valid+=a)}function h(t,e,a){l(t,a[2*e],a[2*e+1])}function d(t,e){var a=0;do a|=1&t,t>>>=1,a<<=1;while(--e>0);return a>>>1}function f(t){16===t.bi_valid?(o(t,t.bi_buf),t.bi_buf=0,t.bi_valid=0):t.bi_valid>=8&&(t.pending_buf[t.pending++]=255&t.bi_buf,t.bi_buf>>=8,t.bi_valid-=8)}function _(t,e){var a,i,n,r,s,o,l=e.dyn_tree,h=e.max_code,d=e.stat_desc.static_tree,f=e.stat_desc.has_stree,_=e.stat_desc.extra_bits,u=e.stat_desc.extra_base,c=e.stat_desc.max_length,b=0;for(r=0;r<=X;r++)t.bl_count[r]=0;for(l[2*t.heap[t.heap_max]+1]=0,a=t.heap_max+1;a<G;a++)i=t.heap[a],r=l[2*l[2*i+1]+1]+1,r>c&&(r=c,b++),l[2*i+1]=r,i>h||(t.bl_count[r]++,s=0,i>=u&&(s=_[i-u]),o=l[2*i],t.opt_len+=o*(r+s),f&&(t.static_len+=o*(d[2*i+1]+s)));if(0!==b){do{for(r=c-1;0===t.bl_count[r];)r--;t.bl_count[r]--,t.bl_count[r+1]+=2,t.bl_count[c]--,b-=2}while(b>0);for(r=c;0!==r;r--)for(i=t.bl_count[r];0!==i;)n=t.heap[--a],n>h||(l[2*n+1]!==r&&(t.opt_len+=(r-l[2*n+1])*l[2*n],l[2*n+1]=r),i--)}}function u(t,e,a){var i,n,r=new Array(X+1),s=0;for(i=1;i<=X;i++)r[i]=s=s+a[i-1]<<1;for(n=0;n<=e;n++){var o=t[2*n+1];0!==o&&(t[2*n]=d(r[o]++,o))}}function c(){var t,e,a,i,r,s=new Array(X+1);for(a=0,i=0;i<K-1;i++)for(dt[i]=a,t=0;t<1<<et[i];t++)ht[a++]=i;for(ht[a-1]=i,r=0,i=0;i<16;i++)for(ft[i]=r,t=0;t<1<<at[i];t++)lt[r++]=i;for(r>>=7;i<Y;i++)for(ft[i]=r<<7,t=0;t<1<<at[i]-7;t++)lt[256+r++]=i;for(e=0;e<=X;e++)s[e]=0;for(t=0;t<=143;)st[2*t+1]=8,t++,s[8]++;for(;t<=255;)st[2*t+1]=9,t++,s[9]++;for(;t<=279;)st[2*t+1]=7,t++,s[7]++;for(;t<=287;)st[2*t+1]=8,t++,s[8]++;for(u(st,P+1,s),t=0;t<Y;t++)ot[2*t+1]=5,ot[2*t]=d(t,5);_t=new n(st,et,M+1,P,X),ut=new n(ot,at,0,Y,X),ct=new n(new Array(0),it,0,q,J)}function b(t){var e;for(e=0;e<P;e++)t.dyn_ltree[2*e]=0;for(e=0;e<Y;e++)t.dyn_dtree[2*e]=0;for(e=0;e<q;e++)t.bl_tree[2*e]=0;t.dyn_ltree[2*Q]=1,t.opt_len=t.static_len=0,t.last_lit=t.matches=0}function g(t){t.bi_valid>8?o(t,t.bi_buf):t.bi_valid>0&&(t.pending_buf[t.pending++]=t.bi_buf),t.bi_buf=0,t.bi_valid=0}function m(t,e,a,i){g(t),i&&(o(t,a),o(t,~a)),N.arraySet(t.pending_buf,t.window,e,a,t.pending),t.pending+=a}function w(t,e,a,i){var n=2*e,r=2*a;return t[n]<t[r]||t[n]===t[r]&&i[e]<=i[a]}function p(t,e,a){for(var i=t.heap[a],n=a<<1;n<=t.heap_len&&(n<t.heap_len&&w(e,t.heap[n+1],t.heap[n],t.depth)&&n++,!w(e,i,t.heap[n],t.depth));)t.heap[a]=t.heap[n],a=n,n<<=1;t.heap[a]=i}function v(t,e,a){var i,n,r,o,d=0;if(0!==t.last_lit)do i=t.pending_buf[t.d_buf+2*d]<<8|t.pending_buf[t.d_buf+2*d+1],n=t.pending_buf[t.l_buf+d],d++,0===i?h(t,n,e):(r=ht[n],h(t,r+M+1,e),o=et[r],0!==o&&(n-=dt[r],l(t,n,o)),i--,r=s(i),h(t,r,a),o=at[r],0!==o&&(i-=ft[r],l(t,i,o)));while(d<t.last_lit);h(t,Q,e)}function k(t,e){var a,i,n,r=e.dyn_tree,s=e.stat_desc.static_tree,o=e.stat_desc.has_stree,l=e.stat_desc.elems,h=-1;for(t.heap_len=0,t.heap_max=G,a=0;a<l;a++)0!==r[2*a]?(t.heap[++t.heap_len]=h=a,t.depth[a]=0):r[2*a+1]=0;for(;t.heap_len<2;)n=t.heap[++t.heap_len]=h<2?++h:0,r[2*n]=1,t.depth[n]=0,t.opt_len--,o&&(t.static_len-=s[2*n+1]);for(e.max_code=h,a=t.heap_len>>1;a>=1;a--)p(t,r,a);n=l;do a=t.heap[1],t.heap[1]=t.heap[t.heap_len--],p(t,r,1),i=t.heap[1],t.heap[--t.heap_max]=a,t.heap[--t.heap_max]=i,r[2*n]=r[2*a]+r[2*i],t.depth[n]=(t.depth[a]>=t.depth[i]?t.depth[a]:t.depth[i])+1,r[2*a+1]=r[2*i+1]=n,t.heap[1]=n++,p(t,r,1);while(t.heap_len>=2);t.heap[--t.heap_max]=t.heap[1],_(t,e),u(r,h,t.bl_count)}function y(t,e,a){var i,n,r=-1,s=e[1],o=0,l=7,h=4;for(0===s&&(l=138,h=3),e[2*(a+1)+1]=65535,i=0;i<=a;i++)n=s,s=e[2*(i+1)+1],++o<l&&n===s||(o<h?t.bl_tree[2*n]+=o:0!==n?(n!==r&&t.bl_tree[2*n]++,t.bl_tree[2*V]++):o<=10?t.bl_tree[2*$]++:t.bl_tree[2*tt]++,o=0,r=n,0===s?(l=138,h=3):n===s?(l=6,h=3):(l=7,h=4))}function x(t,e,a){var i,n,r=-1,s=e[1],o=0,d=7,f=4;for(0===s&&(d=138,f=3),i=0;i<=a;i++)if(n=s,s=e[2*(i+1)+1],!(++o<d&&n===s)){if(o<f){do h(t,n,t.bl_tree);while(0!==--o)}else 0!==n?(n!==r&&(h(t,n,t.bl_tree),o--),h(t,V,t.bl_tree),l(t,o-3,2)):o<=10?(h(t,$,t.bl_tree),l(t,o-3,3)):(h(t,tt,t.bl_tree),l(t,o-11,7));o=0,r=n,0===s?(d=138,f=3):n===s?(d=6,f=3):(d=7,f=4)}}function z(t){var e;for(y(t,t.dyn_ltree,t.l_desc.max_code),y(t,t.dyn_dtree,t.d_desc.max_code),k(t,t.bl_desc),e=q-1;e>=3&&0===t.bl_tree[2*nt[e]+1];e--);return t.opt_len+=3*(e+1)+5+5+4,e}function B(t,e,a,i){var n;for(l(t,e-257,5),l(t,a-1,5),l(t,i-4,4),n=0;n<i;n++)l(t,t.bl_tree[2*nt[n]+1],3);x(t,t.dyn_ltree,e-1),x(t,t.dyn_dtree,a-1)}function S(t){var e,a=4093624447;for(e=0;e<=31;e++,a>>>=1)if(1&a&&0!==t.dyn_ltree[2*e])return D;if(0!==t.dyn_ltree[18]||0!==t.dyn_ltree[20]||0!==t.dyn_ltree[26])return I;for(e=32;e<M;e++)if(0!==t.dyn_ltree[2*e])return I;return D}function E(t){bt||(c(),bt=!0),t.l_desc=new r(t.dyn_ltree,_t),t.d_desc=new r(t.dyn_dtree,ut),t.bl_desc=new r(t.bl_tree,ct),t.bi_buf=0,t.bi_valid=0,b(t)}function A(t,e,a,i){l(t,(T<<1)+(i?1:0),3),m(t,e,a,!0)}function Z(t){l(t,F<<1,3),h(t,Q,st),f(t)}function R(t,e,a,i){var n,r,s=0;t.level>0?(t.strm.data_type===U&&(t.strm.data_type=S(t)),k(t,t.l_desc),k(t,t.d_desc),s=z(t),n=t.opt_len+3+7>>>3,r=t.static_len+3+7>>>3,r<=n&&(n=r)):n=r=a+5,a+4<=n&&e!==-1?A(t,e,a,i):t.strategy===O||r===n?(l(t,(F<<1)+(i?1:0),3),v(t,st,ot)):(l(t,(L<<1)+(i?1:0),3),B(t,t.l_desc.max_code+1,t.d_desc.max_code+1,s+1),v(t,t.dyn_ltree,t.dyn_dtree)),b(t),i&&g(t)}function C(t,e,a){return t.pending_buf[t.d_buf+2*t.last_lit]=e>>>8&255,t.pending_buf[t.d_buf+2*t.last_lit+1]=255&e,t.pending_buf[t.l_buf+t.last_lit]=255&a,t.last_lit++,0===e?t.dyn_ltree[2*a]++:(t.matches++,e--,t.dyn_ltree[2*(ht[a]+M+1)]++,t.dyn_dtree[2*s(e)]++),t.last_lit===t.lit_bufsize-1}var N=t("../utils/common"),O=4,D=0,I=1,U=2,T=0,F=1,L=2,H=3,j=258,K=29,M=256,P=M+1+K,Y=30,q=19,G=2*P+1,X=15,W=16,J=7,Q=256,V=16,$=17,tt=18,et=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],at=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],it=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],nt=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],rt=512,st=new Array(2*(P+2));i(st);var ot=new Array(2*Y);i(ot);var lt=new Array(rt);i(lt);var ht=new Array(j-H+1);i(ht);var dt=new Array(K);i(dt);var ft=new Array(Y);i(ft);var _t,ut,ct,bt=!1;a._tr_init=E,a._tr_stored_block=A,a._tr_flush_block=R,a._tr_tally=C,a._tr_align=Z},{"../utils/common":3}],15:[function(t,e,a){"use strict";function i(){this.input=null,this.next_in=0,this.avail_in=0,this.total_in=0,this.output=null,this.next_out=0,this.avail_out=0,this.total_out=0,this.msg="",this.state=null,this.data_type=2,this.adler=0}e.exports=i},{}],"/":[function(t,e,a){"use strict";var i=t("./lib/utils/common").assign,n=t("./lib/deflate"),r=t("./lib/inflate"),s=t("./lib/zlib/constants"),o={};i(o,n,r,s),e.exports=o},{"./lib/deflate":1,"./lib/inflate":2,"./lib/utils/common":3,"./lib/zlib/constants":6}]},{},[])("/")});
diff --git a/node_modules/pako/dist/pako_deflate.js b/node_modules/pako/dist/pako_deflate.js
new file mode 100644
index 000000000..a5f957203
--- /dev/null
+++ b/node_modules/pako/dist/pako_deflate.js
@@ -0,0 +1,3879 @@
+/* pako 0.2.9 nodeca/pako */(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.pako = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
+'use strict';
+
+
+var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
+ (typeof Uint16Array !== 'undefined') &&
+ (typeof Int32Array !== 'undefined');
+
+
+exports.assign = function (obj /*from1, from2, from3, ...*/) {
+ var sources = Array.prototype.slice.call(arguments, 1);
+ while (sources.length) {
+ var source = sources.shift();
+ if (!source) { continue; }
+
+ if (typeof source !== 'object') {
+ throw new TypeError(source + 'must be non-object');
+ }
+
+ for (var p in source) {
+ if (source.hasOwnProperty(p)) {
+ obj[p] = source[p];
+ }
+ }
+ }
+
+ return obj;
+};
+
+
+// reduce buffer size, avoiding mem copy
+exports.shrinkBuf = function (buf, size) {
+ if (buf.length === size) { return buf; }
+ if (buf.subarray) { return buf.subarray(0, size); }
+ buf.length = size;
+ return buf;
+};
+
+
+var fnTyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ if (src.subarray && dest.subarray) {
+ dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
+ return;
+ }
+ // Fallback to ordinary array
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ var i, l, len, pos, chunk, result;
+
+ // calculate data length
+ len = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ len += chunks[i].length;
+ }
+
+ // join chunks
+ result = new Uint8Array(len);
+ pos = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ chunk = chunks[i];
+ result.set(chunk, pos);
+ pos += chunk.length;
+ }
+
+ return result;
+ }
+};
+
+var fnUntyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ return [].concat.apply([], chunks);
+ }
+};
+
+
+// Enable/Disable typed arrays use, for testing
+//
+exports.setTyped = function (on) {
+ if (on) {
+ exports.Buf8 = Uint8Array;
+ exports.Buf16 = Uint16Array;
+ exports.Buf32 = Int32Array;
+ exports.assign(exports, fnTyped);
+ } else {
+ exports.Buf8 = Array;
+ exports.Buf16 = Array;
+ exports.Buf32 = Array;
+ exports.assign(exports, fnUntyped);
+ }
+};
+
+exports.setTyped(TYPED_OK);
+
+},{}],2:[function(require,module,exports){
+// String encode/decode helpers
+'use strict';
+
+
+var utils = require('./common');
+
+
+// Quick check if we can use fast array to bin string conversion
+//
+// - apply(Array) can fail on Android 2.2
+// - apply(Uint8Array) can fail on iOS 5.1 Safary
+//
+var STR_APPLY_OK = true;
+var STR_APPLY_UIA_OK = true;
+
+try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
+try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
+
+
+// Table with utf8 lengths (calculated by first byte of sequence)
+// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
+// because max possible codepoint is 0x10ffff
+var _utf8len = new utils.Buf8(256);
+for (var q = 0; q < 256; q++) {
+ _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
+}
+_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
+
+
+// convert string to array (typed, when possible)
+exports.string2buf = function (str) {
+ var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
+
+ // count binary size
+ for (m_pos = 0; m_pos < str_len; m_pos++) {
+ c = str.charCodeAt(m_pos);
+ if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+ c2 = str.charCodeAt(m_pos + 1);
+ if ((c2 & 0xfc00) === 0xdc00) {
+ c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+ m_pos++;
+ }
+ }
+ buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
+ }
+
+ // allocate buffer
+ buf = new utils.Buf8(buf_len);
+
+ // convert
+ for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
+ c = str.charCodeAt(m_pos);
+ if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+ c2 = str.charCodeAt(m_pos + 1);
+ if ((c2 & 0xfc00) === 0xdc00) {
+ c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+ m_pos++;
+ }
+ }
+ if (c < 0x80) {
+ /* one byte */
+ buf[i++] = c;
+ } else if (c < 0x800) {
+ /* two bytes */
+ buf[i++] = 0xC0 | (c >>> 6);
+ buf[i++] = 0x80 | (c & 0x3f);
+ } else if (c < 0x10000) {
+ /* three bytes */
+ buf[i++] = 0xE0 | (c >>> 12);
+ buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+ buf[i++] = 0x80 | (c & 0x3f);
+ } else {
+ /* four bytes */
+ buf[i++] = 0xf0 | (c >>> 18);
+ buf[i++] = 0x80 | (c >>> 12 & 0x3f);
+ buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+ buf[i++] = 0x80 | (c & 0x3f);
+ }
+ }
+
+ return buf;
+};
+
+// Helper (used in 2 places)
+function buf2binstring(buf, len) {
+ // use fallback for big arrays to avoid stack overflow
+ if (len < 65537) {
+ if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
+ return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
+ }
+ }
+
+ var result = '';
+ for (var i = 0; i < len; i++) {
+ result += String.fromCharCode(buf[i]);
+ }
+ return result;
+}
+
+
+// Convert byte array to binary string
+exports.buf2binstring = function (buf) {
+ return buf2binstring(buf, buf.length);
+};
+
+
+// Convert binary string (typed, when possible)
+exports.binstring2buf = function (str) {
+ var buf = new utils.Buf8(str.length);
+ for (var i = 0, len = buf.length; i < len; i++) {
+ buf[i] = str.charCodeAt(i);
+ }
+ return buf;
+};
+
+
+// convert array to string
+exports.buf2string = function (buf, max) {
+ var i, out, c, c_len;
+ var len = max || buf.length;
+
+ // Reserve max possible length (2 words per char)
+ // NB: by unknown reasons, Array is significantly faster for
+ // String.fromCharCode.apply than Uint16Array.
+ var utf16buf = new Array(len * 2);
+
+ for (out = 0, i = 0; i < len;) {
+ c = buf[i++];
+ // quick process ascii
+ if (c < 0x80) { utf16buf[out++] = c; continue; }
+
+ c_len = _utf8len[c];
+ // skip 5 & 6 byte codes
+ if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
+
+ // apply mask on first byte
+ c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
+ // join the rest
+ while (c_len > 1 && i < len) {
+ c = (c << 6) | (buf[i++] & 0x3f);
+ c_len--;
+ }
+
+ // terminated by end of string?
+ if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
+
+ if (c < 0x10000) {
+ utf16buf[out++] = c;
+ } else {
+ c -= 0x10000;
+ utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
+ utf16buf[out++] = 0xdc00 | (c & 0x3ff);
+ }
+ }
+
+ return buf2binstring(utf16buf, out);
+};
+
+
+// Calculate max possible position in utf8 buffer,
+// that will not break sequence. If that's not possible
+// - (very small limits) return max size as is.
+//
+// buf[] - utf8 bytes array
+// max - length limit (mandatory);
+exports.utf8border = function (buf, max) {
+ var pos;
+
+ max = max || buf.length;
+ if (max > buf.length) { max = buf.length; }
+
+ // go back from last position, until start of sequence found
+ pos = max - 1;
+ while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
+
+ // Fuckup - very small and broken sequence,
+ // return max, because we should return something anyway.
+ if (pos < 0) { return max; }
+
+ // If we came to start of buffer - that means vuffer is too small,
+ // return max too.
+ if (pos === 0) { return max; }
+
+ return (pos + _utf8len[buf[pos]] > max) ? pos : max;
+};
+
+},{"./common":1}],3:[function(require,module,exports){
+'use strict';
+
+// Note: adler32 takes 12% for level 0 and 2% for level 6.
+// It doesn't worth to make additional optimizationa as in original.
+// Small size is preferable.
+
+function adler32(adler, buf, len, pos) {
+ var s1 = (adler & 0xffff) |0,
+ s2 = ((adler >>> 16) & 0xffff) |0,
+ n = 0;
+
+ while (len !== 0) {
+ // Set limit ~ twice less than 5552, to keep
+ // s2 in 31-bits, because we force signed ints.
+ // in other case %= will fail.
+ n = len > 2000 ? 2000 : len;
+ len -= n;
+
+ do {
+ s1 = (s1 + buf[pos++]) |0;
+ s2 = (s2 + s1) |0;
+ } while (--n);
+
+ s1 %= 65521;
+ s2 %= 65521;
+ }
+
+ return (s1 | (s2 << 16)) |0;
+}
+
+
+module.exports = adler32;
+
+},{}],4:[function(require,module,exports){
+'use strict';
+
+// Note: we can't get significant speed boost here.
+// So write code to minimize size - no pregenerated tables
+// and array tools dependencies.
+
+
+// Use ordinary array, since untyped makes no boost here
+function makeTable() {
+ var c, table = [];
+
+ for (var n = 0; n < 256; n++) {
+ c = n;
+ for (var k = 0; k < 8; k++) {
+ c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
+ }
+ table[n] = c;
+ }
+
+ return table;
+}
+
+// Create table on load. Just 255 signed longs. Not a problem.
+var crcTable = makeTable();
+
+
+function crc32(crc, buf, len, pos) {
+ var t = crcTable,
+ end = pos + len;
+
+ crc ^= -1;
+
+ for (var i = pos; i < end; i++) {
+ crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
+ }
+
+ return (crc ^ (-1)); // >>> 0;
+}
+
+
+module.exports = crc32;
+
+},{}],5:[function(require,module,exports){
+'use strict';
+
+var utils = require('../utils/common');
+var trees = require('./trees');
+var adler32 = require('./adler32');
+var crc32 = require('./crc32');
+var msg = require('./messages');
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+var Z_NO_FLUSH = 0;
+var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH = 2;
+var Z_FULL_FLUSH = 3;
+var Z_FINISH = 4;
+var Z_BLOCK = 5;
+//var Z_TREES = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+//var Z_NEED_DICT = 2;
+//var Z_ERRNO = -1;
+var Z_STREAM_ERROR = -2;
+var Z_DATA_ERROR = -3;
+//var Z_MEM_ERROR = -4;
+var Z_BUF_ERROR = -5;
+//var Z_VERSION_ERROR = -6;
+
+
+/* compression levels */
+//var Z_NO_COMPRESSION = 0;
+//var Z_BEST_SPEED = 1;
+//var Z_BEST_COMPRESSION = 9;
+var Z_DEFAULT_COMPRESSION = -1;
+
+
+var Z_FILTERED = 1;
+var Z_HUFFMAN_ONLY = 2;
+var Z_RLE = 3;
+var Z_FIXED = 4;
+var Z_DEFAULT_STRATEGY = 0;
+
+/* Possible values of the data_type field (though see inflate()) */
+//var Z_BINARY = 0;
+//var Z_TEXT = 1;
+//var Z_ASCII = 1; // = Z_TEXT
+var Z_UNKNOWN = 2;
+
+
+/* The deflate compression method */
+var Z_DEFLATED = 8;
+
+/*============================================================================*/
+
+
+var MAX_MEM_LEVEL = 9;
+/* Maximum value for memLevel in deflateInit2 */
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_MEM_LEVEL = 8;
+
+
+var LENGTH_CODES = 29;
+/* number of length codes, not counting the special END_BLOCK code */
+var LITERALS = 256;
+/* number of literal bytes 0..255 */
+var L_CODES = LITERALS + 1 + LENGTH_CODES;
+/* number of Literal or Length codes, including the END_BLOCK code */
+var D_CODES = 30;
+/* number of distance codes */
+var BL_CODES = 19;
+/* number of codes used to transfer the bit lengths */
+var HEAP_SIZE = 2 * L_CODES + 1;
+/* maximum heap size */
+var MAX_BITS = 15;
+/* All codes must not exceed MAX_BITS bits */
+
+var MIN_MATCH = 3;
+var MAX_MATCH = 258;
+var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
+
+var PRESET_DICT = 0x20;
+
+var INIT_STATE = 42;
+var EXTRA_STATE = 69;
+var NAME_STATE = 73;
+var COMMENT_STATE = 91;
+var HCRC_STATE = 103;
+var BUSY_STATE = 113;
+var FINISH_STATE = 666;
+
+var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
+var BS_BLOCK_DONE = 2; /* block flush performed */
+var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
+var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
+
+var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
+
+function err(strm, errorCode) {
+ strm.msg = msg[errorCode];
+ return errorCode;
+}
+
+function rank(f) {
+ return ((f) << 1) - ((f) > 4 ? 9 : 0);
+}
+
+function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
+
+
+/* =========================================================================
+ * Flush as much pending output as possible. All deflate() output goes
+ * through this function so some applications may wish to modify it
+ * to avoid allocating a large strm->output buffer and copying into it.
+ * (See also read_buf()).
+ */
+function flush_pending(strm) {
+ var s = strm.state;
+
+ //_tr_flush_bits(s);
+ var len = s.pending;
+ if (len > strm.avail_out) {
+ len = strm.avail_out;
+ }
+ if (len === 0) { return; }
+
+ utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
+ strm.next_out += len;
+ s.pending_out += len;
+ strm.total_out += len;
+ strm.avail_out -= len;
+ s.pending -= len;
+ if (s.pending === 0) {
+ s.pending_out = 0;
+ }
+}
+
+
+function flush_block_only(s, last) {
+ trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
+ s.block_start = s.strstart;
+ flush_pending(s.strm);
+}
+
+
+function put_byte(s, b) {
+ s.pending_buf[s.pending++] = b;
+}
+
+
+/* =========================================================================
+ * Put a short in the pending buffer. The 16-bit value is put in MSB order.
+ * IN assertion: the stream state is correct and there is enough room in
+ * pending_buf.
+ */
+function putShortMSB(s, b) {
+// put_byte(s, (Byte)(b >> 8));
+// put_byte(s, (Byte)(b & 0xff));
+ s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
+ s.pending_buf[s.pending++] = b & 0xff;
+}
+
+
+/* ===========================================================================
+ * Read a new buffer from the current input stream, update the adler32
+ * and total number of bytes read. All deflate() input goes through
+ * this function so some applications may wish to modify it to avoid
+ * allocating a large strm->input buffer and copying from it.
+ * (See also flush_pending()).
+ */
+function read_buf(strm, buf, start, size) {
+ var len = strm.avail_in;
+
+ if (len > size) { len = size; }
+ if (len === 0) { return 0; }
+
+ strm.avail_in -= len;
+
+ // zmemcpy(buf, strm->next_in, len);
+ utils.arraySet(buf, strm.input, strm.next_in, len, start);
+ if (strm.state.wrap === 1) {
+ strm.adler = adler32(strm.adler, buf, len, start);
+ }
+
+ else if (strm.state.wrap === 2) {
+ strm.adler = crc32(strm.adler, buf, len, start);
+ }
+
+ strm.next_in += len;
+ strm.total_in += len;
+
+ return len;
+}
+
+
+/* ===========================================================================
+ * Set match_start to the longest match starting at the given string and
+ * return its length. Matches shorter or equal to prev_length are discarded,
+ * in which case the result is equal to prev_length and match_start is
+ * garbage.
+ * IN assertions: cur_match is the head of the hash chain for the current
+ * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
+ * OUT assertion: the match length is not greater than s->lookahead.
+ */
+function longest_match(s, cur_match) {
+ var chain_length = s.max_chain_length; /* max hash chain length */
+ var scan = s.strstart; /* current string */
+ var match; /* matched string */
+ var len; /* length of current match */
+ var best_len = s.prev_length; /* best match length so far */
+ var nice_match = s.nice_match; /* stop if match long enough */
+ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
+ s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
+
+ var _win = s.window; // shortcut
+
+ var wmask = s.w_mask;
+ var prev = s.prev;
+
+ /* Stop when cur_match becomes <= limit. To simplify the code,
+ * we prevent matches with the string of window index 0.
+ */
+
+ var strend = s.strstart + MAX_MATCH;
+ var scan_end1 = _win[scan + best_len - 1];
+ var scan_end = _win[scan + best_len];
+
+ /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+ * It is easy to get rid of this optimization if necessary.
+ */
+ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+ /* Do not waste too much time if we already have a good match: */
+ if (s.prev_length >= s.good_match) {
+ chain_length >>= 2;
+ }
+ /* Do not look for matches beyond the end of the input. This is necessary
+ * to make deflate deterministic.
+ */
+ if (nice_match > s.lookahead) { nice_match = s.lookahead; }
+
+ // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+ do {
+ // Assert(cur_match < s->strstart, "no future");
+ match = cur_match;
+
+ /* Skip to next match if the match length cannot increase
+ * or if the match length is less than 2. Note that the checks below
+ * for insufficient lookahead only occur occasionally for performance
+ * reasons. Therefore uninitialized memory will be accessed, and
+ * conditional jumps will be made that depend on those values.
+ * However the length of the match is limited to the lookahead, so
+ * the output of deflate is not affected by the uninitialized values.
+ */
+
+ if (_win[match + best_len] !== scan_end ||
+ _win[match + best_len - 1] !== scan_end1 ||
+ _win[match] !== _win[scan] ||
+ _win[++match] !== _win[scan + 1]) {
+ continue;
+ }
+
+ /* The check at best_len-1 can be removed because it will be made
+ * again later. (This heuristic is not always a win.)
+ * It is not necessary to compare scan[2] and match[2] since they
+ * are always equal when the other bytes match, given that
+ * the hash keys are equal and that HASH_BITS >= 8.
+ */
+ scan += 2;
+ match++;
+ // Assert(*scan == *match, "match[2]?");
+
+ /* We check for insufficient lookahead only every 8th comparison;
+ * the 256th check will be made at strstart+258.
+ */
+ do {
+ /*jshint noempty:false*/
+ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ scan < strend);
+
+ // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+ len = MAX_MATCH - (strend - scan);
+ scan = strend - MAX_MATCH;
+
+ if (len > best_len) {
+ s.match_start = cur_match;
+ best_len = len;
+ if (len >= nice_match) {
+ break;
+ }
+ scan_end1 = _win[scan + best_len - 1];
+ scan_end = _win[scan + best_len];
+ }
+ } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
+
+ if (best_len <= s.lookahead) {
+ return best_len;
+ }
+ return s.lookahead;
+}
+
+
+/* ===========================================================================
+ * Fill the window when the lookahead becomes insufficient.
+ * Updates strstart and lookahead.
+ *
+ * IN assertion: lookahead < MIN_LOOKAHEAD
+ * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
+ * At least one byte has been read, or avail_in == 0; reads are
+ * performed for at least two bytes (required for the zip translate_eol
+ * option -- not supported here).
+ */
+function fill_window(s) {
+ var _w_size = s.w_size;
+ var p, n, m, more, str;
+
+ //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
+
+ do {
+ more = s.window_size - s.lookahead - s.strstart;
+
+ // JS ints have 32 bit, block below not needed
+ /* Deal with !@#$% 64K limit: */
+ //if (sizeof(int) <= 2) {
+ // if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
+ // more = wsize;
+ //
+ // } else if (more == (unsigned)(-1)) {
+ // /* Very unlikely, but possible on 16 bit machine if
+ // * strstart == 0 && lookahead == 1 (input done a byte at time)
+ // */
+ // more--;
+ // }
+ //}
+
+
+ /* If the window is almost full and there is insufficient lookahead,
+ * move the upper half to the lower one to make room in the upper half.
+ */
+ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
+
+ utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
+ s.match_start -= _w_size;
+ s.strstart -= _w_size;
+ /* we now have strstart >= MAX_DIST */
+ s.block_start -= _w_size;
+
+ /* Slide the hash table (could be avoided with 32 bit values
+ at the expense of memory usage). We slide even when level == 0
+ to keep the hash table consistent if we switch back to level > 0
+ later. (Using level 0 permanently is not an optimal usage of
+ zlib, so we don't care about this pathological case.)
+ */
+
+ n = s.hash_size;
+ p = n;
+ do {
+ m = s.head[--p];
+ s.head[p] = (m >= _w_size ? m - _w_size : 0);
+ } while (--n);
+
+ n = _w_size;
+ p = n;
+ do {
+ m = s.prev[--p];
+ s.prev[p] = (m >= _w_size ? m - _w_size : 0);
+ /* If n is not on any hash chain, prev[n] is garbage but
+ * its value will never be used.
+ */
+ } while (--n);
+
+ more += _w_size;
+ }
+ if (s.strm.avail_in === 0) {
+ break;
+ }
+
+ /* If there was no sliding:
+ * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
+ * more == window_size - lookahead - strstart
+ * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
+ * => more >= window_size - 2*WSIZE + 2
+ * In the BIG_MEM or MMAP case (not yet supported),
+ * window_size == input_size + MIN_LOOKAHEAD &&
+ * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
+ * Otherwise, window_size == 2*WSIZE so more >= 2.
+ * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
+ */
+ //Assert(more >= 2, "more < 2");
+ n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
+ s.lookahead += n;
+
+ /* Initialize the hash value now that we have some input: */
+ if (s.lookahead + s.insert >= MIN_MATCH) {
+ str = s.strstart - s.insert;
+ s.ins_h = s.window[str];
+
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
+//#if MIN_MATCH != 3
+// Call update_hash() MIN_MATCH-3 more times
+//#endif
+ while (s.insert) {
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+ s.prev[str & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = str;
+ str++;
+ s.insert--;
+ if (s.lookahead + s.insert < MIN_MATCH) {
+ break;
+ }
+ }
+ }
+ /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
+ * but this is not important since only literal bytes will be emitted.
+ */
+
+ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
+
+ /* If the WIN_INIT bytes after the end of the current data have never been
+ * written, then zero those bytes in order to avoid memory check reports of
+ * the use of uninitialized (or uninitialised as Julian writes) bytes by
+ * the longest match routines. Update the high water mark for the next
+ * time through here. WIN_INIT is set to MAX_MATCH since the longest match
+ * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
+ */
+// if (s.high_water < s.window_size) {
+// var curr = s.strstart + s.lookahead;
+// var init = 0;
+//
+// if (s.high_water < curr) {
+// /* Previous high water mark below current data -- zero WIN_INIT
+// * bytes or up to end of window, whichever is less.
+// */
+// init = s.window_size - curr;
+// if (init > WIN_INIT)
+// init = WIN_INIT;
+// zmemzero(s->window + curr, (unsigned)init);
+// s->high_water = curr + init;
+// }
+// else if (s->high_water < (ulg)curr + WIN_INIT) {
+// /* High water mark at or above current data, but below current data
+// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
+// * to end of window, whichever is less.
+// */
+// init = (ulg)curr + WIN_INIT - s->high_water;
+// if (init > s->window_size - s->high_water)
+// init = s->window_size - s->high_water;
+// zmemzero(s->window + s->high_water, (unsigned)init);
+// s->high_water += init;
+// }
+// }
+//
+// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
+// "not enough room for search");
+}
+
+/* ===========================================================================
+ * Copy without compression as much as possible from the input stream, return
+ * the current block state.
+ * This function does not insert new strings in the dictionary since
+ * uncompressible data is probably not useful. This function is used
+ * only for the level=0 compression option.
+ * NOTE: this function should be optimized to avoid extra copying from
+ * window to pending_buf.
+ */
+function deflate_stored(s, flush) {
+ /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
+ * to pending_buf_size, and each stored block has a 5 byte header:
+ */
+ var max_block_size = 0xffff;
+
+ if (max_block_size > s.pending_buf_size - 5) {
+ max_block_size = s.pending_buf_size - 5;
+ }
+
+ /* Copy as much as possible from input to output: */
+ for (;;) {
+ /* Fill the window as much as possible: */
+ if (s.lookahead <= 1) {
+
+ //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
+ // s->block_start >= (long)s->w_size, "slide too late");
+// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
+// s.block_start >= s.w_size)) {
+// throw new Error("slide too late");
+// }
+
+ fill_window(s);
+ if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+
+ if (s.lookahead === 0) {
+ break;
+ }
+ /* flush the current block */
+ }
+ //Assert(s->block_start >= 0L, "block gone");
+// if (s.block_start < 0) throw new Error("block gone");
+
+ s.strstart += s.lookahead;
+ s.lookahead = 0;
+
+ /* Emit a stored block if pending_buf will be full: */
+ var max_start = s.block_start + max_block_size;
+
+ if (s.strstart === 0 || s.strstart >= max_start) {
+ /* strstart == 0 is possible when wraparound on 16-bit machine */
+ s.lookahead = s.strstart - max_start;
+ s.strstart = max_start;
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+
+
+ }
+ /* Flush if we may have to slide, otherwise block_start may become
+ * negative and the data will be gone:
+ */
+ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+
+ s.insert = 0;
+
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+
+ if (s.strstart > s.block_start) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ return BS_NEED_MORE;
+}
+
+/* ===========================================================================
+ * Compress as much as possible from the input stream, return the current
+ * block state.
+ * This function does not perform lazy evaluation of matches and inserts
+ * new strings in the dictionary only for unmatched strings or for short
+ * matches. It is used only for the fast compression options.
+ */
+function deflate_fast(s, flush) {
+ var hash_head; /* head of the hash chain */
+ var bflush; /* set if current block must be flushed */
+
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s.lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) {
+ break; /* flush the current block */
+ }
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ hash_head = 0/*NIL*/;
+ if (s.lookahead >= MIN_MATCH) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ * At this point we have always match_length < MIN_MATCH
+ */
+ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+ s.match_length = longest_match(s, hash_head);
+ /* longest_match() sets match_start */
+ }
+ if (s.match_length >= MIN_MATCH) {
+ // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
+
+ /*** _tr_tally_dist(s, s.strstart - s.match_start,
+ s.match_length - MIN_MATCH, bflush); ***/
+ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
+
+ s.lookahead -= s.match_length;
+
+ /* Insert new strings in the hash table only if the match length
+ * is not too large. This saves time but degrades compression.
+ */
+ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
+ s.match_length--; /* string at strstart already in table */
+ do {
+ s.strstart++;
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ /* strstart never exceeds WSIZE-MAX_MATCH, so there are
+ * always MIN_MATCH bytes ahead.
+ */
+ } while (--s.match_length !== 0);
+ s.strstart++;
+ } else
+ {
+ s.strstart += s.match_length;
+ s.match_length = 0;
+ s.ins_h = s.window[s.strstart];
+ /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
+
+//#if MIN_MATCH != 3
+// Call UPDATE_HASH() MIN_MATCH-3 more times
+//#endif
+ /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
+ * matter since it will be recomputed at next deflate call.
+ */
+ }
+ } else {
+ /* No match, output a literal byte */
+ //Tracevv((stderr,"%c", s.window[s.strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+ s.lookahead--;
+ s.strstart++;
+ }
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* ===========================================================================
+ * Same as above, but achieves better compression. We use a lazy
+ * evaluation for matches: a match is finally adopted only if there is
+ * no better match at the next window position.
+ */
+function deflate_slow(s, flush) {
+ var hash_head; /* head of hash chain */
+ var bflush; /* set if current block must be flushed */
+
+ var max_insert;
+
+ /* Process the input block. */
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s.lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) { break; } /* flush the current block */
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ hash_head = 0/*NIL*/;
+ if (s.lookahead >= MIN_MATCH) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ */
+ s.prev_length = s.match_length;
+ s.prev_match = s.match_start;
+ s.match_length = MIN_MATCH - 1;
+
+ if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
+ s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+ s.match_length = longest_match(s, hash_head);
+ /* longest_match() sets match_start */
+
+ if (s.match_length <= 5 &&
+ (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
+
+ /* If prev_match is also MIN_MATCH, match_start is garbage
+ * but we will ignore the current match anyway.
+ */
+ s.match_length = MIN_MATCH - 1;
+ }
+ }
+ /* If there was a match at the previous step and the current
+ * match is not better, output the previous match:
+ */
+ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
+ max_insert = s.strstart + s.lookahead - MIN_MATCH;
+ /* Do not insert strings in hash table beyond this. */
+
+ //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
+
+ /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
+ s.prev_length - MIN_MATCH, bflush);***/
+ bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
+ /* Insert in hash table all strings up to the end of the match.
+ * strstart-1 and strstart are already inserted. If there is not
+ * enough lookahead, the last two strings are not inserted in
+ * the hash table.
+ */
+ s.lookahead -= s.prev_length - 1;
+ s.prev_length -= 2;
+ do {
+ if (++s.strstart <= max_insert) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+ } while (--s.prev_length !== 0);
+ s.match_available = 0;
+ s.match_length = MIN_MATCH - 1;
+ s.strstart++;
+
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ } else if (s.match_available) {
+ /* If there was no match at the previous position, output a
+ * single literal. If there was a match but the current match
+ * is longer, truncate the previous match to a single literal.
+ */
+ //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+ if (bflush) {
+ /*** FLUSH_BLOCK_ONLY(s, 0) ***/
+ flush_block_only(s, false);
+ /***/
+ }
+ s.strstart++;
+ s.lookahead--;
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ } else {
+ /* There is no previous match to compare with, wait for
+ * the next step to decide.
+ */
+ s.match_available = 1;
+ s.strstart++;
+ s.lookahead--;
+ }
+ }
+ //Assert (flush != Z_NO_FLUSH, "no flush?");
+ if (s.match_available) {
+ //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+ s.match_available = 0;
+ }
+ s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ return BS_BLOCK_DONE;
+}
+
+
+/* ===========================================================================
+ * For Z_RLE, simply look for runs of bytes, generate matches only of distance
+ * one. Do not maintain a hash table. (It will be regenerated if this run of
+ * deflate switches away from Z_RLE.)
+ */
+function deflate_rle(s, flush) {
+ var bflush; /* set if current block must be flushed */
+ var prev; /* byte at distance one to match */
+ var scan, strend; /* scan goes up to strend for length of run */
+
+ var _win = s.window;
+
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the longest run, plus one for the unrolled loop.
+ */
+ if (s.lookahead <= MAX_MATCH) {
+ fill_window(s);
+ if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) { break; } /* flush the current block */
+ }
+
+ /* See how many times the previous byte repeats */
+ s.match_length = 0;
+ if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
+ scan = s.strstart - 1;
+ prev = _win[scan];
+ if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
+ strend = s.strstart + MAX_MATCH;
+ do {
+ /*jshint noempty:false*/
+ } while (prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ scan < strend);
+ s.match_length = MAX_MATCH - (strend - scan);
+ if (s.match_length > s.lookahead) {
+ s.match_length = s.lookahead;
+ }
+ }
+ //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
+ }
+
+ /* Emit match if have run of MIN_MATCH or longer, else emit literal */
+ if (s.match_length >= MIN_MATCH) {
+ //check_match(s, s.strstart, s.strstart - 1, s.match_length);
+
+ /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
+ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
+
+ s.lookahead -= s.match_length;
+ s.strstart += s.match_length;
+ s.match_length = 0;
+ } else {
+ /* No match, output a literal byte */
+ //Tracevv((stderr,"%c", s->window[s->strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+ s.lookahead--;
+ s.strstart++;
+ }
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = 0;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* ===========================================================================
+ * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
+ * (It will be regenerated if this run of deflate switches away from Huffman.)
+ */
+function deflate_huff(s, flush) {
+ var bflush; /* set if current block must be flushed */
+
+ for (;;) {
+ /* Make sure that we have a literal to write. */
+ if (s.lookahead === 0) {
+ fill_window(s);
+ if (s.lookahead === 0) {
+ if (flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ break; /* flush the current block */
+ }
+ }
+
+ /* Output a literal byte */
+ s.match_length = 0;
+ //Tracevv((stderr,"%c", s->window[s->strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+ s.lookahead--;
+ s.strstart++;
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = 0;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* Values for max_lazy_match, good_match and max_chain_length, depending on
+ * the desired pack level (0..9). The values given below have been tuned to
+ * exclude worst case performance for pathological files. Better values may be
+ * found for specific files.
+ */
+function Config(good_length, max_lazy, nice_length, max_chain, func) {
+ this.good_length = good_length;
+ this.max_lazy = max_lazy;
+ this.nice_length = nice_length;
+ this.max_chain = max_chain;
+ this.func = func;
+}
+
+var configuration_table;
+
+configuration_table = [
+ /* good lazy nice chain */
+ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
+ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
+ new Config(4, 5, 16, 8, deflate_fast), /* 2 */
+ new Config(4, 6, 32, 32, deflate_fast), /* 3 */
+
+ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
+ new Config(8, 16, 32, 32, deflate_slow), /* 5 */
+ new Config(8, 16, 128, 128, deflate_slow), /* 6 */
+ new Config(8, 32, 128, 256, deflate_slow), /* 7 */
+ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
+ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
+];
+
+
+/* ===========================================================================
+ * Initialize the "longest match" routines for a new zlib stream
+ */
+function lm_init(s) {
+ s.window_size = 2 * s.w_size;
+
+ /*** CLEAR_HASH(s); ***/
+ zero(s.head); // Fill with NIL (= 0);
+
+ /* Set the default configuration parameters:
+ */
+ s.max_lazy_match = configuration_table[s.level].max_lazy;
+ s.good_match = configuration_table[s.level].good_length;
+ s.nice_match = configuration_table[s.level].nice_length;
+ s.max_chain_length = configuration_table[s.level].max_chain;
+
+ s.strstart = 0;
+ s.block_start = 0;
+ s.lookahead = 0;
+ s.insert = 0;
+ s.match_length = s.prev_length = MIN_MATCH - 1;
+ s.match_available = 0;
+ s.ins_h = 0;
+}
+
+
+function DeflateState() {
+ this.strm = null; /* pointer back to this zlib stream */
+ this.status = 0; /* as the name implies */
+ this.pending_buf = null; /* output still pending */
+ this.pending_buf_size = 0; /* size of pending_buf */
+ this.pending_out = 0; /* next pending byte to output to the stream */
+ this.pending = 0; /* nb of bytes in the pending buffer */
+ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
+ this.gzhead = null; /* gzip header information to write */
+ this.gzindex = 0; /* where in extra, name, or comment */
+ this.method = Z_DEFLATED; /* can only be DEFLATED */
+ this.last_flush = -1; /* value of flush param for previous deflate call */
+
+ this.w_size = 0; /* LZ77 window size (32K by default) */
+ this.w_bits = 0; /* log2(w_size) (8..16) */
+ this.w_mask = 0; /* w_size - 1 */
+
+ this.window = null;
+ /* Sliding window. Input bytes are read into the second half of the window,
+ * and move to the first half later to keep a dictionary of at least wSize
+ * bytes. With this organization, matches are limited to a distance of
+ * wSize-MAX_MATCH bytes, but this ensures that IO is always
+ * performed with a length multiple of the block size.
+ */
+
+ this.window_size = 0;
+ /* Actual size of window: 2*wSize, except when the user input buffer
+ * is directly used as sliding window.
+ */
+
+ this.prev = null;
+ /* Link to older string with same hash index. To limit the size of this
+ * array to 64K, this link is maintained only for the last 32K strings.
+ * An index in this array is thus a window index modulo 32K.
+ */
+
+ this.head = null; /* Heads of the hash chains or NIL. */
+
+ this.ins_h = 0; /* hash index of string to be inserted */
+ this.hash_size = 0; /* number of elements in hash table */
+ this.hash_bits = 0; /* log2(hash_size) */
+ this.hash_mask = 0; /* hash_size-1 */
+
+ this.hash_shift = 0;
+ /* Number of bits by which ins_h must be shifted at each input
+ * step. It must be such that after MIN_MATCH steps, the oldest
+ * byte no longer takes part in the hash key, that is:
+ * hash_shift * MIN_MATCH >= hash_bits
+ */
+
+ this.block_start = 0;
+ /* Window position at the beginning of the current output block. Gets
+ * negative when the window is moved backwards.
+ */
+
+ this.match_length = 0; /* length of best match */
+ this.prev_match = 0; /* previous match */
+ this.match_available = 0; /* set if previous match exists */
+ this.strstart = 0; /* start of string to insert */
+ this.match_start = 0; /* start of matching string */
+ this.lookahead = 0; /* number of valid bytes ahead in window */
+
+ this.prev_length = 0;
+ /* Length of the best match at previous step. Matches not greater than this
+ * are discarded. This is used in the lazy match evaluation.
+ */
+
+ this.max_chain_length = 0;
+ /* To speed up deflation, hash chains are never searched beyond this
+ * length. A higher limit improves compression ratio but degrades the
+ * speed.
+ */
+
+ this.max_lazy_match = 0;
+ /* Attempt to find a better match only when the current match is strictly
+ * smaller than this value. This mechanism is used only for compression
+ * levels >= 4.
+ */
+ // That's alias to max_lazy_match, don't use directly
+ //this.max_insert_length = 0;
+ /* Insert new strings in the hash table only if the match length is not
+ * greater than this length. This saves time but degrades compression.
+ * max_insert_length is used only for compression levels <= 3.
+ */
+
+ this.level = 0; /* compression level (1..9) */
+ this.strategy = 0; /* favor or force Huffman coding*/
+
+ this.good_match = 0;
+ /* Use a faster search when the previous match is longer than this */
+
+ this.nice_match = 0; /* Stop searching when current match exceeds this */
+
+ /* used by trees.c: */
+
+ /* Didn't use ct_data typedef below to suppress compiler warning */
+
+ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
+ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
+
+ // Use flat array of DOUBLE size, with interleaved fata,
+ // because JS does not support effective
+ this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
+ this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);
+ this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);
+ zero(this.dyn_ltree);
+ zero(this.dyn_dtree);
+ zero(this.bl_tree);
+
+ this.l_desc = null; /* desc. for literal tree */
+ this.d_desc = null; /* desc. for distance tree */
+ this.bl_desc = null; /* desc. for bit length tree */
+
+ //ush bl_count[MAX_BITS+1];
+ this.bl_count = new utils.Buf16(MAX_BITS + 1);
+ /* number of codes at each bit length for an optimal tree */
+
+ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
+ this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */
+ zero(this.heap);
+
+ this.heap_len = 0; /* number of elements in the heap */
+ this.heap_max = 0; /* element of largest frequency */
+ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+ * The same heap array is used to build all trees.
+ */
+
+ this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
+ zero(this.depth);
+ /* Depth of each subtree used as tie breaker for trees of equal frequency
+ */
+
+ this.l_buf = 0; /* buffer index for literals or lengths */
+
+ this.lit_bufsize = 0;
+ /* Size of match buffer for literals/lengths. There are 4 reasons for
+ * limiting lit_bufsize to 64K:
+ * - frequencies can be kept in 16 bit counters
+ * - if compression is not successful for the first block, all input
+ * data is still in the window so we can still emit a stored block even
+ * when input comes from standard input. (This can also be done for
+ * all blocks if lit_bufsize is not greater than 32K.)
+ * - if compression is not successful for a file smaller than 64K, we can
+ * even emit a stored file instead of a stored block (saving 5 bytes).
+ * This is applicable only for zip (not gzip or zlib).
+ * - creating new Huffman trees less frequently may not provide fast
+ * adaptation to changes in the input data statistics. (Take for
+ * example a binary file with poorly compressible code followed by
+ * a highly compressible string table.) Smaller buffer sizes give
+ * fast adaptation but have of course the overhead of transmitting
+ * trees more frequently.
+ * - I can't count above 4
+ */
+
+ this.last_lit = 0; /* running index in l_buf */
+
+ this.d_buf = 0;
+ /* Buffer index for distances. To simplify the code, d_buf and l_buf have
+ * the same number of elements. To use different lengths, an extra flag
+ * array would be necessary.
+ */
+
+ this.opt_len = 0; /* bit length of current block with optimal trees */
+ this.static_len = 0; /* bit length of current block with static trees */
+ this.matches = 0; /* number of string matches in current block */
+ this.insert = 0; /* bytes at end of window left to insert */
+
+
+ this.bi_buf = 0;
+ /* Output buffer. bits are inserted starting at the bottom (least
+ * significant bits).
+ */
+ this.bi_valid = 0;
+ /* Number of valid bits in bi_buf. All bits above the last valid bit
+ * are always zero.
+ */
+
+ // Used for window memory init. We safely ignore it for JS. That makes
+ // sense only for pointers and memory check tools.
+ //this.high_water = 0;
+ /* High water mark offset in window for initialized bytes -- bytes above
+ * this are set to zero in order to avoid memory check warnings when
+ * longest match routines access bytes past the input. This is then
+ * updated to the new high water mark.
+ */
+}
+
+
+function deflateResetKeep(strm) {
+ var s;
+
+ if (!strm || !strm.state) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+ strm.total_in = strm.total_out = 0;
+ strm.data_type = Z_UNKNOWN;
+
+ s = strm.state;
+ s.pending = 0;
+ s.pending_out = 0;
+
+ if (s.wrap < 0) {
+ s.wrap = -s.wrap;
+ /* was made negative by deflate(..., Z_FINISH); */
+ }
+ s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
+ strm.adler = (s.wrap === 2) ?
+ 0 // crc32(0, Z_NULL, 0)
+ :
+ 1; // adler32(0, Z_NULL, 0)
+ s.last_flush = Z_NO_FLUSH;
+ trees._tr_init(s);
+ return Z_OK;
+}
+
+
+function deflateReset(strm) {
+ var ret = deflateResetKeep(strm);
+ if (ret === Z_OK) {
+ lm_init(strm.state);
+ }
+ return ret;
+}
+
+
+function deflateSetHeader(strm, head) {
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
+ strm.state.gzhead = head;
+ return Z_OK;
+}
+
+
+function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
+ if (!strm) { // === Z_NULL
+ return Z_STREAM_ERROR;
+ }
+ var wrap = 1;
+
+ if (level === Z_DEFAULT_COMPRESSION) {
+ level = 6;
+ }
+
+ if (windowBits < 0) { /* suppress zlib wrapper */
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+
+ else if (windowBits > 15) {
+ wrap = 2; /* write gzip wrapper instead */
+ windowBits -= 16;
+ }
+
+
+ if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
+ windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
+ strategy < 0 || strategy > Z_FIXED) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+
+ if (windowBits === 8) {
+ windowBits = 9;
+ }
+ /* until 256-byte window bug fixed */
+
+ var s = new DeflateState();
+
+ strm.state = s;
+ s.strm = strm;
+
+ s.wrap = wrap;
+ s.gzhead = null;
+ s.w_bits = windowBits;
+ s.w_size = 1 << s.w_bits;
+ s.w_mask = s.w_size - 1;
+
+ s.hash_bits = memLevel + 7;
+ s.hash_size = 1 << s.hash_bits;
+ s.hash_mask = s.hash_size - 1;
+ s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
+
+ s.window = new utils.Buf8(s.w_size * 2);
+ s.head = new utils.Buf16(s.hash_size);
+ s.prev = new utils.Buf16(s.w_size);
+
+ // Don't need mem init magic for JS.
+ //s.high_water = 0; /* nothing written to s->window yet */
+
+ s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
+
+ s.pending_buf_size = s.lit_bufsize * 4;
+
+ //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
+ //s->pending_buf = (uchf *) overlay;
+ s.pending_buf = new utils.Buf8(s.pending_buf_size);
+
+ // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
+ //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
+ s.d_buf = 1 * s.lit_bufsize;
+
+ //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
+ s.l_buf = (1 + 2) * s.lit_bufsize;
+
+ s.level = level;
+ s.strategy = strategy;
+ s.method = method;
+
+ return deflateReset(strm);
+}
+
+function deflateInit(strm, level) {
+ return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
+}
+
+
+function deflate(strm, flush) {
+ var old_flush, s;
+ var beg, val; // for gzip header write only
+
+ if (!strm || !strm.state ||
+ flush > Z_BLOCK || flush < 0) {
+ return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
+ }
+
+ s = strm.state;
+
+ if (!strm.output ||
+ (!strm.input && strm.avail_in !== 0) ||
+ (s.status === FINISH_STATE && flush !== Z_FINISH)) {
+ return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
+ }
+
+ s.strm = strm; /* just in case */
+ old_flush = s.last_flush;
+ s.last_flush = flush;
+
+ /* Write the header */
+ if (s.status === INIT_STATE) {
+
+ if (s.wrap === 2) { // GZIP header
+ strm.adler = 0; //crc32(0L, Z_NULL, 0);
+ put_byte(s, 31);
+ put_byte(s, 139);
+ put_byte(s, 8);
+ if (!s.gzhead) { // s->gzhead == Z_NULL
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, s.level === 9 ? 2 :
+ (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+ 4 : 0));
+ put_byte(s, OS_CODE);
+ s.status = BUSY_STATE;
+ }
+ else {
+ put_byte(s, (s.gzhead.text ? 1 : 0) +
+ (s.gzhead.hcrc ? 2 : 0) +
+ (!s.gzhead.extra ? 0 : 4) +
+ (!s.gzhead.name ? 0 : 8) +
+ (!s.gzhead.comment ? 0 : 16)
+ );
+ put_byte(s, s.gzhead.time & 0xff);
+ put_byte(s, (s.gzhead.time >> 8) & 0xff);
+ put_byte(s, (s.gzhead.time >> 16) & 0xff);
+ put_byte(s, (s.gzhead.time >> 24) & 0xff);
+ put_byte(s, s.level === 9 ? 2 :
+ (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+ 4 : 0));
+ put_byte(s, s.gzhead.os & 0xff);
+ if (s.gzhead.extra && s.gzhead.extra.length) {
+ put_byte(s, s.gzhead.extra.length & 0xff);
+ put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
+ }
+ if (s.gzhead.hcrc) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
+ }
+ s.gzindex = 0;
+ s.status = EXTRA_STATE;
+ }
+ }
+ else // DEFLATE header
+ {
+ var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
+ var level_flags = -1;
+
+ if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
+ level_flags = 0;
+ } else if (s.level < 6) {
+ level_flags = 1;
+ } else if (s.level === 6) {
+ level_flags = 2;
+ } else {
+ level_flags = 3;
+ }
+ header |= (level_flags << 6);
+ if (s.strstart !== 0) { header |= PRESET_DICT; }
+ header += 31 - (header % 31);
+
+ s.status = BUSY_STATE;
+ putShortMSB(s, header);
+
+ /* Save the adler32 of the preset dictionary: */
+ if (s.strstart !== 0) {
+ putShortMSB(s, strm.adler >>> 16);
+ putShortMSB(s, strm.adler & 0xffff);
+ }
+ strm.adler = 1; // adler32(0L, Z_NULL, 0);
+ }
+ }
+
+//#ifdef GZIP
+ if (s.status === EXTRA_STATE) {
+ if (s.gzhead.extra/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+
+ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ break;
+ }
+ }
+ put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
+ s.gzindex++;
+ }
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (s.gzindex === s.gzhead.extra.length) {
+ s.gzindex = 0;
+ s.status = NAME_STATE;
+ }
+ }
+ else {
+ s.status = NAME_STATE;
+ }
+ }
+ if (s.status === NAME_STATE) {
+ if (s.gzhead.name/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+ //int val;
+
+ do {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ val = 1;
+ break;
+ }
+ }
+ // JS specific: little magic to add zero terminator to end of string
+ if (s.gzindex < s.gzhead.name.length) {
+ val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
+ } else {
+ val = 0;
+ }
+ put_byte(s, val);
+ } while (val !== 0);
+
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (val === 0) {
+ s.gzindex = 0;
+ s.status = COMMENT_STATE;
+ }
+ }
+ else {
+ s.status = COMMENT_STATE;
+ }
+ }
+ if (s.status === COMMENT_STATE) {
+ if (s.gzhead.comment/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+ //int val;
+
+ do {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ val = 1;
+ break;
+ }
+ }
+ // JS specific: little magic to add zero terminator to end of string
+ if (s.gzindex < s.gzhead.comment.length) {
+ val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
+ } else {
+ val = 0;
+ }
+ put_byte(s, val);
+ } while (val !== 0);
+
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (val === 0) {
+ s.status = HCRC_STATE;
+ }
+ }
+ else {
+ s.status = HCRC_STATE;
+ }
+ }
+ if (s.status === HCRC_STATE) {
+ if (s.gzhead.hcrc) {
+ if (s.pending + 2 > s.pending_buf_size) {
+ flush_pending(strm);
+ }
+ if (s.pending + 2 <= s.pending_buf_size) {
+ put_byte(s, strm.adler & 0xff);
+ put_byte(s, (strm.adler >> 8) & 0xff);
+ strm.adler = 0; //crc32(0L, Z_NULL, 0);
+ s.status = BUSY_STATE;
+ }
+ }
+ else {
+ s.status = BUSY_STATE;
+ }
+ }
+//#endif
+
+ /* Flush as much pending output as possible */
+ if (s.pending !== 0) {
+ flush_pending(strm);
+ if (strm.avail_out === 0) {
+ /* Since avail_out is 0, deflate will be called again with
+ * more output space, but possibly with both pending and
+ * avail_in equal to zero. There won't be anything to do,
+ * but this is not an error situation so make sure we
+ * return OK instead of BUF_ERROR at next call of deflate:
+ */
+ s.last_flush = -1;
+ return Z_OK;
+ }
+
+ /* Make sure there is something to do and avoid duplicate consecutive
+ * flushes. For repeated and useless calls with Z_FINISH, we keep
+ * returning Z_STREAM_END instead of Z_BUF_ERROR.
+ */
+ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
+ flush !== Z_FINISH) {
+ return err(strm, Z_BUF_ERROR);
+ }
+
+ /* User must not provide more input after the first FINISH: */
+ if (s.status === FINISH_STATE && strm.avail_in !== 0) {
+ return err(strm, Z_BUF_ERROR);
+ }
+
+ /* Start a new block or continue the current one.
+ */
+ if (strm.avail_in !== 0 || s.lookahead !== 0 ||
+ (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
+ var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
+ (s.strategy === Z_RLE ? deflate_rle(s, flush) :
+ configuration_table[s.level].func(s, flush));
+
+ if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
+ s.status = FINISH_STATE;
+ }
+ if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
+ if (strm.avail_out === 0) {
+ s.last_flush = -1;
+ /* avoid BUF_ERROR next call, see above */
+ }
+ return Z_OK;
+ /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
+ * of deflate should use the same flush parameter to make sure
+ * that the flush is complete. So we don't have to output an
+ * empty block here, this will be done at next call. This also
+ * ensures that for a very small output buffer, we emit at most
+ * one empty block.
+ */
+ }
+ if (bstate === BS_BLOCK_DONE) {
+ if (flush === Z_PARTIAL_FLUSH) {
+ trees._tr_align(s);
+ }
+ else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
+
+ trees._tr_stored_block(s, 0, 0, false);
+ /* For a full flush, this empty block will be recognized
+ * as a special marker by inflate_sync().
+ */
+ if (flush === Z_FULL_FLUSH) {
+ /*** CLEAR_HASH(s); ***/ /* forget history */
+ zero(s.head); // Fill with NIL (= 0);
+
+ if (s.lookahead === 0) {
+ s.strstart = 0;
+ s.block_start = 0;
+ s.insert = 0;
+ }
+ }
+ }
+ flush_pending(strm);
+ if (strm.avail_out === 0) {
+ s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
+ return Z_OK;
+ }
+ }
+ }
+ //Assert(strm->avail_out > 0, "bug2");
+ //if (strm.avail_out <= 0) { throw new Error("bug2");}
+
+ if (flush !== Z_FINISH) { return Z_OK; }
+ if (s.wrap <= 0) { return Z_STREAM_END; }
+
+ /* Write the trailer */
+ if (s.wrap === 2) {
+ put_byte(s, strm.adler & 0xff);
+ put_byte(s, (strm.adler >> 8) & 0xff);
+ put_byte(s, (strm.adler >> 16) & 0xff);
+ put_byte(s, (strm.adler >> 24) & 0xff);
+ put_byte(s, strm.total_in & 0xff);
+ put_byte(s, (strm.total_in >> 8) & 0xff);
+ put_byte(s, (strm.total_in >> 16) & 0xff);
+ put_byte(s, (strm.total_in >> 24) & 0xff);
+ }
+ else
+ {
+ putShortMSB(s, strm.adler >>> 16);
+ putShortMSB(s, strm.adler & 0xffff);
+ }
+
+ flush_pending(strm);
+ /* If avail_out is zero, the application will call deflate again
+ * to flush the rest.
+ */
+ if (s.wrap > 0) { s.wrap = -s.wrap; }
+ /* write the trailer only once! */
+ return s.pending !== 0 ? Z_OK : Z_STREAM_END;
+}
+
+function deflateEnd(strm) {
+ var status;
+
+ if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ status = strm.state.status;
+ if (status !== INIT_STATE &&
+ status !== EXTRA_STATE &&
+ status !== NAME_STATE &&
+ status !== COMMENT_STATE &&
+ status !== HCRC_STATE &&
+ status !== BUSY_STATE &&
+ status !== FINISH_STATE
+ ) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+ strm.state = null;
+
+ return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
+}
+
+
+/* =========================================================================
+ * Initializes the compression dictionary from the given byte
+ * sequence without producing any compressed output.
+ */
+function deflateSetDictionary(strm, dictionary) {
+ var dictLength = dictionary.length;
+
+ var s;
+ var str, n;
+ var wrap;
+ var avail;
+ var next;
+ var input;
+ var tmpDict;
+
+ if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ s = strm.state;
+ wrap = s.wrap;
+
+ if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
+ return Z_STREAM_ERROR;
+ }
+
+ /* when using zlib wrappers, compute Adler-32 for provided dictionary */
+ if (wrap === 1) {
+ /* adler32(strm->adler, dictionary, dictLength); */
+ strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
+ }
+
+ s.wrap = 0; /* avoid computing Adler-32 in read_buf */
+
+ /* if dictionary would fill window, just replace the history */
+ if (dictLength >= s.w_size) {
+ if (wrap === 0) { /* already empty otherwise */
+ /*** CLEAR_HASH(s); ***/
+ zero(s.head); // Fill with NIL (= 0);
+ s.strstart = 0;
+ s.block_start = 0;
+ s.insert = 0;
+ }
+ /* use the tail */
+ // dictionary = dictionary.slice(dictLength - s.w_size);
+ tmpDict = new utils.Buf8(s.w_size);
+ utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
+ dictionary = tmpDict;
+ dictLength = s.w_size;
+ }
+ /* insert dictionary into window and hash */
+ avail = strm.avail_in;
+ next = strm.next_in;
+ input = strm.input;
+ strm.avail_in = dictLength;
+ strm.next_in = 0;
+ strm.input = dictionary;
+ fill_window(s);
+ while (s.lookahead >= MIN_MATCH) {
+ str = s.strstart;
+ n = s.lookahead - (MIN_MATCH - 1);
+ do {
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+ s.prev[str & s.w_mask] = s.head[s.ins_h];
+
+ s.head[s.ins_h] = str;
+ str++;
+ } while (--n);
+ s.strstart = str;
+ s.lookahead = MIN_MATCH - 1;
+ fill_window(s);
+ }
+ s.strstart += s.lookahead;
+ s.block_start = s.strstart;
+ s.insert = s.lookahead;
+ s.lookahead = 0;
+ s.match_length = s.prev_length = MIN_MATCH - 1;
+ s.match_available = 0;
+ strm.next_in = next;
+ strm.input = input;
+ strm.avail_in = avail;
+ s.wrap = wrap;
+ return Z_OK;
+}
+
+
+exports.deflateInit = deflateInit;
+exports.deflateInit2 = deflateInit2;
+exports.deflateReset = deflateReset;
+exports.deflateResetKeep = deflateResetKeep;
+exports.deflateSetHeader = deflateSetHeader;
+exports.deflate = deflate;
+exports.deflateEnd = deflateEnd;
+exports.deflateSetDictionary = deflateSetDictionary;
+exports.deflateInfo = 'pako deflate (from Nodeca project)';
+
+/* Not implemented
+exports.deflateBound = deflateBound;
+exports.deflateCopy = deflateCopy;
+exports.deflateParams = deflateParams;
+exports.deflatePending = deflatePending;
+exports.deflatePrime = deflatePrime;
+exports.deflateTune = deflateTune;
+*/
+
+},{"../utils/common":1,"./adler32":3,"./crc32":4,"./messages":6,"./trees":7}],6:[function(require,module,exports){
+'use strict';
+
+module.exports = {
+ 2: 'need dictionary', /* Z_NEED_DICT 2 */
+ 1: 'stream end', /* Z_STREAM_END 1 */
+ 0: '', /* Z_OK 0 */
+ '-1': 'file error', /* Z_ERRNO (-1) */
+ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */
+ '-3': 'data error', /* Z_DATA_ERROR (-3) */
+ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
+ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */
+ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
+};
+
+},{}],7:[function(require,module,exports){
+'use strict';
+
+
+var utils = require('../utils/common');
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+//var Z_FILTERED = 1;
+//var Z_HUFFMAN_ONLY = 2;
+//var Z_RLE = 3;
+var Z_FIXED = 4;
+//var Z_DEFAULT_STRATEGY = 0;
+
+/* Possible values of the data_type field (though see inflate()) */
+var Z_BINARY = 0;
+var Z_TEXT = 1;
+//var Z_ASCII = 1; // = Z_TEXT
+var Z_UNKNOWN = 2;
+
+/*============================================================================*/
+
+
+function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
+
+// From zutil.h
+
+var STORED_BLOCK = 0;
+var STATIC_TREES = 1;
+var DYN_TREES = 2;
+/* The three kinds of block type */
+
+var MIN_MATCH = 3;
+var MAX_MATCH = 258;
+/* The minimum and maximum match lengths */
+
+// From deflate.h
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+var LENGTH_CODES = 29;
+/* number of length codes, not counting the special END_BLOCK code */
+
+var LITERALS = 256;
+/* number of literal bytes 0..255 */
+
+var L_CODES = LITERALS + 1 + LENGTH_CODES;
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+var D_CODES = 30;
+/* number of distance codes */
+
+var BL_CODES = 19;
+/* number of codes used to transfer the bit lengths */
+
+var HEAP_SIZE = 2 * L_CODES + 1;
+/* maximum heap size */
+
+var MAX_BITS = 15;
+/* All codes must not exceed MAX_BITS bits */
+
+var Buf_size = 16;
+/* size of bit buffer in bi_buf */
+
+
+/* ===========================================================================
+ * Constants
+ */
+
+var MAX_BL_BITS = 7;
+/* Bit length codes must not exceed MAX_BL_BITS bits */
+
+var END_BLOCK = 256;
+/* end of block literal code */
+
+var REP_3_6 = 16;
+/* repeat previous bit length 3-6 times (2 bits of repeat count) */
+
+var REPZ_3_10 = 17;
+/* repeat a zero length 3-10 times (3 bits of repeat count) */
+
+var REPZ_11_138 = 18;
+/* repeat a zero length 11-138 times (7 bits of repeat count) */
+
+/* eslint-disable comma-spacing,array-bracket-spacing */
+var extra_lbits = /* extra bits for each length code */
+ [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
+
+var extra_dbits = /* extra bits for each distance code */
+ [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
+
+var extra_blbits = /* extra bits for each bit length code */
+ [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
+
+var bl_order =
+ [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
+/* eslint-enable comma-spacing,array-bracket-spacing */
+
+/* The lengths of the bit length codes are sent in order of decreasing
+ * probability, to avoid transmitting the lengths for unused bit length codes.
+ */
+
+/* ===========================================================================
+ * Local data. These are initialized only once.
+ */
+
+// We pre-fill arrays with 0 to avoid uninitialized gaps
+
+var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
+
+// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
+var static_ltree = new Array((L_CODES + 2) * 2);
+zero(static_ltree);
+/* The static literal tree. Since the bit lengths are imposed, there is no
+ * need for the L_CODES extra codes used during heap construction. However
+ * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
+ * below).
+ */
+
+var static_dtree = new Array(D_CODES * 2);
+zero(static_dtree);
+/* The static distance tree. (Actually a trivial tree since all codes use
+ * 5 bits.)
+ */
+
+var _dist_code = new Array(DIST_CODE_LEN);
+zero(_dist_code);
+/* Distance codes. The first 256 values correspond to the distances
+ * 3 .. 258, the last 256 values correspond to the top 8 bits of
+ * the 15 bit distances.
+ */
+
+var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);
+zero(_length_code);
+/* length code for each normalized match length (0 == MIN_MATCH) */
+
+var base_length = new Array(LENGTH_CODES);
+zero(base_length);
+/* First normalized length for each code (0 = MIN_MATCH) */
+
+var base_dist = new Array(D_CODES);
+zero(base_dist);
+/* First normalized distance for each code (0 = distance of 1) */
+
+
+function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
+
+ this.static_tree = static_tree; /* static tree or NULL */
+ this.extra_bits = extra_bits; /* extra bits for each code or NULL */
+ this.extra_base = extra_base; /* base index for extra_bits */
+ this.elems = elems; /* max number of elements in the tree */
+ this.max_length = max_length; /* max bit length for the codes */
+
+ // show if `static_tree` has data or dummy - needed for monomorphic objects
+ this.has_stree = static_tree && static_tree.length;
+}
+
+
+var static_l_desc;
+var static_d_desc;
+var static_bl_desc;
+
+
+function TreeDesc(dyn_tree, stat_desc) {
+ this.dyn_tree = dyn_tree; /* the dynamic tree */
+ this.max_code = 0; /* largest code with non zero frequency */
+ this.stat_desc = stat_desc; /* the corresponding static tree */
+}
+
+
+
+function d_code(dist) {
+ return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
+}
+
+
+/* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pendingBuf.
+ */
+function put_short(s, w) {
+// put_byte(s, (uch)((w) & 0xff));
+// put_byte(s, (uch)((ush)(w) >> 8));
+ s.pending_buf[s.pending++] = (w) & 0xff;
+ s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
+}
+
+
+/* ===========================================================================
+ * Send a value on a given number of bits.
+ * IN assertion: length <= 16 and value fits in length bits.
+ */
+function send_bits(s, value, length) {
+ if (s.bi_valid > (Buf_size - length)) {
+ s.bi_buf |= (value << s.bi_valid) & 0xffff;
+ put_short(s, s.bi_buf);
+ s.bi_buf = value >> (Buf_size - s.bi_valid);
+ s.bi_valid += length - Buf_size;
+ } else {
+ s.bi_buf |= (value << s.bi_valid) & 0xffff;
+ s.bi_valid += length;
+ }
+}
+
+
+function send_code(s, c, tree) {
+ send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
+}
+
+
+/* ===========================================================================
+ * Reverse the first len bits of a code, using straightforward code (a faster
+ * method would use a table)
+ * IN assertion: 1 <= len <= 15
+ */
+function bi_reverse(code, len) {
+ var res = 0;
+ do {
+ res |= code & 1;
+ code >>>= 1;
+ res <<= 1;
+ } while (--len > 0);
+ return res >>> 1;
+}
+
+
+/* ===========================================================================
+ * Flush the bit buffer, keeping at most 7 bits in it.
+ */
+function bi_flush(s) {
+ if (s.bi_valid === 16) {
+ put_short(s, s.bi_buf);
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+
+ } else if (s.bi_valid >= 8) {
+ s.pending_buf[s.pending++] = s.bi_buf & 0xff;
+ s.bi_buf >>= 8;
+ s.bi_valid -= 8;
+ }
+}
+
+
+/* ===========================================================================
+ * Compute the optimal bit lengths for a tree and update the total bit length
+ * for the current block.
+ * IN assertion: the fields freq and dad are set, heap[heap_max] and
+ * above are the tree nodes sorted by increasing frequency.
+ * OUT assertions: the field len is set to the optimal bit length, the
+ * array bl_count contains the frequencies for each bit length.
+ * The length opt_len is updated; static_len is also updated if stree is
+ * not null.
+ */
+function gen_bitlen(s, desc)
+// deflate_state *s;
+// tree_desc *desc; /* the tree descriptor */
+{
+ var tree = desc.dyn_tree;
+ var max_code = desc.max_code;
+ var stree = desc.stat_desc.static_tree;
+ var has_stree = desc.stat_desc.has_stree;
+ var extra = desc.stat_desc.extra_bits;
+ var base = desc.stat_desc.extra_base;
+ var max_length = desc.stat_desc.max_length;
+ var h; /* heap index */
+ var n, m; /* iterate over the tree elements */
+ var bits; /* bit length */
+ var xbits; /* extra bits */
+ var f; /* frequency */
+ var overflow = 0; /* number of elements with bit length too large */
+
+ for (bits = 0; bits <= MAX_BITS; bits++) {
+ s.bl_count[bits] = 0;
+ }
+
+ /* In a first pass, compute the optimal bit lengths (which may
+ * overflow in the case of the bit length tree).
+ */
+ tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
+
+ for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
+ n = s.heap[h];
+ bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
+ if (bits > max_length) {
+ bits = max_length;
+ overflow++;
+ }
+ tree[n * 2 + 1]/*.Len*/ = bits;
+ /* We overwrite tree[n].Dad which is no longer needed */
+
+ if (n > max_code) { continue; } /* not a leaf node */
+
+ s.bl_count[bits]++;
+ xbits = 0;
+ if (n >= base) {
+ xbits = extra[n - base];
+ }
+ f = tree[n * 2]/*.Freq*/;
+ s.opt_len += f * (bits + xbits);
+ if (has_stree) {
+ s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
+ }
+ }
+ if (overflow === 0) { return; }
+
+ // Trace((stderr,"\nbit length overflow\n"));
+ /* This happens for example on obj2 and pic of the Calgary corpus */
+
+ /* Find the first bit length which could increase: */
+ do {
+ bits = max_length - 1;
+ while (s.bl_count[bits] === 0) { bits--; }
+ s.bl_count[bits]--; /* move one leaf down the tree */
+ s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
+ s.bl_count[max_length]--;
+ /* The brother of the overflow item also moves one step up,
+ * but this does not affect bl_count[max_length]
+ */
+ overflow -= 2;
+ } while (overflow > 0);
+
+ /* Now recompute all bit lengths, scanning in increasing frequency.
+ * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
+ * lengths instead of fixing only the wrong ones. This idea is taken
+ * from 'ar' written by Haruhiko Okumura.)
+ */
+ for (bits = max_length; bits !== 0; bits--) {
+ n = s.bl_count[bits];
+ while (n !== 0) {
+ m = s.heap[--h];
+ if (m > max_code) { continue; }
+ if (tree[m * 2 + 1]/*.Len*/ !== bits) {
+ // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
+ s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
+ tree[m * 2 + 1]/*.Len*/ = bits;
+ }
+ n--;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Generate the codes for a given tree and bit counts (which need not be
+ * optimal).
+ * IN assertion: the array bl_count contains the bit length statistics for
+ * the given tree and the field len is set for all tree elements.
+ * OUT assertion: the field code is set for all tree elements of non
+ * zero code length.
+ */
+function gen_codes(tree, max_code, bl_count)
+// ct_data *tree; /* the tree to decorate */
+// int max_code; /* largest code with non zero frequency */
+// ushf *bl_count; /* number of codes at each bit length */
+{
+ var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
+ var code = 0; /* running code value */
+ var bits; /* bit index */
+ var n; /* code index */
+
+ /* The distribution counts are first used to generate the code values
+ * without bit reversal.
+ */
+ for (bits = 1; bits <= MAX_BITS; bits++) {
+ next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
+ }
+ /* Check that the bit counts in bl_count are consistent. The last code
+ * must be all ones.
+ */
+ //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
+ // "inconsistent bit counts");
+ //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
+
+ for (n = 0; n <= max_code; n++) {
+ var len = tree[n * 2 + 1]/*.Len*/;
+ if (len === 0) { continue; }
+ /* Now reverse the bits */
+ tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);
+
+ //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
+ // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
+ }
+}
+
+
+/* ===========================================================================
+ * Initialize the various 'constant' tables.
+ */
+function tr_static_init() {
+ var n; /* iterates over tree elements */
+ var bits; /* bit counter */
+ var length; /* length value */
+ var code; /* code value */
+ var dist; /* distance index */
+ var bl_count = new Array(MAX_BITS + 1);
+ /* number of codes at each bit length for an optimal tree */
+
+ // do check in _tr_init()
+ //if (static_init_done) return;
+
+ /* For some embedded targets, global variables are not initialized: */
+/*#ifdef NO_INIT_GLOBAL_POINTERS
+ static_l_desc.static_tree = static_ltree;
+ static_l_desc.extra_bits = extra_lbits;
+ static_d_desc.static_tree = static_dtree;
+ static_d_desc.extra_bits = extra_dbits;
+ static_bl_desc.extra_bits = extra_blbits;
+#endif*/
+
+ /* Initialize the mapping length (0..255) -> length code (0..28) */
+ length = 0;
+ for (code = 0; code < LENGTH_CODES - 1; code++) {
+ base_length[code] = length;
+ for (n = 0; n < (1 << extra_lbits[code]); n++) {
+ _length_code[length++] = code;
+ }
+ }
+ //Assert (length == 256, "tr_static_init: length != 256");
+ /* Note that the length 255 (match length 258) can be represented
+ * in two different ways: code 284 + 5 bits or code 285, so we
+ * overwrite length_code[255] to use the best encoding:
+ */
+ _length_code[length - 1] = code;
+
+ /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
+ dist = 0;
+ for (code = 0; code < 16; code++) {
+ base_dist[code] = dist;
+ for (n = 0; n < (1 << extra_dbits[code]); n++) {
+ _dist_code[dist++] = code;
+ }
+ }
+ //Assert (dist == 256, "tr_static_init: dist != 256");
+ dist >>= 7; /* from now on, all distances are divided by 128 */
+ for (; code < D_CODES; code++) {
+ base_dist[code] = dist << 7;
+ for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
+ _dist_code[256 + dist++] = code;
+ }
+ }
+ //Assert (dist == 256, "tr_static_init: 256+dist != 512");
+
+ /* Construct the codes of the static literal tree */
+ for (bits = 0; bits <= MAX_BITS; bits++) {
+ bl_count[bits] = 0;
+ }
+
+ n = 0;
+ while (n <= 143) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 8;
+ n++;
+ bl_count[8]++;
+ }
+ while (n <= 255) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 9;
+ n++;
+ bl_count[9]++;
+ }
+ while (n <= 279) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 7;
+ n++;
+ bl_count[7]++;
+ }
+ while (n <= 287) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 8;
+ n++;
+ bl_count[8]++;
+ }
+ /* Codes 286 and 287 do not exist, but we must include them in the
+ * tree construction to get a canonical Huffman tree (longest code
+ * all ones)
+ */
+ gen_codes(static_ltree, L_CODES + 1, bl_count);
+
+ /* The static distance tree is trivial: */
+ for (n = 0; n < D_CODES; n++) {
+ static_dtree[n * 2 + 1]/*.Len*/ = 5;
+ static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
+ }
+
+ // Now data ready and we can init static trees
+ static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
+ static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
+ static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
+
+ //static_init_done = true;
+}
+
+
+/* ===========================================================================
+ * Initialize a new block.
+ */
+function init_block(s) {
+ var n; /* iterates over tree elements */
+
+ /* Initialize the trees. */
+ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
+ for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
+ for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
+
+ s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
+ s.opt_len = s.static_len = 0;
+ s.last_lit = s.matches = 0;
+}
+
+
+/* ===========================================================================
+ * Flush the bit buffer and align the output on a byte boundary
+ */
+function bi_windup(s)
+{
+ if (s.bi_valid > 8) {
+ put_short(s, s.bi_buf);
+ } else if (s.bi_valid > 0) {
+ //put_byte(s, (Byte)s->bi_buf);
+ s.pending_buf[s.pending++] = s.bi_buf;
+ }
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+}
+
+/* ===========================================================================
+ * Copy a stored block, storing first the length and its
+ * one's complement if requested.
+ */
+function copy_block(s, buf, len, header)
+//DeflateState *s;
+//charf *buf; /* the input data */
+//unsigned len; /* its length */
+//int header; /* true if block header must be written */
+{
+ bi_windup(s); /* align on byte boundary */
+
+ if (header) {
+ put_short(s, len);
+ put_short(s, ~len);
+ }
+// while (len--) {
+// put_byte(s, *buf++);
+// }
+ utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
+ s.pending += len;
+}
+
+/* ===========================================================================
+ * Compares to subtrees, using the tree depth as tie breaker when
+ * the subtrees have equal frequency. This minimizes the worst case length.
+ */
+function smaller(tree, n, m, depth) {
+ var _n2 = n * 2;
+ var _m2 = m * 2;
+ return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
+ (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
+}
+
+/* ===========================================================================
+ * Restore the heap property by moving down the tree starting at node k,
+ * exchanging a node with the smallest of its two sons if necessary, stopping
+ * when the heap property is re-established (each father smaller than its
+ * two sons).
+ */
+function pqdownheap(s, tree, k)
+// deflate_state *s;
+// ct_data *tree; /* the tree to restore */
+// int k; /* node to move down */
+{
+ var v = s.heap[k];
+ var j = k << 1; /* left son of k */
+ while (j <= s.heap_len) {
+ /* Set j to the smallest of the two sons: */
+ if (j < s.heap_len &&
+ smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
+ j++;
+ }
+ /* Exit if v is smaller than both sons */
+ if (smaller(tree, v, s.heap[j], s.depth)) { break; }
+
+ /* Exchange v with the smallest son */
+ s.heap[k] = s.heap[j];
+ k = j;
+
+ /* And continue down the tree, setting j to the left son of k */
+ j <<= 1;
+ }
+ s.heap[k] = v;
+}
+
+
+// inlined manually
+// var SMALLEST = 1;
+
+/* ===========================================================================
+ * Send the block data compressed using the given Huffman trees
+ */
+function compress_block(s, ltree, dtree)
+// deflate_state *s;
+// const ct_data *ltree; /* literal tree */
+// const ct_data *dtree; /* distance tree */
+{
+ var dist; /* distance of matched string */
+ var lc; /* match length or unmatched char (if dist == 0) */
+ var lx = 0; /* running index in l_buf */
+ var code; /* the code to send */
+ var extra; /* number of extra bits to send */
+
+ if (s.last_lit !== 0) {
+ do {
+ dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
+ lc = s.pending_buf[s.l_buf + lx];
+ lx++;
+
+ if (dist === 0) {
+ send_code(s, lc, ltree); /* send a literal byte */
+ //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
+ } else {
+ /* Here, lc is the match length - MIN_MATCH */
+ code = _length_code[lc];
+ send_code(s, code + LITERALS + 1, ltree); /* send the length code */
+ extra = extra_lbits[code];
+ if (extra !== 0) {
+ lc -= base_length[code];
+ send_bits(s, lc, extra); /* send the extra length bits */
+ }
+ dist--; /* dist is now the match distance - 1 */
+ code = d_code(dist);
+ //Assert (code < D_CODES, "bad d_code");
+
+ send_code(s, code, dtree); /* send the distance code */
+ extra = extra_dbits[code];
+ if (extra !== 0) {
+ dist -= base_dist[code];
+ send_bits(s, dist, extra); /* send the extra distance bits */
+ }
+ } /* literal or match pair ? */
+
+ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
+ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
+ // "pendingBuf overflow");
+
+ } while (lx < s.last_lit);
+ }
+
+ send_code(s, END_BLOCK, ltree);
+}
+
+
+/* ===========================================================================
+ * Construct one Huffman tree and assigns the code bit strings and lengths.
+ * Update the total bit length for the current block.
+ * IN assertion: the field freq is set for all tree elements.
+ * OUT assertions: the fields len and code are set to the optimal bit length
+ * and corresponding code. The length opt_len is updated; static_len is
+ * also updated if stree is not null. The field max_code is set.
+ */
+function build_tree(s, desc)
+// deflate_state *s;
+// tree_desc *desc; /* the tree descriptor */
+{
+ var tree = desc.dyn_tree;
+ var stree = desc.stat_desc.static_tree;
+ var has_stree = desc.stat_desc.has_stree;
+ var elems = desc.stat_desc.elems;
+ var n, m; /* iterate over heap elements */
+ var max_code = -1; /* largest code with non zero frequency */
+ var node; /* new node being created */
+
+ /* Construct the initial heap, with least frequent element in
+ * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+ * heap[0] is not used.
+ */
+ s.heap_len = 0;
+ s.heap_max = HEAP_SIZE;
+
+ for (n = 0; n < elems; n++) {
+ if (tree[n * 2]/*.Freq*/ !== 0) {
+ s.heap[++s.heap_len] = max_code = n;
+ s.depth[n] = 0;
+
+ } else {
+ tree[n * 2 + 1]/*.Len*/ = 0;
+ }
+ }
+
+ /* The pkzip format requires that at least one distance code exists,
+ * and that at least one bit should be sent even if there is only one
+ * possible code. So to avoid special checks later on we force at least
+ * two codes of non zero frequency.
+ */
+ while (s.heap_len < 2) {
+ node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
+ tree[node * 2]/*.Freq*/ = 1;
+ s.depth[node] = 0;
+ s.opt_len--;
+
+ if (has_stree) {
+ s.static_len -= stree[node * 2 + 1]/*.Len*/;
+ }
+ /* node is 0 or 1 so it does not have extra bits */
+ }
+ desc.max_code = max_code;
+
+ /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+ * establish sub-heaps of increasing lengths:
+ */
+ for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
+
+ /* Construct the Huffman tree by repeatedly combining the least two
+ * frequent nodes.
+ */
+ node = elems; /* next internal node of the tree */
+ do {
+ //pqremove(s, tree, n); /* n = node of least frequency */
+ /*** pqremove ***/
+ n = s.heap[1/*SMALLEST*/];
+ s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
+ pqdownheap(s, tree, 1/*SMALLEST*/);
+ /***/
+
+ m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
+
+ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
+ s.heap[--s.heap_max] = m;
+
+ /* Create a new node father of n and m */
+ tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
+ s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
+ tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
+
+ /* and insert the new node in the heap */
+ s.heap[1/*SMALLEST*/] = node++;
+ pqdownheap(s, tree, 1/*SMALLEST*/);
+
+ } while (s.heap_len >= 2);
+
+ s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
+
+ /* At this point, the fields freq and dad are set. We can now
+ * generate the bit lengths.
+ */
+ gen_bitlen(s, desc);
+
+ /* The field len is now set, we can generate the bit codes */
+ gen_codes(tree, max_code, s.bl_count);
+}
+
+
+/* ===========================================================================
+ * Scan a literal or distance tree to determine the frequencies of the codes
+ * in the bit length tree.
+ */
+function scan_tree(s, tree, max_code)
+// deflate_state *s;
+// ct_data *tree; /* the tree to be scanned */
+// int max_code; /* and its largest code of non zero frequency */
+{
+ var n; /* iterates over all tree elements */
+ var prevlen = -1; /* last emitted length */
+ var curlen; /* length of current code */
+
+ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
+
+ var count = 0; /* repeat count of the current code */
+ var max_count = 7; /* max repeat count */
+ var min_count = 4; /* min repeat count */
+
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+ }
+ tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen;
+ nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+ if (++count < max_count && curlen === nextlen) {
+ continue;
+
+ } else if (count < min_count) {
+ s.bl_tree[curlen * 2]/*.Freq*/ += count;
+
+ } else if (curlen !== 0) {
+
+ if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
+ s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
+
+ } else if (count <= 10) {
+ s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
+
+ } else {
+ s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
+ }
+
+ count = 0;
+ prevlen = curlen;
+
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+
+ } else if (curlen === nextlen) {
+ max_count = 6;
+ min_count = 3;
+
+ } else {
+ max_count = 7;
+ min_count = 4;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Send a literal or distance tree in compressed form, using the codes in
+ * bl_tree.
+ */
+function send_tree(s, tree, max_code)
+// deflate_state *s;
+// ct_data *tree; /* the tree to be scanned */
+// int max_code; /* and its largest code of non zero frequency */
+{
+ var n; /* iterates over all tree elements */
+ var prevlen = -1; /* last emitted length */
+ var curlen; /* length of current code */
+
+ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
+
+ var count = 0; /* repeat count of the current code */
+ var max_count = 7; /* max repeat count */
+ var min_count = 4; /* min repeat count */
+
+ /* tree[max_code+1].Len = -1; */ /* guard already set */
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+ }
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen;
+ nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+ if (++count < max_count && curlen === nextlen) {
+ continue;
+
+ } else if (count < min_count) {
+ do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
+
+ } else if (curlen !== 0) {
+ if (curlen !== prevlen) {
+ send_code(s, curlen, s.bl_tree);
+ count--;
+ }
+ //Assert(count >= 3 && count <= 6, " 3_6?");
+ send_code(s, REP_3_6, s.bl_tree);
+ send_bits(s, count - 3, 2);
+
+ } else if (count <= 10) {
+ send_code(s, REPZ_3_10, s.bl_tree);
+ send_bits(s, count - 3, 3);
+
+ } else {
+ send_code(s, REPZ_11_138, s.bl_tree);
+ send_bits(s, count - 11, 7);
+ }
+
+ count = 0;
+ prevlen = curlen;
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+
+ } else if (curlen === nextlen) {
+ max_count = 6;
+ min_count = 3;
+
+ } else {
+ max_count = 7;
+ min_count = 4;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Construct the Huffman tree for the bit lengths and return the index in
+ * bl_order of the last bit length code to send.
+ */
+function build_bl_tree(s) {
+ var max_blindex; /* index of last bit length code of non zero freq */
+
+ /* Determine the bit length frequencies for literal and distance trees */
+ scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
+ scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
+
+ /* Build the bit length tree: */
+ build_tree(s, s.bl_desc);
+ /* opt_len now includes the length of the tree representations, except
+ * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+ */
+
+ /* Determine the number of bit length codes to send. The pkzip format
+ * requires that at least 4 bit length codes be sent. (appnote.txt says
+ * 3 but the actual value used is 4.)
+ */
+ for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
+ if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
+ break;
+ }
+ }
+ /* Update opt_len to include the bit length tree and counts */
+ s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
+ //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
+ // s->opt_len, s->static_len));
+
+ return max_blindex;
+}
+
+
+/* ===========================================================================
+ * Send the header for a block using dynamic Huffman trees: the counts, the
+ * lengths of the bit length codes, the literal tree and the distance tree.
+ * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
+ */
+function send_all_trees(s, lcodes, dcodes, blcodes)
+// deflate_state *s;
+// int lcodes, dcodes, blcodes; /* number of codes for each tree */
+{
+ var rank; /* index in bl_order */
+
+ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
+ //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
+ // "too many codes");
+ //Tracev((stderr, "\nbl counts: "));
+ send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
+ send_bits(s, dcodes - 1, 5);
+ send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */
+ for (rank = 0; rank < blcodes; rank++) {
+ //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
+ send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
+ }
+ //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
+
+ send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
+ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
+
+ send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
+ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
+}
+
+
+/* ===========================================================================
+ * Check if the data type is TEXT or BINARY, using the following algorithm:
+ * - TEXT if the two conditions below are satisfied:
+ * a) There are no non-portable control characters belonging to the
+ * "black list" (0..6, 14..25, 28..31).
+ * b) There is at least one printable character belonging to the
+ * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
+ * - BINARY otherwise.
+ * - The following partially-portable control characters form a
+ * "gray list" that is ignored in this detection algorithm:
+ * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
+ * IN assertion: the fields Freq of dyn_ltree are set.
+ */
+function detect_data_type(s) {
+ /* black_mask is the bit mask of black-listed bytes
+ * set bits 0..6, 14..25, and 28..31
+ * 0xf3ffc07f = binary 11110011111111111100000001111111
+ */
+ var black_mask = 0xf3ffc07f;
+ var n;
+
+ /* Check for non-textual ("black-listed") bytes. */
+ for (n = 0; n <= 31; n++, black_mask >>>= 1) {
+ if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
+ return Z_BINARY;
+ }
+ }
+
+ /* Check for textual ("white-listed") bytes. */
+ if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
+ s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
+ return Z_TEXT;
+ }
+ for (n = 32; n < LITERALS; n++) {
+ if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
+ return Z_TEXT;
+ }
+ }
+
+ /* There are no "black-listed" or "white-listed" bytes:
+ * this stream either is empty or has tolerated ("gray-listed") bytes only.
+ */
+ return Z_BINARY;
+}
+
+
+var static_init_done = false;
+
+/* ===========================================================================
+ * Initialize the tree data structures for a new zlib stream.
+ */
+function _tr_init(s)
+{
+
+ if (!static_init_done) {
+ tr_static_init();
+ static_init_done = true;
+ }
+
+ s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
+ s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
+ s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
+
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+
+ /* Initialize the first block of the first file: */
+ init_block(s);
+}
+
+
+/* ===========================================================================
+ * Send a stored block
+ */
+function _tr_stored_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf; /* input block */
+//ulg stored_len; /* length of input block */
+//int last; /* one if this is the last block for a file */
+{
+ send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */
+ copy_block(s, buf, stored_len, true); /* with header */
+}
+
+
+/* ===========================================================================
+ * Send one empty static block to give enough lookahead for inflate.
+ * This takes 10 bits, of which 7 may remain in the bit buffer.
+ */
+function _tr_align(s) {
+ send_bits(s, STATIC_TREES << 1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+ bi_flush(s);
+}
+
+
+/* ===========================================================================
+ * Determine the best encoding for the current block: dynamic trees, static
+ * trees or store, and output the encoded block to the zip file.
+ */
+function _tr_flush_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf; /* input block, or NULL if too old */
+//ulg stored_len; /* length of input block */
+//int last; /* one if this is the last block for a file */
+{
+ var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
+ var max_blindex = 0; /* index of last bit length code of non zero freq */
+
+ /* Build the Huffman trees unless a stored block is forced */
+ if (s.level > 0) {
+
+ /* Check if the file is binary or text */
+ if (s.strm.data_type === Z_UNKNOWN) {
+ s.strm.data_type = detect_data_type(s);
+ }
+
+ /* Construct the literal and distance trees */
+ build_tree(s, s.l_desc);
+ // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
+ // s->static_len));
+
+ build_tree(s, s.d_desc);
+ // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
+ // s->static_len));
+ /* At this point, opt_len and static_len are the total bit lengths of
+ * the compressed block data, excluding the tree representations.
+ */
+
+ /* Build the bit length tree for the above two trees, and get the index
+ * in bl_order of the last bit length code to send.
+ */
+ max_blindex = build_bl_tree(s);
+
+ /* Determine the best encoding. Compute the block lengths in bytes. */
+ opt_lenb = (s.opt_len + 3 + 7) >>> 3;
+ static_lenb = (s.static_len + 3 + 7) >>> 3;
+
+ // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
+ // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
+ // s->last_lit));
+
+ if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
+
+ } else {
+ // Assert(buf != (char*)0, "lost buf");
+ opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
+ }
+
+ if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
+ /* 4: two words for the lengths */
+
+ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
+ * Otherwise we can't have processed more than WSIZE input bytes since
+ * the last block flush, because compression would have been
+ * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
+ * transform a block into a stored block.
+ */
+ _tr_stored_block(s, buf, stored_len, last);
+
+ } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
+
+ send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
+ compress_block(s, static_ltree, static_dtree);
+
+ } else {
+ send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
+ send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
+ compress_block(s, s.dyn_ltree, s.dyn_dtree);
+ }
+ // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
+ /* The above check is made mod 2^32, for files larger than 512 MB
+ * and uLong implemented on 32 bits.
+ */
+ init_block(s);
+
+ if (last) {
+ bi_windup(s);
+ }
+ // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
+ // s->compressed_len-7*last));
+}
+
+/* ===========================================================================
+ * Save the match info and tally the frequency counts. Return true if
+ * the current block must be flushed.
+ */
+function _tr_tally(s, dist, lc)
+// deflate_state *s;
+// unsigned dist; /* distance of matched string */
+// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
+{
+ //var out_length, in_length, dcode;
+
+ s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
+ s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
+
+ s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
+ s.last_lit++;
+
+ if (dist === 0) {
+ /* lc is the unmatched char */
+ s.dyn_ltree[lc * 2]/*.Freq*/++;
+ } else {
+ s.matches++;
+ /* Here, lc is the match length - MIN_MATCH */
+ dist--; /* dist = match distance - 1 */
+ //Assert((ush)dist < (ush)MAX_DIST(s) &&
+ // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
+ // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
+
+ s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
+ s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
+ }
+
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+
+//#ifdef TRUNCATE_BLOCK
+// /* Try to guess if it is profitable to stop the current block here */
+// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
+// /* Compute an upper bound for the compressed length */
+// out_length = s.last_lit*8;
+// in_length = s.strstart - s.block_start;
+//
+// for (dcode = 0; dcode < D_CODES; dcode++) {
+// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
+// }
+// out_length >>>= 3;
+// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
+// // s->last_lit, in_length, out_length,
+// // 100L - out_length*100L/in_length));
+// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
+// return true;
+// }
+// }
+//#endif
+
+ return (s.last_lit === s.lit_bufsize - 1);
+ /* We avoid equality with lit_bufsize because of wraparound at 64K
+ * on 16 bit machines and because stored blocks are restricted to
+ * 64K-1 bytes.
+ */
+}
+
+exports._tr_init = _tr_init;
+exports._tr_stored_block = _tr_stored_block;
+exports._tr_flush_block = _tr_flush_block;
+exports._tr_tally = _tr_tally;
+exports._tr_align = _tr_align;
+
+},{"../utils/common":1}],8:[function(require,module,exports){
+'use strict';
+
+
+function ZStream() {
+ /* next input byte */
+ this.input = null; // JS specific, because we have no pointers
+ this.next_in = 0;
+ /* number of bytes available at input */
+ this.avail_in = 0;
+ /* total number of input bytes read so far */
+ this.total_in = 0;
+ /* next output byte should be put there */
+ this.output = null; // JS specific, because we have no pointers
+ this.next_out = 0;
+ /* remaining free space at output */
+ this.avail_out = 0;
+ /* total number of bytes output so far */
+ this.total_out = 0;
+ /* last error message, NULL if no error */
+ this.msg = ''/*Z_NULL*/;
+ /* not visible by applications */
+ this.state = null;
+ /* best guess about the data type: binary or text */
+ this.data_type = 2/*Z_UNKNOWN*/;
+ /* adler32 value of the uncompressed data */
+ this.adler = 0;
+}
+
+module.exports = ZStream;
+
+},{}],"/lib/deflate.js":[function(require,module,exports){
+'use strict';
+
+
+var zlib_deflate = require('./zlib/deflate');
+var utils = require('./utils/common');
+var strings = require('./utils/strings');
+var msg = require('./zlib/messages');
+var ZStream = require('./zlib/zstream');
+
+var toString = Object.prototype.toString;
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+var Z_NO_FLUSH = 0;
+var Z_FINISH = 4;
+
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+var Z_SYNC_FLUSH = 2;
+
+var Z_DEFAULT_COMPRESSION = -1;
+
+var Z_DEFAULT_STRATEGY = 0;
+
+var Z_DEFLATED = 8;
+
+/* ===========================================================================*/
+
+
+/**
+ * class Deflate
+ *
+ * Generic JS-style wrapper for zlib calls. If you don't need
+ * streaming behaviour - use more simple functions: [[deflate]],
+ * [[deflateRaw]] and [[gzip]].
+ **/
+
+/* internal
+ * Deflate.chunks -> Array
+ *
+ * Chunks of output data, if [[Deflate#onData]] not overriden.
+ **/
+
+/**
+ * Deflate.result -> Uint8Array|Array
+ *
+ * Compressed result, generated by default [[Deflate#onData]]
+ * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
+ * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you
+ * push a chunk with explicit flush (call [[Deflate#push]] with
+ * `Z_SYNC_FLUSH` param).
+ **/
+
+/**
+ * Deflate.err -> Number
+ *
+ * Error code after deflate finished. 0 (Z_OK) on success.
+ * You will not need it in real life, because deflate errors
+ * are possible only on wrong options or bad `onData` / `onEnd`
+ * custom handlers.
+ **/
+
+/**
+ * Deflate.msg -> String
+ *
+ * Error message, if [[Deflate.err]] != 0
+ **/
+
+
+/**
+ * new Deflate(options)
+ * - options (Object): zlib deflate options.
+ *
+ * Creates new deflator instance with specified params. Throws exception
+ * on bad params. Supported options:
+ *
+ * - `level`
+ * - `windowBits`
+ * - `memLevel`
+ * - `strategy`
+ * - `dictionary`
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Additional options, for internal needs:
+ *
+ * - `chunkSize` - size of generated data chunks (16K by default)
+ * - `raw` (Boolean) - do raw deflate
+ * - `gzip` (Boolean) - create gzip wrapper
+ * - `to` (String) - if equal to 'string', then result will be "binary string"
+ * (each char code [0..255])
+ * - `header` (Object) - custom header for gzip
+ * - `text` (Boolean) - true if compressed data believed to be text
+ * - `time` (Number) - modification time, unix timestamp
+ * - `os` (Number) - operation system code
+ * - `extra` (Array) - array of bytes with extra data (max 65536)
+ * - `name` (String) - file name (binary string)
+ * - `comment` (String) - comment (binary string)
+ * - `hcrc` (Boolean) - true if header crc should be added
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
+ * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
+ *
+ * var deflate = new pako.Deflate({ level: 3});
+ *
+ * deflate.push(chunk1, false);
+ * deflate.push(chunk2, true); // true -> last chunk
+ *
+ * if (deflate.err) { throw new Error(deflate.err); }
+ *
+ * console.log(deflate.result);
+ * ```
+ **/
+function Deflate(options) {
+ if (!(this instanceof Deflate)) return new Deflate(options);
+
+ this.options = utils.assign({
+ level: Z_DEFAULT_COMPRESSION,
+ method: Z_DEFLATED,
+ chunkSize: 16384,
+ windowBits: 15,
+ memLevel: 8,
+ strategy: Z_DEFAULT_STRATEGY,
+ to: ''
+ }, options || {});
+
+ var opt = this.options;
+
+ if (opt.raw && (opt.windowBits > 0)) {
+ opt.windowBits = -opt.windowBits;
+ }
+
+ else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
+ opt.windowBits += 16;
+ }
+
+ this.err = 0; // error code, if happens (0 = Z_OK)
+ this.msg = ''; // error message
+ this.ended = false; // used to avoid multiple onEnd() calls
+ this.chunks = []; // chunks of compressed data
+
+ this.strm = new ZStream();
+ this.strm.avail_out = 0;
+
+ var status = zlib_deflate.deflateInit2(
+ this.strm,
+ opt.level,
+ opt.method,
+ opt.windowBits,
+ opt.memLevel,
+ opt.strategy
+ );
+
+ if (status !== Z_OK) {
+ throw new Error(msg[status]);
+ }
+
+ if (opt.header) {
+ zlib_deflate.deflateSetHeader(this.strm, opt.header);
+ }
+
+ if (opt.dictionary) {
+ var dict;
+ // Convert data if needed
+ if (typeof opt.dictionary === 'string') {
+ // If we need to compress text, change encoding to utf8.
+ dict = strings.string2buf(opt.dictionary);
+ } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
+ dict = new Uint8Array(opt.dictionary);
+ } else {
+ dict = opt.dictionary;
+ }
+
+ status = zlib_deflate.deflateSetDictionary(this.strm, dict);
+
+ if (status !== Z_OK) {
+ throw new Error(msg[status]);
+ }
+
+ this._dict_set = true;
+ }
+}
+
+/**
+ * Deflate#push(data[, mode]) -> Boolean
+ * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be
+ * converted to utf8 byte sequence.
+ * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
+ * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
+ *
+ * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
+ * new compressed chunks. Returns `true` on success. The last data block must have
+ * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
+ * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you
+ * can use mode Z_SYNC_FLUSH, keeping the compression context.
+ *
+ * On fail call [[Deflate#onEnd]] with error code and return false.
+ *
+ * We strongly recommend to use `Uint8Array` on input for best speed (output
+ * array format is detected automatically). Also, don't skip last param and always
+ * use the same type in your code (boolean or number). That will improve JS speed.
+ *
+ * For regular `Array`-s make sure all elements are [0..255].
+ *
+ * ##### Example
+ *
+ * ```javascript
+ * push(chunk, false); // push one of data chunks
+ * ...
+ * push(chunk, true); // push last chunk
+ * ```
+ **/
+Deflate.prototype.push = function (data, mode) {
+ var strm = this.strm;
+ var chunkSize = this.options.chunkSize;
+ var status, _mode;
+
+ if (this.ended) { return false; }
+
+ _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
+
+ // Convert data if needed
+ if (typeof data === 'string') {
+ // If we need to compress text, change encoding to utf8.
+ strm.input = strings.string2buf(data);
+ } else if (toString.call(data) === '[object ArrayBuffer]') {
+ strm.input = new Uint8Array(data);
+ } else {
+ strm.input = data;
+ }
+
+ strm.next_in = 0;
+ strm.avail_in = strm.input.length;
+
+ do {
+ if (strm.avail_out === 0) {
+ strm.output = new utils.Buf8(chunkSize);
+ strm.next_out = 0;
+ strm.avail_out = chunkSize;
+ }
+ status = zlib_deflate.deflate(strm, _mode); /* no bad return value */
+
+ if (status !== Z_STREAM_END && status !== Z_OK) {
+ this.onEnd(status);
+ this.ended = true;
+ return false;
+ }
+ if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {
+ if (this.options.to === 'string') {
+ this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
+ } else {
+ this.onData(utils.shrinkBuf(strm.output, strm.next_out));
+ }
+ }
+ } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
+
+ // Finalize on the last chunk.
+ if (_mode === Z_FINISH) {
+ status = zlib_deflate.deflateEnd(this.strm);
+ this.onEnd(status);
+ this.ended = true;
+ return status === Z_OK;
+ }
+
+ // callback interim results if Z_SYNC_FLUSH.
+ if (_mode === Z_SYNC_FLUSH) {
+ this.onEnd(Z_OK);
+ strm.avail_out = 0;
+ return true;
+ }
+
+ return true;
+};
+
+
+/**
+ * Deflate#onData(chunk) -> Void
+ * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
+ * on js engine support. When string output requested, each chunk
+ * will be string.
+ *
+ * By default, stores data blocks in `chunks[]` property and glue
+ * those in `onEnd`. Override this handler, if you need another behaviour.
+ **/
+Deflate.prototype.onData = function (chunk) {
+ this.chunks.push(chunk);
+};
+
+
+/**
+ * Deflate#onEnd(status) -> Void
+ * - status (Number): deflate status. 0 (Z_OK) on success,
+ * other if not.
+ *
+ * Called once after you tell deflate that the input stream is
+ * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
+ * or if an error happened. By default - join collected chunks,
+ * free memory and fill `results` / `err` properties.
+ **/
+Deflate.prototype.onEnd = function (status) {
+ // On success - join
+ if (status === Z_OK) {
+ if (this.options.to === 'string') {
+ this.result = this.chunks.join('');
+ } else {
+ this.result = utils.flattenChunks(this.chunks);
+ }
+ }
+ this.chunks = [];
+ this.err = status;
+ this.msg = this.strm.msg;
+};
+
+
+/**
+ * deflate(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * Compress `data` with deflate algorithm and `options`.
+ *
+ * Supported options are:
+ *
+ * - level
+ * - windowBits
+ * - memLevel
+ * - strategy
+ * - dictionary
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Sugar (options):
+ *
+ * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
+ * negative windowBits implicitly.
+ * - `to` (String) - if equal to 'string', then result will be "binary string"
+ * (each char code [0..255])
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
+ *
+ * console.log(pako.deflate(data));
+ * ```
+ **/
+function deflate(input, options) {
+ var deflator = new Deflate(options);
+
+ deflator.push(input, true);
+
+ // That will never happens, if you don't cheat with options :)
+ if (deflator.err) { throw deflator.msg; }
+
+ return deflator.result;
+}
+
+
+/**
+ * deflateRaw(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * The same as [[deflate]], but creates raw data, without wrapper
+ * (header and adler32 crc).
+ **/
+function deflateRaw(input, options) {
+ options = options || {};
+ options.raw = true;
+ return deflate(input, options);
+}
+
+
+/**
+ * gzip(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * The same as [[deflate]], but create gzip wrapper instead of
+ * deflate one.
+ **/
+function gzip(input, options) {
+ options = options || {};
+ options.gzip = true;
+ return deflate(input, options);
+}
+
+
+exports.Deflate = Deflate;
+exports.deflate = deflate;
+exports.deflateRaw = deflateRaw;
+exports.gzip = gzip;
+
+},{"./utils/common":1,"./utils/strings":2,"./zlib/deflate":5,"./zlib/messages":6,"./zlib/zstream":8}]},{},[])("/lib/deflate.js")
+}); \ No newline at end of file
diff --git a/node_modules/pako/dist/pako_deflate.min.js b/node_modules/pako/dist/pako_deflate.min.js
new file mode 100644
index 000000000..b307f8538
--- /dev/null
+++ b/node_modules/pako/dist/pako_deflate.min.js
@@ -0,0 +1,2 @@
+/* pako 0.2.9 nodeca/pako */
+!function(t){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=t();else if("function"==typeof define&&define.amd)define([],t);else{var e;e="undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:this,e.pako=t()}}(function(){return function t(e,a,n){function r(s,h){if(!a[s]){if(!e[s]){var l="function"==typeof require&&require;if(!h&&l)return l(s,!0);if(i)return i(s,!0);var o=new Error("Cannot find module '"+s+"'");throw o.code="MODULE_NOT_FOUND",o}var _=a[s]={exports:{}};e[s][0].call(_.exports,function(t){var a=e[s][1][t];return r(a?a:t)},_,_.exports,t,e,a,n)}return a[s].exports}for(var i="function"==typeof require&&require,s=0;s<n.length;s++)r(n[s]);return r}({1:[function(t,e,a){"use strict";var n="undefined"!=typeof Uint8Array&&"undefined"!=typeof Uint16Array&&"undefined"!=typeof Int32Array;a.assign=function(t){for(var e=Array.prototype.slice.call(arguments,1);e.length;){var a=e.shift();if(a){if("object"!=typeof a)throw 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t.insert=0,e===N?(h(t,!0),0===t.strm.avail_out?kt:zt):t.strstart>t.block_start&&(h(t,!1),0===t.strm.avail_out)?vt:vt}function c(t,e){for(var a,n;;){if(t.lookahead<dt){if(u(t),t.lookahead<dt&&e===q)return vt;if(0===t.lookahead)break}if(a=0,t.lookahead>=ot&&(t.ins_h=(t.ins_h<<t.hash_shift^t.window[t.strstart+ot-1])&t.hash_mask,a=t.prev[t.strstart&t.w_mask]=t.head[t.ins_h],t.head[t.ins_h]=t.strstart),0!==a&&t.strstart-a<=t.w_size-dt&&(t.match_length=d(t,a)),t.match_length>=ot)if(n=U._tr_tally(t,t.strstart-t.match_start,t.match_length-ot),t.lookahead-=t.match_length,t.match_length<=t.max_lazy_match&&t.lookahead>=ot){t.match_length--;do t.strstart++,t.ins_h=(t.ins_h<<t.hash_shift^t.window[t.strstart+ot-1])&t.hash_mask,a=t.prev[t.strstart&t.w_mask]=t.head[t.ins_h],t.head[t.ins_h]=t.strstart;while(0!==--t.match_length);t.strstart++}else t.strstart+=t.match_length,t.match_length=0,t.ins_h=t.window[t.strstart],t.ins_h=(t.ins_h<<t.hash_shift^t.window[t.strstart+1])&t.hash_mask;else n=U._tr_tally(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++;if(n&&(h(t,!1),0===t.strm.avail_out))return vt}return t.insert=t.strstart<ot-1?t.strstart:ot-1,e===N?(h(t,!0),0===t.strm.avail_out?kt:zt):t.last_lit&&(h(t,!1),0===t.strm.avail_out)?vt:yt}function p(t,e){for(var a,n,r;;){if(t.lookahead<dt){if(u(t),t.lookahead<dt&&e===q)return vt;if(0===t.lookahead)break}if(a=0,t.lookahead>=ot&&(t.ins_h=(t.ins_h<<t.hash_shift^t.window[t.strstart+ot-1])&t.hash_mask,a=t.prev[t.strstart&t.w_mask]=t.head[t.ins_h],t.head[t.ins_h]=t.strstart),t.prev_length=t.match_length,t.prev_match=t.match_start,t.match_length=ot-1,0!==a&&t.prev_length<t.max_lazy_match&&t.strstart-a<=t.w_size-dt&&(t.match_length=d(t,a),t.match_length<=5&&(t.strategy===J||t.match_length===ot&&t.strstart-t.match_start>4096)&&(t.match_length=ot-1)),t.prev_length>=ot&&t.match_length<=t.prev_length){r=t.strstart+t.lookahead-ot,n=U._tr_tally(t,t.strstart-1-t.prev_match,t.prev_length-ot),t.lookahead-=t.prev_length-1,t.prev_length-=2;do++t.strstart<=r&&(t.ins_h=(t.ins_h<<t.hash_shift^t.window[t.strstart+ot-1])&t.hash_mask,a=t.prev[t.strstart&t.w_mask]=t.head[t.ins_h],t.head[t.ins_h]=t.strstart);while(0!==--t.prev_length);if(t.match_available=0,t.match_length=ot-1,t.strstart++,n&&(h(t,!1),0===t.strm.avail_out))return vt}else if(t.match_available){if(n=U._tr_tally(t,0,t.window[t.strstart-1]),n&&h(t,!1),t.strstart++,t.lookahead--,0===t.strm.avail_out)return vt}else t.match_available=1,t.strstart++,t.lookahead--}return t.match_available&&(n=U._tr_tally(t,0,t.window[t.strstart-1]),t.match_available=0),t.insert=t.strstart<ot-1?t.strstart:ot-1,e===N?(h(t,!0),0===t.strm.avail_out?kt:zt):t.last_lit&&(h(t,!1),0===t.strm.avail_out)?vt:yt}function g(t,e){for(var a,n,r,i,s=t.window;;){if(t.lookahead<=_t){if(u(t),t.lookahead<=_t&&e===q)return vt;if(0===t.lookahead)break}if(t.match_length=0,t.lookahead>=ot&&t.strstart>0&&(r=t.strstart-1,n=s[r],n===s[++r]&&n===s[++r]&&n===s[++r])){i=t.strstart+_t;do;while(n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&r<i);t.match_length=_t-(i-r),t.match_length>t.lookahead&&(t.match_length=t.lookahead)}if(t.match_length>=ot?(a=U._tr_tally(t,1,t.match_length-ot),t.lookahead-=t.match_length,t.strstart+=t.match_length,t.match_length=0):(a=U._tr_tally(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++),a&&(h(t,!1),0===t.strm.avail_out))return vt}return t.insert=0,e===N?(h(t,!0),0===t.strm.avail_out?kt:zt):t.last_lit&&(h(t,!1),0===t.strm.avail_out)?vt:yt}function m(t,e){for(var a;;){if(0===t.lookahead&&(u(t),0===t.lookahead)){if(e===q)return vt;break}if(t.match_length=0,a=U._tr_tally(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++,a&&(h(t,!1),0===t.strm.avail_out))return vt}return t.insert=0,e===N?(h(t,!0),0===t.strm.avail_out?kt:zt):t.last_lit&&(h(t,!1),0===t.strm.avail_out)?vt:yt}function b(t,e,a,n,r){this.good_length=t,this.max_lazy=e,this.nice_length=a,this.max_chain=n,this.func=r}function w(t){t.window_size=2*t.w_size,i(t.head),t.max_lazy_match=E[t.level].max_lazy,t.good_match=E[t.level].good_length,t.nice_match=E[t.level].nice_length,t.max_chain_length=E[t.level].max_chain,t.strstart=0,t.block_start=0,t.lookahead=0,t.insert=0,t.match_length=t.prev_length=ot-1,t.match_available=0,t.ins_h=0}function v(){this.strm=null,this.status=0,this.pending_buf=null,this.pending_buf_size=0,this.pending_out=0,this.pending=0,this.wrap=0,this.gzhead=null,this.gzindex=0,this.method=Z,this.last_flush=-1,this.w_size=0,this.w_bits=0,this.w_mask=0,this.window=null,this.window_size=0,this.prev=null,this.head=null,this.ins_h=0,this.hash_size=0,this.hash_bits=0,this.hash_mask=0,this.hash_shift=0,this.block_start=0,this.match_length=0,this.prev_match=0,this.match_available=0,this.strstart=0,this.match_start=0,this.lookahead=0,this.prev_length=0,this.max_chain_length=0,this.max_lazy_match=0,this.level=0,this.strategy=0,this.good_match=0,this.nice_match=0,this.dyn_ltree=new j.Buf16(2*ht),this.dyn_dtree=new j.Buf16(2*(2*it+1)),this.bl_tree=new j.Buf16(2*(2*st+1)),i(this.dyn_ltree),i(this.dyn_dtree),i(this.bl_tree),this.l_desc=null,this.d_desc=null,this.bl_desc=null,this.bl_count=new j.Buf16(lt+1),this.heap=new j.Buf16(2*rt+1),i(this.heap),this.heap_len=0,this.heap_max=0,this.depth=new j.Buf16(2*rt+1),i(this.depth),this.l_buf=0,this.lit_bufsize=0,this.last_lit=0,this.d_buf=0,this.opt_len=0,this.static_len=0,this.matches=0,this.insert=0,this.bi_buf=0,this.bi_valid=0}function y(t){var e;return t&&t.state?(t.total_in=t.total_out=0,t.data_type=Y,e=t.state,e.pending=0,e.pending_out=0,e.wrap<0&&(e.wrap=-e.wrap),e.status=e.wrap?ft:bt,t.adler=2===e.wrap?0:1,e.last_flush=q,U._tr_init(e),H):n(t,K)}function k(t){var e=y(t);return e===H&&w(t.state),e}function z(t,e){return t&&t.state?2!==t.state.wrap?K:(t.state.gzhead=e,H):K}function x(t,e,a,r,i,s){if(!t)return K;var h=1;if(e===G&&(e=6),r<0?(h=0,r=-r):r>15&&(h=2,r-=16),i<1||i>$||a!==Z||r<8||r>15||e<0||e>9||s<0||s>W)return n(t,K);8===r&&(r=9);var l=new v;return t.state=l,l.strm=t,l.wrap=h,l.gzhead=null,l.w_bits=r,l.w_size=1<<l.w_bits,l.w_mask=l.w_size-1,l.hash_bits=i+7,l.hash_size=1<<l.hash_bits,l.hash_mask=l.hash_size-1,l.hash_shift=~~((l.hash_bits+ot-1)/ot),l.window=new j.Buf8(2*l.w_size),l.head=new j.Buf16(l.hash_size),l.prev=new j.Buf16(l.w_size),l.lit_bufsize=1<<i+6,l.pending_buf_size=4*l.lit_bufsize,l.pending_buf=new j.Buf8(l.pending_buf_size),l.d_buf=1*l.lit_bufsize,l.l_buf=3*l.lit_bufsize,l.level=e,l.strategy=s,l.method=a,k(t)}function B(t,e){return x(t,e,Z,tt,et,X)}function A(t,e){var a,h,_,d;if(!t||!t.state||e>R||e<0)return t?n(t,K):K;if(h=t.state,!t.output||!t.input&&0!==t.avail_in||h.status===wt&&e!==N)return n(t,0===t.avail_out?P:K);if(h.strm=t,a=h.last_flush,h.last_flush=e,h.status===ft)if(2===h.wrap)t.adler=0,l(h,31),l(h,139),l(h,8),h.gzhead?(l(h,(h.gzhead.text?1:0)+(h.gzhead.hcrc?2:0)+(h.gzhead.extra?4:0)+(h.gzhead.name?8:0)+(h.gzhead.comment?16:0)),l(h,255&h.gzhead.time),l(h,h.gzhead.time>>8&255),l(h,h.gzhead.time>>16&255),l(h,h.gzhead.time>>24&255),l(h,9===h.level?2:h.strategy>=Q||h.level<2?4:0),l(h,255&h.gzhead.os),h.gzhead.extra&&h.gzhead.extra.length&&(l(h,255&h.gzhead.extra.length),l(h,h.gzhead.extra.length>>8&255)),h.gzhead.hcrc&&(t.adler=I(t.adler,h.pending_buf,h.pending,0)),h.gzindex=0,h.status=ct):(l(h,0),l(h,0),l(h,0),l(h,0),l(h,0),l(h,9===h.level?2:h.strategy>=Q||h.level<2?4:0),l(h,xt),h.status=bt);else{var u=Z+(h.w_bits-8<<4)<<8,f=-1;f=h.strategy>=Q||h.level<2?0:h.level<6?1:6===h.level?2:3,u|=f<<6,0!==h.strstart&&(u|=ut),u+=31-u%31,h.status=bt,o(h,u),0!==h.strstart&&(o(h,t.adler>>>16),o(h,65535&t.adler)),t.adler=1}if(h.status===ct)if(h.gzhead.extra){for(_=h.pending;h.gzindex<(65535&h.gzhead.extra.length)&&(h.pending!==h.pending_buf_size||(h.gzhead.hcrc&&h.pending>_&&(t.adler=I(t.adler,h.pending_buf,h.pending-_,_)),s(t),_=h.pending,h.pending!==h.pending_buf_size));)l(h,255&h.gzhead.extra[h.gzindex]),h.gzindex++;h.gzhead.hcrc&&h.pending>_&&(t.adler=I(t.adler,h.pending_buf,h.pending-_,_)),h.gzindex===h.gzhead.extra.length&&(h.gzindex=0,h.status=pt)}else h.status=pt;if(h.status===pt)if(h.gzhead.name){_=h.pending;do{if(h.pending===h.pending_buf_size&&(h.gzhead.hcrc&&h.pending>_&&(t.adler=I(t.adler,h.pending_buf,h.pending-_,_)),s(t),_=h.pending,h.pending===h.pending_buf_size)){d=1;break}d=h.gzindex<h.gzhead.name.length?255&h.gzhead.name.charCodeAt(h.gzindex++):0,l(h,d)}while(0!==d);h.gzhead.hcrc&&h.pending>_&&(t.adler=I(t.adler,h.pending_buf,h.pending-_,_)),0===d&&(h.gzindex=0,h.status=gt)}else h.status=gt;if(h.status===gt)if(h.gzhead.comment){_=h.pending;do{if(h.pending===h.pending_buf_size&&(h.gzhead.hcrc&&h.pending>_&&(t.adler=I(t.adler,h.pending_buf,h.pending-_,_)),s(t),_=h.pending,h.pending===h.pending_buf_size)){d=1;break}d=h.gzindex<h.gzhead.comment.length?255&h.gzhead.comment.charCodeAt(h.gzindex++):0,l(h,d)}while(0!==d);h.gzhead.hcrc&&h.pending>_&&(t.adler=I(t.adler,h.pending_buf,h.pending-_,_)),0===d&&(h.status=mt)}else h.status=mt;if(h.status===mt&&(h.gzhead.hcrc?(h.pending+2>h.pending_buf_size&&s(t),h.pending+2<=h.pending_buf_size&&(l(h,255&t.adler),l(h,t.adler>>8&255),t.adler=0,h.status=bt)):h.status=bt),0!==h.pending){if(s(t),0===t.avail_out)return h.last_flush=-1,H}else if(0===t.avail_in&&r(e)<=r(a)&&e!==N)return n(t,P);if(h.status===wt&&0!==t.avail_in)return n(t,P);if(0!==t.avail_in||0!==h.lookahead||e!==q&&h.status!==wt){var c=h.strategy===Q?m(h,e):h.strategy===V?g(h,e):E[h.level].func(h,e);if(c!==kt&&c!==zt||(h.status=wt),c===vt||c===kt)return 0===t.avail_out&&(h.last_flush=-1),H;if(c===yt&&(e===T?U._tr_align(h):e!==R&&(U._tr_stored_block(h,0,0,!1),e===L&&(i(h.head),0===h.lookahead&&(h.strstart=0,h.block_start=0,h.insert=0))),s(t),0===t.avail_out))return h.last_flush=-1,H}return e!==N?H:h.wrap<=0?F:(2===h.wrap?(l(h,255&t.adler),l(h,t.adler>>8&255),l(h,t.adler>>16&255),l(h,t.adler>>24&255),l(h,255&t.total_in),l(h,t.total_in>>8&255),l(h,t.total_in>>16&255),l(h,t.total_in>>24&255)):(o(h,t.adler>>>16),o(h,65535&t.adler)),s(t),h.wrap>0&&(h.wrap=-h.wrap),0!==h.pending?H:F)}function C(t){var e;return t&&t.state?(e=t.state.status,e!==ft&&e!==ct&&e!==pt&&e!==gt&&e!==mt&&e!==bt&&e!==wt?n(t,K):(t.state=null,e===bt?n(t,M):H)):K}function S(t,e){var a,n,r,s,h,l,o,_,d=e.length;if(!t||!t.state)return K;if(a=t.state,s=a.wrap,2===s||1===s&&a.status!==ft||a.lookahead)return K;for(1===s&&(t.adler=D(t.adler,e,d,0)),a.wrap=0,d>=a.w_size&&(0===s&&(i(a.head),a.strstart=0,a.block_start=0,a.insert=0),_=new j.Buf8(a.w_size),j.arraySet(_,e,d-a.w_size,a.w_size,0),e=_,d=a.w_size),h=t.avail_in,l=t.next_in,o=t.input,t.avail_in=d,t.next_in=0,t.input=e,u(a);a.lookahead>=ot;){n=a.strstart,r=a.lookahead-(ot-1);do a.ins_h=(a.ins_h<<a.hash_shift^a.window[n+ot-1])&a.hash_mask,a.prev[n&a.w_mask]=a.head[a.ins_h],a.head[a.ins_h]=n,n++;while(--r);a.strstart=n,a.lookahead=ot-1,u(a)}return a.strstart+=a.lookahead,a.block_start=a.strstart,a.insert=a.lookahead,a.lookahead=0,a.match_length=a.prev_length=ot-1,a.match_available=0,t.next_in=l,t.input=o,t.avail_in=h,a.wrap=s,H}var E,j=t("../utils/common"),U=t("./trees"),D=t("./adler32"),I=t("./crc32"),O=t("./messages"),q=0,T=1,L=3,N=4,R=5,H=0,F=1,K=-2,M=-3,P=-5,G=-1,J=1,Q=2,V=3,W=4,X=0,Y=2,Z=8,$=9,tt=15,et=8,at=29,nt=256,rt=nt+1+at,it=30,st=19,ht=2*rt+1,lt=15,ot=3,_t=258,dt=_t+ot+1,ut=32,ft=42,ct=69,pt=73,gt=91,mt=103,bt=113,wt=666,vt=1,yt=2,kt=3,zt=4,xt=3;E=[new b(0,0,0,0,f),new b(4,4,8,4,c),new b(4,5,16,8,c),new b(4,6,32,32,c),new b(4,4,16,16,p),new b(8,16,32,32,p),new b(8,16,128,128,p),new b(8,32,128,256,p),new b(32,128,258,1024,p),new b(32,258,258,4096,p)],a.deflateInit=B,a.deflateInit2=x,a.deflateReset=k,a.deflateResetKeep=y,a.deflateSetHeader=z,a.deflate=A,a.deflateEnd=C,a.deflateSetDictionary=S,a.deflateInfo="pako deflate (from Nodeca project)"},{"../utils/common":1,"./adler32":3,"./crc32":4,"./messages":6,"./trees":7}],6:[function(t,e,a){"use strict";e.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],7:[function(t,e,a){"use strict";function n(t){for(var e=t.length;--e>=0;)t[e]=0}function r(t,e,a,n,r){this.static_tree=t,this.extra_bits=e,this.extra_base=a,this.elems=n,this.max_length=r,this.has_stree=t&&t.length}function i(t,e){this.dyn_tree=t,this.max_code=0,this.stat_desc=e}function s(t){return t<256?lt[t]:lt[256+(t>>>7)]}function h(t,e){t.pending_buf[t.pending++]=255&e,t.pending_buf[t.pending++]=e>>>8&255}function l(t,e,a){t.bi_valid>W-a?(t.bi_buf|=e<<t.bi_valid&65535,h(t,t.bi_buf),t.bi_buf=e>>W-t.bi_valid,t.bi_valid+=a-W):(t.bi_buf|=e<<t.bi_valid&65535,t.bi_valid+=a)}function o(t,e,a){l(t,a[2*e],a[2*e+1])}function _(t,e){var a=0;do a|=1&t,t>>>=1,a<<=1;while(--e>0);return a>>>1}function d(t){16===t.bi_valid?(h(t,t.bi_buf),t.bi_buf=0,t.bi_valid=0):t.bi_valid>=8&&(t.pending_buf[t.pending++]=255&t.bi_buf,t.bi_buf>>=8,t.bi_valid-=8)}function u(t,e){var a,n,r,i,s,h,l=e.dyn_tree,o=e.max_code,_=e.stat_desc.static_tree,d=e.stat_desc.has_stree,u=e.stat_desc.extra_bits,f=e.stat_desc.extra_base,c=e.stat_desc.max_length,p=0;for(i=0;i<=V;i++)t.bl_count[i]=0;for(l[2*t.heap[t.heap_max]+1]=0,a=t.heap_max+1;a<Q;a++)n=t.heap[a],i=l[2*l[2*n+1]+1]+1,i>c&&(i=c,p++),l[2*n+1]=i,n>o||(t.bl_count[i]++,s=0,n>=f&&(s=u[n-f]),h=l[2*n],t.opt_len+=h*(i+s),d&&(t.static_len+=h*(_[2*n+1]+s)));if(0!==p){do{for(i=c-1;0===t.bl_count[i];)i--;t.bl_count[i]--,t.bl_count[i+1]+=2,t.bl_count[c]--,p-=2}while(p>0);for(i=c;0!==i;i--)for(n=t.bl_count[i];0!==n;)r=t.heap[--a],r>o||(l[2*r+1]!==i&&(t.opt_len+=(i-l[2*r+1])*l[2*r],l[2*r+1]=i),n--)}}function f(t,e,a){var n,r,i=new Array(V+1),s=0;for(n=1;n<=V;n++)i[n]=s=s+a[n-1]<<1;for(r=0;r<=e;r++){var h=t[2*r+1];0!==h&&(t[2*r]=_(i[h]++,h))}}function c(){var t,e,a,n,i,s=new Array(V+1);for(a=0,n=0;n<K-1;n++)for(_t[n]=a,t=0;t<1<<et[n];t++)ot[a++]=n;for(ot[a-1]=n,i=0,n=0;n<16;n++)for(dt[n]=i,t=0;t<1<<at[n];t++)lt[i++]=n;for(i>>=7;n<G;n++)for(dt[n]=i<<7,t=0;t<1<<at[n]-7;t++)lt[256+i++]=n;for(e=0;e<=V;e++)s[e]=0;for(t=0;t<=143;)st[2*t+1]=8,t++,s[8]++;for(;t<=255;)st[2*t+1]=9,t++,s[9]++;for(;t<=279;)st[2*t+1]=7,t++,s[7]++;for(;t<=287;)st[2*t+1]=8,t++,s[8]++;for(f(st,P+1,s),t=0;t<G;t++)ht[2*t+1]=5,ht[2*t]=_(t,5);ut=new r(st,et,M+1,P,V),ft=new r(ht,at,0,G,V),ct=new r(new Array(0),nt,0,J,X)}function p(t){var e;for(e=0;e<P;e++)t.dyn_ltree[2*e]=0;for(e=0;e<G;e++)t.dyn_dtree[2*e]=0;for(e=0;e<J;e++)t.bl_tree[2*e]=0;t.dyn_ltree[2*Y]=1,t.opt_len=t.static_len=0,t.last_lit=t.matches=0}function g(t){t.bi_valid>8?h(t,t.bi_buf):t.bi_valid>0&&(t.pending_buf[t.pending++]=t.bi_buf),t.bi_buf=0,t.bi_valid=0}function m(t,e,a,n){g(t),n&&(h(t,a),h(t,~a)),D.arraySet(t.pending_buf,t.window,e,a,t.pending),t.pending+=a}function b(t,e,a,n){var r=2*e,i=2*a;return t[r]<t[i]||t[r]===t[i]&&n[e]<=n[a]}function w(t,e,a){for(var n=t.heap[a],r=a<<1;r<=t.heap_len&&(r<t.heap_len&&b(e,t.heap[r+1],t.heap[r],t.depth)&&r++,!b(e,n,t.heap[r],t.depth));)t.heap[a]=t.heap[r],a=r,r<<=1;t.heap[a]=n}function v(t,e,a){var n,r,i,h,_=0;if(0!==t.last_lit)do n=t.pending_buf[t.d_buf+2*_]<<8|t.pending_buf[t.d_buf+2*_+1],r=t.pending_buf[t.l_buf+_],_++,0===n?o(t,r,e):(i=ot[r],o(t,i+M+1,e),h=et[i],0!==h&&(r-=_t[i],l(t,r,h)),n--,i=s(n),o(t,i,a),h=at[i],0!==h&&(n-=dt[i],l(t,n,h)));while(_<t.last_lit);o(t,Y,e)}function y(t,e){var a,n,r,i=e.dyn_tree,s=e.stat_desc.static_tree,h=e.stat_desc.has_stree,l=e.stat_desc.elems,o=-1;for(t.heap_len=0,t.heap_max=Q,a=0;a<l;a++)0!==i[2*a]?(t.heap[++t.heap_len]=o=a,t.depth[a]=0):i[2*a+1]=0;for(;t.heap_len<2;)r=t.heap[++t.heap_len]=o<2?++o:0,i[2*r]=1,t.depth[r]=0,t.opt_len--,h&&(t.static_len-=s[2*r+1]);for(e.max_code=o,a=t.heap_len>>1;a>=1;a--)w(t,i,a);r=l;do a=t.heap[1],t.heap[1]=t.heap[t.heap_len--],w(t,i,1),n=t.heap[1],t.heap[--t.heap_max]=a,t.heap[--t.heap_max]=n,i[2*r]=i[2*a]+i[2*n],t.depth[r]=(t.depth[a]>=t.depth[n]?t.depth[a]:t.depth[n])+1,i[2*a+1]=i[2*n+1]=r,t.heap[1]=r++,w(t,i,1);while(t.heap_len>=2);t.heap[--t.heap_max]=t.heap[1],u(t,e),f(i,o,t.bl_count)}function k(t,e,a){var n,r,i=-1,s=e[1],h=0,l=7,o=4;for(0===s&&(l=138,o=3),e[2*(a+1)+1]=65535,n=0;n<=a;n++)r=s,s=e[2*(n+1)+1],++h<l&&r===s||(h<o?t.bl_tree[2*r]+=h:0!==r?(r!==i&&t.bl_tree[2*r]++,t.bl_tree[2*Z]++):h<=10?t.bl_tree[2*$]++:t.bl_tree[2*tt]++,h=0,i=r,0===s?(l=138,o=3):r===s?(l=6,o=3):(l=7,o=4))}function z(t,e,a){var n,r,i=-1,s=e[1],h=0,_=7,d=4;for(0===s&&(_=138,d=3),n=0;n<=a;n++)if(r=s,s=e[2*(n+1)+1],!(++h<_&&r===s)){if(h<d){do o(t,r,t.bl_tree);while(0!==--h)}else 0!==r?(r!==i&&(o(t,r,t.bl_tree),h--),o(t,Z,t.bl_tree),l(t,h-3,2)):h<=10?(o(t,$,t.bl_tree),l(t,h-3,3)):(o(t,tt,t.bl_tree),l(t,h-11,7));h=0,i=r,0===s?(_=138,d=3):r===s?(_=6,d=3):(_=7,d=4)}}function x(t){var e;for(k(t,t.dyn_ltree,t.l_desc.max_code),k(t,t.dyn_dtree,t.d_desc.max_code),y(t,t.bl_desc),e=J-1;e>=3&&0===t.bl_tree[2*rt[e]+1];e--);return t.opt_len+=3*(e+1)+5+5+4,e}function B(t,e,a,n){var r;for(l(t,e-257,5),l(t,a-1,5),l(t,n-4,4),r=0;r<n;r++)l(t,t.bl_tree[2*rt[r]+1],3);z(t,t.dyn_ltree,e-1),z(t,t.dyn_dtree,a-1)}function A(t){var e,a=4093624447;for(e=0;e<=31;e++,a>>>=1)if(1&a&&0!==t.dyn_ltree[2*e])return O;if(0!==t.dyn_ltree[18]||0!==t.dyn_ltree[20]||0!==t.dyn_ltree[26])return q;for(e=32;e<M;e++)if(0!==t.dyn_ltree[2*e])return q;return O}function C(t){pt||(c(),pt=!0),t.l_desc=new i(t.dyn_ltree,ut),t.d_desc=new i(t.dyn_dtree,ft),t.bl_desc=new i(t.bl_tree,ct),t.bi_buf=0,t.bi_valid=0,p(t)}function S(t,e,a,n){l(t,(L<<1)+(n?1:0),3),m(t,e,a,!0)}function E(t){l(t,N<<1,3),o(t,Y,st),d(t)}function j(t,e,a,n){var r,i,s=0;t.level>0?(t.strm.data_type===T&&(t.strm.data_type=A(t)),y(t,t.l_desc),y(t,t.d_desc),s=x(t),r=t.opt_len+3+7>>>3,i=t.static_len+3+7>>>3,i<=r&&(r=i)):r=i=a+5,a+4<=r&&e!==-1?S(t,e,a,n):t.strategy===I||i===r?(l(t,(N<<1)+(n?1:0),3),v(t,st,ht)):(l(t,(R<<1)+(n?1:0),3),B(t,t.l_desc.max_code+1,t.d_desc.max_code+1,s+1),v(t,t.dyn_ltree,t.dyn_dtree)),p(t),n&&g(t)}function U(t,e,a){return t.pending_buf[t.d_buf+2*t.last_lit]=e>>>8&255,t.pending_buf[t.d_buf+2*t.last_lit+1]=255&e,t.pending_buf[t.l_buf+t.last_lit]=255&a,t.last_lit++,0===e?t.dyn_ltree[2*a]++:(t.matches++,e--,t.dyn_ltree[2*(ot[a]+M+1)]++,t.dyn_dtree[2*s(e)]++),t.last_lit===t.lit_bufsize-1}var D=t("../utils/common"),I=4,O=0,q=1,T=2,L=0,N=1,R=2,H=3,F=258,K=29,M=256,P=M+1+K,G=30,J=19,Q=2*P+1,V=15,W=16,X=7,Y=256,Z=16,$=17,tt=18,et=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],at=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],nt=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],rt=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],it=512,st=new Array(2*(P+2));n(st);var ht=new Array(2*G);n(ht);var lt=new Array(it);n(lt);var ot=new Array(F-H+1);n(ot);var _t=new Array(K);n(_t);var dt=new Array(G);n(dt);var ut,ft,ct,pt=!1;a._tr_init=C,a._tr_stored_block=S,a._tr_flush_block=j,a._tr_tally=U,a._tr_align=E},{"../utils/common":1}],8:[function(t,e,a){"use strict";function n(){this.input=null,this.next_in=0,this.avail_in=0,this.total_in=0,this.output=null,this.next_out=0,this.avail_out=0,this.total_out=0,this.msg="",this.state=null,this.data_type=2,this.adler=0}e.exports=n},{}],"/lib/deflate.js":[function(t,e,a){"use strict";function n(t){if(!(this instanceof n))return new n(t);this.options=l.assign({level:b,method:v,chunkSize:16384,windowBits:15,memLevel:8,strategy:w,to:""},t||{});var e=this.options;e.raw&&e.windowBits>0?e.windowBits=-e.windowBits:e.gzip&&e.windowBits>0&&e.windowBits<16&&(e.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new d,this.strm.avail_out=0;var a=h.deflateInit2(this.strm,e.level,e.method,e.windowBits,e.memLevel,e.strategy);if(a!==p)throw new Error(_[a]);if(e.header&&h.deflateSetHeader(this.strm,e.header),e.dictionary){var r;if(r="string"==typeof e.dictionary?o.string2buf(e.dictionary):"[object ArrayBuffer]"===u.call(e.dictionary)?new Uint8Array(e.dictionary):e.dictionary,a=h.deflateSetDictionary(this.strm,r),a!==p)throw new Error(_[a]);this._dict_set=!0}}function r(t,e){var a=new n(e);if(a.push(t,!0),a.err)throw a.msg;return a.result}function i(t,e){return e=e||{},e.raw=!0,r(t,e)}function s(t,e){return e=e||{},e.gzip=!0,r(t,e)}var h=t("./zlib/deflate"),l=t("./utils/common"),o=t("./utils/strings"),_=t("./zlib/messages"),d=t("./zlib/zstream"),u=Object.prototype.toString,f=0,c=4,p=0,g=1,m=2,b=-1,w=0,v=8;n.prototype.push=function(t,e){var a,n,r=this.strm,i=this.options.chunkSize;if(this.ended)return!1;n=e===~~e?e:e===!0?c:f,"string"==typeof t?r.input=o.string2buf(t):"[object ArrayBuffer]"===u.call(t)?r.input=new Uint8Array(t):r.input=t,r.next_in=0,r.avail_in=r.input.length;do{if(0===r.avail_out&&(r.output=new l.Buf8(i),r.next_out=0,r.avail_out=i),a=h.deflate(r,n),a!==g&&a!==p)return this.onEnd(a),this.ended=!0,!1;0!==r.avail_out&&(0!==r.avail_in||n!==c&&n!==m)||("string"===this.options.to?this.onData(o.buf2binstring(l.shrinkBuf(r.output,r.next_out))):this.onData(l.shrinkBuf(r.output,r.next_out)))}while((r.avail_in>0||0===r.avail_out)&&a!==g);return n===c?(a=h.deflateEnd(this.strm),this.onEnd(a),this.ended=!0,a===p):n!==m||(this.onEnd(p),r.avail_out=0,!0)},n.prototype.onData=function(t){this.chunks.push(t)},n.prototype.onEnd=function(t){t===p&&("string"===this.options.to?this.result=this.chunks.join(""):this.result=l.flattenChunks(this.chunks)),this.chunks=[],this.err=t,this.msg=this.strm.msg},a.Deflate=n,a.deflate=r,a.deflateRaw=i,a.gzip=s},{"./utils/common":1,"./utils/strings":2,"./zlib/deflate":5,"./zlib/messages":6,"./zlib/zstream":8}]},{},[])("/lib/deflate.js")});
diff --git a/node_modules/pako/dist/pako_inflate.js b/node_modules/pako/dist/pako_inflate.js
new file mode 100644
index 000000000..c3e2e0e7b
--- /dev/null
+++ b/node_modules/pako/dist/pako_inflate.js
@@ -0,0 +1,3127 @@
+/* pako 0.2.9 nodeca/pako */(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.pako = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
+'use strict';
+
+
+var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
+ (typeof Uint16Array !== 'undefined') &&
+ (typeof Int32Array !== 'undefined');
+
+
+exports.assign = function (obj /*from1, from2, from3, ...*/) {
+ var sources = Array.prototype.slice.call(arguments, 1);
+ while (sources.length) {
+ var source = sources.shift();
+ if (!source) { continue; }
+
+ if (typeof source !== 'object') {
+ throw new TypeError(source + 'must be non-object');
+ }
+
+ for (var p in source) {
+ if (source.hasOwnProperty(p)) {
+ obj[p] = source[p];
+ }
+ }
+ }
+
+ return obj;
+};
+
+
+// reduce buffer size, avoiding mem copy
+exports.shrinkBuf = function (buf, size) {
+ if (buf.length === size) { return buf; }
+ if (buf.subarray) { return buf.subarray(0, size); }
+ buf.length = size;
+ return buf;
+};
+
+
+var fnTyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ if (src.subarray && dest.subarray) {
+ dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
+ return;
+ }
+ // Fallback to ordinary array
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ var i, l, len, pos, chunk, result;
+
+ // calculate data length
+ len = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ len += chunks[i].length;
+ }
+
+ // join chunks
+ result = new Uint8Array(len);
+ pos = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ chunk = chunks[i];
+ result.set(chunk, pos);
+ pos += chunk.length;
+ }
+
+ return result;
+ }
+};
+
+var fnUntyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ return [].concat.apply([], chunks);
+ }
+};
+
+
+// Enable/Disable typed arrays use, for testing
+//
+exports.setTyped = function (on) {
+ if (on) {
+ exports.Buf8 = Uint8Array;
+ exports.Buf16 = Uint16Array;
+ exports.Buf32 = Int32Array;
+ exports.assign(exports, fnTyped);
+ } else {
+ exports.Buf8 = Array;
+ exports.Buf16 = Array;
+ exports.Buf32 = Array;
+ exports.assign(exports, fnUntyped);
+ }
+};
+
+exports.setTyped(TYPED_OK);
+
+},{}],2:[function(require,module,exports){
+// String encode/decode helpers
+'use strict';
+
+
+var utils = require('./common');
+
+
+// Quick check if we can use fast array to bin string conversion
+//
+// - apply(Array) can fail on Android 2.2
+// - apply(Uint8Array) can fail on iOS 5.1 Safary
+//
+var STR_APPLY_OK = true;
+var STR_APPLY_UIA_OK = true;
+
+try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
+try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
+
+
+// Table with utf8 lengths (calculated by first byte of sequence)
+// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
+// because max possible codepoint is 0x10ffff
+var _utf8len = new utils.Buf8(256);
+for (var q = 0; q < 256; q++) {
+ _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
+}
+_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
+
+
+// convert string to array (typed, when possible)
+exports.string2buf = function (str) {
+ var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
+
+ // count binary size
+ for (m_pos = 0; m_pos < str_len; m_pos++) {
+ c = str.charCodeAt(m_pos);
+ if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+ c2 = str.charCodeAt(m_pos + 1);
+ if ((c2 & 0xfc00) === 0xdc00) {
+ c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+ m_pos++;
+ }
+ }
+ buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
+ }
+
+ // allocate buffer
+ buf = new utils.Buf8(buf_len);
+
+ // convert
+ for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
+ c = str.charCodeAt(m_pos);
+ if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+ c2 = str.charCodeAt(m_pos + 1);
+ if ((c2 & 0xfc00) === 0xdc00) {
+ c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+ m_pos++;
+ }
+ }
+ if (c < 0x80) {
+ /* one byte */
+ buf[i++] = c;
+ } else if (c < 0x800) {
+ /* two bytes */
+ buf[i++] = 0xC0 | (c >>> 6);
+ buf[i++] = 0x80 | (c & 0x3f);
+ } else if (c < 0x10000) {
+ /* three bytes */
+ buf[i++] = 0xE0 | (c >>> 12);
+ buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+ buf[i++] = 0x80 | (c & 0x3f);
+ } else {
+ /* four bytes */
+ buf[i++] = 0xf0 | (c >>> 18);
+ buf[i++] = 0x80 | (c >>> 12 & 0x3f);
+ buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+ buf[i++] = 0x80 | (c & 0x3f);
+ }
+ }
+
+ return buf;
+};
+
+// Helper (used in 2 places)
+function buf2binstring(buf, len) {
+ // use fallback for big arrays to avoid stack overflow
+ if (len < 65537) {
+ if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
+ return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
+ }
+ }
+
+ var result = '';
+ for (var i = 0; i < len; i++) {
+ result += String.fromCharCode(buf[i]);
+ }
+ return result;
+}
+
+
+// Convert byte array to binary string
+exports.buf2binstring = function (buf) {
+ return buf2binstring(buf, buf.length);
+};
+
+
+// Convert binary string (typed, when possible)
+exports.binstring2buf = function (str) {
+ var buf = new utils.Buf8(str.length);
+ for (var i = 0, len = buf.length; i < len; i++) {
+ buf[i] = str.charCodeAt(i);
+ }
+ return buf;
+};
+
+
+// convert array to string
+exports.buf2string = function (buf, max) {
+ var i, out, c, c_len;
+ var len = max || buf.length;
+
+ // Reserve max possible length (2 words per char)
+ // NB: by unknown reasons, Array is significantly faster for
+ // String.fromCharCode.apply than Uint16Array.
+ var utf16buf = new Array(len * 2);
+
+ for (out = 0, i = 0; i < len;) {
+ c = buf[i++];
+ // quick process ascii
+ if (c < 0x80) { utf16buf[out++] = c; continue; }
+
+ c_len = _utf8len[c];
+ // skip 5 & 6 byte codes
+ if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
+
+ // apply mask on first byte
+ c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
+ // join the rest
+ while (c_len > 1 && i < len) {
+ c = (c << 6) | (buf[i++] & 0x3f);
+ c_len--;
+ }
+
+ // terminated by end of string?
+ if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
+
+ if (c < 0x10000) {
+ utf16buf[out++] = c;
+ } else {
+ c -= 0x10000;
+ utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
+ utf16buf[out++] = 0xdc00 | (c & 0x3ff);
+ }
+ }
+
+ return buf2binstring(utf16buf, out);
+};
+
+
+// Calculate max possible position in utf8 buffer,
+// that will not break sequence. If that's not possible
+// - (very small limits) return max size as is.
+//
+// buf[] - utf8 bytes array
+// max - length limit (mandatory);
+exports.utf8border = function (buf, max) {
+ var pos;
+
+ max = max || buf.length;
+ if (max > buf.length) { max = buf.length; }
+
+ // go back from last position, until start of sequence found
+ pos = max - 1;
+ while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
+
+ // Fuckup - very small and broken sequence,
+ // return max, because we should return something anyway.
+ if (pos < 0) { return max; }
+
+ // If we came to start of buffer - that means vuffer is too small,
+ // return max too.
+ if (pos === 0) { return max; }
+
+ return (pos + _utf8len[buf[pos]] > max) ? pos : max;
+};
+
+},{"./common":1}],3:[function(require,module,exports){
+'use strict';
+
+// Note: adler32 takes 12% for level 0 and 2% for level 6.
+// It doesn't worth to make additional optimizationa as in original.
+// Small size is preferable.
+
+function adler32(adler, buf, len, pos) {
+ var s1 = (adler & 0xffff) |0,
+ s2 = ((adler >>> 16) & 0xffff) |0,
+ n = 0;
+
+ while (len !== 0) {
+ // Set limit ~ twice less than 5552, to keep
+ // s2 in 31-bits, because we force signed ints.
+ // in other case %= will fail.
+ n = len > 2000 ? 2000 : len;
+ len -= n;
+
+ do {
+ s1 = (s1 + buf[pos++]) |0;
+ s2 = (s2 + s1) |0;
+ } while (--n);
+
+ s1 %= 65521;
+ s2 %= 65521;
+ }
+
+ return (s1 | (s2 << 16)) |0;
+}
+
+
+module.exports = adler32;
+
+},{}],4:[function(require,module,exports){
+'use strict';
+
+
+module.exports = {
+
+ /* Allowed flush values; see deflate() and inflate() below for details */
+ Z_NO_FLUSH: 0,
+ Z_PARTIAL_FLUSH: 1,
+ Z_SYNC_FLUSH: 2,
+ Z_FULL_FLUSH: 3,
+ Z_FINISH: 4,
+ Z_BLOCK: 5,
+ Z_TREES: 6,
+
+ /* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+ Z_OK: 0,
+ Z_STREAM_END: 1,
+ Z_NEED_DICT: 2,
+ Z_ERRNO: -1,
+ Z_STREAM_ERROR: -2,
+ Z_DATA_ERROR: -3,
+ //Z_MEM_ERROR: -4,
+ Z_BUF_ERROR: -5,
+ //Z_VERSION_ERROR: -6,
+
+ /* compression levels */
+ Z_NO_COMPRESSION: 0,
+ Z_BEST_SPEED: 1,
+ Z_BEST_COMPRESSION: 9,
+ Z_DEFAULT_COMPRESSION: -1,
+
+
+ Z_FILTERED: 1,
+ Z_HUFFMAN_ONLY: 2,
+ Z_RLE: 3,
+ Z_FIXED: 4,
+ Z_DEFAULT_STRATEGY: 0,
+
+ /* Possible values of the data_type field (though see inflate()) */
+ Z_BINARY: 0,
+ Z_TEXT: 1,
+ //Z_ASCII: 1, // = Z_TEXT (deprecated)
+ Z_UNKNOWN: 2,
+
+ /* The deflate compression method */
+ Z_DEFLATED: 8
+ //Z_NULL: null // Use -1 or null inline, depending on var type
+};
+
+},{}],5:[function(require,module,exports){
+'use strict';
+
+// Note: we can't get significant speed boost here.
+// So write code to minimize size - no pregenerated tables
+// and array tools dependencies.
+
+
+// Use ordinary array, since untyped makes no boost here
+function makeTable() {
+ var c, table = [];
+
+ for (var n = 0; n < 256; n++) {
+ c = n;
+ for (var k = 0; k < 8; k++) {
+ c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
+ }
+ table[n] = c;
+ }
+
+ return table;
+}
+
+// Create table on load. Just 255 signed longs. Not a problem.
+var crcTable = makeTable();
+
+
+function crc32(crc, buf, len, pos) {
+ var t = crcTable,
+ end = pos + len;
+
+ crc ^= -1;
+
+ for (var i = pos; i < end; i++) {
+ crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
+ }
+
+ return (crc ^ (-1)); // >>> 0;
+}
+
+
+module.exports = crc32;
+
+},{}],6:[function(require,module,exports){
+'use strict';
+
+
+function GZheader() {
+ /* true if compressed data believed to be text */
+ this.text = 0;
+ /* modification time */
+ this.time = 0;
+ /* extra flags (not used when writing a gzip file) */
+ this.xflags = 0;
+ /* operating system */
+ this.os = 0;
+ /* pointer to extra field or Z_NULL if none */
+ this.extra = null;
+ /* extra field length (valid if extra != Z_NULL) */
+ this.extra_len = 0; // Actually, we don't need it in JS,
+ // but leave for few code modifications
+
+ //
+ // Setup limits is not necessary because in js we should not preallocate memory
+ // for inflate use constant limit in 65536 bytes
+ //
+
+ /* space at extra (only when reading header) */
+ // this.extra_max = 0;
+ /* pointer to zero-terminated file name or Z_NULL */
+ this.name = '';
+ /* space at name (only when reading header) */
+ // this.name_max = 0;
+ /* pointer to zero-terminated comment or Z_NULL */
+ this.comment = '';
+ /* space at comment (only when reading header) */
+ // this.comm_max = 0;
+ /* true if there was or will be a header crc */
+ this.hcrc = 0;
+ /* true when done reading gzip header (not used when writing a gzip file) */
+ this.done = false;
+}
+
+module.exports = GZheader;
+
+},{}],7:[function(require,module,exports){
+'use strict';
+
+// See state defs from inflate.js
+var BAD = 30; /* got a data error -- remain here until reset */
+var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
+
+/*
+ Decode literal, length, and distance codes and write out the resulting
+ literal and match bytes until either not enough input or output is
+ available, an end-of-block is encountered, or a data error is encountered.
+ When large enough input and output buffers are supplied to inflate(), for
+ example, a 16K input buffer and a 64K output buffer, more than 95% of the
+ inflate execution time is spent in this routine.
+
+ Entry assumptions:
+
+ state.mode === LEN
+ strm.avail_in >= 6
+ strm.avail_out >= 258
+ start >= strm.avail_out
+ state.bits < 8
+
+ On return, state.mode is one of:
+
+ LEN -- ran out of enough output space or enough available input
+ TYPE -- reached end of block code, inflate() to interpret next block
+ BAD -- error in block data
+
+ Notes:
+
+ - The maximum input bits used by a length/distance pair is 15 bits for the
+ length code, 5 bits for the length extra, 15 bits for the distance code,
+ and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ Therefore if strm.avail_in >= 6, then there is enough input to avoid
+ checking for available input while decoding.
+
+ - The maximum bytes that a single length/distance pair can output is 258
+ bytes, which is the maximum length that can be coded. inflate_fast()
+ requires strm.avail_out >= 258 for each loop to avoid checking for
+ output space.
+ */
+module.exports = function inflate_fast(strm, start) {
+ var state;
+ var _in; /* local strm.input */
+ var last; /* have enough input while in < last */
+ var _out; /* local strm.output */
+ var beg; /* inflate()'s initial strm.output */
+ var end; /* while out < end, enough space available */
+//#ifdef INFLATE_STRICT
+ var dmax; /* maximum distance from zlib header */
+//#endif
+ var wsize; /* window size or zero if not using window */
+ var whave; /* valid bytes in the window */
+ var wnext; /* window write index */
+ // Use `s_window` instead `window`, avoid conflict with instrumentation tools
+ var s_window; /* allocated sliding window, if wsize != 0 */
+ var hold; /* local strm.hold */
+ var bits; /* local strm.bits */
+ var lcode; /* local strm.lencode */
+ var dcode; /* local strm.distcode */
+ var lmask; /* mask for first level of length codes */
+ var dmask; /* mask for first level of distance codes */
+ var here; /* retrieved table entry */
+ var op; /* code bits, operation, extra bits, or */
+ /* window position, window bytes to copy */
+ var len; /* match length, unused bytes */
+ var dist; /* match distance */
+ var from; /* where to copy match from */
+ var from_source;
+
+
+ var input, output; // JS specific, because we have no pointers
+
+ /* copy state to local variables */
+ state = strm.state;
+ //here = state.here;
+ _in = strm.next_in;
+ input = strm.input;
+ last = _in + (strm.avail_in - 5);
+ _out = strm.next_out;
+ output = strm.output;
+ beg = _out - (start - strm.avail_out);
+ end = _out + (strm.avail_out - 257);
+//#ifdef INFLATE_STRICT
+ dmax = state.dmax;
+//#endif
+ wsize = state.wsize;
+ whave = state.whave;
+ wnext = state.wnext;
+ s_window = state.window;
+ hold = state.hold;
+ bits = state.bits;
+ lcode = state.lencode;
+ dcode = state.distcode;
+ lmask = (1 << state.lenbits) - 1;
+ dmask = (1 << state.distbits) - 1;
+
+
+ /* decode literals and length/distances until end-of-block or not enough
+ input data or output space */
+
+ top:
+ do {
+ if (bits < 15) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+
+ here = lcode[hold & lmask];
+
+ dolen:
+ for (;;) { // Goto emulation
+ op = here >>> 24/*here.bits*/;
+ hold >>>= op;
+ bits -= op;
+ op = (here >>> 16) & 0xff/*here.op*/;
+ if (op === 0) { /* literal */
+ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ // "inflate: literal '%c'\n" :
+ // "inflate: literal 0x%02x\n", here.val));
+ output[_out++] = here & 0xffff/*here.val*/;
+ }
+ else if (op & 16) { /* length base */
+ len = here & 0xffff/*here.val*/;
+ op &= 15; /* number of extra bits */
+ if (op) {
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ len += hold & ((1 << op) - 1);
+ hold >>>= op;
+ bits -= op;
+ }
+ //Tracevv((stderr, "inflate: length %u\n", len));
+ if (bits < 15) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ here = dcode[hold & dmask];
+
+ dodist:
+ for (;;) { // goto emulation
+ op = here >>> 24/*here.bits*/;
+ hold >>>= op;
+ bits -= op;
+ op = (here >>> 16) & 0xff/*here.op*/;
+
+ if (op & 16) { /* distance base */
+ dist = here & 0xffff/*here.val*/;
+ op &= 15; /* number of extra bits */
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ }
+ dist += hold & ((1 << op) - 1);
+//#ifdef INFLATE_STRICT
+ if (dist > dmax) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break top;
+ }
+//#endif
+ hold >>>= op;
+ bits -= op;
+ //Tracevv((stderr, "inflate: distance %u\n", dist));
+ op = _out - beg; /* max distance in output */
+ if (dist > op) { /* see if copy from window */
+ op = dist - op; /* distance back in window */
+ if (op > whave) {
+ if (state.sane) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break top;
+ }
+
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+// if (len <= op - whave) {
+// do {
+// output[_out++] = 0;
+// } while (--len);
+// continue top;
+// }
+// len -= op - whave;
+// do {
+// output[_out++] = 0;
+// } while (--op > whave);
+// if (op === 0) {
+// from = _out - dist;
+// do {
+// output[_out++] = output[from++];
+// } while (--len);
+// continue top;
+// }
+//#endif
+ }
+ from = 0; // window index
+ from_source = s_window;
+ if (wnext === 0) { /* very common case */
+ from += wsize - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ else if (wnext < op) { /* wrap around window */
+ from += wsize + wnext - op;
+ op -= wnext;
+ if (op < len) { /* some from end of window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = 0;
+ if (wnext < len) { /* some from start of window */
+ op = wnext;
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ }
+ else { /* contiguous in window */
+ from += wnext - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ while (len > 2) {
+ output[_out++] = from_source[from++];
+ output[_out++] = from_source[from++];
+ output[_out++] = from_source[from++];
+ len -= 3;
+ }
+ if (len) {
+ output[_out++] = from_source[from++];
+ if (len > 1) {
+ output[_out++] = from_source[from++];
+ }
+ }
+ }
+ else {
+ from = _out - dist; /* copy direct from output */
+ do { /* minimum length is three */
+ output[_out++] = output[from++];
+ output[_out++] = output[from++];
+ output[_out++] = output[from++];
+ len -= 3;
+ } while (len > 2);
+ if (len) {
+ output[_out++] = output[from++];
+ if (len > 1) {
+ output[_out++] = output[from++];
+ }
+ }
+ }
+ }
+ else if ((op & 64) === 0) { /* 2nd level distance code */
+ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+ continue dodist;
+ }
+ else {
+ strm.msg = 'invalid distance code';
+ state.mode = BAD;
+ break top;
+ }
+
+ break; // need to emulate goto via "continue"
+ }
+ }
+ else if ((op & 64) === 0) { /* 2nd level length code */
+ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+ continue dolen;
+ }
+ else if (op & 32) { /* end-of-block */
+ //Tracevv((stderr, "inflate: end of block\n"));
+ state.mode = TYPE;
+ break top;
+ }
+ else {
+ strm.msg = 'invalid literal/length code';
+ state.mode = BAD;
+ break top;
+ }
+
+ break; // need to emulate goto via "continue"
+ }
+ } while (_in < last && _out < end);
+
+ /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+ len = bits >> 3;
+ _in -= len;
+ bits -= len << 3;
+ hold &= (1 << bits) - 1;
+
+ /* update state and return */
+ strm.next_in = _in;
+ strm.next_out = _out;
+ strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
+ strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
+ state.hold = hold;
+ state.bits = bits;
+ return;
+};
+
+},{}],8:[function(require,module,exports){
+'use strict';
+
+
+var utils = require('../utils/common');
+var adler32 = require('./adler32');
+var crc32 = require('./crc32');
+var inflate_fast = require('./inffast');
+var inflate_table = require('./inftrees');
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+//var Z_NO_FLUSH = 0;
+//var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH = 2;
+//var Z_FULL_FLUSH = 3;
+var Z_FINISH = 4;
+var Z_BLOCK = 5;
+var Z_TREES = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+var Z_NEED_DICT = 2;
+//var Z_ERRNO = -1;
+var Z_STREAM_ERROR = -2;
+var Z_DATA_ERROR = -3;
+var Z_MEM_ERROR = -4;
+var Z_BUF_ERROR = -5;
+//var Z_VERSION_ERROR = -6;
+
+/* The deflate compression method */
+var Z_DEFLATED = 8;
+
+
+/* STATES ====================================================================*/
+/* ===========================================================================*/
+
+
+var HEAD = 1; /* i: waiting for magic header */
+var FLAGS = 2; /* i: waiting for method and flags (gzip) */
+var TIME = 3; /* i: waiting for modification time (gzip) */
+var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
+var EXLEN = 5; /* i: waiting for extra length (gzip) */
+var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
+var NAME = 7; /* i: waiting for end of file name (gzip) */
+var COMMENT = 8; /* i: waiting for end of comment (gzip) */
+var HCRC = 9; /* i: waiting for header crc (gzip) */
+var DICTID = 10; /* i: waiting for dictionary check value */
+var DICT = 11; /* waiting for inflateSetDictionary() call */
+var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
+var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
+var STORED = 14; /* i: waiting for stored size (length and complement) */
+var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
+var COPY = 16; /* i/o: waiting for input or output to copy stored block */
+var TABLE = 17; /* i: waiting for dynamic block table lengths */
+var LENLENS = 18; /* i: waiting for code length code lengths */
+var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
+var LEN_ = 20; /* i: same as LEN below, but only first time in */
+var LEN = 21; /* i: waiting for length/lit/eob code */
+var LENEXT = 22; /* i: waiting for length extra bits */
+var DIST = 23; /* i: waiting for distance code */
+var DISTEXT = 24; /* i: waiting for distance extra bits */
+var MATCH = 25; /* o: waiting for output space to copy string */
+var LIT = 26; /* o: waiting for output space to write literal */
+var CHECK = 27; /* i: waiting for 32-bit check value */
+var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
+var DONE = 29; /* finished check, done -- remain here until reset */
+var BAD = 30; /* got a data error -- remain here until reset */
+var MEM = 31; /* got an inflate() memory error -- remain here until reset */
+var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
+
+/* ===========================================================================*/
+
+
+
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_WBITS = MAX_WBITS;
+
+
+function zswap32(q) {
+ return (((q >>> 24) & 0xff) +
+ ((q >>> 8) & 0xff00) +
+ ((q & 0xff00) << 8) +
+ ((q & 0xff) << 24));
+}
+
+
+function InflateState() {
+ this.mode = 0; /* current inflate mode */
+ this.last = false; /* true if processing last block */
+ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
+ this.havedict = false; /* true if dictionary provided */
+ this.flags = 0; /* gzip header method and flags (0 if zlib) */
+ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
+ this.check = 0; /* protected copy of check value */
+ this.total = 0; /* protected copy of output count */
+ // TODO: may be {}
+ this.head = null; /* where to save gzip header information */
+
+ /* sliding window */
+ this.wbits = 0; /* log base 2 of requested window size */
+ this.wsize = 0; /* window size or zero if not using window */
+ this.whave = 0; /* valid bytes in the window */
+ this.wnext = 0; /* window write index */
+ this.window = null; /* allocated sliding window, if needed */
+
+ /* bit accumulator */
+ this.hold = 0; /* input bit accumulator */
+ this.bits = 0; /* number of bits in "in" */
+
+ /* for string and stored block copying */
+ this.length = 0; /* literal or length of data to copy */
+ this.offset = 0; /* distance back to copy string from */
+
+ /* for table and code decoding */
+ this.extra = 0; /* extra bits needed */
+
+ /* fixed and dynamic code tables */
+ this.lencode = null; /* starting table for length/literal codes */
+ this.distcode = null; /* starting table for distance codes */
+ this.lenbits = 0; /* index bits for lencode */
+ this.distbits = 0; /* index bits for distcode */
+
+ /* dynamic table building */
+ this.ncode = 0; /* number of code length code lengths */
+ this.nlen = 0; /* number of length code lengths */
+ this.ndist = 0; /* number of distance code lengths */
+ this.have = 0; /* number of code lengths in lens[] */
+ this.next = null; /* next available space in codes[] */
+
+ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
+ this.work = new utils.Buf16(288); /* work area for code table building */
+
+ /*
+ because we don't have pointers in js, we use lencode and distcode directly
+ as buffers so we don't need codes
+ */
+ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
+ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
+ this.distdyn = null; /* dynamic table for distance codes (JS specific) */
+ this.sane = 0; /* if false, allow invalid distance too far */
+ this.back = 0; /* bits back of last unprocessed length/lit */
+ this.was = 0; /* initial length of match */
+}
+
+function inflateResetKeep(strm) {
+ var state;
+
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ strm.total_in = strm.total_out = state.total = 0;
+ strm.msg = ''; /*Z_NULL*/
+ if (state.wrap) { /* to support ill-conceived Java test suite */
+ strm.adler = state.wrap & 1;
+ }
+ state.mode = HEAD;
+ state.last = 0;
+ state.havedict = 0;
+ state.dmax = 32768;
+ state.head = null/*Z_NULL*/;
+ state.hold = 0;
+ state.bits = 0;
+ //state.lencode = state.distcode = state.next = state.codes;
+ state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
+ state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
+
+ state.sane = 1;
+ state.back = -1;
+ //Tracev((stderr, "inflate: reset\n"));
+ return Z_OK;
+}
+
+function inflateReset(strm) {
+ var state;
+
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ state.wsize = 0;
+ state.whave = 0;
+ state.wnext = 0;
+ return inflateResetKeep(strm);
+
+}
+
+function inflateReset2(strm, windowBits) {
+ var wrap;
+ var state;
+
+ /* get the state */
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+
+ /* extract wrap request from windowBits parameter */
+ if (windowBits < 0) {
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+ else {
+ wrap = (windowBits >> 4) + 1;
+ if (windowBits < 48) {
+ windowBits &= 15;
+ }
+ }
+
+ /* set number of window bits, free window if different */
+ if (windowBits && (windowBits < 8 || windowBits > 15)) {
+ return Z_STREAM_ERROR;
+ }
+ if (state.window !== null && state.wbits !== windowBits) {
+ state.window = null;
+ }
+
+ /* update state and reset the rest of it */
+ state.wrap = wrap;
+ state.wbits = windowBits;
+ return inflateReset(strm);
+}
+
+function inflateInit2(strm, windowBits) {
+ var ret;
+ var state;
+
+ if (!strm) { return Z_STREAM_ERROR; }
+ //strm.msg = Z_NULL; /* in case we return an error */
+
+ state = new InflateState();
+
+ //if (state === Z_NULL) return Z_MEM_ERROR;
+ //Tracev((stderr, "inflate: allocated\n"));
+ strm.state = state;
+ state.window = null/*Z_NULL*/;
+ ret = inflateReset2(strm, windowBits);
+ if (ret !== Z_OK) {
+ strm.state = null/*Z_NULL*/;
+ }
+ return ret;
+}
+
+function inflateInit(strm) {
+ return inflateInit2(strm, DEF_WBITS);
+}
+
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding. Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter. This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time. However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+var virgin = true;
+
+var lenfix, distfix; // We have no pointers in JS, so keep tables separate
+
+function fixedtables(state) {
+ /* build fixed huffman tables if first call (may not be thread safe) */
+ if (virgin) {
+ var sym;
+
+ lenfix = new utils.Buf32(512);
+ distfix = new utils.Buf32(32);
+
+ /* literal/length table */
+ sym = 0;
+ while (sym < 144) { state.lens[sym++] = 8; }
+ while (sym < 256) { state.lens[sym++] = 9; }
+ while (sym < 280) { state.lens[sym++] = 7; }
+ while (sym < 288) { state.lens[sym++] = 8; }
+
+ inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
+
+ /* distance table */
+ sym = 0;
+ while (sym < 32) { state.lens[sym++] = 5; }
+
+ inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
+
+ /* do this just once */
+ virgin = false;
+ }
+
+ state.lencode = lenfix;
+ state.lenbits = 9;
+ state.distcode = distfix;
+ state.distbits = 5;
+}
+
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning. If window does not exist yet, create it. This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+function updatewindow(strm, src, end, copy) {
+ var dist;
+ var state = strm.state;
+
+ /* if it hasn't been done already, allocate space for the window */
+ if (state.window === null) {
+ state.wsize = 1 << state.wbits;
+ state.wnext = 0;
+ state.whave = 0;
+
+ state.window = new utils.Buf8(state.wsize);
+ }
+
+ /* copy state->wsize or less output bytes into the circular window */
+ if (copy >= state.wsize) {
+ utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
+ state.wnext = 0;
+ state.whave = state.wsize;
+ }
+ else {
+ dist = state.wsize - state.wnext;
+ if (dist > copy) {
+ dist = copy;
+ }
+ //zmemcpy(state->window + state->wnext, end - copy, dist);
+ utils.arraySet(state.window, src, end - copy, dist, state.wnext);
+ copy -= dist;
+ if (copy) {
+ //zmemcpy(state->window, end - copy, copy);
+ utils.arraySet(state.window, src, end - copy, copy, 0);
+ state.wnext = copy;
+ state.whave = state.wsize;
+ }
+ else {
+ state.wnext += dist;
+ if (state.wnext === state.wsize) { state.wnext = 0; }
+ if (state.whave < state.wsize) { state.whave += dist; }
+ }
+ }
+ return 0;
+}
+
+function inflate(strm, flush) {
+ var state;
+ var input, output; // input/output buffers
+ var next; /* next input INDEX */
+ var put; /* next output INDEX */
+ var have, left; /* available input and output */
+ var hold; /* bit buffer */
+ var bits; /* bits in bit buffer */
+ var _in, _out; /* save starting available input and output */
+ var copy; /* number of stored or match bytes to copy */
+ var from; /* where to copy match bytes from */
+ var from_source;
+ var here = 0; /* current decoding table entry */
+ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
+ //var last; /* parent table entry */
+ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
+ var len; /* length to copy for repeats, bits to drop */
+ var ret; /* return code */
+ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
+ var opts;
+
+ var n; // temporary var for NEED_BITS
+
+ var order = /* permutation of code lengths */
+ [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
+
+
+ if (!strm || !strm.state || !strm.output ||
+ (!strm.input && strm.avail_in !== 0)) {
+ return Z_STREAM_ERROR;
+ }
+
+ state = strm.state;
+ if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
+
+
+ //--- LOAD() ---
+ put = strm.next_out;
+ output = strm.output;
+ left = strm.avail_out;
+ next = strm.next_in;
+ input = strm.input;
+ have = strm.avail_in;
+ hold = state.hold;
+ bits = state.bits;
+ //---
+
+ _in = have;
+ _out = left;
+ ret = Z_OK;
+
+ inf_leave: // goto emulation
+ for (;;) {
+ switch (state.mode) {
+ case HEAD:
+ if (state.wrap === 0) {
+ state.mode = TYPEDO;
+ break;
+ }
+ //=== NEEDBITS(16);
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
+ state.check = 0/*crc32(0L, Z_NULL, 0)*/;
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = FLAGS;
+ break;
+ }
+ state.flags = 0; /* expect zlib header */
+ if (state.head) {
+ state.head.done = false;
+ }
+ if (!(state.wrap & 1) || /* check if zlib header allowed */
+ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
+ strm.msg = 'incorrect header check';
+ state.mode = BAD;
+ break;
+ }
+ if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
+ strm.msg = 'unknown compression method';
+ state.mode = BAD;
+ break;
+ }
+ //--- DROPBITS(4) ---//
+ hold >>>= 4;
+ bits -= 4;
+ //---//
+ len = (hold & 0x0f)/*BITS(4)*/ + 8;
+ if (state.wbits === 0) {
+ state.wbits = len;
+ }
+ else if (len > state.wbits) {
+ strm.msg = 'invalid window size';
+ state.mode = BAD;
+ break;
+ }
+ state.dmax = 1 << len;
+ //Tracev((stderr, "inflate: zlib header ok\n"));
+ strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+ state.mode = hold & 0x200 ? DICTID : TYPE;
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ break;
+ case FLAGS:
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.flags = hold;
+ if ((state.flags & 0xff) !== Z_DEFLATED) {
+ strm.msg = 'unknown compression method';
+ state.mode = BAD;
+ break;
+ }
+ if (state.flags & 0xe000) {
+ strm.msg = 'unknown header flags set';
+ state.mode = BAD;
+ break;
+ }
+ if (state.head) {
+ state.head.text = ((hold >> 8) & 1);
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = TIME;
+ /* falls through */
+ case TIME:
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (state.head) {
+ state.head.time = hold;
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC4(state.check, hold)
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ hbuf[2] = (hold >>> 16) & 0xff;
+ hbuf[3] = (hold >>> 24) & 0xff;
+ state.check = crc32(state.check, hbuf, 4, 0);
+ //===
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = OS;
+ /* falls through */
+ case OS:
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (state.head) {
+ state.head.xflags = (hold & 0xff);
+ state.head.os = (hold >> 8);
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = EXLEN;
+ /* falls through */
+ case EXLEN:
+ if (state.flags & 0x0400) {
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.length = hold;
+ if (state.head) {
+ state.head.extra_len = hold;
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ }
+ else if (state.head) {
+ state.head.extra = null/*Z_NULL*/;
+ }
+ state.mode = EXTRA;
+ /* falls through */
+ case EXTRA:
+ if (state.flags & 0x0400) {
+ copy = state.length;
+ if (copy > have) { copy = have; }
+ if (copy) {
+ if (state.head) {
+ len = state.head.extra_len - state.length;
+ if (!state.head.extra) {
+ // Use untyped array for more conveniend processing later
+ state.head.extra = new Array(state.head.extra_len);
+ }
+ utils.arraySet(
+ state.head.extra,
+ input,
+ next,
+ // extra field is limited to 65536 bytes
+ // - no need for additional size check
+ copy,
+ /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
+ len
+ );
+ //zmemcpy(state.head.extra + len, next,
+ // len + copy > state.head.extra_max ?
+ // state.head.extra_max - len : copy);
+ }
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ state.length -= copy;
+ }
+ if (state.length) { break inf_leave; }
+ }
+ state.length = 0;
+ state.mode = NAME;
+ /* falls through */
+ case NAME:
+ if (state.flags & 0x0800) {
+ if (have === 0) { break inf_leave; }
+ copy = 0;
+ do {
+ // TODO: 2 or 1 bytes?
+ len = input[next + copy++];
+ /* use constant limit because in js we should not preallocate memory */
+ if (state.head && len &&
+ (state.length < 65536 /*state.head.name_max*/)) {
+ state.head.name += String.fromCharCode(len);
+ }
+ } while (len && copy < have);
+
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ if (len) { break inf_leave; }
+ }
+ else if (state.head) {
+ state.head.name = null;
+ }
+ state.length = 0;
+ state.mode = COMMENT;
+ /* falls through */
+ case COMMENT:
+ if (state.flags & 0x1000) {
+ if (have === 0) { break inf_leave; }
+ copy = 0;
+ do {
+ len = input[next + copy++];
+ /* use constant limit because in js we should not preallocate memory */
+ if (state.head && len &&
+ (state.length < 65536 /*state.head.comm_max*/)) {
+ state.head.comment += String.fromCharCode(len);
+ }
+ } while (len && copy < have);
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ if (len) { break inf_leave; }
+ }
+ else if (state.head) {
+ state.head.comment = null;
+ }
+ state.mode = HCRC;
+ /* falls through */
+ case HCRC:
+ if (state.flags & 0x0200) {
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (hold !== (state.check & 0xffff)) {
+ strm.msg = 'header crc mismatch';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ }
+ if (state.head) {
+ state.head.hcrc = ((state.flags >> 9) & 1);
+ state.head.done = true;
+ }
+ strm.adler = state.check = 0;
+ state.mode = TYPE;
+ break;
+ case DICTID:
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ strm.adler = state.check = zswap32(hold);
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = DICT;
+ /* falls through */
+ case DICT:
+ if (state.havedict === 0) {
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+ return Z_NEED_DICT;
+ }
+ strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+ state.mode = TYPE;
+ /* falls through */
+ case TYPE:
+ if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case TYPEDO:
+ if (state.last) {
+ //--- BYTEBITS() ---//
+ hold >>>= bits & 7;
+ bits -= bits & 7;
+ //---//
+ state.mode = CHECK;
+ break;
+ }
+ //=== NEEDBITS(3); */
+ while (bits < 3) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.last = (hold & 0x01)/*BITS(1)*/;
+ //--- DROPBITS(1) ---//
+ hold >>>= 1;
+ bits -= 1;
+ //---//
+
+ switch ((hold & 0x03)/*BITS(2)*/) {
+ case 0: /* stored block */
+ //Tracev((stderr, "inflate: stored block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = STORED;
+ break;
+ case 1: /* fixed block */
+ fixedtables(state);
+ //Tracev((stderr, "inflate: fixed codes block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = LEN_; /* decode codes */
+ if (flush === Z_TREES) {
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ break inf_leave;
+ }
+ break;
+ case 2: /* dynamic block */
+ //Tracev((stderr, "inflate: dynamic codes block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = TABLE;
+ break;
+ case 3:
+ strm.msg = 'invalid block type';
+ state.mode = BAD;
+ }
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ break;
+ case STORED:
+ //--- BYTEBITS() ---// /* go to byte boundary */
+ hold >>>= bits & 7;
+ bits -= bits & 7;
+ //---//
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
+ strm.msg = 'invalid stored block lengths';
+ state.mode = BAD;
+ break;
+ }
+ state.length = hold & 0xffff;
+ //Tracev((stderr, "inflate: stored length %u\n",
+ // state.length));
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = COPY_;
+ if (flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case COPY_:
+ state.mode = COPY;
+ /* falls through */
+ case COPY:
+ copy = state.length;
+ if (copy) {
+ if (copy > have) { copy = have; }
+ if (copy > left) { copy = left; }
+ if (copy === 0) { break inf_leave; }
+ //--- zmemcpy(put, next, copy); ---
+ utils.arraySet(output, input, next, copy, put);
+ //---//
+ have -= copy;
+ next += copy;
+ left -= copy;
+ put += copy;
+ state.length -= copy;
+ break;
+ }
+ //Tracev((stderr, "inflate: stored end\n"));
+ state.mode = TYPE;
+ break;
+ case TABLE:
+ //=== NEEDBITS(14); */
+ while (bits < 14) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
+ //--- DROPBITS(5) ---//
+ hold >>>= 5;
+ bits -= 5;
+ //---//
+ state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
+ //--- DROPBITS(5) ---//
+ hold >>>= 5;
+ bits -= 5;
+ //---//
+ state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
+ //--- DROPBITS(4) ---//
+ hold >>>= 4;
+ bits -= 4;
+ //---//
+//#ifndef PKZIP_BUG_WORKAROUND
+ if (state.nlen > 286 || state.ndist > 30) {
+ strm.msg = 'too many length or distance symbols';
+ state.mode = BAD;
+ break;
+ }
+//#endif
+ //Tracev((stderr, "inflate: table sizes ok\n"));
+ state.have = 0;
+ state.mode = LENLENS;
+ /* falls through */
+ case LENLENS:
+ while (state.have < state.ncode) {
+ //=== NEEDBITS(3);
+ while (bits < 3) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
+ //--- DROPBITS(3) ---//
+ hold >>>= 3;
+ bits -= 3;
+ //---//
+ }
+ while (state.have < 19) {
+ state.lens[order[state.have++]] = 0;
+ }
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ //state.next = state.codes;
+ //state.lencode = state.next;
+ // Switch to use dynamic table
+ state.lencode = state.lendyn;
+ state.lenbits = 7;
+
+ opts = { bits: state.lenbits };
+ ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
+ state.lenbits = opts.bits;
+
+ if (ret) {
+ strm.msg = 'invalid code lengths set';
+ state.mode = BAD;
+ break;
+ }
+ //Tracev((stderr, "inflate: code lengths ok\n"));
+ state.have = 0;
+ state.mode = CODELENS;
+ /* falls through */
+ case CODELENS:
+ while (state.have < state.nlen + state.ndist) {
+ for (;;) {
+ here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if (here_val < 16) {
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.lens[state.have++] = here_val;
+ }
+ else {
+ if (here_val === 16) {
+ //=== NEEDBITS(here.bits + 2);
+ n = here_bits + 2;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ if (state.have === 0) {
+ strm.msg = 'invalid bit length repeat';
+ state.mode = BAD;
+ break;
+ }
+ len = state.lens[state.have - 1];
+ copy = 3 + (hold & 0x03);//BITS(2);
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ }
+ else if (here_val === 17) {
+ //=== NEEDBITS(here.bits + 3);
+ n = here_bits + 3;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ len = 0;
+ copy = 3 + (hold & 0x07);//BITS(3);
+ //--- DROPBITS(3) ---//
+ hold >>>= 3;
+ bits -= 3;
+ //---//
+ }
+ else {
+ //=== NEEDBITS(here.bits + 7);
+ n = here_bits + 7;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ len = 0;
+ copy = 11 + (hold & 0x7f);//BITS(7);
+ //--- DROPBITS(7) ---//
+ hold >>>= 7;
+ bits -= 7;
+ //---//
+ }
+ if (state.have + copy > state.nlen + state.ndist) {
+ strm.msg = 'invalid bit length repeat';
+ state.mode = BAD;
+ break;
+ }
+ while (copy--) {
+ state.lens[state.have++] = len;
+ }
+ }
+ }
+
+ /* handle error breaks in while */
+ if (state.mode === BAD) { break; }
+
+ /* check for end-of-block code (better have one) */
+ if (state.lens[256] === 0) {
+ strm.msg = 'invalid code -- missing end-of-block';
+ state.mode = BAD;
+ break;
+ }
+
+ /* build code tables -- note: do not change the lenbits or distbits
+ values here (9 and 6) without reading the comments in inftrees.h
+ concerning the ENOUGH constants, which depend on those values */
+ state.lenbits = 9;
+
+ opts = { bits: state.lenbits };
+ ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ // state.next_index = opts.table_index;
+ state.lenbits = opts.bits;
+ // state.lencode = state.next;
+
+ if (ret) {
+ strm.msg = 'invalid literal/lengths set';
+ state.mode = BAD;
+ break;
+ }
+
+ state.distbits = 6;
+ //state.distcode.copy(state.codes);
+ // Switch to use dynamic table
+ state.distcode = state.distdyn;
+ opts = { bits: state.distbits };
+ ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ // state.next_index = opts.table_index;
+ state.distbits = opts.bits;
+ // state.distcode = state.next;
+
+ if (ret) {
+ strm.msg = 'invalid distances set';
+ state.mode = BAD;
+ break;
+ }
+ //Tracev((stderr, 'inflate: codes ok\n'));
+ state.mode = LEN_;
+ if (flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case LEN_:
+ state.mode = LEN;
+ /* falls through */
+ case LEN:
+ if (have >= 6 && left >= 258) {
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+ inflate_fast(strm, _out);
+ //--- LOAD() ---
+ put = strm.next_out;
+ output = strm.output;
+ left = strm.avail_out;
+ next = strm.next_in;
+ input = strm.input;
+ have = strm.avail_in;
+ hold = state.hold;
+ bits = state.bits;
+ //---
+
+ if (state.mode === TYPE) {
+ state.back = -1;
+ }
+ break;
+ }
+ state.back = 0;
+ for (;;) {
+ here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if (here_bits <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if (here_op && (here_op & 0xf0) === 0) {
+ last_bits = here_bits;
+ last_op = here_op;
+ last_val = here_val;
+ for (;;) {
+ here = state.lencode[last_val +
+ ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((last_bits + here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ //--- DROPBITS(last.bits) ---//
+ hold >>>= last_bits;
+ bits -= last_bits;
+ //---//
+ state.back += last_bits;
+ }
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.back += here_bits;
+ state.length = here_val;
+ if (here_op === 0) {
+ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ // "inflate: literal '%c'\n" :
+ // "inflate: literal 0x%02x\n", here.val));
+ state.mode = LIT;
+ break;
+ }
+ if (here_op & 32) {
+ //Tracevv((stderr, "inflate: end of block\n"));
+ state.back = -1;
+ state.mode = TYPE;
+ break;
+ }
+ if (here_op & 64) {
+ strm.msg = 'invalid literal/length code';
+ state.mode = BAD;
+ break;
+ }
+ state.extra = here_op & 15;
+ state.mode = LENEXT;
+ /* falls through */
+ case LENEXT:
+ if (state.extra) {
+ //=== NEEDBITS(state.extra);
+ n = state.extra;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+ //--- DROPBITS(state.extra) ---//
+ hold >>>= state.extra;
+ bits -= state.extra;
+ //---//
+ state.back += state.extra;
+ }
+ //Tracevv((stderr, "inflate: length %u\n", state.length));
+ state.was = state.length;
+ state.mode = DIST;
+ /* falls through */
+ case DIST:
+ for (;;) {
+ here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if ((here_op & 0xf0) === 0) {
+ last_bits = here_bits;
+ last_op = here_op;
+ last_val = here_val;
+ for (;;) {
+ here = state.distcode[last_val +
+ ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((last_bits + here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ //--- DROPBITS(last.bits) ---//
+ hold >>>= last_bits;
+ bits -= last_bits;
+ //---//
+ state.back += last_bits;
+ }
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.back += here_bits;
+ if (here_op & 64) {
+ strm.msg = 'invalid distance code';
+ state.mode = BAD;
+ break;
+ }
+ state.offset = here_val;
+ state.extra = (here_op) & 15;
+ state.mode = DISTEXT;
+ /* falls through */
+ case DISTEXT:
+ if (state.extra) {
+ //=== NEEDBITS(state.extra);
+ n = state.extra;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+ //--- DROPBITS(state.extra) ---//
+ hold >>>= state.extra;
+ bits -= state.extra;
+ //---//
+ state.back += state.extra;
+ }
+//#ifdef INFLATE_STRICT
+ if (state.offset > state.dmax) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break;
+ }
+//#endif
+ //Tracevv((stderr, "inflate: distance %u\n", state.offset));
+ state.mode = MATCH;
+ /* falls through */
+ case MATCH:
+ if (left === 0) { break inf_leave; }
+ copy = _out - left;
+ if (state.offset > copy) { /* copy from window */
+ copy = state.offset - copy;
+ if (copy > state.whave) {
+ if (state.sane) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break;
+ }
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+// Trace((stderr, "inflate.c too far\n"));
+// copy -= state.whave;
+// if (copy > state.length) { copy = state.length; }
+// if (copy > left) { copy = left; }
+// left -= copy;
+// state.length -= copy;
+// do {
+// output[put++] = 0;
+// } while (--copy);
+// if (state.length === 0) { state.mode = LEN; }
+// break;
+//#endif
+ }
+ if (copy > state.wnext) {
+ copy -= state.wnext;
+ from = state.wsize - copy;
+ }
+ else {
+ from = state.wnext - copy;
+ }
+ if (copy > state.length) { copy = state.length; }
+ from_source = state.window;
+ }
+ else { /* copy from output */
+ from_source = output;
+ from = put - state.offset;
+ copy = state.length;
+ }
+ if (copy > left) { copy = left; }
+ left -= copy;
+ state.length -= copy;
+ do {
+ output[put++] = from_source[from++];
+ } while (--copy);
+ if (state.length === 0) { state.mode = LEN; }
+ break;
+ case LIT:
+ if (left === 0) { break inf_leave; }
+ output[put++] = state.length;
+ left--;
+ state.mode = LEN;
+ break;
+ case CHECK:
+ if (state.wrap) {
+ //=== NEEDBITS(32);
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ // Use '|' insdead of '+' to make sure that result is signed
+ hold |= input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ _out -= left;
+ strm.total_out += _out;
+ state.total += _out;
+ if (_out) {
+ strm.adler = state.check =
+ /*UPDATE(state.check, put - _out, _out);*/
+ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
+
+ }
+ _out = left;
+ // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
+ if ((state.flags ? hold : zswap32(hold)) !== state.check) {
+ strm.msg = 'incorrect data check';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ //Tracev((stderr, "inflate: check matches trailer\n"));
+ }
+ state.mode = LENGTH;
+ /* falls through */
+ case LENGTH:
+ if (state.wrap && state.flags) {
+ //=== NEEDBITS(32);
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (hold !== (state.total & 0xffffffff)) {
+ strm.msg = 'incorrect length check';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ //Tracev((stderr, "inflate: length matches trailer\n"));
+ }
+ state.mode = DONE;
+ /* falls through */
+ case DONE:
+ ret = Z_STREAM_END;
+ break inf_leave;
+ case BAD:
+ ret = Z_DATA_ERROR;
+ break inf_leave;
+ case MEM:
+ return Z_MEM_ERROR;
+ case SYNC:
+ /* falls through */
+ default:
+ return Z_STREAM_ERROR;
+ }
+ }
+
+ // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
+
+ /*
+ Return from inflate(), updating the total counts and the check value.
+ If there was no progress during the inflate() call, return a buffer
+ error. Call updatewindow() to create and/or update the window state.
+ Note: a memory error from inflate() is non-recoverable.
+ */
+
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+
+ if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
+ (state.mode < CHECK || flush !== Z_FINISH))) {
+ if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
+ state.mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ }
+ _in -= strm.avail_in;
+ _out -= strm.avail_out;
+ strm.total_in += _in;
+ strm.total_out += _out;
+ state.total += _out;
+ if (state.wrap && _out) {
+ strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
+ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
+ }
+ strm.data_type = state.bits + (state.last ? 64 : 0) +
+ (state.mode === TYPE ? 128 : 0) +
+ (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
+ if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
+ ret = Z_BUF_ERROR;
+ }
+ return ret;
+}
+
+function inflateEnd(strm) {
+
+ if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ var state = strm.state;
+ if (state.window) {
+ state.window = null;
+ }
+ strm.state = null;
+ return Z_OK;
+}
+
+function inflateGetHeader(strm, head) {
+ var state;
+
+ /* check state */
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
+
+ /* save header structure */
+ state.head = head;
+ head.done = false;
+ return Z_OK;
+}
+
+function inflateSetDictionary(strm, dictionary) {
+ var dictLength = dictionary.length;
+
+ var state;
+ var dictid;
+ var ret;
+
+ /* check state */
+ if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
+ state = strm.state;
+
+ if (state.wrap !== 0 && state.mode !== DICT) {
+ return Z_STREAM_ERROR;
+ }
+
+ /* check for correct dictionary identifier */
+ if (state.mode === DICT) {
+ dictid = 1; /* adler32(0, null, 0)*/
+ /* dictid = adler32(dictid, dictionary, dictLength); */
+ dictid = adler32(dictid, dictionary, dictLength, 0);
+ if (dictid !== state.check) {
+ return Z_DATA_ERROR;
+ }
+ }
+ /* copy dictionary to window using updatewindow(), which will amend the
+ existing dictionary if appropriate */
+ ret = updatewindow(strm, dictionary, dictLength, dictLength);
+ if (ret) {
+ state.mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ state.havedict = 1;
+ // Tracev((stderr, "inflate: dictionary set\n"));
+ return Z_OK;
+}
+
+exports.inflateReset = inflateReset;
+exports.inflateReset2 = inflateReset2;
+exports.inflateResetKeep = inflateResetKeep;
+exports.inflateInit = inflateInit;
+exports.inflateInit2 = inflateInit2;
+exports.inflate = inflate;
+exports.inflateEnd = inflateEnd;
+exports.inflateGetHeader = inflateGetHeader;
+exports.inflateSetDictionary = inflateSetDictionary;
+exports.inflateInfo = 'pako inflate (from Nodeca project)';
+
+/* Not implemented
+exports.inflateCopy = inflateCopy;
+exports.inflateGetDictionary = inflateGetDictionary;
+exports.inflateMark = inflateMark;
+exports.inflatePrime = inflatePrime;
+exports.inflateSync = inflateSync;
+exports.inflateSyncPoint = inflateSyncPoint;
+exports.inflateUndermine = inflateUndermine;
+*/
+
+},{"../utils/common":1,"./adler32":3,"./crc32":5,"./inffast":7,"./inftrees":9}],9:[function(require,module,exports){
+'use strict';
+
+
+var utils = require('../utils/common');
+
+var MAXBITS = 15;
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+var lbase = [ /* Length codes 257..285 base */
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
+];
+
+var lext = [ /* Length codes 257..285 extra */
+ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+ 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
+];
+
+var dbase = [ /* Distance codes 0..29 base */
+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+ 8193, 12289, 16385, 24577, 0, 0
+];
+
+var dext = [ /* Distance codes 0..29 extra */
+ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+ 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+ 28, 28, 29, 29, 64, 64
+];
+
+module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
+{
+ var bits = opts.bits;
+ //here = opts.here; /* table entry for duplication */
+
+ var len = 0; /* a code's length in bits */
+ var sym = 0; /* index of code symbols */
+ var min = 0, max = 0; /* minimum and maximum code lengths */
+ var root = 0; /* number of index bits for root table */
+ var curr = 0; /* number of index bits for current table */
+ var drop = 0; /* code bits to drop for sub-table */
+ var left = 0; /* number of prefix codes available */
+ var used = 0; /* code entries in table used */
+ var huff = 0; /* Huffman code */
+ var incr; /* for incrementing code, index */
+ var fill; /* index for replicating entries */
+ var low; /* low bits for current root entry */
+ var mask; /* mask for low root bits */
+ var next; /* next available space in table */
+ var base = null; /* base value table to use */
+ var base_index = 0;
+// var shoextra; /* extra bits table to use */
+ var end; /* use base and extra for symbol > end */
+ var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
+ var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
+ var extra = null;
+ var extra_index = 0;
+
+ var here_bits, here_op, here_val;
+
+ /*
+ Process a set of code lengths to create a canonical Huffman code. The
+ code lengths are lens[0..codes-1]. Each length corresponds to the
+ symbols 0..codes-1. The Huffman code is generated by first sorting the
+ symbols by length from short to long, and retaining the symbol order
+ for codes with equal lengths. Then the code starts with all zero bits
+ for the first code of the shortest length, and the codes are integer
+ increments for the same length, and zeros are appended as the length
+ increases. For the deflate format, these bits are stored backwards
+ from their more natural integer increment ordering, and so when the
+ decoding tables are built in the large loop below, the integer codes
+ are incremented backwards.
+
+ This routine assumes, but does not check, that all of the entries in
+ lens[] are in the range 0..MAXBITS. The caller must assure this.
+ 1..MAXBITS is interpreted as that code length. zero means that that
+ symbol does not occur in this code.
+
+ The codes are sorted by computing a count of codes for each length,
+ creating from that a table of starting indices for each length in the
+ sorted table, and then entering the symbols in order in the sorted
+ table. The sorted table is work[], with that space being provided by
+ the caller.
+
+ The length counts are used for other purposes as well, i.e. finding
+ the minimum and maximum length codes, determining if there are any
+ codes at all, checking for a valid set of lengths, and looking ahead
+ at length counts to determine sub-table sizes when building the
+ decoding tables.
+ */
+
+ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+ for (len = 0; len <= MAXBITS; len++) {
+ count[len] = 0;
+ }
+ for (sym = 0; sym < codes; sym++) {
+ count[lens[lens_index + sym]]++;
+ }
+
+ /* bound code lengths, force root to be within code lengths */
+ root = bits;
+ for (max = MAXBITS; max >= 1; max--) {
+ if (count[max] !== 0) { break; }
+ }
+ if (root > max) {
+ root = max;
+ }
+ if (max === 0) { /* no symbols to code at all */
+ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
+ //table.bits[opts.table_index] = 1; //here.bits = (var char)1;
+ //table.val[opts.table_index++] = 0; //here.val = (var short)0;
+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+
+ //table.op[opts.table_index] = 64;
+ //table.bits[opts.table_index] = 1;
+ //table.val[opts.table_index++] = 0;
+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+ opts.bits = 1;
+ return 0; /* no symbols, but wait for decoding to report error */
+ }
+ for (min = 1; min < max; min++) {
+ if (count[min] !== 0) { break; }
+ }
+ if (root < min) {
+ root = min;
+ }
+
+ /* check for an over-subscribed or incomplete set of lengths */
+ left = 1;
+ for (len = 1; len <= MAXBITS; len++) {
+ left <<= 1;
+ left -= count[len];
+ if (left < 0) {
+ return -1;
+ } /* over-subscribed */
+ }
+ if (left > 0 && (type === CODES || max !== 1)) {
+ return -1; /* incomplete set */
+ }
+
+ /* generate offsets into symbol table for each length for sorting */
+ offs[1] = 0;
+ for (len = 1; len < MAXBITS; len++) {
+ offs[len + 1] = offs[len] + count[len];
+ }
+
+ /* sort symbols by length, by symbol order within each length */
+ for (sym = 0; sym < codes; sym++) {
+ if (lens[lens_index + sym] !== 0) {
+ work[offs[lens[lens_index + sym]]++] = sym;
+ }
+ }
+
+ /*
+ Create and fill in decoding tables. In this loop, the table being
+ filled is at next and has curr index bits. The code being used is huff
+ with length len. That code is converted to an index by dropping drop
+ bits off of the bottom. For codes where len is less than drop + curr,
+ those top drop + curr - len bits are incremented through all values to
+ fill the table with replicated entries.
+
+ root is the number of index bits for the root table. When len exceeds
+ root, sub-tables are created pointed to by the root entry with an index
+ of the low root bits of huff. This is saved in low to check for when a
+ new sub-table should be started. drop is zero when the root table is
+ being filled, and drop is root when sub-tables are being filled.
+
+ When a new sub-table is needed, it is necessary to look ahead in the
+ code lengths to determine what size sub-table is needed. The length
+ counts are used for this, and so count[] is decremented as codes are
+ entered in the tables.
+
+ used keeps track of how many table entries have been allocated from the
+ provided *table space. It is checked for LENS and DIST tables against
+ the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+ the initial root table size constants. See the comments in inftrees.h
+ for more information.
+
+ sym increments through all symbols, and the loop terminates when
+ all codes of length max, i.e. all codes, have been processed. This
+ routine permits incomplete codes, so another loop after this one fills
+ in the rest of the decoding tables with invalid code markers.
+ */
+
+ /* set up for code type */
+ // poor man optimization - use if-else instead of switch,
+ // to avoid deopts in old v8
+ if (type === CODES) {
+ base = extra = work; /* dummy value--not used */
+ end = 19;
+
+ } else if (type === LENS) {
+ base = lbase;
+ base_index -= 257;
+ extra = lext;
+ extra_index -= 257;
+ end = 256;
+
+ } else { /* DISTS */
+ base = dbase;
+ extra = dext;
+ end = -1;
+ }
+
+ /* initialize opts for loop */
+ huff = 0; /* starting code */
+ sym = 0; /* starting code symbol */
+ len = min; /* starting code length */
+ next = table_index; /* current table to fill in */
+ curr = root; /* current table index bits */
+ drop = 0; /* current bits to drop from code for index */
+ low = -1; /* trigger new sub-table when len > root */
+ used = 1 << root; /* use root table entries */
+ mask = used - 1; /* mask for comparing low */
+
+ /* check available table space */
+ if ((type === LENS && used > ENOUGH_LENS) ||
+ (type === DISTS && used > ENOUGH_DISTS)) {
+ return 1;
+ }
+
+ var i = 0;
+ /* process all codes and make table entries */
+ for (;;) {
+ i++;
+ /* create table entry */
+ here_bits = len - drop;
+ if (work[sym] < end) {
+ here_op = 0;
+ here_val = work[sym];
+ }
+ else if (work[sym] > end) {
+ here_op = extra[extra_index + work[sym]];
+ here_val = base[base_index + work[sym]];
+ }
+ else {
+ here_op = 32 + 64; /* end of block */
+ here_val = 0;
+ }
+
+ /* replicate for those indices with low len bits equal to huff */
+ incr = 1 << (len - drop);
+ fill = 1 << curr;
+ min = fill; /* save offset to next table */
+ do {
+ fill -= incr;
+ table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
+ } while (fill !== 0);
+
+ /* backwards increment the len-bit code huff */
+ incr = 1 << (len - 1);
+ while (huff & incr) {
+ incr >>= 1;
+ }
+ if (incr !== 0) {
+ huff &= incr - 1;
+ huff += incr;
+ } else {
+ huff = 0;
+ }
+
+ /* go to next symbol, update count, len */
+ sym++;
+ if (--count[len] === 0) {
+ if (len === max) { break; }
+ len = lens[lens_index + work[sym]];
+ }
+
+ /* create new sub-table if needed */
+ if (len > root && (huff & mask) !== low) {
+ /* if first time, transition to sub-tables */
+ if (drop === 0) {
+ drop = root;
+ }
+
+ /* increment past last table */
+ next += min; /* here min is 1 << curr */
+
+ /* determine length of next table */
+ curr = len - drop;
+ left = 1 << curr;
+ while (curr + drop < max) {
+ left -= count[curr + drop];
+ if (left <= 0) { break; }
+ curr++;
+ left <<= 1;
+ }
+
+ /* check for enough space */
+ used += 1 << curr;
+ if ((type === LENS && used > ENOUGH_LENS) ||
+ (type === DISTS && used > ENOUGH_DISTS)) {
+ return 1;
+ }
+
+ /* point entry in root table to sub-table */
+ low = huff & mask;
+ /*table.op[low] = curr;
+ table.bits[low] = root;
+ table.val[low] = next - opts.table_index;*/
+ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
+ }
+ }
+
+ /* fill in remaining table entry if code is incomplete (guaranteed to have
+ at most one remaining entry, since if the code is incomplete, the
+ maximum code length that was allowed to get this far is one bit) */
+ if (huff !== 0) {
+ //table.op[next + huff] = 64; /* invalid code marker */
+ //table.bits[next + huff] = len - drop;
+ //table.val[next + huff] = 0;
+ table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
+ }
+
+ /* set return parameters */
+ //opts.table_index += used;
+ opts.bits = root;
+ return 0;
+};
+
+},{"../utils/common":1}],10:[function(require,module,exports){
+'use strict';
+
+module.exports = {
+ 2: 'need dictionary', /* Z_NEED_DICT 2 */
+ 1: 'stream end', /* Z_STREAM_END 1 */
+ 0: '', /* Z_OK 0 */
+ '-1': 'file error', /* Z_ERRNO (-1) */
+ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */
+ '-3': 'data error', /* Z_DATA_ERROR (-3) */
+ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
+ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */
+ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
+};
+
+},{}],11:[function(require,module,exports){
+'use strict';
+
+
+function ZStream() {
+ /* next input byte */
+ this.input = null; // JS specific, because we have no pointers
+ this.next_in = 0;
+ /* number of bytes available at input */
+ this.avail_in = 0;
+ /* total number of input bytes read so far */
+ this.total_in = 0;
+ /* next output byte should be put there */
+ this.output = null; // JS specific, because we have no pointers
+ this.next_out = 0;
+ /* remaining free space at output */
+ this.avail_out = 0;
+ /* total number of bytes output so far */
+ this.total_out = 0;
+ /* last error message, NULL if no error */
+ this.msg = ''/*Z_NULL*/;
+ /* not visible by applications */
+ this.state = null;
+ /* best guess about the data type: binary or text */
+ this.data_type = 2/*Z_UNKNOWN*/;
+ /* adler32 value of the uncompressed data */
+ this.adler = 0;
+}
+
+module.exports = ZStream;
+
+},{}],"/lib/inflate.js":[function(require,module,exports){
+'use strict';
+
+
+var zlib_inflate = require('./zlib/inflate');
+var utils = require('./utils/common');
+var strings = require('./utils/strings');
+var c = require('./zlib/constants');
+var msg = require('./zlib/messages');
+var ZStream = require('./zlib/zstream');
+var GZheader = require('./zlib/gzheader');
+
+var toString = Object.prototype.toString;
+
+/**
+ * class Inflate
+ *
+ * Generic JS-style wrapper for zlib calls. If you don't need
+ * streaming behaviour - use more simple functions: [[inflate]]
+ * and [[inflateRaw]].
+ **/
+
+/* internal
+ * inflate.chunks -> Array
+ *
+ * Chunks of output data, if [[Inflate#onData]] not overriden.
+ **/
+
+/**
+ * Inflate.result -> Uint8Array|Array|String
+ *
+ * Uncompressed result, generated by default [[Inflate#onData]]
+ * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
+ * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
+ * push a chunk with explicit flush (call [[Inflate#push]] with
+ * `Z_SYNC_FLUSH` param).
+ **/
+
+/**
+ * Inflate.err -> Number
+ *
+ * Error code after inflate finished. 0 (Z_OK) on success.
+ * Should be checked if broken data possible.
+ **/
+
+/**
+ * Inflate.msg -> String
+ *
+ * Error message, if [[Inflate.err]] != 0
+ **/
+
+
+/**
+ * new Inflate(options)
+ * - options (Object): zlib inflate options.
+ *
+ * Creates new inflator instance with specified params. Throws exception
+ * on bad params. Supported options:
+ *
+ * - `windowBits`
+ * - `dictionary`
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Additional options, for internal needs:
+ *
+ * - `chunkSize` - size of generated data chunks (16K by default)
+ * - `raw` (Boolean) - do raw inflate
+ * - `to` (String) - if equal to 'string', then result will be converted
+ * from utf8 to utf16 (javascript) string. When string output requested,
+ * chunk length can differ from `chunkSize`, depending on content.
+ *
+ * By default, when no options set, autodetect deflate/gzip data format via
+ * wrapper header.
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
+ * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
+ *
+ * var inflate = new pako.Inflate({ level: 3});
+ *
+ * inflate.push(chunk1, false);
+ * inflate.push(chunk2, true); // true -> last chunk
+ *
+ * if (inflate.err) { throw new Error(inflate.err); }
+ *
+ * console.log(inflate.result);
+ * ```
+ **/
+function Inflate(options) {
+ if (!(this instanceof Inflate)) return new Inflate(options);
+
+ this.options = utils.assign({
+ chunkSize: 16384,
+ windowBits: 0,
+ to: ''
+ }, options || {});
+
+ var opt = this.options;
+
+ // Force window size for `raw` data, if not set directly,
+ // because we have no header for autodetect.
+ if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
+ opt.windowBits = -opt.windowBits;
+ if (opt.windowBits === 0) { opt.windowBits = -15; }
+ }
+
+ // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
+ if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
+ !(options && options.windowBits)) {
+ opt.windowBits += 32;
+ }
+
+ // Gzip header has no info about windows size, we can do autodetect only
+ // for deflate. So, if window size not set, force it to max when gzip possible
+ if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
+ // bit 3 (16) -> gzipped data
+ // bit 4 (32) -> autodetect gzip/deflate
+ if ((opt.windowBits & 15) === 0) {
+ opt.windowBits |= 15;
+ }
+ }
+
+ this.err = 0; // error code, if happens (0 = Z_OK)
+ this.msg = ''; // error message
+ this.ended = false; // used to avoid multiple onEnd() calls
+ this.chunks = []; // chunks of compressed data
+
+ this.strm = new ZStream();
+ this.strm.avail_out = 0;
+
+ var status = zlib_inflate.inflateInit2(
+ this.strm,
+ opt.windowBits
+ );
+
+ if (status !== c.Z_OK) {
+ throw new Error(msg[status]);
+ }
+
+ this.header = new GZheader();
+
+ zlib_inflate.inflateGetHeader(this.strm, this.header);
+}
+
+/**
+ * Inflate#push(data[, mode]) -> Boolean
+ * - data (Uint8Array|Array|ArrayBuffer|String): input data
+ * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
+ * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
+ *
+ * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
+ * new output chunks. Returns `true` on success. The last data block must have
+ * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
+ * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
+ * can use mode Z_SYNC_FLUSH, keeping the decompression context.
+ *
+ * On fail call [[Inflate#onEnd]] with error code and return false.
+ *
+ * We strongly recommend to use `Uint8Array` on input for best speed (output
+ * format is detected automatically). Also, don't skip last param and always
+ * use the same type in your code (boolean or number). That will improve JS speed.
+ *
+ * For regular `Array`-s make sure all elements are [0..255].
+ *
+ * ##### Example
+ *
+ * ```javascript
+ * push(chunk, false); // push one of data chunks
+ * ...
+ * push(chunk, true); // push last chunk
+ * ```
+ **/
+Inflate.prototype.push = function (data, mode) {
+ var strm = this.strm;
+ var chunkSize = this.options.chunkSize;
+ var dictionary = this.options.dictionary;
+ var status, _mode;
+ var next_out_utf8, tail, utf8str;
+ var dict;
+
+ // Flag to properly process Z_BUF_ERROR on testing inflate call
+ // when we check that all output data was flushed.
+ var allowBufError = false;
+
+ if (this.ended) { return false; }
+ _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
+
+ // Convert data if needed
+ if (typeof data === 'string') {
+ // Only binary strings can be decompressed on practice
+ strm.input = strings.binstring2buf(data);
+ } else if (toString.call(data) === '[object ArrayBuffer]') {
+ strm.input = new Uint8Array(data);
+ } else {
+ strm.input = data;
+ }
+
+ strm.next_in = 0;
+ strm.avail_in = strm.input.length;
+
+ do {
+ if (strm.avail_out === 0) {
+ strm.output = new utils.Buf8(chunkSize);
+ strm.next_out = 0;
+ strm.avail_out = chunkSize;
+ }
+
+ status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */
+
+ if (status === c.Z_NEED_DICT && dictionary) {
+ // Convert data if needed
+ if (typeof dictionary === 'string') {
+ dict = strings.string2buf(dictionary);
+ } else if (toString.call(dictionary) === '[object ArrayBuffer]') {
+ dict = new Uint8Array(dictionary);
+ } else {
+ dict = dictionary;
+ }
+
+ status = zlib_inflate.inflateSetDictionary(this.strm, dict);
+
+ }
+
+ if (status === c.Z_BUF_ERROR && allowBufError === true) {
+ status = c.Z_OK;
+ allowBufError = false;
+ }
+
+ if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
+ this.onEnd(status);
+ this.ended = true;
+ return false;
+ }
+
+ if (strm.next_out) {
+ if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
+
+ if (this.options.to === 'string') {
+
+ next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
+
+ tail = strm.next_out - next_out_utf8;
+ utf8str = strings.buf2string(strm.output, next_out_utf8);
+
+ // move tail
+ strm.next_out = tail;
+ strm.avail_out = chunkSize - tail;
+ if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
+
+ this.onData(utf8str);
+
+ } else {
+ this.onData(utils.shrinkBuf(strm.output, strm.next_out));
+ }
+ }
+ }
+
+ // When no more input data, we should check that internal inflate buffers
+ // are flushed. The only way to do it when avail_out = 0 - run one more
+ // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
+ // Here we set flag to process this error properly.
+ //
+ // NOTE. Deflate does not return error in this case and does not needs such
+ // logic.
+ if (strm.avail_in === 0 && strm.avail_out === 0) {
+ allowBufError = true;
+ }
+
+ } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
+
+ if (status === c.Z_STREAM_END) {
+ _mode = c.Z_FINISH;
+ }
+
+ // Finalize on the last chunk.
+ if (_mode === c.Z_FINISH) {
+ status = zlib_inflate.inflateEnd(this.strm);
+ this.onEnd(status);
+ this.ended = true;
+ return status === c.Z_OK;
+ }
+
+ // callback interim results if Z_SYNC_FLUSH.
+ if (_mode === c.Z_SYNC_FLUSH) {
+ this.onEnd(c.Z_OK);
+ strm.avail_out = 0;
+ return true;
+ }
+
+ return true;
+};
+
+
+/**
+ * Inflate#onData(chunk) -> Void
+ * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
+ * on js engine support. When string output requested, each chunk
+ * will be string.
+ *
+ * By default, stores data blocks in `chunks[]` property and glue
+ * those in `onEnd`. Override this handler, if you need another behaviour.
+ **/
+Inflate.prototype.onData = function (chunk) {
+ this.chunks.push(chunk);
+};
+
+
+/**
+ * Inflate#onEnd(status) -> Void
+ * - status (Number): inflate status. 0 (Z_OK) on success,
+ * other if not.
+ *
+ * Called either after you tell inflate that the input stream is
+ * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
+ * or if an error happened. By default - join collected chunks,
+ * free memory and fill `results` / `err` properties.
+ **/
+Inflate.prototype.onEnd = function (status) {
+ // On success - join
+ if (status === c.Z_OK) {
+ if (this.options.to === 'string') {
+ // Glue & convert here, until we teach pako to send
+ // utf8 alligned strings to onData
+ this.result = this.chunks.join('');
+ } else {
+ this.result = utils.flattenChunks(this.chunks);
+ }
+ }
+ this.chunks = [];
+ this.err = status;
+ this.msg = this.strm.msg;
+};
+
+
+/**
+ * inflate(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * Decompress `data` with inflate/ungzip and `options`. Autodetect
+ * format via wrapper header by default. That's why we don't provide
+ * separate `ungzip` method.
+ *
+ * Supported options are:
+ *
+ * - windowBits
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information.
+ *
+ * Sugar (options):
+ *
+ * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
+ * negative windowBits implicitly.
+ * - `to` (String) - if equal to 'string', then result will be converted
+ * from utf8 to utf16 (javascript) string. When string output requested,
+ * chunk length can differ from `chunkSize`, depending on content.
+ *
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , input = pako.deflate([1,2,3,4,5,6,7,8,9])
+ * , output;
+ *
+ * try {
+ * output = pako.inflate(input);
+ * } catch (err)
+ * console.log(err);
+ * }
+ * ```
+ **/
+function inflate(input, options) {
+ var inflator = new Inflate(options);
+
+ inflator.push(input, true);
+
+ // That will never happens, if you don't cheat with options :)
+ if (inflator.err) { throw inflator.msg; }
+
+ return inflator.result;
+}
+
+
+/**
+ * inflateRaw(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * The same as [[inflate]], but creates raw data, without wrapper
+ * (header and adler32 crc).
+ **/
+function inflateRaw(input, options) {
+ options = options || {};
+ options.raw = true;
+ return inflate(input, options);
+}
+
+
+/**
+ * ungzip(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * Just shortcut to [[inflate]], because it autodetects format
+ * by header.content. Done for convenience.
+ **/
+
+
+exports.Inflate = Inflate;
+exports.inflate = inflate;
+exports.inflateRaw = inflateRaw;
+exports.ungzip = inflate;
+
+},{"./utils/common":1,"./utils/strings":2,"./zlib/constants":4,"./zlib/gzheader":6,"./zlib/inflate":8,"./zlib/messages":10,"./zlib/zstream":11}]},{},[])("/lib/inflate.js")
+}); \ No newline at end of file
diff --git a/node_modules/pako/dist/pako_inflate.min.js b/node_modules/pako/dist/pako_inflate.min.js
new file mode 100644
index 000000000..d423de90c
--- /dev/null
+++ b/node_modules/pako/dist/pako_inflate.min.js
@@ -0,0 +1,2 @@
+/* pako 0.2.9 nodeca/pako */
+!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var t;t="undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:this,t.pako=e()}}(function(){return function e(t,i,n){function a(o,s){if(!i[o]){if(!t[o]){var f="function"==typeof require&&require;if(!s&&f)return f(o,!0);if(r)return r(o,!0);var l=new Error("Cannot find module '"+o+"'");throw l.code="MODULE_NOT_FOUND",l}var d=i[o]={exports:{}};t[o][0].call(d.exports,function(e){var i=t[o][1][e];return a(i?i:e)},d,d.exports,e,t,i,n)}return i[o].exports}for(var r="function"==typeof require&&require,o=0;o<n.length;o++)a(n[o]);return a}({1:[function(e,t,i){"use strict";var n="undefined"!=typeof Uint8Array&&"undefined"!=typeof Uint16Array&&"undefined"!=typeof Int32Array;i.assign=function(e){for(var t=Array.prototype.slice.call(arguments,1);t.length;){var i=t.shift();if(i){if("object"!=typeof i)throw 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lengths",i.mode=ce;break}if(i.length=65535&c,c=0,h=0,i.mode=Q,t===A)break e;case Q:i.mode=V;case V:if(m=i.length){if(m>f&&(m=f),m>l&&(m=l),0===m)break e;_.arraySet(r,a,o,m,s),f-=m,o+=m,l-=m,s+=m,i.length-=m;break}i.mode=X;break;case $:for(;h<14;){if(0===f)break e;f--,c+=a[o++]<<h,h+=8}if(i.nlen=(31&c)+257,c>>>=5,h-=5,i.ndist=(31&c)+1,c>>>=5,h-=5,i.ncode=(15&c)+4,c>>>=4,h-=4,i.nlen>286||i.ndist>30){e.msg="too many length or distance symbols",i.mode=ce;break}i.have=0,i.mode=ee;case ee:for(;i.have<i.ncode;){for(;h<3;){if(0===f)break e;f--,c+=a[o++]<<h,h+=8}i.lens[Ae[i.have++]]=7&c,c>>>=3,h-=3}for(;i.have<19;)i.lens[Ae[i.have++]]=0;if(i.lencode=i.lendyn,i.lenbits=7,Se={bits:i.lenbits},ye=x(y,i.lens,0,19,i.lencode,0,i.work,Se),i.lenbits=Se.bits,ye){e.msg="invalid code lengths set",i.mode=ce;break}i.have=0,i.mode=te;case te:for(;i.have<i.nlen+i.ndist;){for(;Be=i.lencode[c&(1<<i.lenbits)-1],me=Be>>>24,ke=Be>>>16&255,_e=65535&Be,!(me<=h);){if(0===f)break 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distances set",i.mode=ce;break}if(i.mode=ie,t===A)break e;case ie:i.mode=ne;case ne:if(f>=6&&l>=258){e.next_out=s,e.avail_out=l,e.next_in=o,e.avail_in=f,i.hold=c,i.bits=h,p(e,w),s=e.next_out,r=e.output,l=e.avail_out,o=e.next_in,a=e.input,f=e.avail_in,c=i.hold,h=i.bits,i.mode===X&&(i.back=-1);break}for(i.back=0;Be=i.lencode[c&(1<<i.lenbits)-1],me=Be>>>24,ke=Be>>>16&255,_e=65535&Be,!(me<=h);){if(0===f)break e;f--,c+=a[o++]<<h,h+=8}if(ke&&0===(240&ke)){for(ge=me,ve=ke,pe=_e;Be=i.lencode[pe+((c&(1<<ge+ve)-1)>>ge)],me=Be>>>24,ke=Be>>>16&255,_e=65535&Be,!(ge+me<=h);){if(0===f)break e;f--,c+=a[o++]<<h,h+=8}c>>>=ge,h-=ge,i.back+=ge}if(c>>>=me,h-=me,i.back+=me,i.length=_e,0===ke){i.mode=fe;break}if(32&ke){i.back=-1,i.mode=X;break}if(64&ke){e.msg="invalid literal/length code",i.mode=ce;break}i.extra=15&ke,i.mode=ae;case ae:if(i.extra){for(Ee=i.extra;h<Ee;){if(0===f)break e;f--,c+=a[o++]<<h,h+=8}i.length+=c&(1<<i.extra)-1,c>>>=i.extra,h-=i.extra,i.back+=i.extra}i.was=i.length,i.mode=re;case re:for(;Be=i.distcode[c&(1<<i.distbits)-1],me=Be>>>24,ke=Be>>>16&255,_e=65535&Be,!(me<=h);){if(0===f)break e;f--,c+=a[o++]<<h,h+=8}if(0===(240&ke)){for(ge=me,ve=ke,pe=_e;Be=i.distcode[pe+((c&(1<<ge+ve)-1)>>ge)],me=Be>>>24,ke=Be>>>16&255,_e=65535&Be,!(ge+me<=h);){if(0===f)break e;f--,c+=a[o++]<<h,h+=8}c>>>=ge,h-=ge,i.back+=ge}if(c>>>=me,h-=me,i.back+=me,64&ke){e.msg="invalid distance code",i.mode=ce;break}i.offset=_e,i.extra=15&ke,i.mode=oe;case oe:if(i.extra){for(Ee=i.extra;h<Ee;){if(0===f)break e;f--,c+=a[o++]<<h,h+=8}i.offset+=c&(1<<i.extra)-1,c>>>=i.extra,h-=i.extra,i.back+=i.extra}if(i.offset>i.dmax){e.msg="invalid distance too far back",i.mode=ce;break}i.mode=se;case se:if(0===l)break e;if(m=w-l,i.offset>m){if(m=i.offset-m,m>i.whave&&i.sane){e.msg="invalid distance too far back",i.mode=ce;break}m>i.wnext?(m-=i.wnext,k=i.wsize-m):k=i.wnext-m,m>i.length&&(m=i.length),we=i.window}else we=r,k=s-i.offset,m=i.length;m>l&&(m=l),l-=m,i.length-=m;do r[s++]=we[k++];while(--m);0===i.length&&(i.mode=ne);break;case fe:if(0===l)break e;r[s++]=i.length,l--,i.mode=ne;break;case le:if(i.wrap){for(;h<32;){if(0===f)break e;f--,c|=a[o++]<<h,h+=8}if(w-=l,e.total_out+=w,i.total+=w,w&&(e.adler=i.check=i.flags?v(i.check,r,w,s-w):g(i.check,r,w,s-w)),w=l,(i.flags?c:n(c))!==i.check){e.msg="incorrect data check",i.mode=ce;break}c=0,h=0}i.mode=de;case de:if(i.wrap&&i.flags){for(;h<32;){if(0===f)break e;f--,c+=a[o++]<<h,h+=8}if(c!==(4294967295&i.total)){e.msg="incorrect length check",i.mode=ce;break}c=0,h=0}i.mode=ue;case ue:ye=R;break e;case ce:ye=O;break e;case he:return I;case be:default:return C}return e.next_out=s,e.avail_out=l,e.next_in=o,e.avail_in=f,i.hold=c,i.bits=h,(i.wsize||w!==e.avail_out&&i.mode<ce&&(i.mode<le||t!==B))&&u(e,e.output,e.next_out,w-e.avail_out)?(i.mode=he,I):(b-=e.avail_in,w-=e.avail_out,e.total_in+=b,e.total_out+=w,i.total+=w,i.wrap&&w&&(e.adler=i.check=i.flags?v(i.check,r,w,e.next_out-w):g(i.check,r,w,e.next_out-w)),e.data_type=i.bits+(i.last?64:0)+(i.mode===X?128:0)+(i.mode===ie||i.mode===Q?256:0),(0===b&&0===w||t===B)&&ye===z&&(ye=T),ye)}function h(e){if(!e||!e.state)return C;var t=e.state;return t.window&&(t.window=null),e.state=null,z}function b(e,t){var i;return e&&e.state?(i=e.state,0===(2&i.wrap)?C:(i.head=t,t.done=!1,z)):C}function w(e,t){var i,n,a,r=t.length;return e&&e.state?(i=e.state,0!==i.wrap&&i.mode!==G?C:i.mode===G&&(n=1,n=g(n,t,r,0),n!==i.check)?O:(a=u(e,t,r,r))?(i.mode=he,I):(i.havedict=1,z)):C}var m,k,_=e("../utils/common"),g=e("./adler32"),v=e("./crc32"),p=e("./inffast"),x=e("./inftrees"),y=0,S=1,E=2,B=4,Z=5,A=6,z=0,R=1,N=2,C=-2,O=-3,I=-4,T=-5,U=8,D=1,F=2,L=3,H=4,M=5,j=6,K=7,P=8,Y=9,q=10,G=11,X=12,W=13,J=14,Q=15,V=16,$=17,ee=18,te=19,ie=20,ne=21,ae=22,re=23,oe=24,se=25,fe=26,le=27,de=28,ue=29,ce=30,he=31,be=32,we=852,me=592,ke=15,_e=ke,ge=!0;i.inflateReset=o,i.inflateReset2=s,i.inflateResetKeep=r,i.inflateInit=l,i.inflateInit2=f,i.inflate=c,i.inflateEnd=h,i.inflateGetHeader=b,i.inflateSetDictionary=w,i.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":1,"./adler32":3,"./crc32":5,"./inffast":7,"./inftrees":9}],9:[function(e,t,i){"use strict";var n=e("../utils/common"),a=15,r=852,o=592,s=0,f=1,l=2,d=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],u=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],c=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],h=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];t.exports=function(e,t,i,b,w,m,k,_){var g,v,p,x,y,S,E,B,Z,A=_.bits,z=0,R=0,N=0,C=0,O=0,I=0,T=0,U=0,D=0,F=0,L=null,H=0,M=new n.Buf16(a+1),j=new n.Buf16(a+1),K=null,P=0;for(z=0;z<=a;z++)M[z]=0;for(R=0;R<b;R++)M[t[i+R]]++;for(O=A,C=a;C>=1&&0===M[C];C--);if(O>C&&(O=C),0===C)return w[m++]=20971520,w[m++]=20971520,_.bits=1,0;for(N=1;N<C&&0===M[N];N++);for(O<N&&(O=N),U=1,z=1;z<=a;z++)if(U<<=1,U-=M[z],U<0)return-1;if(U>0&&(e===s||1!==C))return-1;for(j[1]=0,z=1;z<a;z++)j[z+1]=j[z]+M[z];for(R=0;R<b;R++)0!==t[i+R]&&(k[j[t[i+R]]++]=R);if(e===s?(L=K=k,S=19):e===f?(L=d,H-=257,K=u,P-=257,S=256):(L=c,K=h,S=-1),F=0,R=0,z=N,y=m,I=O,T=0,p=-1,D=1<<O,x=D-1,e===f&&D>r||e===l&&D>o)return 1;for(var Y=0;;){Y++,E=z-T,k[R]<S?(B=0,Z=k[R]):k[R]>S?(B=K[P+k[R]],Z=L[H+k[R]]):(B=96,Z=0),g=1<<z-T,v=1<<I,N=v;do v-=g,w[y+(F>>T)+v]=E<<24|B<<16|Z|0;while(0!==v);for(g=1<<z-1;F&g;)g>>=1;if(0!==g?(F&=g-1,F+=g):F=0,R++,0===--M[z]){if(z===C)break;z=t[i+k[R]]}if(z>O&&(F&x)!==p){for(0===T&&(T=O),y+=N,I=z-T,U=1<<I;I+T<C&&(U-=M[I+T],!(U<=0));)I++,U<<=1;if(D+=1<<I,e===f&&D>r||e===l&&D>o)return 1;p=F&x,w[p]=O<<24|I<<16|y-m|0}}return 0!==F&&(w[y+F]=z-T<<24|64<<16|0),_.bits=O,0}},{"../utils/common":1}],10:[function(e,t,i){"use strict";t.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],11:[function(e,t,i){"use strict";function n(){this.input=null,this.next_in=0,this.avail_in=0,this.total_in=0,this.output=null,this.next_out=0,this.avail_out=0,this.total_out=0,this.msg="",this.state=null,this.data_type=2,this.adler=0}t.exports=n},{}],"/lib/inflate.js":[function(e,t,i){"use strict";function n(e){if(!(this instanceof n))return new n(e);this.options=s.assign({chunkSize:16384,windowBits:0,to:""},e||{});var t=this.options;t.raw&&t.windowBits>=0&&t.windowBits<16&&(t.windowBits=-t.windowBits,0===t.windowBits&&(t.windowBits=-15)),!(t.windowBits>=0&&t.windowBits<16)||e&&e.windowBits||(t.windowBits+=32),t.windowBits>15&&t.windowBits<48&&0===(15&t.windowBits)&&(t.windowBits|=15),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new u,this.strm.avail_out=0;var i=o.inflateInit2(this.strm,t.windowBits);if(i!==l.Z_OK)throw new Error(d[i]);this.header=new c,o.inflateGetHeader(this.strm,this.header)}function a(e,t){var i=new n(t);if(i.push(e,!0),i.err)throw i.msg;return i.result}function r(e,t){return t=t||{},t.raw=!0,a(e,t)}var o=e("./zlib/inflate"),s=e("./utils/common"),f=e("./utils/strings"),l=e("./zlib/constants"),d=e("./zlib/messages"),u=e("./zlib/zstream"),c=e("./zlib/gzheader"),h=Object.prototype.toString;n.prototype.push=function(e,t){var i,n,a,r,d,u,c=this.strm,b=this.options.chunkSize,w=this.options.dictionary,m=!1;if(this.ended)return!1;n=t===~~t?t:t===!0?l.Z_FINISH:l.Z_NO_FLUSH,"string"==typeof e?c.input=f.binstring2buf(e):"[object ArrayBuffer]"===h.call(e)?c.input=new Uint8Array(e):c.input=e,c.next_in=0,c.avail_in=c.input.length;do{if(0===c.avail_out&&(c.output=new s.Buf8(b),c.next_out=0,c.avail_out=b),i=o.inflate(c,l.Z_NO_FLUSH),i===l.Z_NEED_DICT&&w&&(u="string"==typeof w?f.string2buf(w):"[object ArrayBuffer]"===h.call(w)?new Uint8Array(w):w,i=o.inflateSetDictionary(this.strm,u)),i===l.Z_BUF_ERROR&&m===!0&&(i=l.Z_OK,m=!1),i!==l.Z_STREAM_END&&i!==l.Z_OK)return this.onEnd(i),this.ended=!0,!1;c.next_out&&(0!==c.avail_out&&i!==l.Z_STREAM_END&&(0!==c.avail_in||n!==l.Z_FINISH&&n!==l.Z_SYNC_FLUSH)||("string"===this.options.to?(a=f.utf8border(c.output,c.next_out),r=c.next_out-a,d=f.buf2string(c.output,a),c.next_out=r,c.avail_out=b-r,r&&s.arraySet(c.output,c.output,a,r,0),this.onData(d)):this.onData(s.shrinkBuf(c.output,c.next_out)))),0===c.avail_in&&0===c.avail_out&&(m=!0)}while((c.avail_in>0||0===c.avail_out)&&i!==l.Z_STREAM_END);return i===l.Z_STREAM_END&&(n=l.Z_FINISH),n===l.Z_FINISH?(i=o.inflateEnd(this.strm),this.onEnd(i),this.ended=!0,i===l.Z_OK):n!==l.Z_SYNC_FLUSH||(this.onEnd(l.Z_OK),c.avail_out=0,!0)},n.prototype.onData=function(e){this.chunks.push(e)},n.prototype.onEnd=function(e){e===l.Z_OK&&("string"===this.options.to?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=e,this.msg=this.strm.msg},i.Inflate=n,i.inflate=a,i.inflateRaw=r,i.ungzip=a},{"./utils/common":1,"./utils/strings":2,"./zlib/constants":4,"./zlib/gzheader":6,"./zlib/inflate":8,"./zlib/messages":10,"./zlib/zstream":11}]},{},[])("/lib/inflate.js")});
diff --git a/node_modules/pako/index.js b/node_modules/pako/index.js
new file mode 100644
index 000000000..cd0725152
--- /dev/null
+++ b/node_modules/pako/index.js
@@ -0,0 +1,14 @@
+// Top level file is just a mixin of submodules & constants
+'use strict';
+
+var assign = require('./lib/utils/common').assign;
+
+var deflate = require('./lib/deflate');
+var inflate = require('./lib/inflate');
+var constants = require('./lib/zlib/constants');
+
+var pako = {};
+
+assign(pako, deflate, inflate, constants);
+
+module.exports = pako;
diff --git a/node_modules/pako/lib/deflate.js b/node_modules/pako/lib/deflate.js
new file mode 100644
index 000000000..11040d4ec
--- /dev/null
+++ b/node_modules/pako/lib/deflate.js
@@ -0,0 +1,400 @@
+'use strict';
+
+
+var zlib_deflate = require('./zlib/deflate');
+var utils = require('./utils/common');
+var strings = require('./utils/strings');
+var msg = require('./zlib/messages');
+var ZStream = require('./zlib/zstream');
+
+var toString = Object.prototype.toString;
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+var Z_NO_FLUSH = 0;
+var Z_FINISH = 4;
+
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+var Z_SYNC_FLUSH = 2;
+
+var Z_DEFAULT_COMPRESSION = -1;
+
+var Z_DEFAULT_STRATEGY = 0;
+
+var Z_DEFLATED = 8;
+
+/* ===========================================================================*/
+
+
+/**
+ * class Deflate
+ *
+ * Generic JS-style wrapper for zlib calls. If you don't need
+ * streaming behaviour - use more simple functions: [[deflate]],
+ * [[deflateRaw]] and [[gzip]].
+ **/
+
+/* internal
+ * Deflate.chunks -> Array
+ *
+ * Chunks of output data, if [[Deflate#onData]] not overriden.
+ **/
+
+/**
+ * Deflate.result -> Uint8Array|Array
+ *
+ * Compressed result, generated by default [[Deflate#onData]]
+ * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
+ * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you
+ * push a chunk with explicit flush (call [[Deflate#push]] with
+ * `Z_SYNC_FLUSH` param).
+ **/
+
+/**
+ * Deflate.err -> Number
+ *
+ * Error code after deflate finished. 0 (Z_OK) on success.
+ * You will not need it in real life, because deflate errors
+ * are possible only on wrong options or bad `onData` / `onEnd`
+ * custom handlers.
+ **/
+
+/**
+ * Deflate.msg -> String
+ *
+ * Error message, if [[Deflate.err]] != 0
+ **/
+
+
+/**
+ * new Deflate(options)
+ * - options (Object): zlib deflate options.
+ *
+ * Creates new deflator instance with specified params. Throws exception
+ * on bad params. Supported options:
+ *
+ * - `level`
+ * - `windowBits`
+ * - `memLevel`
+ * - `strategy`
+ * - `dictionary`
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Additional options, for internal needs:
+ *
+ * - `chunkSize` - size of generated data chunks (16K by default)
+ * - `raw` (Boolean) - do raw deflate
+ * - `gzip` (Boolean) - create gzip wrapper
+ * - `to` (String) - if equal to 'string', then result will be "binary string"
+ * (each char code [0..255])
+ * - `header` (Object) - custom header for gzip
+ * - `text` (Boolean) - true if compressed data believed to be text
+ * - `time` (Number) - modification time, unix timestamp
+ * - `os` (Number) - operation system code
+ * - `extra` (Array) - array of bytes with extra data (max 65536)
+ * - `name` (String) - file name (binary string)
+ * - `comment` (String) - comment (binary string)
+ * - `hcrc` (Boolean) - true if header crc should be added
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
+ * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
+ *
+ * var deflate = new pako.Deflate({ level: 3});
+ *
+ * deflate.push(chunk1, false);
+ * deflate.push(chunk2, true); // true -> last chunk
+ *
+ * if (deflate.err) { throw new Error(deflate.err); }
+ *
+ * console.log(deflate.result);
+ * ```
+ **/
+function Deflate(options) {
+ if (!(this instanceof Deflate)) return new Deflate(options);
+
+ this.options = utils.assign({
+ level: Z_DEFAULT_COMPRESSION,
+ method: Z_DEFLATED,
+ chunkSize: 16384,
+ windowBits: 15,
+ memLevel: 8,
+ strategy: Z_DEFAULT_STRATEGY,
+ to: ''
+ }, options || {});
+
+ var opt = this.options;
+
+ if (opt.raw && (opt.windowBits > 0)) {
+ opt.windowBits = -opt.windowBits;
+ }
+
+ else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
+ opt.windowBits += 16;
+ }
+
+ this.err = 0; // error code, if happens (0 = Z_OK)
+ this.msg = ''; // error message
+ this.ended = false; // used to avoid multiple onEnd() calls
+ this.chunks = []; // chunks of compressed data
+
+ this.strm = new ZStream();
+ this.strm.avail_out = 0;
+
+ var status = zlib_deflate.deflateInit2(
+ this.strm,
+ opt.level,
+ opt.method,
+ opt.windowBits,
+ opt.memLevel,
+ opt.strategy
+ );
+
+ if (status !== Z_OK) {
+ throw new Error(msg[status]);
+ }
+
+ if (opt.header) {
+ zlib_deflate.deflateSetHeader(this.strm, opt.header);
+ }
+
+ if (opt.dictionary) {
+ var dict;
+ // Convert data if needed
+ if (typeof opt.dictionary === 'string') {
+ // If we need to compress text, change encoding to utf8.
+ dict = strings.string2buf(opt.dictionary);
+ } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
+ dict = new Uint8Array(opt.dictionary);
+ } else {
+ dict = opt.dictionary;
+ }
+
+ status = zlib_deflate.deflateSetDictionary(this.strm, dict);
+
+ if (status !== Z_OK) {
+ throw new Error(msg[status]);
+ }
+
+ this._dict_set = true;
+ }
+}
+
+/**
+ * Deflate#push(data[, mode]) -> Boolean
+ * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be
+ * converted to utf8 byte sequence.
+ * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
+ * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
+ *
+ * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
+ * new compressed chunks. Returns `true` on success. The last data block must have
+ * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
+ * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you
+ * can use mode Z_SYNC_FLUSH, keeping the compression context.
+ *
+ * On fail call [[Deflate#onEnd]] with error code and return false.
+ *
+ * We strongly recommend to use `Uint8Array` on input for best speed (output
+ * array format is detected automatically). Also, don't skip last param and always
+ * use the same type in your code (boolean or number). That will improve JS speed.
+ *
+ * For regular `Array`-s make sure all elements are [0..255].
+ *
+ * ##### Example
+ *
+ * ```javascript
+ * push(chunk, false); // push one of data chunks
+ * ...
+ * push(chunk, true); // push last chunk
+ * ```
+ **/
+Deflate.prototype.push = function (data, mode) {
+ var strm = this.strm;
+ var chunkSize = this.options.chunkSize;
+ var status, _mode;
+
+ if (this.ended) { return false; }
+
+ _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
+
+ // Convert data if needed
+ if (typeof data === 'string') {
+ // If we need to compress text, change encoding to utf8.
+ strm.input = strings.string2buf(data);
+ } else if (toString.call(data) === '[object ArrayBuffer]') {
+ strm.input = new Uint8Array(data);
+ } else {
+ strm.input = data;
+ }
+
+ strm.next_in = 0;
+ strm.avail_in = strm.input.length;
+
+ do {
+ if (strm.avail_out === 0) {
+ strm.output = new utils.Buf8(chunkSize);
+ strm.next_out = 0;
+ strm.avail_out = chunkSize;
+ }
+ status = zlib_deflate.deflate(strm, _mode); /* no bad return value */
+
+ if (status !== Z_STREAM_END && status !== Z_OK) {
+ this.onEnd(status);
+ this.ended = true;
+ return false;
+ }
+ if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {
+ if (this.options.to === 'string') {
+ this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
+ } else {
+ this.onData(utils.shrinkBuf(strm.output, strm.next_out));
+ }
+ }
+ } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
+
+ // Finalize on the last chunk.
+ if (_mode === Z_FINISH) {
+ status = zlib_deflate.deflateEnd(this.strm);
+ this.onEnd(status);
+ this.ended = true;
+ return status === Z_OK;
+ }
+
+ // callback interim results if Z_SYNC_FLUSH.
+ if (_mode === Z_SYNC_FLUSH) {
+ this.onEnd(Z_OK);
+ strm.avail_out = 0;
+ return true;
+ }
+
+ return true;
+};
+
+
+/**
+ * Deflate#onData(chunk) -> Void
+ * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
+ * on js engine support. When string output requested, each chunk
+ * will be string.
+ *
+ * By default, stores data blocks in `chunks[]` property and glue
+ * those in `onEnd`. Override this handler, if you need another behaviour.
+ **/
+Deflate.prototype.onData = function (chunk) {
+ this.chunks.push(chunk);
+};
+
+
+/**
+ * Deflate#onEnd(status) -> Void
+ * - status (Number): deflate status. 0 (Z_OK) on success,
+ * other if not.
+ *
+ * Called once after you tell deflate that the input stream is
+ * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
+ * or if an error happened. By default - join collected chunks,
+ * free memory and fill `results` / `err` properties.
+ **/
+Deflate.prototype.onEnd = function (status) {
+ // On success - join
+ if (status === Z_OK) {
+ if (this.options.to === 'string') {
+ this.result = this.chunks.join('');
+ } else {
+ this.result = utils.flattenChunks(this.chunks);
+ }
+ }
+ this.chunks = [];
+ this.err = status;
+ this.msg = this.strm.msg;
+};
+
+
+/**
+ * deflate(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * Compress `data` with deflate algorithm and `options`.
+ *
+ * Supported options are:
+ *
+ * - level
+ * - windowBits
+ * - memLevel
+ * - strategy
+ * - dictionary
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Sugar (options):
+ *
+ * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
+ * negative windowBits implicitly.
+ * - `to` (String) - if equal to 'string', then result will be "binary string"
+ * (each char code [0..255])
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
+ *
+ * console.log(pako.deflate(data));
+ * ```
+ **/
+function deflate(input, options) {
+ var deflator = new Deflate(options);
+
+ deflator.push(input, true);
+
+ // That will never happens, if you don't cheat with options :)
+ if (deflator.err) { throw deflator.msg; }
+
+ return deflator.result;
+}
+
+
+/**
+ * deflateRaw(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * The same as [[deflate]], but creates raw data, without wrapper
+ * (header and adler32 crc).
+ **/
+function deflateRaw(input, options) {
+ options = options || {};
+ options.raw = true;
+ return deflate(input, options);
+}
+
+
+/**
+ * gzip(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * The same as [[deflate]], but create gzip wrapper instead of
+ * deflate one.
+ **/
+function gzip(input, options) {
+ options = options || {};
+ options.gzip = true;
+ return deflate(input, options);
+}
+
+
+exports.Deflate = Deflate;
+exports.deflate = deflate;
+exports.deflateRaw = deflateRaw;
+exports.gzip = gzip;
diff --git a/node_modules/pako/lib/inflate.js b/node_modules/pako/lib/inflate.js
new file mode 100644
index 000000000..0ed4999dd
--- /dev/null
+++ b/node_modules/pako/lib/inflate.js
@@ -0,0 +1,418 @@
+'use strict';
+
+
+var zlib_inflate = require('./zlib/inflate');
+var utils = require('./utils/common');
+var strings = require('./utils/strings');
+var c = require('./zlib/constants');
+var msg = require('./zlib/messages');
+var ZStream = require('./zlib/zstream');
+var GZheader = require('./zlib/gzheader');
+
+var toString = Object.prototype.toString;
+
+/**
+ * class Inflate
+ *
+ * Generic JS-style wrapper for zlib calls. If you don't need
+ * streaming behaviour - use more simple functions: [[inflate]]
+ * and [[inflateRaw]].
+ **/
+
+/* internal
+ * inflate.chunks -> Array
+ *
+ * Chunks of output data, if [[Inflate#onData]] not overriden.
+ **/
+
+/**
+ * Inflate.result -> Uint8Array|Array|String
+ *
+ * Uncompressed result, generated by default [[Inflate#onData]]
+ * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
+ * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
+ * push a chunk with explicit flush (call [[Inflate#push]] with
+ * `Z_SYNC_FLUSH` param).
+ **/
+
+/**
+ * Inflate.err -> Number
+ *
+ * Error code after inflate finished. 0 (Z_OK) on success.
+ * Should be checked if broken data possible.
+ **/
+
+/**
+ * Inflate.msg -> String
+ *
+ * Error message, if [[Inflate.err]] != 0
+ **/
+
+
+/**
+ * new Inflate(options)
+ * - options (Object): zlib inflate options.
+ *
+ * Creates new inflator instance with specified params. Throws exception
+ * on bad params. Supported options:
+ *
+ * - `windowBits`
+ * - `dictionary`
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Additional options, for internal needs:
+ *
+ * - `chunkSize` - size of generated data chunks (16K by default)
+ * - `raw` (Boolean) - do raw inflate
+ * - `to` (String) - if equal to 'string', then result will be converted
+ * from utf8 to utf16 (javascript) string. When string output requested,
+ * chunk length can differ from `chunkSize`, depending on content.
+ *
+ * By default, when no options set, autodetect deflate/gzip data format via
+ * wrapper header.
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
+ * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
+ *
+ * var inflate = new pako.Inflate({ level: 3});
+ *
+ * inflate.push(chunk1, false);
+ * inflate.push(chunk2, true); // true -> last chunk
+ *
+ * if (inflate.err) { throw new Error(inflate.err); }
+ *
+ * console.log(inflate.result);
+ * ```
+ **/
+function Inflate(options) {
+ if (!(this instanceof Inflate)) return new Inflate(options);
+
+ this.options = utils.assign({
+ chunkSize: 16384,
+ windowBits: 0,
+ to: ''
+ }, options || {});
+
+ var opt = this.options;
+
+ // Force window size for `raw` data, if not set directly,
+ // because we have no header for autodetect.
+ if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
+ opt.windowBits = -opt.windowBits;
+ if (opt.windowBits === 0) { opt.windowBits = -15; }
+ }
+
+ // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
+ if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
+ !(options && options.windowBits)) {
+ opt.windowBits += 32;
+ }
+
+ // Gzip header has no info about windows size, we can do autodetect only
+ // for deflate. So, if window size not set, force it to max when gzip possible
+ if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
+ // bit 3 (16) -> gzipped data
+ // bit 4 (32) -> autodetect gzip/deflate
+ if ((opt.windowBits & 15) === 0) {
+ opt.windowBits |= 15;
+ }
+ }
+
+ this.err = 0; // error code, if happens (0 = Z_OK)
+ this.msg = ''; // error message
+ this.ended = false; // used to avoid multiple onEnd() calls
+ this.chunks = []; // chunks of compressed data
+
+ this.strm = new ZStream();
+ this.strm.avail_out = 0;
+
+ var status = zlib_inflate.inflateInit2(
+ this.strm,
+ opt.windowBits
+ );
+
+ if (status !== c.Z_OK) {
+ throw new Error(msg[status]);
+ }
+
+ this.header = new GZheader();
+
+ zlib_inflate.inflateGetHeader(this.strm, this.header);
+}
+
+/**
+ * Inflate#push(data[, mode]) -> Boolean
+ * - data (Uint8Array|Array|ArrayBuffer|String): input data
+ * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
+ * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
+ *
+ * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
+ * new output chunks. Returns `true` on success. The last data block must have
+ * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
+ * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
+ * can use mode Z_SYNC_FLUSH, keeping the decompression context.
+ *
+ * On fail call [[Inflate#onEnd]] with error code and return false.
+ *
+ * We strongly recommend to use `Uint8Array` on input for best speed (output
+ * format is detected automatically). Also, don't skip last param and always
+ * use the same type in your code (boolean or number). That will improve JS speed.
+ *
+ * For regular `Array`-s make sure all elements are [0..255].
+ *
+ * ##### Example
+ *
+ * ```javascript
+ * push(chunk, false); // push one of data chunks
+ * ...
+ * push(chunk, true); // push last chunk
+ * ```
+ **/
+Inflate.prototype.push = function (data, mode) {
+ var strm = this.strm;
+ var chunkSize = this.options.chunkSize;
+ var dictionary = this.options.dictionary;
+ var status, _mode;
+ var next_out_utf8, tail, utf8str;
+ var dict;
+
+ // Flag to properly process Z_BUF_ERROR on testing inflate call
+ // when we check that all output data was flushed.
+ var allowBufError = false;
+
+ if (this.ended) { return false; }
+ _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
+
+ // Convert data if needed
+ if (typeof data === 'string') {
+ // Only binary strings can be decompressed on practice
+ strm.input = strings.binstring2buf(data);
+ } else if (toString.call(data) === '[object ArrayBuffer]') {
+ strm.input = new Uint8Array(data);
+ } else {
+ strm.input = data;
+ }
+
+ strm.next_in = 0;
+ strm.avail_in = strm.input.length;
+
+ do {
+ if (strm.avail_out === 0) {
+ strm.output = new utils.Buf8(chunkSize);
+ strm.next_out = 0;
+ strm.avail_out = chunkSize;
+ }
+
+ status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */
+
+ if (status === c.Z_NEED_DICT && dictionary) {
+ // Convert data if needed
+ if (typeof dictionary === 'string') {
+ dict = strings.string2buf(dictionary);
+ } else if (toString.call(dictionary) === '[object ArrayBuffer]') {
+ dict = new Uint8Array(dictionary);
+ } else {
+ dict = dictionary;
+ }
+
+ status = zlib_inflate.inflateSetDictionary(this.strm, dict);
+
+ }
+
+ if (status === c.Z_BUF_ERROR && allowBufError === true) {
+ status = c.Z_OK;
+ allowBufError = false;
+ }
+
+ if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
+ this.onEnd(status);
+ this.ended = true;
+ return false;
+ }
+
+ if (strm.next_out) {
+ if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
+
+ if (this.options.to === 'string') {
+
+ next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
+
+ tail = strm.next_out - next_out_utf8;
+ utf8str = strings.buf2string(strm.output, next_out_utf8);
+
+ // move tail
+ strm.next_out = tail;
+ strm.avail_out = chunkSize - tail;
+ if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
+
+ this.onData(utf8str);
+
+ } else {
+ this.onData(utils.shrinkBuf(strm.output, strm.next_out));
+ }
+ }
+ }
+
+ // When no more input data, we should check that internal inflate buffers
+ // are flushed. The only way to do it when avail_out = 0 - run one more
+ // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
+ // Here we set flag to process this error properly.
+ //
+ // NOTE. Deflate does not return error in this case and does not needs such
+ // logic.
+ if (strm.avail_in === 0 && strm.avail_out === 0) {
+ allowBufError = true;
+ }
+
+ } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
+
+ if (status === c.Z_STREAM_END) {
+ _mode = c.Z_FINISH;
+ }
+
+ // Finalize on the last chunk.
+ if (_mode === c.Z_FINISH) {
+ status = zlib_inflate.inflateEnd(this.strm);
+ this.onEnd(status);
+ this.ended = true;
+ return status === c.Z_OK;
+ }
+
+ // callback interim results if Z_SYNC_FLUSH.
+ if (_mode === c.Z_SYNC_FLUSH) {
+ this.onEnd(c.Z_OK);
+ strm.avail_out = 0;
+ return true;
+ }
+
+ return true;
+};
+
+
+/**
+ * Inflate#onData(chunk) -> Void
+ * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
+ * on js engine support. When string output requested, each chunk
+ * will be string.
+ *
+ * By default, stores data blocks in `chunks[]` property and glue
+ * those in `onEnd`. Override this handler, if you need another behaviour.
+ **/
+Inflate.prototype.onData = function (chunk) {
+ this.chunks.push(chunk);
+};
+
+
+/**
+ * Inflate#onEnd(status) -> Void
+ * - status (Number): inflate status. 0 (Z_OK) on success,
+ * other if not.
+ *
+ * Called either after you tell inflate that the input stream is
+ * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
+ * or if an error happened. By default - join collected chunks,
+ * free memory and fill `results` / `err` properties.
+ **/
+Inflate.prototype.onEnd = function (status) {
+ // On success - join
+ if (status === c.Z_OK) {
+ if (this.options.to === 'string') {
+ // Glue & convert here, until we teach pako to send
+ // utf8 alligned strings to onData
+ this.result = this.chunks.join('');
+ } else {
+ this.result = utils.flattenChunks(this.chunks);
+ }
+ }
+ this.chunks = [];
+ this.err = status;
+ this.msg = this.strm.msg;
+};
+
+
+/**
+ * inflate(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * Decompress `data` with inflate/ungzip and `options`. Autodetect
+ * format via wrapper header by default. That's why we don't provide
+ * separate `ungzip` method.
+ *
+ * Supported options are:
+ *
+ * - windowBits
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information.
+ *
+ * Sugar (options):
+ *
+ * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
+ * negative windowBits implicitly.
+ * - `to` (String) - if equal to 'string', then result will be converted
+ * from utf8 to utf16 (javascript) string. When string output requested,
+ * chunk length can differ from `chunkSize`, depending on content.
+ *
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , input = pako.deflate([1,2,3,4,5,6,7,8,9])
+ * , output;
+ *
+ * try {
+ * output = pako.inflate(input);
+ * } catch (err)
+ * console.log(err);
+ * }
+ * ```
+ **/
+function inflate(input, options) {
+ var inflator = new Inflate(options);
+
+ inflator.push(input, true);
+
+ // That will never happens, if you don't cheat with options :)
+ if (inflator.err) { throw inflator.msg; }
+
+ return inflator.result;
+}
+
+
+/**
+ * inflateRaw(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * The same as [[inflate]], but creates raw data, without wrapper
+ * (header and adler32 crc).
+ **/
+function inflateRaw(input, options) {
+ options = options || {};
+ options.raw = true;
+ return inflate(input, options);
+}
+
+
+/**
+ * ungzip(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * Just shortcut to [[inflate]], because it autodetects format
+ * by header.content. Done for convenience.
+ **/
+
+
+exports.Inflate = Inflate;
+exports.inflate = inflate;
+exports.inflateRaw = inflateRaw;
+exports.ungzip = inflate;
diff --git a/node_modules/pako/lib/utils/common.js b/node_modules/pako/lib/utils/common.js
new file mode 100644
index 000000000..1e159fecb
--- /dev/null
+++ b/node_modules/pako/lib/utils/common.js
@@ -0,0 +1,102 @@
+'use strict';
+
+
+var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
+ (typeof Uint16Array !== 'undefined') &&
+ (typeof Int32Array !== 'undefined');
+
+
+exports.assign = function (obj /*from1, from2, from3, ...*/) {
+ var sources = Array.prototype.slice.call(arguments, 1);
+ while (sources.length) {
+ var source = sources.shift();
+ if (!source) { continue; }
+
+ if (typeof source !== 'object') {
+ throw new TypeError(source + 'must be non-object');
+ }
+
+ for (var p in source) {
+ if (source.hasOwnProperty(p)) {
+ obj[p] = source[p];
+ }
+ }
+ }
+
+ return obj;
+};
+
+
+// reduce buffer size, avoiding mem copy
+exports.shrinkBuf = function (buf, size) {
+ if (buf.length === size) { return buf; }
+ if (buf.subarray) { return buf.subarray(0, size); }
+ buf.length = size;
+ return buf;
+};
+
+
+var fnTyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ if (src.subarray && dest.subarray) {
+ dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
+ return;
+ }
+ // Fallback to ordinary array
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ var i, l, len, pos, chunk, result;
+
+ // calculate data length
+ len = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ len += chunks[i].length;
+ }
+
+ // join chunks
+ result = new Uint8Array(len);
+ pos = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ chunk = chunks[i];
+ result.set(chunk, pos);
+ pos += chunk.length;
+ }
+
+ return result;
+ }
+};
+
+var fnUntyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ return [].concat.apply([], chunks);
+ }
+};
+
+
+// Enable/Disable typed arrays use, for testing
+//
+exports.setTyped = function (on) {
+ if (on) {
+ exports.Buf8 = Uint8Array;
+ exports.Buf16 = Uint16Array;
+ exports.Buf32 = Int32Array;
+ exports.assign(exports, fnTyped);
+ } else {
+ exports.Buf8 = Array;
+ exports.Buf16 = Array;
+ exports.Buf32 = Array;
+ exports.assign(exports, fnUntyped);
+ }
+};
+
+exports.setTyped(TYPED_OK);
diff --git a/node_modules/pako/lib/utils/strings.js b/node_modules/pako/lib/utils/strings.js
new file mode 100644
index 000000000..1a0499c34
--- /dev/null
+++ b/node_modules/pako/lib/utils/strings.js
@@ -0,0 +1,185 @@
+// String encode/decode helpers
+'use strict';
+
+
+var utils = require('./common');
+
+
+// Quick check if we can use fast array to bin string conversion
+//
+// - apply(Array) can fail on Android 2.2
+// - apply(Uint8Array) can fail on iOS 5.1 Safary
+//
+var STR_APPLY_OK = true;
+var STR_APPLY_UIA_OK = true;
+
+try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
+try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
+
+
+// Table with utf8 lengths (calculated by first byte of sequence)
+// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
+// because max possible codepoint is 0x10ffff
+var _utf8len = new utils.Buf8(256);
+for (var q = 0; q < 256; q++) {
+ _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
+}
+_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
+
+
+// convert string to array (typed, when possible)
+exports.string2buf = function (str) {
+ var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
+
+ // count binary size
+ for (m_pos = 0; m_pos < str_len; m_pos++) {
+ c = str.charCodeAt(m_pos);
+ if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+ c2 = str.charCodeAt(m_pos + 1);
+ if ((c2 & 0xfc00) === 0xdc00) {
+ c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+ m_pos++;
+ }
+ }
+ buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
+ }
+
+ // allocate buffer
+ buf = new utils.Buf8(buf_len);
+
+ // convert
+ for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
+ c = str.charCodeAt(m_pos);
+ if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+ c2 = str.charCodeAt(m_pos + 1);
+ if ((c2 & 0xfc00) === 0xdc00) {
+ c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+ m_pos++;
+ }
+ }
+ if (c < 0x80) {
+ /* one byte */
+ buf[i++] = c;
+ } else if (c < 0x800) {
+ /* two bytes */
+ buf[i++] = 0xC0 | (c >>> 6);
+ buf[i++] = 0x80 | (c & 0x3f);
+ } else if (c < 0x10000) {
+ /* three bytes */
+ buf[i++] = 0xE0 | (c >>> 12);
+ buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+ buf[i++] = 0x80 | (c & 0x3f);
+ } else {
+ /* four bytes */
+ buf[i++] = 0xf0 | (c >>> 18);
+ buf[i++] = 0x80 | (c >>> 12 & 0x3f);
+ buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+ buf[i++] = 0x80 | (c & 0x3f);
+ }
+ }
+
+ return buf;
+};
+
+// Helper (used in 2 places)
+function buf2binstring(buf, len) {
+ // use fallback for big arrays to avoid stack overflow
+ if (len < 65537) {
+ if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
+ return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
+ }
+ }
+
+ var result = '';
+ for (var i = 0; i < len; i++) {
+ result += String.fromCharCode(buf[i]);
+ }
+ return result;
+}
+
+
+// Convert byte array to binary string
+exports.buf2binstring = function (buf) {
+ return buf2binstring(buf, buf.length);
+};
+
+
+// Convert binary string (typed, when possible)
+exports.binstring2buf = function (str) {
+ var buf = new utils.Buf8(str.length);
+ for (var i = 0, len = buf.length; i < len; i++) {
+ buf[i] = str.charCodeAt(i);
+ }
+ return buf;
+};
+
+
+// convert array to string
+exports.buf2string = function (buf, max) {
+ var i, out, c, c_len;
+ var len = max || buf.length;
+
+ // Reserve max possible length (2 words per char)
+ // NB: by unknown reasons, Array is significantly faster for
+ // String.fromCharCode.apply than Uint16Array.
+ var utf16buf = new Array(len * 2);
+
+ for (out = 0, i = 0; i < len;) {
+ c = buf[i++];
+ // quick process ascii
+ if (c < 0x80) { utf16buf[out++] = c; continue; }
+
+ c_len = _utf8len[c];
+ // skip 5 & 6 byte codes
+ if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
+
+ // apply mask on first byte
+ c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
+ // join the rest
+ while (c_len > 1 && i < len) {
+ c = (c << 6) | (buf[i++] & 0x3f);
+ c_len--;
+ }
+
+ // terminated by end of string?
+ if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
+
+ if (c < 0x10000) {
+ utf16buf[out++] = c;
+ } else {
+ c -= 0x10000;
+ utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
+ utf16buf[out++] = 0xdc00 | (c & 0x3ff);
+ }
+ }
+
+ return buf2binstring(utf16buf, out);
+};
+
+
+// Calculate max possible position in utf8 buffer,
+// that will not break sequence. If that's not possible
+// - (very small limits) return max size as is.
+//
+// buf[] - utf8 bytes array
+// max - length limit (mandatory);
+exports.utf8border = function (buf, max) {
+ var pos;
+
+ max = max || buf.length;
+ if (max > buf.length) { max = buf.length; }
+
+ // go back from last position, until start of sequence found
+ pos = max - 1;
+ while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
+
+ // Fuckup - very small and broken sequence,
+ // return max, because we should return something anyway.
+ if (pos < 0) { return max; }
+
+ // If we came to start of buffer - that means vuffer is too small,
+ // return max too.
+ if (pos === 0) { return max; }
+
+ return (pos + _utf8len[buf[pos]] > max) ? pos : max;
+};
diff --git a/node_modules/pako/lib/zlib/adler32.js b/node_modules/pako/lib/zlib/adler32.js
new file mode 100644
index 000000000..dcefe9379
--- /dev/null
+++ b/node_modules/pako/lib/zlib/adler32.js
@@ -0,0 +1,32 @@
+'use strict';
+
+// Note: adler32 takes 12% for level 0 and 2% for level 6.
+// It doesn't worth to make additional optimizationa as in original.
+// Small size is preferable.
+
+function adler32(adler, buf, len, pos) {
+ var s1 = (adler & 0xffff) |0,
+ s2 = ((adler >>> 16) & 0xffff) |0,
+ n = 0;
+
+ while (len !== 0) {
+ // Set limit ~ twice less than 5552, to keep
+ // s2 in 31-bits, because we force signed ints.
+ // in other case %= will fail.
+ n = len > 2000 ? 2000 : len;
+ len -= n;
+
+ do {
+ s1 = (s1 + buf[pos++]) |0;
+ s2 = (s2 + s1) |0;
+ } while (--n);
+
+ s1 %= 65521;
+ s2 %= 65521;
+ }
+
+ return (s1 | (s2 << 16)) |0;
+}
+
+
+module.exports = adler32;
diff --git a/node_modules/pako/lib/zlib/constants.js b/node_modules/pako/lib/zlib/constants.js
new file mode 100644
index 000000000..ece67001d
--- /dev/null
+++ b/node_modules/pako/lib/zlib/constants.js
@@ -0,0 +1,50 @@
+'use strict';
+
+
+module.exports = {
+
+ /* Allowed flush values; see deflate() and inflate() below for details */
+ Z_NO_FLUSH: 0,
+ Z_PARTIAL_FLUSH: 1,
+ Z_SYNC_FLUSH: 2,
+ Z_FULL_FLUSH: 3,
+ Z_FINISH: 4,
+ Z_BLOCK: 5,
+ Z_TREES: 6,
+
+ /* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+ Z_OK: 0,
+ Z_STREAM_END: 1,
+ Z_NEED_DICT: 2,
+ Z_ERRNO: -1,
+ Z_STREAM_ERROR: -2,
+ Z_DATA_ERROR: -3,
+ //Z_MEM_ERROR: -4,
+ Z_BUF_ERROR: -5,
+ //Z_VERSION_ERROR: -6,
+
+ /* compression levels */
+ Z_NO_COMPRESSION: 0,
+ Z_BEST_SPEED: 1,
+ Z_BEST_COMPRESSION: 9,
+ Z_DEFAULT_COMPRESSION: -1,
+
+
+ Z_FILTERED: 1,
+ Z_HUFFMAN_ONLY: 2,
+ Z_RLE: 3,
+ Z_FIXED: 4,
+ Z_DEFAULT_STRATEGY: 0,
+
+ /* Possible values of the data_type field (though see inflate()) */
+ Z_BINARY: 0,
+ Z_TEXT: 1,
+ //Z_ASCII: 1, // = Z_TEXT (deprecated)
+ Z_UNKNOWN: 2,
+
+ /* The deflate compression method */
+ Z_DEFLATED: 8
+ //Z_NULL: null // Use -1 or null inline, depending on var type
+};
diff --git a/node_modules/pako/lib/zlib/crc32.js b/node_modules/pako/lib/zlib/crc32.js
new file mode 100644
index 000000000..0768b1c3d
--- /dev/null
+++ b/node_modules/pako/lib/zlib/crc32.js
@@ -0,0 +1,41 @@
+'use strict';
+
+// Note: we can't get significant speed boost here.
+// So write code to minimize size - no pregenerated tables
+// and array tools dependencies.
+
+
+// Use ordinary array, since untyped makes no boost here
+function makeTable() {
+ var c, table = [];
+
+ for (var n = 0; n < 256; n++) {
+ c = n;
+ for (var k = 0; k < 8; k++) {
+ c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
+ }
+ table[n] = c;
+ }
+
+ return table;
+}
+
+// Create table on load. Just 255 signed longs. Not a problem.
+var crcTable = makeTable();
+
+
+function crc32(crc, buf, len, pos) {
+ var t = crcTable,
+ end = pos + len;
+
+ crc ^= -1;
+
+ for (var i = pos; i < end; i++) {
+ crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
+ }
+
+ return (crc ^ (-1)); // >>> 0;
+}
+
+
+module.exports = crc32;
diff --git a/node_modules/pako/lib/zlib/deflate.js b/node_modules/pako/lib/zlib/deflate.js
new file mode 100644
index 000000000..e461fb8b7
--- /dev/null
+++ b/node_modules/pako/lib/zlib/deflate.js
@@ -0,0 +1,1855 @@
+'use strict';
+
+var utils = require('../utils/common');
+var trees = require('./trees');
+var adler32 = require('./adler32');
+var crc32 = require('./crc32');
+var msg = require('./messages');
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+var Z_NO_FLUSH = 0;
+var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH = 2;
+var Z_FULL_FLUSH = 3;
+var Z_FINISH = 4;
+var Z_BLOCK = 5;
+//var Z_TREES = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+//var Z_NEED_DICT = 2;
+//var Z_ERRNO = -1;
+var Z_STREAM_ERROR = -2;
+var Z_DATA_ERROR = -3;
+//var Z_MEM_ERROR = -4;
+var Z_BUF_ERROR = -5;
+//var Z_VERSION_ERROR = -6;
+
+
+/* compression levels */
+//var Z_NO_COMPRESSION = 0;
+//var Z_BEST_SPEED = 1;
+//var Z_BEST_COMPRESSION = 9;
+var Z_DEFAULT_COMPRESSION = -1;
+
+
+var Z_FILTERED = 1;
+var Z_HUFFMAN_ONLY = 2;
+var Z_RLE = 3;
+var Z_FIXED = 4;
+var Z_DEFAULT_STRATEGY = 0;
+
+/* Possible values of the data_type field (though see inflate()) */
+//var Z_BINARY = 0;
+//var Z_TEXT = 1;
+//var Z_ASCII = 1; // = Z_TEXT
+var Z_UNKNOWN = 2;
+
+
+/* The deflate compression method */
+var Z_DEFLATED = 8;
+
+/*============================================================================*/
+
+
+var MAX_MEM_LEVEL = 9;
+/* Maximum value for memLevel in deflateInit2 */
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_MEM_LEVEL = 8;
+
+
+var LENGTH_CODES = 29;
+/* number of length codes, not counting the special END_BLOCK code */
+var LITERALS = 256;
+/* number of literal bytes 0..255 */
+var L_CODES = LITERALS + 1 + LENGTH_CODES;
+/* number of Literal or Length codes, including the END_BLOCK code */
+var D_CODES = 30;
+/* number of distance codes */
+var BL_CODES = 19;
+/* number of codes used to transfer the bit lengths */
+var HEAP_SIZE = 2 * L_CODES + 1;
+/* maximum heap size */
+var MAX_BITS = 15;
+/* All codes must not exceed MAX_BITS bits */
+
+var MIN_MATCH = 3;
+var MAX_MATCH = 258;
+var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
+
+var PRESET_DICT = 0x20;
+
+var INIT_STATE = 42;
+var EXTRA_STATE = 69;
+var NAME_STATE = 73;
+var COMMENT_STATE = 91;
+var HCRC_STATE = 103;
+var BUSY_STATE = 113;
+var FINISH_STATE = 666;
+
+var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
+var BS_BLOCK_DONE = 2; /* block flush performed */
+var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
+var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
+
+var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
+
+function err(strm, errorCode) {
+ strm.msg = msg[errorCode];
+ return errorCode;
+}
+
+function rank(f) {
+ return ((f) << 1) - ((f) > 4 ? 9 : 0);
+}
+
+function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
+
+
+/* =========================================================================
+ * Flush as much pending output as possible. All deflate() output goes
+ * through this function so some applications may wish to modify it
+ * to avoid allocating a large strm->output buffer and copying into it.
+ * (See also read_buf()).
+ */
+function flush_pending(strm) {
+ var s = strm.state;
+
+ //_tr_flush_bits(s);
+ var len = s.pending;
+ if (len > strm.avail_out) {
+ len = strm.avail_out;
+ }
+ if (len === 0) { return; }
+
+ utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
+ strm.next_out += len;
+ s.pending_out += len;
+ strm.total_out += len;
+ strm.avail_out -= len;
+ s.pending -= len;
+ if (s.pending === 0) {
+ s.pending_out = 0;
+ }
+}
+
+
+function flush_block_only(s, last) {
+ trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
+ s.block_start = s.strstart;
+ flush_pending(s.strm);
+}
+
+
+function put_byte(s, b) {
+ s.pending_buf[s.pending++] = b;
+}
+
+
+/* =========================================================================
+ * Put a short in the pending buffer. The 16-bit value is put in MSB order.
+ * IN assertion: the stream state is correct and there is enough room in
+ * pending_buf.
+ */
+function putShortMSB(s, b) {
+// put_byte(s, (Byte)(b >> 8));
+// put_byte(s, (Byte)(b & 0xff));
+ s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
+ s.pending_buf[s.pending++] = b & 0xff;
+}
+
+
+/* ===========================================================================
+ * Read a new buffer from the current input stream, update the adler32
+ * and total number of bytes read. All deflate() input goes through
+ * this function so some applications may wish to modify it to avoid
+ * allocating a large strm->input buffer and copying from it.
+ * (See also flush_pending()).
+ */
+function read_buf(strm, buf, start, size) {
+ var len = strm.avail_in;
+
+ if (len > size) { len = size; }
+ if (len === 0) { return 0; }
+
+ strm.avail_in -= len;
+
+ // zmemcpy(buf, strm->next_in, len);
+ utils.arraySet(buf, strm.input, strm.next_in, len, start);
+ if (strm.state.wrap === 1) {
+ strm.adler = adler32(strm.adler, buf, len, start);
+ }
+
+ else if (strm.state.wrap === 2) {
+ strm.adler = crc32(strm.adler, buf, len, start);
+ }
+
+ strm.next_in += len;
+ strm.total_in += len;
+
+ return len;
+}
+
+
+/* ===========================================================================
+ * Set match_start to the longest match starting at the given string and
+ * return its length. Matches shorter or equal to prev_length are discarded,
+ * in which case the result is equal to prev_length and match_start is
+ * garbage.
+ * IN assertions: cur_match is the head of the hash chain for the current
+ * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
+ * OUT assertion: the match length is not greater than s->lookahead.
+ */
+function longest_match(s, cur_match) {
+ var chain_length = s.max_chain_length; /* max hash chain length */
+ var scan = s.strstart; /* current string */
+ var match; /* matched string */
+ var len; /* length of current match */
+ var best_len = s.prev_length; /* best match length so far */
+ var nice_match = s.nice_match; /* stop if match long enough */
+ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
+ s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
+
+ var _win = s.window; // shortcut
+
+ var wmask = s.w_mask;
+ var prev = s.prev;
+
+ /* Stop when cur_match becomes <= limit. To simplify the code,
+ * we prevent matches with the string of window index 0.
+ */
+
+ var strend = s.strstart + MAX_MATCH;
+ var scan_end1 = _win[scan + best_len - 1];
+ var scan_end = _win[scan + best_len];
+
+ /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+ * It is easy to get rid of this optimization if necessary.
+ */
+ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+ /* Do not waste too much time if we already have a good match: */
+ if (s.prev_length >= s.good_match) {
+ chain_length >>= 2;
+ }
+ /* Do not look for matches beyond the end of the input. This is necessary
+ * to make deflate deterministic.
+ */
+ if (nice_match > s.lookahead) { nice_match = s.lookahead; }
+
+ // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+ do {
+ // Assert(cur_match < s->strstart, "no future");
+ match = cur_match;
+
+ /* Skip to next match if the match length cannot increase
+ * or if the match length is less than 2. Note that the checks below
+ * for insufficient lookahead only occur occasionally for performance
+ * reasons. Therefore uninitialized memory will be accessed, and
+ * conditional jumps will be made that depend on those values.
+ * However the length of the match is limited to the lookahead, so
+ * the output of deflate is not affected by the uninitialized values.
+ */
+
+ if (_win[match + best_len] !== scan_end ||
+ _win[match + best_len - 1] !== scan_end1 ||
+ _win[match] !== _win[scan] ||
+ _win[++match] !== _win[scan + 1]) {
+ continue;
+ }
+
+ /* The check at best_len-1 can be removed because it will be made
+ * again later. (This heuristic is not always a win.)
+ * It is not necessary to compare scan[2] and match[2] since they
+ * are always equal when the other bytes match, given that
+ * the hash keys are equal and that HASH_BITS >= 8.
+ */
+ scan += 2;
+ match++;
+ // Assert(*scan == *match, "match[2]?");
+
+ /* We check for insufficient lookahead only every 8th comparison;
+ * the 256th check will be made at strstart+258.
+ */
+ do {
+ /*jshint noempty:false*/
+ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ scan < strend);
+
+ // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+ len = MAX_MATCH - (strend - scan);
+ scan = strend - MAX_MATCH;
+
+ if (len > best_len) {
+ s.match_start = cur_match;
+ best_len = len;
+ if (len >= nice_match) {
+ break;
+ }
+ scan_end1 = _win[scan + best_len - 1];
+ scan_end = _win[scan + best_len];
+ }
+ } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
+
+ if (best_len <= s.lookahead) {
+ return best_len;
+ }
+ return s.lookahead;
+}
+
+
+/* ===========================================================================
+ * Fill the window when the lookahead becomes insufficient.
+ * Updates strstart and lookahead.
+ *
+ * IN assertion: lookahead < MIN_LOOKAHEAD
+ * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
+ * At least one byte has been read, or avail_in == 0; reads are
+ * performed for at least two bytes (required for the zip translate_eol
+ * option -- not supported here).
+ */
+function fill_window(s) {
+ var _w_size = s.w_size;
+ var p, n, m, more, str;
+
+ //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
+
+ do {
+ more = s.window_size - s.lookahead - s.strstart;
+
+ // JS ints have 32 bit, block below not needed
+ /* Deal with !@#$% 64K limit: */
+ //if (sizeof(int) <= 2) {
+ // if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
+ // more = wsize;
+ //
+ // } else if (more == (unsigned)(-1)) {
+ // /* Very unlikely, but possible on 16 bit machine if
+ // * strstart == 0 && lookahead == 1 (input done a byte at time)
+ // */
+ // more--;
+ // }
+ //}
+
+
+ /* If the window is almost full and there is insufficient lookahead,
+ * move the upper half to the lower one to make room in the upper half.
+ */
+ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
+
+ utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
+ s.match_start -= _w_size;
+ s.strstart -= _w_size;
+ /* we now have strstart >= MAX_DIST */
+ s.block_start -= _w_size;
+
+ /* Slide the hash table (could be avoided with 32 bit values
+ at the expense of memory usage). We slide even when level == 0
+ to keep the hash table consistent if we switch back to level > 0
+ later. (Using level 0 permanently is not an optimal usage of
+ zlib, so we don't care about this pathological case.)
+ */
+
+ n = s.hash_size;
+ p = n;
+ do {
+ m = s.head[--p];
+ s.head[p] = (m >= _w_size ? m - _w_size : 0);
+ } while (--n);
+
+ n = _w_size;
+ p = n;
+ do {
+ m = s.prev[--p];
+ s.prev[p] = (m >= _w_size ? m - _w_size : 0);
+ /* If n is not on any hash chain, prev[n] is garbage but
+ * its value will never be used.
+ */
+ } while (--n);
+
+ more += _w_size;
+ }
+ if (s.strm.avail_in === 0) {
+ break;
+ }
+
+ /* If there was no sliding:
+ * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
+ * more == window_size - lookahead - strstart
+ * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
+ * => more >= window_size - 2*WSIZE + 2
+ * In the BIG_MEM or MMAP case (not yet supported),
+ * window_size == input_size + MIN_LOOKAHEAD &&
+ * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
+ * Otherwise, window_size == 2*WSIZE so more >= 2.
+ * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
+ */
+ //Assert(more >= 2, "more < 2");
+ n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
+ s.lookahead += n;
+
+ /* Initialize the hash value now that we have some input: */
+ if (s.lookahead + s.insert >= MIN_MATCH) {
+ str = s.strstart - s.insert;
+ s.ins_h = s.window[str];
+
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
+//#if MIN_MATCH != 3
+// Call update_hash() MIN_MATCH-3 more times
+//#endif
+ while (s.insert) {
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+ s.prev[str & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = str;
+ str++;
+ s.insert--;
+ if (s.lookahead + s.insert < MIN_MATCH) {
+ break;
+ }
+ }
+ }
+ /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
+ * but this is not important since only literal bytes will be emitted.
+ */
+
+ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
+
+ /* If the WIN_INIT bytes after the end of the current data have never been
+ * written, then zero those bytes in order to avoid memory check reports of
+ * the use of uninitialized (or uninitialised as Julian writes) bytes by
+ * the longest match routines. Update the high water mark for the next
+ * time through here. WIN_INIT is set to MAX_MATCH since the longest match
+ * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
+ */
+// if (s.high_water < s.window_size) {
+// var curr = s.strstart + s.lookahead;
+// var init = 0;
+//
+// if (s.high_water < curr) {
+// /* Previous high water mark below current data -- zero WIN_INIT
+// * bytes or up to end of window, whichever is less.
+// */
+// init = s.window_size - curr;
+// if (init > WIN_INIT)
+// init = WIN_INIT;
+// zmemzero(s->window + curr, (unsigned)init);
+// s->high_water = curr + init;
+// }
+// else if (s->high_water < (ulg)curr + WIN_INIT) {
+// /* High water mark at or above current data, but below current data
+// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
+// * to end of window, whichever is less.
+// */
+// init = (ulg)curr + WIN_INIT - s->high_water;
+// if (init > s->window_size - s->high_water)
+// init = s->window_size - s->high_water;
+// zmemzero(s->window + s->high_water, (unsigned)init);
+// s->high_water += init;
+// }
+// }
+//
+// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
+// "not enough room for search");
+}
+
+/* ===========================================================================
+ * Copy without compression as much as possible from the input stream, return
+ * the current block state.
+ * This function does not insert new strings in the dictionary since
+ * uncompressible data is probably not useful. This function is used
+ * only for the level=0 compression option.
+ * NOTE: this function should be optimized to avoid extra copying from
+ * window to pending_buf.
+ */
+function deflate_stored(s, flush) {
+ /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
+ * to pending_buf_size, and each stored block has a 5 byte header:
+ */
+ var max_block_size = 0xffff;
+
+ if (max_block_size > s.pending_buf_size - 5) {
+ max_block_size = s.pending_buf_size - 5;
+ }
+
+ /* Copy as much as possible from input to output: */
+ for (;;) {
+ /* Fill the window as much as possible: */
+ if (s.lookahead <= 1) {
+
+ //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
+ // s->block_start >= (long)s->w_size, "slide too late");
+// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
+// s.block_start >= s.w_size)) {
+// throw new Error("slide too late");
+// }
+
+ fill_window(s);
+ if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+
+ if (s.lookahead === 0) {
+ break;
+ }
+ /* flush the current block */
+ }
+ //Assert(s->block_start >= 0L, "block gone");
+// if (s.block_start < 0) throw new Error("block gone");
+
+ s.strstart += s.lookahead;
+ s.lookahead = 0;
+
+ /* Emit a stored block if pending_buf will be full: */
+ var max_start = s.block_start + max_block_size;
+
+ if (s.strstart === 0 || s.strstart >= max_start) {
+ /* strstart == 0 is possible when wraparound on 16-bit machine */
+ s.lookahead = s.strstart - max_start;
+ s.strstart = max_start;
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+
+
+ }
+ /* Flush if we may have to slide, otherwise block_start may become
+ * negative and the data will be gone:
+ */
+ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+
+ s.insert = 0;
+
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+
+ if (s.strstart > s.block_start) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ return BS_NEED_MORE;
+}
+
+/* ===========================================================================
+ * Compress as much as possible from the input stream, return the current
+ * block state.
+ * This function does not perform lazy evaluation of matches and inserts
+ * new strings in the dictionary only for unmatched strings or for short
+ * matches. It is used only for the fast compression options.
+ */
+function deflate_fast(s, flush) {
+ var hash_head; /* head of the hash chain */
+ var bflush; /* set if current block must be flushed */
+
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s.lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) {
+ break; /* flush the current block */
+ }
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ hash_head = 0/*NIL*/;
+ if (s.lookahead >= MIN_MATCH) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ * At this point we have always match_length < MIN_MATCH
+ */
+ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+ s.match_length = longest_match(s, hash_head);
+ /* longest_match() sets match_start */
+ }
+ if (s.match_length >= MIN_MATCH) {
+ // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
+
+ /*** _tr_tally_dist(s, s.strstart - s.match_start,
+ s.match_length - MIN_MATCH, bflush); ***/
+ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
+
+ s.lookahead -= s.match_length;
+
+ /* Insert new strings in the hash table only if the match length
+ * is not too large. This saves time but degrades compression.
+ */
+ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
+ s.match_length--; /* string at strstart already in table */
+ do {
+ s.strstart++;
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ /* strstart never exceeds WSIZE-MAX_MATCH, so there are
+ * always MIN_MATCH bytes ahead.
+ */
+ } while (--s.match_length !== 0);
+ s.strstart++;
+ } else
+ {
+ s.strstart += s.match_length;
+ s.match_length = 0;
+ s.ins_h = s.window[s.strstart];
+ /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
+
+//#if MIN_MATCH != 3
+// Call UPDATE_HASH() MIN_MATCH-3 more times
+//#endif
+ /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
+ * matter since it will be recomputed at next deflate call.
+ */
+ }
+ } else {
+ /* No match, output a literal byte */
+ //Tracevv((stderr,"%c", s.window[s.strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+ s.lookahead--;
+ s.strstart++;
+ }
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* ===========================================================================
+ * Same as above, but achieves better compression. We use a lazy
+ * evaluation for matches: a match is finally adopted only if there is
+ * no better match at the next window position.
+ */
+function deflate_slow(s, flush) {
+ var hash_head; /* head of hash chain */
+ var bflush; /* set if current block must be flushed */
+
+ var max_insert;
+
+ /* Process the input block. */
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s.lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) { break; } /* flush the current block */
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ hash_head = 0/*NIL*/;
+ if (s.lookahead >= MIN_MATCH) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ */
+ s.prev_length = s.match_length;
+ s.prev_match = s.match_start;
+ s.match_length = MIN_MATCH - 1;
+
+ if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
+ s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+ s.match_length = longest_match(s, hash_head);
+ /* longest_match() sets match_start */
+
+ if (s.match_length <= 5 &&
+ (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
+
+ /* If prev_match is also MIN_MATCH, match_start is garbage
+ * but we will ignore the current match anyway.
+ */
+ s.match_length = MIN_MATCH - 1;
+ }
+ }
+ /* If there was a match at the previous step and the current
+ * match is not better, output the previous match:
+ */
+ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
+ max_insert = s.strstart + s.lookahead - MIN_MATCH;
+ /* Do not insert strings in hash table beyond this. */
+
+ //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
+
+ /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
+ s.prev_length - MIN_MATCH, bflush);***/
+ bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
+ /* Insert in hash table all strings up to the end of the match.
+ * strstart-1 and strstart are already inserted. If there is not
+ * enough lookahead, the last two strings are not inserted in
+ * the hash table.
+ */
+ s.lookahead -= s.prev_length - 1;
+ s.prev_length -= 2;
+ do {
+ if (++s.strstart <= max_insert) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+ } while (--s.prev_length !== 0);
+ s.match_available = 0;
+ s.match_length = MIN_MATCH - 1;
+ s.strstart++;
+
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ } else if (s.match_available) {
+ /* If there was no match at the previous position, output a
+ * single literal. If there was a match but the current match
+ * is longer, truncate the previous match to a single literal.
+ */
+ //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+ if (bflush) {
+ /*** FLUSH_BLOCK_ONLY(s, 0) ***/
+ flush_block_only(s, false);
+ /***/
+ }
+ s.strstart++;
+ s.lookahead--;
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ } else {
+ /* There is no previous match to compare with, wait for
+ * the next step to decide.
+ */
+ s.match_available = 1;
+ s.strstart++;
+ s.lookahead--;
+ }
+ }
+ //Assert (flush != Z_NO_FLUSH, "no flush?");
+ if (s.match_available) {
+ //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+ s.match_available = 0;
+ }
+ s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ return BS_BLOCK_DONE;
+}
+
+
+/* ===========================================================================
+ * For Z_RLE, simply look for runs of bytes, generate matches only of distance
+ * one. Do not maintain a hash table. (It will be regenerated if this run of
+ * deflate switches away from Z_RLE.)
+ */
+function deflate_rle(s, flush) {
+ var bflush; /* set if current block must be flushed */
+ var prev; /* byte at distance one to match */
+ var scan, strend; /* scan goes up to strend for length of run */
+
+ var _win = s.window;
+
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the longest run, plus one for the unrolled loop.
+ */
+ if (s.lookahead <= MAX_MATCH) {
+ fill_window(s);
+ if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) { break; } /* flush the current block */
+ }
+
+ /* See how many times the previous byte repeats */
+ s.match_length = 0;
+ if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
+ scan = s.strstart - 1;
+ prev = _win[scan];
+ if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
+ strend = s.strstart + MAX_MATCH;
+ do {
+ /*jshint noempty:false*/
+ } while (prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ scan < strend);
+ s.match_length = MAX_MATCH - (strend - scan);
+ if (s.match_length > s.lookahead) {
+ s.match_length = s.lookahead;
+ }
+ }
+ //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
+ }
+
+ /* Emit match if have run of MIN_MATCH or longer, else emit literal */
+ if (s.match_length >= MIN_MATCH) {
+ //check_match(s, s.strstart, s.strstart - 1, s.match_length);
+
+ /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
+ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
+
+ s.lookahead -= s.match_length;
+ s.strstart += s.match_length;
+ s.match_length = 0;
+ } else {
+ /* No match, output a literal byte */
+ //Tracevv((stderr,"%c", s->window[s->strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+ s.lookahead--;
+ s.strstart++;
+ }
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = 0;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* ===========================================================================
+ * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
+ * (It will be regenerated if this run of deflate switches away from Huffman.)
+ */
+function deflate_huff(s, flush) {
+ var bflush; /* set if current block must be flushed */
+
+ for (;;) {
+ /* Make sure that we have a literal to write. */
+ if (s.lookahead === 0) {
+ fill_window(s);
+ if (s.lookahead === 0) {
+ if (flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ break; /* flush the current block */
+ }
+ }
+
+ /* Output a literal byte */
+ s.match_length = 0;
+ //Tracevv((stderr,"%c", s->window[s->strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+ s.lookahead--;
+ s.strstart++;
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = 0;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* Values for max_lazy_match, good_match and max_chain_length, depending on
+ * the desired pack level (0..9). The values given below have been tuned to
+ * exclude worst case performance for pathological files. Better values may be
+ * found for specific files.
+ */
+function Config(good_length, max_lazy, nice_length, max_chain, func) {
+ this.good_length = good_length;
+ this.max_lazy = max_lazy;
+ this.nice_length = nice_length;
+ this.max_chain = max_chain;
+ this.func = func;
+}
+
+var configuration_table;
+
+configuration_table = [
+ /* good lazy nice chain */
+ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
+ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
+ new Config(4, 5, 16, 8, deflate_fast), /* 2 */
+ new Config(4, 6, 32, 32, deflate_fast), /* 3 */
+
+ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
+ new Config(8, 16, 32, 32, deflate_slow), /* 5 */
+ new Config(8, 16, 128, 128, deflate_slow), /* 6 */
+ new Config(8, 32, 128, 256, deflate_slow), /* 7 */
+ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
+ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
+];
+
+
+/* ===========================================================================
+ * Initialize the "longest match" routines for a new zlib stream
+ */
+function lm_init(s) {
+ s.window_size = 2 * s.w_size;
+
+ /*** CLEAR_HASH(s); ***/
+ zero(s.head); // Fill with NIL (= 0);
+
+ /* Set the default configuration parameters:
+ */
+ s.max_lazy_match = configuration_table[s.level].max_lazy;
+ s.good_match = configuration_table[s.level].good_length;
+ s.nice_match = configuration_table[s.level].nice_length;
+ s.max_chain_length = configuration_table[s.level].max_chain;
+
+ s.strstart = 0;
+ s.block_start = 0;
+ s.lookahead = 0;
+ s.insert = 0;
+ s.match_length = s.prev_length = MIN_MATCH - 1;
+ s.match_available = 0;
+ s.ins_h = 0;
+}
+
+
+function DeflateState() {
+ this.strm = null; /* pointer back to this zlib stream */
+ this.status = 0; /* as the name implies */
+ this.pending_buf = null; /* output still pending */
+ this.pending_buf_size = 0; /* size of pending_buf */
+ this.pending_out = 0; /* next pending byte to output to the stream */
+ this.pending = 0; /* nb of bytes in the pending buffer */
+ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
+ this.gzhead = null; /* gzip header information to write */
+ this.gzindex = 0; /* where in extra, name, or comment */
+ this.method = Z_DEFLATED; /* can only be DEFLATED */
+ this.last_flush = -1; /* value of flush param for previous deflate call */
+
+ this.w_size = 0; /* LZ77 window size (32K by default) */
+ this.w_bits = 0; /* log2(w_size) (8..16) */
+ this.w_mask = 0; /* w_size - 1 */
+
+ this.window = null;
+ /* Sliding window. Input bytes are read into the second half of the window,
+ * and move to the first half later to keep a dictionary of at least wSize
+ * bytes. With this organization, matches are limited to a distance of
+ * wSize-MAX_MATCH bytes, but this ensures that IO is always
+ * performed with a length multiple of the block size.
+ */
+
+ this.window_size = 0;
+ /* Actual size of window: 2*wSize, except when the user input buffer
+ * is directly used as sliding window.
+ */
+
+ this.prev = null;
+ /* Link to older string with same hash index. To limit the size of this
+ * array to 64K, this link is maintained only for the last 32K strings.
+ * An index in this array is thus a window index modulo 32K.
+ */
+
+ this.head = null; /* Heads of the hash chains or NIL. */
+
+ this.ins_h = 0; /* hash index of string to be inserted */
+ this.hash_size = 0; /* number of elements in hash table */
+ this.hash_bits = 0; /* log2(hash_size) */
+ this.hash_mask = 0; /* hash_size-1 */
+
+ this.hash_shift = 0;
+ /* Number of bits by which ins_h must be shifted at each input
+ * step. It must be such that after MIN_MATCH steps, the oldest
+ * byte no longer takes part in the hash key, that is:
+ * hash_shift * MIN_MATCH >= hash_bits
+ */
+
+ this.block_start = 0;
+ /* Window position at the beginning of the current output block. Gets
+ * negative when the window is moved backwards.
+ */
+
+ this.match_length = 0; /* length of best match */
+ this.prev_match = 0; /* previous match */
+ this.match_available = 0; /* set if previous match exists */
+ this.strstart = 0; /* start of string to insert */
+ this.match_start = 0; /* start of matching string */
+ this.lookahead = 0; /* number of valid bytes ahead in window */
+
+ this.prev_length = 0;
+ /* Length of the best match at previous step. Matches not greater than this
+ * are discarded. This is used in the lazy match evaluation.
+ */
+
+ this.max_chain_length = 0;
+ /* To speed up deflation, hash chains are never searched beyond this
+ * length. A higher limit improves compression ratio but degrades the
+ * speed.
+ */
+
+ this.max_lazy_match = 0;
+ /* Attempt to find a better match only when the current match is strictly
+ * smaller than this value. This mechanism is used only for compression
+ * levels >= 4.
+ */
+ // That's alias to max_lazy_match, don't use directly
+ //this.max_insert_length = 0;
+ /* Insert new strings in the hash table only if the match length is not
+ * greater than this length. This saves time but degrades compression.
+ * max_insert_length is used only for compression levels <= 3.
+ */
+
+ this.level = 0; /* compression level (1..9) */
+ this.strategy = 0; /* favor or force Huffman coding*/
+
+ this.good_match = 0;
+ /* Use a faster search when the previous match is longer than this */
+
+ this.nice_match = 0; /* Stop searching when current match exceeds this */
+
+ /* used by trees.c: */
+
+ /* Didn't use ct_data typedef below to suppress compiler warning */
+
+ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
+ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
+
+ // Use flat array of DOUBLE size, with interleaved fata,
+ // because JS does not support effective
+ this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
+ this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);
+ this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);
+ zero(this.dyn_ltree);
+ zero(this.dyn_dtree);
+ zero(this.bl_tree);
+
+ this.l_desc = null; /* desc. for literal tree */
+ this.d_desc = null; /* desc. for distance tree */
+ this.bl_desc = null; /* desc. for bit length tree */
+
+ //ush bl_count[MAX_BITS+1];
+ this.bl_count = new utils.Buf16(MAX_BITS + 1);
+ /* number of codes at each bit length for an optimal tree */
+
+ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
+ this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */
+ zero(this.heap);
+
+ this.heap_len = 0; /* number of elements in the heap */
+ this.heap_max = 0; /* element of largest frequency */
+ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+ * The same heap array is used to build all trees.
+ */
+
+ this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
+ zero(this.depth);
+ /* Depth of each subtree used as tie breaker for trees of equal frequency
+ */
+
+ this.l_buf = 0; /* buffer index for literals or lengths */
+
+ this.lit_bufsize = 0;
+ /* Size of match buffer for literals/lengths. There are 4 reasons for
+ * limiting lit_bufsize to 64K:
+ * - frequencies can be kept in 16 bit counters
+ * - if compression is not successful for the first block, all input
+ * data is still in the window so we can still emit a stored block even
+ * when input comes from standard input. (This can also be done for
+ * all blocks if lit_bufsize is not greater than 32K.)
+ * - if compression is not successful for a file smaller than 64K, we can
+ * even emit a stored file instead of a stored block (saving 5 bytes).
+ * This is applicable only for zip (not gzip or zlib).
+ * - creating new Huffman trees less frequently may not provide fast
+ * adaptation to changes in the input data statistics. (Take for
+ * example a binary file with poorly compressible code followed by
+ * a highly compressible string table.) Smaller buffer sizes give
+ * fast adaptation but have of course the overhead of transmitting
+ * trees more frequently.
+ * - I can't count above 4
+ */
+
+ this.last_lit = 0; /* running index in l_buf */
+
+ this.d_buf = 0;
+ /* Buffer index for distances. To simplify the code, d_buf and l_buf have
+ * the same number of elements. To use different lengths, an extra flag
+ * array would be necessary.
+ */
+
+ this.opt_len = 0; /* bit length of current block with optimal trees */
+ this.static_len = 0; /* bit length of current block with static trees */
+ this.matches = 0; /* number of string matches in current block */
+ this.insert = 0; /* bytes at end of window left to insert */
+
+
+ this.bi_buf = 0;
+ /* Output buffer. bits are inserted starting at the bottom (least
+ * significant bits).
+ */
+ this.bi_valid = 0;
+ /* Number of valid bits in bi_buf. All bits above the last valid bit
+ * are always zero.
+ */
+
+ // Used for window memory init. We safely ignore it for JS. That makes
+ // sense only for pointers and memory check tools.
+ //this.high_water = 0;
+ /* High water mark offset in window for initialized bytes -- bytes above
+ * this are set to zero in order to avoid memory check warnings when
+ * longest match routines access bytes past the input. This is then
+ * updated to the new high water mark.
+ */
+}
+
+
+function deflateResetKeep(strm) {
+ var s;
+
+ if (!strm || !strm.state) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+ strm.total_in = strm.total_out = 0;
+ strm.data_type = Z_UNKNOWN;
+
+ s = strm.state;
+ s.pending = 0;
+ s.pending_out = 0;
+
+ if (s.wrap < 0) {
+ s.wrap = -s.wrap;
+ /* was made negative by deflate(..., Z_FINISH); */
+ }
+ s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
+ strm.adler = (s.wrap === 2) ?
+ 0 // crc32(0, Z_NULL, 0)
+ :
+ 1; // adler32(0, Z_NULL, 0)
+ s.last_flush = Z_NO_FLUSH;
+ trees._tr_init(s);
+ return Z_OK;
+}
+
+
+function deflateReset(strm) {
+ var ret = deflateResetKeep(strm);
+ if (ret === Z_OK) {
+ lm_init(strm.state);
+ }
+ return ret;
+}
+
+
+function deflateSetHeader(strm, head) {
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
+ strm.state.gzhead = head;
+ return Z_OK;
+}
+
+
+function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
+ if (!strm) { // === Z_NULL
+ return Z_STREAM_ERROR;
+ }
+ var wrap = 1;
+
+ if (level === Z_DEFAULT_COMPRESSION) {
+ level = 6;
+ }
+
+ if (windowBits < 0) { /* suppress zlib wrapper */
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+
+ else if (windowBits > 15) {
+ wrap = 2; /* write gzip wrapper instead */
+ windowBits -= 16;
+ }
+
+
+ if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
+ windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
+ strategy < 0 || strategy > Z_FIXED) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+
+ if (windowBits === 8) {
+ windowBits = 9;
+ }
+ /* until 256-byte window bug fixed */
+
+ var s = new DeflateState();
+
+ strm.state = s;
+ s.strm = strm;
+
+ s.wrap = wrap;
+ s.gzhead = null;
+ s.w_bits = windowBits;
+ s.w_size = 1 << s.w_bits;
+ s.w_mask = s.w_size - 1;
+
+ s.hash_bits = memLevel + 7;
+ s.hash_size = 1 << s.hash_bits;
+ s.hash_mask = s.hash_size - 1;
+ s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
+
+ s.window = new utils.Buf8(s.w_size * 2);
+ s.head = new utils.Buf16(s.hash_size);
+ s.prev = new utils.Buf16(s.w_size);
+
+ // Don't need mem init magic for JS.
+ //s.high_water = 0; /* nothing written to s->window yet */
+
+ s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
+
+ s.pending_buf_size = s.lit_bufsize * 4;
+
+ //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
+ //s->pending_buf = (uchf *) overlay;
+ s.pending_buf = new utils.Buf8(s.pending_buf_size);
+
+ // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
+ //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
+ s.d_buf = 1 * s.lit_bufsize;
+
+ //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
+ s.l_buf = (1 + 2) * s.lit_bufsize;
+
+ s.level = level;
+ s.strategy = strategy;
+ s.method = method;
+
+ return deflateReset(strm);
+}
+
+function deflateInit(strm, level) {
+ return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
+}
+
+
+function deflate(strm, flush) {
+ var old_flush, s;
+ var beg, val; // for gzip header write only
+
+ if (!strm || !strm.state ||
+ flush > Z_BLOCK || flush < 0) {
+ return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
+ }
+
+ s = strm.state;
+
+ if (!strm.output ||
+ (!strm.input && strm.avail_in !== 0) ||
+ (s.status === FINISH_STATE && flush !== Z_FINISH)) {
+ return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
+ }
+
+ s.strm = strm; /* just in case */
+ old_flush = s.last_flush;
+ s.last_flush = flush;
+
+ /* Write the header */
+ if (s.status === INIT_STATE) {
+
+ if (s.wrap === 2) { // GZIP header
+ strm.adler = 0; //crc32(0L, Z_NULL, 0);
+ put_byte(s, 31);
+ put_byte(s, 139);
+ put_byte(s, 8);
+ if (!s.gzhead) { // s->gzhead == Z_NULL
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, s.level === 9 ? 2 :
+ (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+ 4 : 0));
+ put_byte(s, OS_CODE);
+ s.status = BUSY_STATE;
+ }
+ else {
+ put_byte(s, (s.gzhead.text ? 1 : 0) +
+ (s.gzhead.hcrc ? 2 : 0) +
+ (!s.gzhead.extra ? 0 : 4) +
+ (!s.gzhead.name ? 0 : 8) +
+ (!s.gzhead.comment ? 0 : 16)
+ );
+ put_byte(s, s.gzhead.time & 0xff);
+ put_byte(s, (s.gzhead.time >> 8) & 0xff);
+ put_byte(s, (s.gzhead.time >> 16) & 0xff);
+ put_byte(s, (s.gzhead.time >> 24) & 0xff);
+ put_byte(s, s.level === 9 ? 2 :
+ (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+ 4 : 0));
+ put_byte(s, s.gzhead.os & 0xff);
+ if (s.gzhead.extra && s.gzhead.extra.length) {
+ put_byte(s, s.gzhead.extra.length & 0xff);
+ put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
+ }
+ if (s.gzhead.hcrc) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
+ }
+ s.gzindex = 0;
+ s.status = EXTRA_STATE;
+ }
+ }
+ else // DEFLATE header
+ {
+ var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
+ var level_flags = -1;
+
+ if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
+ level_flags = 0;
+ } else if (s.level < 6) {
+ level_flags = 1;
+ } else if (s.level === 6) {
+ level_flags = 2;
+ } else {
+ level_flags = 3;
+ }
+ header |= (level_flags << 6);
+ if (s.strstart !== 0) { header |= PRESET_DICT; }
+ header += 31 - (header % 31);
+
+ s.status = BUSY_STATE;
+ putShortMSB(s, header);
+
+ /* Save the adler32 of the preset dictionary: */
+ if (s.strstart !== 0) {
+ putShortMSB(s, strm.adler >>> 16);
+ putShortMSB(s, strm.adler & 0xffff);
+ }
+ strm.adler = 1; // adler32(0L, Z_NULL, 0);
+ }
+ }
+
+//#ifdef GZIP
+ if (s.status === EXTRA_STATE) {
+ if (s.gzhead.extra/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+
+ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ break;
+ }
+ }
+ put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
+ s.gzindex++;
+ }
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (s.gzindex === s.gzhead.extra.length) {
+ s.gzindex = 0;
+ s.status = NAME_STATE;
+ }
+ }
+ else {
+ s.status = NAME_STATE;
+ }
+ }
+ if (s.status === NAME_STATE) {
+ if (s.gzhead.name/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+ //int val;
+
+ do {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ val = 1;
+ break;
+ }
+ }
+ // JS specific: little magic to add zero terminator to end of string
+ if (s.gzindex < s.gzhead.name.length) {
+ val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
+ } else {
+ val = 0;
+ }
+ put_byte(s, val);
+ } while (val !== 0);
+
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (val === 0) {
+ s.gzindex = 0;
+ s.status = COMMENT_STATE;
+ }
+ }
+ else {
+ s.status = COMMENT_STATE;
+ }
+ }
+ if (s.status === COMMENT_STATE) {
+ if (s.gzhead.comment/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+ //int val;
+
+ do {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ val = 1;
+ break;
+ }
+ }
+ // JS specific: little magic to add zero terminator to end of string
+ if (s.gzindex < s.gzhead.comment.length) {
+ val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
+ } else {
+ val = 0;
+ }
+ put_byte(s, val);
+ } while (val !== 0);
+
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (val === 0) {
+ s.status = HCRC_STATE;
+ }
+ }
+ else {
+ s.status = HCRC_STATE;
+ }
+ }
+ if (s.status === HCRC_STATE) {
+ if (s.gzhead.hcrc) {
+ if (s.pending + 2 > s.pending_buf_size) {
+ flush_pending(strm);
+ }
+ if (s.pending + 2 <= s.pending_buf_size) {
+ put_byte(s, strm.adler & 0xff);
+ put_byte(s, (strm.adler >> 8) & 0xff);
+ strm.adler = 0; //crc32(0L, Z_NULL, 0);
+ s.status = BUSY_STATE;
+ }
+ }
+ else {
+ s.status = BUSY_STATE;
+ }
+ }
+//#endif
+
+ /* Flush as much pending output as possible */
+ if (s.pending !== 0) {
+ flush_pending(strm);
+ if (strm.avail_out === 0) {
+ /* Since avail_out is 0, deflate will be called again with
+ * more output space, but possibly with both pending and
+ * avail_in equal to zero. There won't be anything to do,
+ * but this is not an error situation so make sure we
+ * return OK instead of BUF_ERROR at next call of deflate:
+ */
+ s.last_flush = -1;
+ return Z_OK;
+ }
+
+ /* Make sure there is something to do and avoid duplicate consecutive
+ * flushes. For repeated and useless calls with Z_FINISH, we keep
+ * returning Z_STREAM_END instead of Z_BUF_ERROR.
+ */
+ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
+ flush !== Z_FINISH) {
+ return err(strm, Z_BUF_ERROR);
+ }
+
+ /* User must not provide more input after the first FINISH: */
+ if (s.status === FINISH_STATE && strm.avail_in !== 0) {
+ return err(strm, Z_BUF_ERROR);
+ }
+
+ /* Start a new block or continue the current one.
+ */
+ if (strm.avail_in !== 0 || s.lookahead !== 0 ||
+ (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
+ var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
+ (s.strategy === Z_RLE ? deflate_rle(s, flush) :
+ configuration_table[s.level].func(s, flush));
+
+ if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
+ s.status = FINISH_STATE;
+ }
+ if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
+ if (strm.avail_out === 0) {
+ s.last_flush = -1;
+ /* avoid BUF_ERROR next call, see above */
+ }
+ return Z_OK;
+ /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
+ * of deflate should use the same flush parameter to make sure
+ * that the flush is complete. So we don't have to output an
+ * empty block here, this will be done at next call. This also
+ * ensures that for a very small output buffer, we emit at most
+ * one empty block.
+ */
+ }
+ if (bstate === BS_BLOCK_DONE) {
+ if (flush === Z_PARTIAL_FLUSH) {
+ trees._tr_align(s);
+ }
+ else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
+
+ trees._tr_stored_block(s, 0, 0, false);
+ /* For a full flush, this empty block will be recognized
+ * as a special marker by inflate_sync().
+ */
+ if (flush === Z_FULL_FLUSH) {
+ /*** CLEAR_HASH(s); ***/ /* forget history */
+ zero(s.head); // Fill with NIL (= 0);
+
+ if (s.lookahead === 0) {
+ s.strstart = 0;
+ s.block_start = 0;
+ s.insert = 0;
+ }
+ }
+ }
+ flush_pending(strm);
+ if (strm.avail_out === 0) {
+ s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
+ return Z_OK;
+ }
+ }
+ }
+ //Assert(strm->avail_out > 0, "bug2");
+ //if (strm.avail_out <= 0) { throw new Error("bug2");}
+
+ if (flush !== Z_FINISH) { return Z_OK; }
+ if (s.wrap <= 0) { return Z_STREAM_END; }
+
+ /* Write the trailer */
+ if (s.wrap === 2) {
+ put_byte(s, strm.adler & 0xff);
+ put_byte(s, (strm.adler >> 8) & 0xff);
+ put_byte(s, (strm.adler >> 16) & 0xff);
+ put_byte(s, (strm.adler >> 24) & 0xff);
+ put_byte(s, strm.total_in & 0xff);
+ put_byte(s, (strm.total_in >> 8) & 0xff);
+ put_byte(s, (strm.total_in >> 16) & 0xff);
+ put_byte(s, (strm.total_in >> 24) & 0xff);
+ }
+ else
+ {
+ putShortMSB(s, strm.adler >>> 16);
+ putShortMSB(s, strm.adler & 0xffff);
+ }
+
+ flush_pending(strm);
+ /* If avail_out is zero, the application will call deflate again
+ * to flush the rest.
+ */
+ if (s.wrap > 0) { s.wrap = -s.wrap; }
+ /* write the trailer only once! */
+ return s.pending !== 0 ? Z_OK : Z_STREAM_END;
+}
+
+function deflateEnd(strm) {
+ var status;
+
+ if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ status = strm.state.status;
+ if (status !== INIT_STATE &&
+ status !== EXTRA_STATE &&
+ status !== NAME_STATE &&
+ status !== COMMENT_STATE &&
+ status !== HCRC_STATE &&
+ status !== BUSY_STATE &&
+ status !== FINISH_STATE
+ ) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+ strm.state = null;
+
+ return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
+}
+
+
+/* =========================================================================
+ * Initializes the compression dictionary from the given byte
+ * sequence without producing any compressed output.
+ */
+function deflateSetDictionary(strm, dictionary) {
+ var dictLength = dictionary.length;
+
+ var s;
+ var str, n;
+ var wrap;
+ var avail;
+ var next;
+ var input;
+ var tmpDict;
+
+ if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ s = strm.state;
+ wrap = s.wrap;
+
+ if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
+ return Z_STREAM_ERROR;
+ }
+
+ /* when using zlib wrappers, compute Adler-32 for provided dictionary */
+ if (wrap === 1) {
+ /* adler32(strm->adler, dictionary, dictLength); */
+ strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
+ }
+
+ s.wrap = 0; /* avoid computing Adler-32 in read_buf */
+
+ /* if dictionary would fill window, just replace the history */
+ if (dictLength >= s.w_size) {
+ if (wrap === 0) { /* already empty otherwise */
+ /*** CLEAR_HASH(s); ***/
+ zero(s.head); // Fill with NIL (= 0);
+ s.strstart = 0;
+ s.block_start = 0;
+ s.insert = 0;
+ }
+ /* use the tail */
+ // dictionary = dictionary.slice(dictLength - s.w_size);
+ tmpDict = new utils.Buf8(s.w_size);
+ utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
+ dictionary = tmpDict;
+ dictLength = s.w_size;
+ }
+ /* insert dictionary into window and hash */
+ avail = strm.avail_in;
+ next = strm.next_in;
+ input = strm.input;
+ strm.avail_in = dictLength;
+ strm.next_in = 0;
+ strm.input = dictionary;
+ fill_window(s);
+ while (s.lookahead >= MIN_MATCH) {
+ str = s.strstart;
+ n = s.lookahead - (MIN_MATCH - 1);
+ do {
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+ s.prev[str & s.w_mask] = s.head[s.ins_h];
+
+ s.head[s.ins_h] = str;
+ str++;
+ } while (--n);
+ s.strstart = str;
+ s.lookahead = MIN_MATCH - 1;
+ fill_window(s);
+ }
+ s.strstart += s.lookahead;
+ s.block_start = s.strstart;
+ s.insert = s.lookahead;
+ s.lookahead = 0;
+ s.match_length = s.prev_length = MIN_MATCH - 1;
+ s.match_available = 0;
+ strm.next_in = next;
+ strm.input = input;
+ strm.avail_in = avail;
+ s.wrap = wrap;
+ return Z_OK;
+}
+
+
+exports.deflateInit = deflateInit;
+exports.deflateInit2 = deflateInit2;
+exports.deflateReset = deflateReset;
+exports.deflateResetKeep = deflateResetKeep;
+exports.deflateSetHeader = deflateSetHeader;
+exports.deflate = deflate;
+exports.deflateEnd = deflateEnd;
+exports.deflateSetDictionary = deflateSetDictionary;
+exports.deflateInfo = 'pako deflate (from Nodeca project)';
+
+/* Not implemented
+exports.deflateBound = deflateBound;
+exports.deflateCopy = deflateCopy;
+exports.deflateParams = deflateParams;
+exports.deflatePending = deflatePending;
+exports.deflatePrime = deflatePrime;
+exports.deflateTune = deflateTune;
+*/
diff --git a/node_modules/pako/lib/zlib/gzheader.js b/node_modules/pako/lib/zlib/gzheader.js
new file mode 100644
index 000000000..300bdee82
--- /dev/null
+++ b/node_modules/pako/lib/zlib/gzheader.js
@@ -0,0 +1,40 @@
+'use strict';
+
+
+function GZheader() {
+ /* true if compressed data believed to be text */
+ this.text = 0;
+ /* modification time */
+ this.time = 0;
+ /* extra flags (not used when writing a gzip file) */
+ this.xflags = 0;
+ /* operating system */
+ this.os = 0;
+ /* pointer to extra field or Z_NULL if none */
+ this.extra = null;
+ /* extra field length (valid if extra != Z_NULL) */
+ this.extra_len = 0; // Actually, we don't need it in JS,
+ // but leave for few code modifications
+
+ //
+ // Setup limits is not necessary because in js we should not preallocate memory
+ // for inflate use constant limit in 65536 bytes
+ //
+
+ /* space at extra (only when reading header) */
+ // this.extra_max = 0;
+ /* pointer to zero-terminated file name or Z_NULL */
+ this.name = '';
+ /* space at name (only when reading header) */
+ // this.name_max = 0;
+ /* pointer to zero-terminated comment or Z_NULL */
+ this.comment = '';
+ /* space at comment (only when reading header) */
+ // this.comm_max = 0;
+ /* true if there was or will be a header crc */
+ this.hcrc = 0;
+ /* true when done reading gzip header (not used when writing a gzip file) */
+ this.done = false;
+}
+
+module.exports = GZheader;
diff --git a/node_modules/pako/lib/zlib/inffast.js b/node_modules/pako/lib/zlib/inffast.js
new file mode 100644
index 000000000..a419f65d9
--- /dev/null
+++ b/node_modules/pako/lib/zlib/inffast.js
@@ -0,0 +1,326 @@
+'use strict';
+
+// See state defs from inflate.js
+var BAD = 30; /* got a data error -- remain here until reset */
+var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
+
+/*
+ Decode literal, length, and distance codes and write out the resulting
+ literal and match bytes until either not enough input or output is
+ available, an end-of-block is encountered, or a data error is encountered.
+ When large enough input and output buffers are supplied to inflate(), for
+ example, a 16K input buffer and a 64K output buffer, more than 95% of the
+ inflate execution time is spent in this routine.
+
+ Entry assumptions:
+
+ state.mode === LEN
+ strm.avail_in >= 6
+ strm.avail_out >= 258
+ start >= strm.avail_out
+ state.bits < 8
+
+ On return, state.mode is one of:
+
+ LEN -- ran out of enough output space or enough available input
+ TYPE -- reached end of block code, inflate() to interpret next block
+ BAD -- error in block data
+
+ Notes:
+
+ - The maximum input bits used by a length/distance pair is 15 bits for the
+ length code, 5 bits for the length extra, 15 bits for the distance code,
+ and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ Therefore if strm.avail_in >= 6, then there is enough input to avoid
+ checking for available input while decoding.
+
+ - The maximum bytes that a single length/distance pair can output is 258
+ bytes, which is the maximum length that can be coded. inflate_fast()
+ requires strm.avail_out >= 258 for each loop to avoid checking for
+ output space.
+ */
+module.exports = function inflate_fast(strm, start) {
+ var state;
+ var _in; /* local strm.input */
+ var last; /* have enough input while in < last */
+ var _out; /* local strm.output */
+ var beg; /* inflate()'s initial strm.output */
+ var end; /* while out < end, enough space available */
+//#ifdef INFLATE_STRICT
+ var dmax; /* maximum distance from zlib header */
+//#endif
+ var wsize; /* window size or zero if not using window */
+ var whave; /* valid bytes in the window */
+ var wnext; /* window write index */
+ // Use `s_window` instead `window`, avoid conflict with instrumentation tools
+ var s_window; /* allocated sliding window, if wsize != 0 */
+ var hold; /* local strm.hold */
+ var bits; /* local strm.bits */
+ var lcode; /* local strm.lencode */
+ var dcode; /* local strm.distcode */
+ var lmask; /* mask for first level of length codes */
+ var dmask; /* mask for first level of distance codes */
+ var here; /* retrieved table entry */
+ var op; /* code bits, operation, extra bits, or */
+ /* window position, window bytes to copy */
+ var len; /* match length, unused bytes */
+ var dist; /* match distance */
+ var from; /* where to copy match from */
+ var from_source;
+
+
+ var input, output; // JS specific, because we have no pointers
+
+ /* copy state to local variables */
+ state = strm.state;
+ //here = state.here;
+ _in = strm.next_in;
+ input = strm.input;
+ last = _in + (strm.avail_in - 5);
+ _out = strm.next_out;
+ output = strm.output;
+ beg = _out - (start - strm.avail_out);
+ end = _out + (strm.avail_out - 257);
+//#ifdef INFLATE_STRICT
+ dmax = state.dmax;
+//#endif
+ wsize = state.wsize;
+ whave = state.whave;
+ wnext = state.wnext;
+ s_window = state.window;
+ hold = state.hold;
+ bits = state.bits;
+ lcode = state.lencode;
+ dcode = state.distcode;
+ lmask = (1 << state.lenbits) - 1;
+ dmask = (1 << state.distbits) - 1;
+
+
+ /* decode literals and length/distances until end-of-block or not enough
+ input data or output space */
+
+ top:
+ do {
+ if (bits < 15) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+
+ here = lcode[hold & lmask];
+
+ dolen:
+ for (;;) { // Goto emulation
+ op = here >>> 24/*here.bits*/;
+ hold >>>= op;
+ bits -= op;
+ op = (here >>> 16) & 0xff/*here.op*/;
+ if (op === 0) { /* literal */
+ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ // "inflate: literal '%c'\n" :
+ // "inflate: literal 0x%02x\n", here.val));
+ output[_out++] = here & 0xffff/*here.val*/;
+ }
+ else if (op & 16) { /* length base */
+ len = here & 0xffff/*here.val*/;
+ op &= 15; /* number of extra bits */
+ if (op) {
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ len += hold & ((1 << op) - 1);
+ hold >>>= op;
+ bits -= op;
+ }
+ //Tracevv((stderr, "inflate: length %u\n", len));
+ if (bits < 15) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ here = dcode[hold & dmask];
+
+ dodist:
+ for (;;) { // goto emulation
+ op = here >>> 24/*here.bits*/;
+ hold >>>= op;
+ bits -= op;
+ op = (here >>> 16) & 0xff/*here.op*/;
+
+ if (op & 16) { /* distance base */
+ dist = here & 0xffff/*here.val*/;
+ op &= 15; /* number of extra bits */
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ }
+ dist += hold & ((1 << op) - 1);
+//#ifdef INFLATE_STRICT
+ if (dist > dmax) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break top;
+ }
+//#endif
+ hold >>>= op;
+ bits -= op;
+ //Tracevv((stderr, "inflate: distance %u\n", dist));
+ op = _out - beg; /* max distance in output */
+ if (dist > op) { /* see if copy from window */
+ op = dist - op; /* distance back in window */
+ if (op > whave) {
+ if (state.sane) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break top;
+ }
+
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+// if (len <= op - whave) {
+// do {
+// output[_out++] = 0;
+// } while (--len);
+// continue top;
+// }
+// len -= op - whave;
+// do {
+// output[_out++] = 0;
+// } while (--op > whave);
+// if (op === 0) {
+// from = _out - dist;
+// do {
+// output[_out++] = output[from++];
+// } while (--len);
+// continue top;
+// }
+//#endif
+ }
+ from = 0; // window index
+ from_source = s_window;
+ if (wnext === 0) { /* very common case */
+ from += wsize - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ else if (wnext < op) { /* wrap around window */
+ from += wsize + wnext - op;
+ op -= wnext;
+ if (op < len) { /* some from end of window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = 0;
+ if (wnext < len) { /* some from start of window */
+ op = wnext;
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ }
+ else { /* contiguous in window */
+ from += wnext - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ while (len > 2) {
+ output[_out++] = from_source[from++];
+ output[_out++] = from_source[from++];
+ output[_out++] = from_source[from++];
+ len -= 3;
+ }
+ if (len) {
+ output[_out++] = from_source[from++];
+ if (len > 1) {
+ output[_out++] = from_source[from++];
+ }
+ }
+ }
+ else {
+ from = _out - dist; /* copy direct from output */
+ do { /* minimum length is three */
+ output[_out++] = output[from++];
+ output[_out++] = output[from++];
+ output[_out++] = output[from++];
+ len -= 3;
+ } while (len > 2);
+ if (len) {
+ output[_out++] = output[from++];
+ if (len > 1) {
+ output[_out++] = output[from++];
+ }
+ }
+ }
+ }
+ else if ((op & 64) === 0) { /* 2nd level distance code */
+ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+ continue dodist;
+ }
+ else {
+ strm.msg = 'invalid distance code';
+ state.mode = BAD;
+ break top;
+ }
+
+ break; // need to emulate goto via "continue"
+ }
+ }
+ else if ((op & 64) === 0) { /* 2nd level length code */
+ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+ continue dolen;
+ }
+ else if (op & 32) { /* end-of-block */
+ //Tracevv((stderr, "inflate: end of block\n"));
+ state.mode = TYPE;
+ break top;
+ }
+ else {
+ strm.msg = 'invalid literal/length code';
+ state.mode = BAD;
+ break top;
+ }
+
+ break; // need to emulate goto via "continue"
+ }
+ } while (_in < last && _out < end);
+
+ /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+ len = bits >> 3;
+ _in -= len;
+ bits -= len << 3;
+ hold &= (1 << bits) - 1;
+
+ /* update state and return */
+ strm.next_in = _in;
+ strm.next_out = _out;
+ strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
+ strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
+ state.hold = hold;
+ state.bits = bits;
+ return;
+};
diff --git a/node_modules/pako/lib/zlib/inflate.js b/node_modules/pako/lib/zlib/inflate.js
new file mode 100644
index 000000000..3be8b62e6
--- /dev/null
+++ b/node_modules/pako/lib/zlib/inflate.js
@@ -0,0 +1,1538 @@
+'use strict';
+
+
+var utils = require('../utils/common');
+var adler32 = require('./adler32');
+var crc32 = require('./crc32');
+var inflate_fast = require('./inffast');
+var inflate_table = require('./inftrees');
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+//var Z_NO_FLUSH = 0;
+//var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH = 2;
+//var Z_FULL_FLUSH = 3;
+var Z_FINISH = 4;
+var Z_BLOCK = 5;
+var Z_TREES = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+var Z_NEED_DICT = 2;
+//var Z_ERRNO = -1;
+var Z_STREAM_ERROR = -2;
+var Z_DATA_ERROR = -3;
+var Z_MEM_ERROR = -4;
+var Z_BUF_ERROR = -5;
+//var Z_VERSION_ERROR = -6;
+
+/* The deflate compression method */
+var Z_DEFLATED = 8;
+
+
+/* STATES ====================================================================*/
+/* ===========================================================================*/
+
+
+var HEAD = 1; /* i: waiting for magic header */
+var FLAGS = 2; /* i: waiting for method and flags (gzip) */
+var TIME = 3; /* i: waiting for modification time (gzip) */
+var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
+var EXLEN = 5; /* i: waiting for extra length (gzip) */
+var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
+var NAME = 7; /* i: waiting for end of file name (gzip) */
+var COMMENT = 8; /* i: waiting for end of comment (gzip) */
+var HCRC = 9; /* i: waiting for header crc (gzip) */
+var DICTID = 10; /* i: waiting for dictionary check value */
+var DICT = 11; /* waiting for inflateSetDictionary() call */
+var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
+var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
+var STORED = 14; /* i: waiting for stored size (length and complement) */
+var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
+var COPY = 16; /* i/o: waiting for input or output to copy stored block */
+var TABLE = 17; /* i: waiting for dynamic block table lengths */
+var LENLENS = 18; /* i: waiting for code length code lengths */
+var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
+var LEN_ = 20; /* i: same as LEN below, but only first time in */
+var LEN = 21; /* i: waiting for length/lit/eob code */
+var LENEXT = 22; /* i: waiting for length extra bits */
+var DIST = 23; /* i: waiting for distance code */
+var DISTEXT = 24; /* i: waiting for distance extra bits */
+var MATCH = 25; /* o: waiting for output space to copy string */
+var LIT = 26; /* o: waiting for output space to write literal */
+var CHECK = 27; /* i: waiting for 32-bit check value */
+var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
+var DONE = 29; /* finished check, done -- remain here until reset */
+var BAD = 30; /* got a data error -- remain here until reset */
+var MEM = 31; /* got an inflate() memory error -- remain here until reset */
+var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
+
+/* ===========================================================================*/
+
+
+
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_WBITS = MAX_WBITS;
+
+
+function zswap32(q) {
+ return (((q >>> 24) & 0xff) +
+ ((q >>> 8) & 0xff00) +
+ ((q & 0xff00) << 8) +
+ ((q & 0xff) << 24));
+}
+
+
+function InflateState() {
+ this.mode = 0; /* current inflate mode */
+ this.last = false; /* true if processing last block */
+ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
+ this.havedict = false; /* true if dictionary provided */
+ this.flags = 0; /* gzip header method and flags (0 if zlib) */
+ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
+ this.check = 0; /* protected copy of check value */
+ this.total = 0; /* protected copy of output count */
+ // TODO: may be {}
+ this.head = null; /* where to save gzip header information */
+
+ /* sliding window */
+ this.wbits = 0; /* log base 2 of requested window size */
+ this.wsize = 0; /* window size or zero if not using window */
+ this.whave = 0; /* valid bytes in the window */
+ this.wnext = 0; /* window write index */
+ this.window = null; /* allocated sliding window, if needed */
+
+ /* bit accumulator */
+ this.hold = 0; /* input bit accumulator */
+ this.bits = 0; /* number of bits in "in" */
+
+ /* for string and stored block copying */
+ this.length = 0; /* literal or length of data to copy */
+ this.offset = 0; /* distance back to copy string from */
+
+ /* for table and code decoding */
+ this.extra = 0; /* extra bits needed */
+
+ /* fixed and dynamic code tables */
+ this.lencode = null; /* starting table for length/literal codes */
+ this.distcode = null; /* starting table for distance codes */
+ this.lenbits = 0; /* index bits for lencode */
+ this.distbits = 0; /* index bits for distcode */
+
+ /* dynamic table building */
+ this.ncode = 0; /* number of code length code lengths */
+ this.nlen = 0; /* number of length code lengths */
+ this.ndist = 0; /* number of distance code lengths */
+ this.have = 0; /* number of code lengths in lens[] */
+ this.next = null; /* next available space in codes[] */
+
+ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
+ this.work = new utils.Buf16(288); /* work area for code table building */
+
+ /*
+ because we don't have pointers in js, we use lencode and distcode directly
+ as buffers so we don't need codes
+ */
+ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
+ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
+ this.distdyn = null; /* dynamic table for distance codes (JS specific) */
+ this.sane = 0; /* if false, allow invalid distance too far */
+ this.back = 0; /* bits back of last unprocessed length/lit */
+ this.was = 0; /* initial length of match */
+}
+
+function inflateResetKeep(strm) {
+ var state;
+
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ strm.total_in = strm.total_out = state.total = 0;
+ strm.msg = ''; /*Z_NULL*/
+ if (state.wrap) { /* to support ill-conceived Java test suite */
+ strm.adler = state.wrap & 1;
+ }
+ state.mode = HEAD;
+ state.last = 0;
+ state.havedict = 0;
+ state.dmax = 32768;
+ state.head = null/*Z_NULL*/;
+ state.hold = 0;
+ state.bits = 0;
+ //state.lencode = state.distcode = state.next = state.codes;
+ state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
+ state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
+
+ state.sane = 1;
+ state.back = -1;
+ //Tracev((stderr, "inflate: reset\n"));
+ return Z_OK;
+}
+
+function inflateReset(strm) {
+ var state;
+
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ state.wsize = 0;
+ state.whave = 0;
+ state.wnext = 0;
+ return inflateResetKeep(strm);
+
+}
+
+function inflateReset2(strm, windowBits) {
+ var wrap;
+ var state;
+
+ /* get the state */
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+
+ /* extract wrap request from windowBits parameter */
+ if (windowBits < 0) {
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+ else {
+ wrap = (windowBits >> 4) + 1;
+ if (windowBits < 48) {
+ windowBits &= 15;
+ }
+ }
+
+ /* set number of window bits, free window if different */
+ if (windowBits && (windowBits < 8 || windowBits > 15)) {
+ return Z_STREAM_ERROR;
+ }
+ if (state.window !== null && state.wbits !== windowBits) {
+ state.window = null;
+ }
+
+ /* update state and reset the rest of it */
+ state.wrap = wrap;
+ state.wbits = windowBits;
+ return inflateReset(strm);
+}
+
+function inflateInit2(strm, windowBits) {
+ var ret;
+ var state;
+
+ if (!strm) { return Z_STREAM_ERROR; }
+ //strm.msg = Z_NULL; /* in case we return an error */
+
+ state = new InflateState();
+
+ //if (state === Z_NULL) return Z_MEM_ERROR;
+ //Tracev((stderr, "inflate: allocated\n"));
+ strm.state = state;
+ state.window = null/*Z_NULL*/;
+ ret = inflateReset2(strm, windowBits);
+ if (ret !== Z_OK) {
+ strm.state = null/*Z_NULL*/;
+ }
+ return ret;
+}
+
+function inflateInit(strm) {
+ return inflateInit2(strm, DEF_WBITS);
+}
+
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding. Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter. This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time. However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+var virgin = true;
+
+var lenfix, distfix; // We have no pointers in JS, so keep tables separate
+
+function fixedtables(state) {
+ /* build fixed huffman tables if first call (may not be thread safe) */
+ if (virgin) {
+ var sym;
+
+ lenfix = new utils.Buf32(512);
+ distfix = new utils.Buf32(32);
+
+ /* literal/length table */
+ sym = 0;
+ while (sym < 144) { state.lens[sym++] = 8; }
+ while (sym < 256) { state.lens[sym++] = 9; }
+ while (sym < 280) { state.lens[sym++] = 7; }
+ while (sym < 288) { state.lens[sym++] = 8; }
+
+ inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
+
+ /* distance table */
+ sym = 0;
+ while (sym < 32) { state.lens[sym++] = 5; }
+
+ inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
+
+ /* do this just once */
+ virgin = false;
+ }
+
+ state.lencode = lenfix;
+ state.lenbits = 9;
+ state.distcode = distfix;
+ state.distbits = 5;
+}
+
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning. If window does not exist yet, create it. This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+function updatewindow(strm, src, end, copy) {
+ var dist;
+ var state = strm.state;
+
+ /* if it hasn't been done already, allocate space for the window */
+ if (state.window === null) {
+ state.wsize = 1 << state.wbits;
+ state.wnext = 0;
+ state.whave = 0;
+
+ state.window = new utils.Buf8(state.wsize);
+ }
+
+ /* copy state->wsize or less output bytes into the circular window */
+ if (copy >= state.wsize) {
+ utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
+ state.wnext = 0;
+ state.whave = state.wsize;
+ }
+ else {
+ dist = state.wsize - state.wnext;
+ if (dist > copy) {
+ dist = copy;
+ }
+ //zmemcpy(state->window + state->wnext, end - copy, dist);
+ utils.arraySet(state.window, src, end - copy, dist, state.wnext);
+ copy -= dist;
+ if (copy) {
+ //zmemcpy(state->window, end - copy, copy);
+ utils.arraySet(state.window, src, end - copy, copy, 0);
+ state.wnext = copy;
+ state.whave = state.wsize;
+ }
+ else {
+ state.wnext += dist;
+ if (state.wnext === state.wsize) { state.wnext = 0; }
+ if (state.whave < state.wsize) { state.whave += dist; }
+ }
+ }
+ return 0;
+}
+
+function inflate(strm, flush) {
+ var state;
+ var input, output; // input/output buffers
+ var next; /* next input INDEX */
+ var put; /* next output INDEX */
+ var have, left; /* available input and output */
+ var hold; /* bit buffer */
+ var bits; /* bits in bit buffer */
+ var _in, _out; /* save starting available input and output */
+ var copy; /* number of stored or match bytes to copy */
+ var from; /* where to copy match bytes from */
+ var from_source;
+ var here = 0; /* current decoding table entry */
+ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
+ //var last; /* parent table entry */
+ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
+ var len; /* length to copy for repeats, bits to drop */
+ var ret; /* return code */
+ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
+ var opts;
+
+ var n; // temporary var for NEED_BITS
+
+ var order = /* permutation of code lengths */
+ [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
+
+
+ if (!strm || !strm.state || !strm.output ||
+ (!strm.input && strm.avail_in !== 0)) {
+ return Z_STREAM_ERROR;
+ }
+
+ state = strm.state;
+ if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
+
+
+ //--- LOAD() ---
+ put = strm.next_out;
+ output = strm.output;
+ left = strm.avail_out;
+ next = strm.next_in;
+ input = strm.input;
+ have = strm.avail_in;
+ hold = state.hold;
+ bits = state.bits;
+ //---
+
+ _in = have;
+ _out = left;
+ ret = Z_OK;
+
+ inf_leave: // goto emulation
+ for (;;) {
+ switch (state.mode) {
+ case HEAD:
+ if (state.wrap === 0) {
+ state.mode = TYPEDO;
+ break;
+ }
+ //=== NEEDBITS(16);
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
+ state.check = 0/*crc32(0L, Z_NULL, 0)*/;
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = FLAGS;
+ break;
+ }
+ state.flags = 0; /* expect zlib header */
+ if (state.head) {
+ state.head.done = false;
+ }
+ if (!(state.wrap & 1) || /* check if zlib header allowed */
+ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
+ strm.msg = 'incorrect header check';
+ state.mode = BAD;
+ break;
+ }
+ if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
+ strm.msg = 'unknown compression method';
+ state.mode = BAD;
+ break;
+ }
+ //--- DROPBITS(4) ---//
+ hold >>>= 4;
+ bits -= 4;
+ //---//
+ len = (hold & 0x0f)/*BITS(4)*/ + 8;
+ if (state.wbits === 0) {
+ state.wbits = len;
+ }
+ else if (len > state.wbits) {
+ strm.msg = 'invalid window size';
+ state.mode = BAD;
+ break;
+ }
+ state.dmax = 1 << len;
+ //Tracev((stderr, "inflate: zlib header ok\n"));
+ strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+ state.mode = hold & 0x200 ? DICTID : TYPE;
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ break;
+ case FLAGS:
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.flags = hold;
+ if ((state.flags & 0xff) !== Z_DEFLATED) {
+ strm.msg = 'unknown compression method';
+ state.mode = BAD;
+ break;
+ }
+ if (state.flags & 0xe000) {
+ strm.msg = 'unknown header flags set';
+ state.mode = BAD;
+ break;
+ }
+ if (state.head) {
+ state.head.text = ((hold >> 8) & 1);
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = TIME;
+ /* falls through */
+ case TIME:
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (state.head) {
+ state.head.time = hold;
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC4(state.check, hold)
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ hbuf[2] = (hold >>> 16) & 0xff;
+ hbuf[3] = (hold >>> 24) & 0xff;
+ state.check = crc32(state.check, hbuf, 4, 0);
+ //===
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = OS;
+ /* falls through */
+ case OS:
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (state.head) {
+ state.head.xflags = (hold & 0xff);
+ state.head.os = (hold >> 8);
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = EXLEN;
+ /* falls through */
+ case EXLEN:
+ if (state.flags & 0x0400) {
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.length = hold;
+ if (state.head) {
+ state.head.extra_len = hold;
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ }
+ else if (state.head) {
+ state.head.extra = null/*Z_NULL*/;
+ }
+ state.mode = EXTRA;
+ /* falls through */
+ case EXTRA:
+ if (state.flags & 0x0400) {
+ copy = state.length;
+ if (copy > have) { copy = have; }
+ if (copy) {
+ if (state.head) {
+ len = state.head.extra_len - state.length;
+ if (!state.head.extra) {
+ // Use untyped array for more conveniend processing later
+ state.head.extra = new Array(state.head.extra_len);
+ }
+ utils.arraySet(
+ state.head.extra,
+ input,
+ next,
+ // extra field is limited to 65536 bytes
+ // - no need for additional size check
+ copy,
+ /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
+ len
+ );
+ //zmemcpy(state.head.extra + len, next,
+ // len + copy > state.head.extra_max ?
+ // state.head.extra_max - len : copy);
+ }
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ state.length -= copy;
+ }
+ if (state.length) { break inf_leave; }
+ }
+ state.length = 0;
+ state.mode = NAME;
+ /* falls through */
+ case NAME:
+ if (state.flags & 0x0800) {
+ if (have === 0) { break inf_leave; }
+ copy = 0;
+ do {
+ // TODO: 2 or 1 bytes?
+ len = input[next + copy++];
+ /* use constant limit because in js we should not preallocate memory */
+ if (state.head && len &&
+ (state.length < 65536 /*state.head.name_max*/)) {
+ state.head.name += String.fromCharCode(len);
+ }
+ } while (len && copy < have);
+
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ if (len) { break inf_leave; }
+ }
+ else if (state.head) {
+ state.head.name = null;
+ }
+ state.length = 0;
+ state.mode = COMMENT;
+ /* falls through */
+ case COMMENT:
+ if (state.flags & 0x1000) {
+ if (have === 0) { break inf_leave; }
+ copy = 0;
+ do {
+ len = input[next + copy++];
+ /* use constant limit because in js we should not preallocate memory */
+ if (state.head && len &&
+ (state.length < 65536 /*state.head.comm_max*/)) {
+ state.head.comment += String.fromCharCode(len);
+ }
+ } while (len && copy < have);
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ if (len) { break inf_leave; }
+ }
+ else if (state.head) {
+ state.head.comment = null;
+ }
+ state.mode = HCRC;
+ /* falls through */
+ case HCRC:
+ if (state.flags & 0x0200) {
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (hold !== (state.check & 0xffff)) {
+ strm.msg = 'header crc mismatch';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ }
+ if (state.head) {
+ state.head.hcrc = ((state.flags >> 9) & 1);
+ state.head.done = true;
+ }
+ strm.adler = state.check = 0;
+ state.mode = TYPE;
+ break;
+ case DICTID:
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ strm.adler = state.check = zswap32(hold);
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = DICT;
+ /* falls through */
+ case DICT:
+ if (state.havedict === 0) {
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+ return Z_NEED_DICT;
+ }
+ strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+ state.mode = TYPE;
+ /* falls through */
+ case TYPE:
+ if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case TYPEDO:
+ if (state.last) {
+ //--- BYTEBITS() ---//
+ hold >>>= bits & 7;
+ bits -= bits & 7;
+ //---//
+ state.mode = CHECK;
+ break;
+ }
+ //=== NEEDBITS(3); */
+ while (bits < 3) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.last = (hold & 0x01)/*BITS(1)*/;
+ //--- DROPBITS(1) ---//
+ hold >>>= 1;
+ bits -= 1;
+ //---//
+
+ switch ((hold & 0x03)/*BITS(2)*/) {
+ case 0: /* stored block */
+ //Tracev((stderr, "inflate: stored block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = STORED;
+ break;
+ case 1: /* fixed block */
+ fixedtables(state);
+ //Tracev((stderr, "inflate: fixed codes block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = LEN_; /* decode codes */
+ if (flush === Z_TREES) {
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ break inf_leave;
+ }
+ break;
+ case 2: /* dynamic block */
+ //Tracev((stderr, "inflate: dynamic codes block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = TABLE;
+ break;
+ case 3:
+ strm.msg = 'invalid block type';
+ state.mode = BAD;
+ }
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ break;
+ case STORED:
+ //--- BYTEBITS() ---// /* go to byte boundary */
+ hold >>>= bits & 7;
+ bits -= bits & 7;
+ //---//
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
+ strm.msg = 'invalid stored block lengths';
+ state.mode = BAD;
+ break;
+ }
+ state.length = hold & 0xffff;
+ //Tracev((stderr, "inflate: stored length %u\n",
+ // state.length));
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = COPY_;
+ if (flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case COPY_:
+ state.mode = COPY;
+ /* falls through */
+ case COPY:
+ copy = state.length;
+ if (copy) {
+ if (copy > have) { copy = have; }
+ if (copy > left) { copy = left; }
+ if (copy === 0) { break inf_leave; }
+ //--- zmemcpy(put, next, copy); ---
+ utils.arraySet(output, input, next, copy, put);
+ //---//
+ have -= copy;
+ next += copy;
+ left -= copy;
+ put += copy;
+ state.length -= copy;
+ break;
+ }
+ //Tracev((stderr, "inflate: stored end\n"));
+ state.mode = TYPE;
+ break;
+ case TABLE:
+ //=== NEEDBITS(14); */
+ while (bits < 14) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
+ //--- DROPBITS(5) ---//
+ hold >>>= 5;
+ bits -= 5;
+ //---//
+ state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
+ //--- DROPBITS(5) ---//
+ hold >>>= 5;
+ bits -= 5;
+ //---//
+ state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
+ //--- DROPBITS(4) ---//
+ hold >>>= 4;
+ bits -= 4;
+ //---//
+//#ifndef PKZIP_BUG_WORKAROUND
+ if (state.nlen > 286 || state.ndist > 30) {
+ strm.msg = 'too many length or distance symbols';
+ state.mode = BAD;
+ break;
+ }
+//#endif
+ //Tracev((stderr, "inflate: table sizes ok\n"));
+ state.have = 0;
+ state.mode = LENLENS;
+ /* falls through */
+ case LENLENS:
+ while (state.have < state.ncode) {
+ //=== NEEDBITS(3);
+ while (bits < 3) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
+ //--- DROPBITS(3) ---//
+ hold >>>= 3;
+ bits -= 3;
+ //---//
+ }
+ while (state.have < 19) {
+ state.lens[order[state.have++]] = 0;
+ }
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ //state.next = state.codes;
+ //state.lencode = state.next;
+ // Switch to use dynamic table
+ state.lencode = state.lendyn;
+ state.lenbits = 7;
+
+ opts = { bits: state.lenbits };
+ ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
+ state.lenbits = opts.bits;
+
+ if (ret) {
+ strm.msg = 'invalid code lengths set';
+ state.mode = BAD;
+ break;
+ }
+ //Tracev((stderr, "inflate: code lengths ok\n"));
+ state.have = 0;
+ state.mode = CODELENS;
+ /* falls through */
+ case CODELENS:
+ while (state.have < state.nlen + state.ndist) {
+ for (;;) {
+ here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if (here_val < 16) {
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.lens[state.have++] = here_val;
+ }
+ else {
+ if (here_val === 16) {
+ //=== NEEDBITS(here.bits + 2);
+ n = here_bits + 2;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ if (state.have === 0) {
+ strm.msg = 'invalid bit length repeat';
+ state.mode = BAD;
+ break;
+ }
+ len = state.lens[state.have - 1];
+ copy = 3 + (hold & 0x03);//BITS(2);
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ }
+ else if (here_val === 17) {
+ //=== NEEDBITS(here.bits + 3);
+ n = here_bits + 3;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ len = 0;
+ copy = 3 + (hold & 0x07);//BITS(3);
+ //--- DROPBITS(3) ---//
+ hold >>>= 3;
+ bits -= 3;
+ //---//
+ }
+ else {
+ //=== NEEDBITS(here.bits + 7);
+ n = here_bits + 7;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ len = 0;
+ copy = 11 + (hold & 0x7f);//BITS(7);
+ //--- DROPBITS(7) ---//
+ hold >>>= 7;
+ bits -= 7;
+ //---//
+ }
+ if (state.have + copy > state.nlen + state.ndist) {
+ strm.msg = 'invalid bit length repeat';
+ state.mode = BAD;
+ break;
+ }
+ while (copy--) {
+ state.lens[state.have++] = len;
+ }
+ }
+ }
+
+ /* handle error breaks in while */
+ if (state.mode === BAD) { break; }
+
+ /* check for end-of-block code (better have one) */
+ if (state.lens[256] === 0) {
+ strm.msg = 'invalid code -- missing end-of-block';
+ state.mode = BAD;
+ break;
+ }
+
+ /* build code tables -- note: do not change the lenbits or distbits
+ values here (9 and 6) without reading the comments in inftrees.h
+ concerning the ENOUGH constants, which depend on those values */
+ state.lenbits = 9;
+
+ opts = { bits: state.lenbits };
+ ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ // state.next_index = opts.table_index;
+ state.lenbits = opts.bits;
+ // state.lencode = state.next;
+
+ if (ret) {
+ strm.msg = 'invalid literal/lengths set';
+ state.mode = BAD;
+ break;
+ }
+
+ state.distbits = 6;
+ //state.distcode.copy(state.codes);
+ // Switch to use dynamic table
+ state.distcode = state.distdyn;
+ opts = { bits: state.distbits };
+ ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ // state.next_index = opts.table_index;
+ state.distbits = opts.bits;
+ // state.distcode = state.next;
+
+ if (ret) {
+ strm.msg = 'invalid distances set';
+ state.mode = BAD;
+ break;
+ }
+ //Tracev((stderr, 'inflate: codes ok\n'));
+ state.mode = LEN_;
+ if (flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case LEN_:
+ state.mode = LEN;
+ /* falls through */
+ case LEN:
+ if (have >= 6 && left >= 258) {
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+ inflate_fast(strm, _out);
+ //--- LOAD() ---
+ put = strm.next_out;
+ output = strm.output;
+ left = strm.avail_out;
+ next = strm.next_in;
+ input = strm.input;
+ have = strm.avail_in;
+ hold = state.hold;
+ bits = state.bits;
+ //---
+
+ if (state.mode === TYPE) {
+ state.back = -1;
+ }
+ break;
+ }
+ state.back = 0;
+ for (;;) {
+ here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if (here_bits <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if (here_op && (here_op & 0xf0) === 0) {
+ last_bits = here_bits;
+ last_op = here_op;
+ last_val = here_val;
+ for (;;) {
+ here = state.lencode[last_val +
+ ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((last_bits + here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ //--- DROPBITS(last.bits) ---//
+ hold >>>= last_bits;
+ bits -= last_bits;
+ //---//
+ state.back += last_bits;
+ }
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.back += here_bits;
+ state.length = here_val;
+ if (here_op === 0) {
+ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ // "inflate: literal '%c'\n" :
+ // "inflate: literal 0x%02x\n", here.val));
+ state.mode = LIT;
+ break;
+ }
+ if (here_op & 32) {
+ //Tracevv((stderr, "inflate: end of block\n"));
+ state.back = -1;
+ state.mode = TYPE;
+ break;
+ }
+ if (here_op & 64) {
+ strm.msg = 'invalid literal/length code';
+ state.mode = BAD;
+ break;
+ }
+ state.extra = here_op & 15;
+ state.mode = LENEXT;
+ /* falls through */
+ case LENEXT:
+ if (state.extra) {
+ //=== NEEDBITS(state.extra);
+ n = state.extra;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+ //--- DROPBITS(state.extra) ---//
+ hold >>>= state.extra;
+ bits -= state.extra;
+ //---//
+ state.back += state.extra;
+ }
+ //Tracevv((stderr, "inflate: length %u\n", state.length));
+ state.was = state.length;
+ state.mode = DIST;
+ /* falls through */
+ case DIST:
+ for (;;) {
+ here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if ((here_op & 0xf0) === 0) {
+ last_bits = here_bits;
+ last_op = here_op;
+ last_val = here_val;
+ for (;;) {
+ here = state.distcode[last_val +
+ ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((last_bits + here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ //--- DROPBITS(last.bits) ---//
+ hold >>>= last_bits;
+ bits -= last_bits;
+ //---//
+ state.back += last_bits;
+ }
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.back += here_bits;
+ if (here_op & 64) {
+ strm.msg = 'invalid distance code';
+ state.mode = BAD;
+ break;
+ }
+ state.offset = here_val;
+ state.extra = (here_op) & 15;
+ state.mode = DISTEXT;
+ /* falls through */
+ case DISTEXT:
+ if (state.extra) {
+ //=== NEEDBITS(state.extra);
+ n = state.extra;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+ //--- DROPBITS(state.extra) ---//
+ hold >>>= state.extra;
+ bits -= state.extra;
+ //---//
+ state.back += state.extra;
+ }
+//#ifdef INFLATE_STRICT
+ if (state.offset > state.dmax) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break;
+ }
+//#endif
+ //Tracevv((stderr, "inflate: distance %u\n", state.offset));
+ state.mode = MATCH;
+ /* falls through */
+ case MATCH:
+ if (left === 0) { break inf_leave; }
+ copy = _out - left;
+ if (state.offset > copy) { /* copy from window */
+ copy = state.offset - copy;
+ if (copy > state.whave) {
+ if (state.sane) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break;
+ }
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+// Trace((stderr, "inflate.c too far\n"));
+// copy -= state.whave;
+// if (copy > state.length) { copy = state.length; }
+// if (copy > left) { copy = left; }
+// left -= copy;
+// state.length -= copy;
+// do {
+// output[put++] = 0;
+// } while (--copy);
+// if (state.length === 0) { state.mode = LEN; }
+// break;
+//#endif
+ }
+ if (copy > state.wnext) {
+ copy -= state.wnext;
+ from = state.wsize - copy;
+ }
+ else {
+ from = state.wnext - copy;
+ }
+ if (copy > state.length) { copy = state.length; }
+ from_source = state.window;
+ }
+ else { /* copy from output */
+ from_source = output;
+ from = put - state.offset;
+ copy = state.length;
+ }
+ if (copy > left) { copy = left; }
+ left -= copy;
+ state.length -= copy;
+ do {
+ output[put++] = from_source[from++];
+ } while (--copy);
+ if (state.length === 0) { state.mode = LEN; }
+ break;
+ case LIT:
+ if (left === 0) { break inf_leave; }
+ output[put++] = state.length;
+ left--;
+ state.mode = LEN;
+ break;
+ case CHECK:
+ if (state.wrap) {
+ //=== NEEDBITS(32);
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ // Use '|' insdead of '+' to make sure that result is signed
+ hold |= input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ _out -= left;
+ strm.total_out += _out;
+ state.total += _out;
+ if (_out) {
+ strm.adler = state.check =
+ /*UPDATE(state.check, put - _out, _out);*/
+ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
+
+ }
+ _out = left;
+ // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
+ if ((state.flags ? hold : zswap32(hold)) !== state.check) {
+ strm.msg = 'incorrect data check';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ //Tracev((stderr, "inflate: check matches trailer\n"));
+ }
+ state.mode = LENGTH;
+ /* falls through */
+ case LENGTH:
+ if (state.wrap && state.flags) {
+ //=== NEEDBITS(32);
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (hold !== (state.total & 0xffffffff)) {
+ strm.msg = 'incorrect length check';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ //Tracev((stderr, "inflate: length matches trailer\n"));
+ }
+ state.mode = DONE;
+ /* falls through */
+ case DONE:
+ ret = Z_STREAM_END;
+ break inf_leave;
+ case BAD:
+ ret = Z_DATA_ERROR;
+ break inf_leave;
+ case MEM:
+ return Z_MEM_ERROR;
+ case SYNC:
+ /* falls through */
+ default:
+ return Z_STREAM_ERROR;
+ }
+ }
+
+ // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
+
+ /*
+ Return from inflate(), updating the total counts and the check value.
+ If there was no progress during the inflate() call, return a buffer
+ error. Call updatewindow() to create and/or update the window state.
+ Note: a memory error from inflate() is non-recoverable.
+ */
+
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+
+ if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
+ (state.mode < CHECK || flush !== Z_FINISH))) {
+ if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
+ state.mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ }
+ _in -= strm.avail_in;
+ _out -= strm.avail_out;
+ strm.total_in += _in;
+ strm.total_out += _out;
+ state.total += _out;
+ if (state.wrap && _out) {
+ strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
+ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
+ }
+ strm.data_type = state.bits + (state.last ? 64 : 0) +
+ (state.mode === TYPE ? 128 : 0) +
+ (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
+ if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
+ ret = Z_BUF_ERROR;
+ }
+ return ret;
+}
+
+function inflateEnd(strm) {
+
+ if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ var state = strm.state;
+ if (state.window) {
+ state.window = null;
+ }
+ strm.state = null;
+ return Z_OK;
+}
+
+function inflateGetHeader(strm, head) {
+ var state;
+
+ /* check state */
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
+
+ /* save header structure */
+ state.head = head;
+ head.done = false;
+ return Z_OK;
+}
+
+function inflateSetDictionary(strm, dictionary) {
+ var dictLength = dictionary.length;
+
+ var state;
+ var dictid;
+ var ret;
+
+ /* check state */
+ if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
+ state = strm.state;
+
+ if (state.wrap !== 0 && state.mode !== DICT) {
+ return Z_STREAM_ERROR;
+ }
+
+ /* check for correct dictionary identifier */
+ if (state.mode === DICT) {
+ dictid = 1; /* adler32(0, null, 0)*/
+ /* dictid = adler32(dictid, dictionary, dictLength); */
+ dictid = adler32(dictid, dictionary, dictLength, 0);
+ if (dictid !== state.check) {
+ return Z_DATA_ERROR;
+ }
+ }
+ /* copy dictionary to window using updatewindow(), which will amend the
+ existing dictionary if appropriate */
+ ret = updatewindow(strm, dictionary, dictLength, dictLength);
+ if (ret) {
+ state.mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ state.havedict = 1;
+ // Tracev((stderr, "inflate: dictionary set\n"));
+ return Z_OK;
+}
+
+exports.inflateReset = inflateReset;
+exports.inflateReset2 = inflateReset2;
+exports.inflateResetKeep = inflateResetKeep;
+exports.inflateInit = inflateInit;
+exports.inflateInit2 = inflateInit2;
+exports.inflate = inflate;
+exports.inflateEnd = inflateEnd;
+exports.inflateGetHeader = inflateGetHeader;
+exports.inflateSetDictionary = inflateSetDictionary;
+exports.inflateInfo = 'pako inflate (from Nodeca project)';
+
+/* Not implemented
+exports.inflateCopy = inflateCopy;
+exports.inflateGetDictionary = inflateGetDictionary;
+exports.inflateMark = inflateMark;
+exports.inflatePrime = inflatePrime;
+exports.inflateSync = inflateSync;
+exports.inflateSyncPoint = inflateSyncPoint;
+exports.inflateUndermine = inflateUndermine;
+*/
diff --git a/node_modules/pako/lib/zlib/inftrees.js b/node_modules/pako/lib/zlib/inftrees.js
new file mode 100644
index 000000000..16e4d5206
--- /dev/null
+++ b/node_modules/pako/lib/zlib/inftrees.js
@@ -0,0 +1,327 @@
+'use strict';
+
+
+var utils = require('../utils/common');
+
+var MAXBITS = 15;
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+var lbase = [ /* Length codes 257..285 base */
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
+];
+
+var lext = [ /* Length codes 257..285 extra */
+ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+ 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
+];
+
+var dbase = [ /* Distance codes 0..29 base */
+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+ 8193, 12289, 16385, 24577, 0, 0
+];
+
+var dext = [ /* Distance codes 0..29 extra */
+ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+ 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+ 28, 28, 29, 29, 64, 64
+];
+
+module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
+{
+ var bits = opts.bits;
+ //here = opts.here; /* table entry for duplication */
+
+ var len = 0; /* a code's length in bits */
+ var sym = 0; /* index of code symbols */
+ var min = 0, max = 0; /* minimum and maximum code lengths */
+ var root = 0; /* number of index bits for root table */
+ var curr = 0; /* number of index bits for current table */
+ var drop = 0; /* code bits to drop for sub-table */
+ var left = 0; /* number of prefix codes available */
+ var used = 0; /* code entries in table used */
+ var huff = 0; /* Huffman code */
+ var incr; /* for incrementing code, index */
+ var fill; /* index for replicating entries */
+ var low; /* low bits for current root entry */
+ var mask; /* mask for low root bits */
+ var next; /* next available space in table */
+ var base = null; /* base value table to use */
+ var base_index = 0;
+// var shoextra; /* extra bits table to use */
+ var end; /* use base and extra for symbol > end */
+ var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
+ var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
+ var extra = null;
+ var extra_index = 0;
+
+ var here_bits, here_op, here_val;
+
+ /*
+ Process a set of code lengths to create a canonical Huffman code. The
+ code lengths are lens[0..codes-1]. Each length corresponds to the
+ symbols 0..codes-1. The Huffman code is generated by first sorting the
+ symbols by length from short to long, and retaining the symbol order
+ for codes with equal lengths. Then the code starts with all zero bits
+ for the first code of the shortest length, and the codes are integer
+ increments for the same length, and zeros are appended as the length
+ increases. For the deflate format, these bits are stored backwards
+ from their more natural integer increment ordering, and so when the
+ decoding tables are built in the large loop below, the integer codes
+ are incremented backwards.
+
+ This routine assumes, but does not check, that all of the entries in
+ lens[] are in the range 0..MAXBITS. The caller must assure this.
+ 1..MAXBITS is interpreted as that code length. zero means that that
+ symbol does not occur in this code.
+
+ The codes are sorted by computing a count of codes for each length,
+ creating from that a table of starting indices for each length in the
+ sorted table, and then entering the symbols in order in the sorted
+ table. The sorted table is work[], with that space being provided by
+ the caller.
+
+ The length counts are used for other purposes as well, i.e. finding
+ the minimum and maximum length codes, determining if there are any
+ codes at all, checking for a valid set of lengths, and looking ahead
+ at length counts to determine sub-table sizes when building the
+ decoding tables.
+ */
+
+ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+ for (len = 0; len <= MAXBITS; len++) {
+ count[len] = 0;
+ }
+ for (sym = 0; sym < codes; sym++) {
+ count[lens[lens_index + sym]]++;
+ }
+
+ /* bound code lengths, force root to be within code lengths */
+ root = bits;
+ for (max = MAXBITS; max >= 1; max--) {
+ if (count[max] !== 0) { break; }
+ }
+ if (root > max) {
+ root = max;
+ }
+ if (max === 0) { /* no symbols to code at all */
+ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
+ //table.bits[opts.table_index] = 1; //here.bits = (var char)1;
+ //table.val[opts.table_index++] = 0; //here.val = (var short)0;
+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+
+ //table.op[opts.table_index] = 64;
+ //table.bits[opts.table_index] = 1;
+ //table.val[opts.table_index++] = 0;
+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+ opts.bits = 1;
+ return 0; /* no symbols, but wait for decoding to report error */
+ }
+ for (min = 1; min < max; min++) {
+ if (count[min] !== 0) { break; }
+ }
+ if (root < min) {
+ root = min;
+ }
+
+ /* check for an over-subscribed or incomplete set of lengths */
+ left = 1;
+ for (len = 1; len <= MAXBITS; len++) {
+ left <<= 1;
+ left -= count[len];
+ if (left < 0) {
+ return -1;
+ } /* over-subscribed */
+ }
+ if (left > 0 && (type === CODES || max !== 1)) {
+ return -1; /* incomplete set */
+ }
+
+ /* generate offsets into symbol table for each length for sorting */
+ offs[1] = 0;
+ for (len = 1; len < MAXBITS; len++) {
+ offs[len + 1] = offs[len] + count[len];
+ }
+
+ /* sort symbols by length, by symbol order within each length */
+ for (sym = 0; sym < codes; sym++) {
+ if (lens[lens_index + sym] !== 0) {
+ work[offs[lens[lens_index + sym]]++] = sym;
+ }
+ }
+
+ /*
+ Create and fill in decoding tables. In this loop, the table being
+ filled is at next and has curr index bits. The code being used is huff
+ with length len. That code is converted to an index by dropping drop
+ bits off of the bottom. For codes where len is less than drop + curr,
+ those top drop + curr - len bits are incremented through all values to
+ fill the table with replicated entries.
+
+ root is the number of index bits for the root table. When len exceeds
+ root, sub-tables are created pointed to by the root entry with an index
+ of the low root bits of huff. This is saved in low to check for when a
+ new sub-table should be started. drop is zero when the root table is
+ being filled, and drop is root when sub-tables are being filled.
+
+ When a new sub-table is needed, it is necessary to look ahead in the
+ code lengths to determine what size sub-table is needed. The length
+ counts are used for this, and so count[] is decremented as codes are
+ entered in the tables.
+
+ used keeps track of how many table entries have been allocated from the
+ provided *table space. It is checked for LENS and DIST tables against
+ the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+ the initial root table size constants. See the comments in inftrees.h
+ for more information.
+
+ sym increments through all symbols, and the loop terminates when
+ all codes of length max, i.e. all codes, have been processed. This
+ routine permits incomplete codes, so another loop after this one fills
+ in the rest of the decoding tables with invalid code markers.
+ */
+
+ /* set up for code type */
+ // poor man optimization - use if-else instead of switch,
+ // to avoid deopts in old v8
+ if (type === CODES) {
+ base = extra = work; /* dummy value--not used */
+ end = 19;
+
+ } else if (type === LENS) {
+ base = lbase;
+ base_index -= 257;
+ extra = lext;
+ extra_index -= 257;
+ end = 256;
+
+ } else { /* DISTS */
+ base = dbase;
+ extra = dext;
+ end = -1;
+ }
+
+ /* initialize opts for loop */
+ huff = 0; /* starting code */
+ sym = 0; /* starting code symbol */
+ len = min; /* starting code length */
+ next = table_index; /* current table to fill in */
+ curr = root; /* current table index bits */
+ drop = 0; /* current bits to drop from code for index */
+ low = -1; /* trigger new sub-table when len > root */
+ used = 1 << root; /* use root table entries */
+ mask = used - 1; /* mask for comparing low */
+
+ /* check available table space */
+ if ((type === LENS && used > ENOUGH_LENS) ||
+ (type === DISTS && used > ENOUGH_DISTS)) {
+ return 1;
+ }
+
+ var i = 0;
+ /* process all codes and make table entries */
+ for (;;) {
+ i++;
+ /* create table entry */
+ here_bits = len - drop;
+ if (work[sym] < end) {
+ here_op = 0;
+ here_val = work[sym];
+ }
+ else if (work[sym] > end) {
+ here_op = extra[extra_index + work[sym]];
+ here_val = base[base_index + work[sym]];
+ }
+ else {
+ here_op = 32 + 64; /* end of block */
+ here_val = 0;
+ }
+
+ /* replicate for those indices with low len bits equal to huff */
+ incr = 1 << (len - drop);
+ fill = 1 << curr;
+ min = fill; /* save offset to next table */
+ do {
+ fill -= incr;
+ table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
+ } while (fill !== 0);
+
+ /* backwards increment the len-bit code huff */
+ incr = 1 << (len - 1);
+ while (huff & incr) {
+ incr >>= 1;
+ }
+ if (incr !== 0) {
+ huff &= incr - 1;
+ huff += incr;
+ } else {
+ huff = 0;
+ }
+
+ /* go to next symbol, update count, len */
+ sym++;
+ if (--count[len] === 0) {
+ if (len === max) { break; }
+ len = lens[lens_index + work[sym]];
+ }
+
+ /* create new sub-table if needed */
+ if (len > root && (huff & mask) !== low) {
+ /* if first time, transition to sub-tables */
+ if (drop === 0) {
+ drop = root;
+ }
+
+ /* increment past last table */
+ next += min; /* here min is 1 << curr */
+
+ /* determine length of next table */
+ curr = len - drop;
+ left = 1 << curr;
+ while (curr + drop < max) {
+ left -= count[curr + drop];
+ if (left <= 0) { break; }
+ curr++;
+ left <<= 1;
+ }
+
+ /* check for enough space */
+ used += 1 << curr;
+ if ((type === LENS && used > ENOUGH_LENS) ||
+ (type === DISTS && used > ENOUGH_DISTS)) {
+ return 1;
+ }
+
+ /* point entry in root table to sub-table */
+ low = huff & mask;
+ /*table.op[low] = curr;
+ table.bits[low] = root;
+ table.val[low] = next - opts.table_index;*/
+ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
+ }
+ }
+
+ /* fill in remaining table entry if code is incomplete (guaranteed to have
+ at most one remaining entry, since if the code is incomplete, the
+ maximum code length that was allowed to get this far is one bit) */
+ if (huff !== 0) {
+ //table.op[next + huff] = 64; /* invalid code marker */
+ //table.bits[next + huff] = len - drop;
+ //table.val[next + huff] = 0;
+ table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
+ }
+
+ /* set return parameters */
+ //opts.table_index += used;
+ opts.bits = root;
+ return 0;
+};
diff --git a/node_modules/pako/lib/zlib/messages.js b/node_modules/pako/lib/zlib/messages.js
new file mode 100644
index 000000000..d022f0f0a
--- /dev/null
+++ b/node_modules/pako/lib/zlib/messages.js
@@ -0,0 +1,13 @@
+'use strict';
+
+module.exports = {
+ 2: 'need dictionary', /* Z_NEED_DICT 2 */
+ 1: 'stream end', /* Z_STREAM_END 1 */
+ 0: '', /* Z_OK 0 */
+ '-1': 'file error', /* Z_ERRNO (-1) */
+ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */
+ '-3': 'data error', /* Z_DATA_ERROR (-3) */
+ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
+ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */
+ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
+};
diff --git a/node_modules/pako/lib/zlib/trees.js b/node_modules/pako/lib/zlib/trees.js
new file mode 100644
index 000000000..cef5f156d
--- /dev/null
+++ b/node_modules/pako/lib/zlib/trees.js
@@ -0,0 +1,1202 @@
+'use strict';
+
+
+var utils = require('../utils/common');
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+//var Z_FILTERED = 1;
+//var Z_HUFFMAN_ONLY = 2;
+//var Z_RLE = 3;
+var Z_FIXED = 4;
+//var Z_DEFAULT_STRATEGY = 0;
+
+/* Possible values of the data_type field (though see inflate()) */
+var Z_BINARY = 0;
+var Z_TEXT = 1;
+//var Z_ASCII = 1; // = Z_TEXT
+var Z_UNKNOWN = 2;
+
+/*============================================================================*/
+
+
+function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
+
+// From zutil.h
+
+var STORED_BLOCK = 0;
+var STATIC_TREES = 1;
+var DYN_TREES = 2;
+/* The three kinds of block type */
+
+var MIN_MATCH = 3;
+var MAX_MATCH = 258;
+/* The minimum and maximum match lengths */
+
+// From deflate.h
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+var LENGTH_CODES = 29;
+/* number of length codes, not counting the special END_BLOCK code */
+
+var LITERALS = 256;
+/* number of literal bytes 0..255 */
+
+var L_CODES = LITERALS + 1 + LENGTH_CODES;
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+var D_CODES = 30;
+/* number of distance codes */
+
+var BL_CODES = 19;
+/* number of codes used to transfer the bit lengths */
+
+var HEAP_SIZE = 2 * L_CODES + 1;
+/* maximum heap size */
+
+var MAX_BITS = 15;
+/* All codes must not exceed MAX_BITS bits */
+
+var Buf_size = 16;
+/* size of bit buffer in bi_buf */
+
+
+/* ===========================================================================
+ * Constants
+ */
+
+var MAX_BL_BITS = 7;
+/* Bit length codes must not exceed MAX_BL_BITS bits */
+
+var END_BLOCK = 256;
+/* end of block literal code */
+
+var REP_3_6 = 16;
+/* repeat previous bit length 3-6 times (2 bits of repeat count) */
+
+var REPZ_3_10 = 17;
+/* repeat a zero length 3-10 times (3 bits of repeat count) */
+
+var REPZ_11_138 = 18;
+/* repeat a zero length 11-138 times (7 bits of repeat count) */
+
+/* eslint-disable comma-spacing,array-bracket-spacing */
+var extra_lbits = /* extra bits for each length code */
+ [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
+
+var extra_dbits = /* extra bits for each distance code */
+ [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
+
+var extra_blbits = /* extra bits for each bit length code */
+ [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
+
+var bl_order =
+ [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
+/* eslint-enable comma-spacing,array-bracket-spacing */
+
+/* The lengths of the bit length codes are sent in order of decreasing
+ * probability, to avoid transmitting the lengths for unused bit length codes.
+ */
+
+/* ===========================================================================
+ * Local data. These are initialized only once.
+ */
+
+// We pre-fill arrays with 0 to avoid uninitialized gaps
+
+var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
+
+// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
+var static_ltree = new Array((L_CODES + 2) * 2);
+zero(static_ltree);
+/* The static literal tree. Since the bit lengths are imposed, there is no
+ * need for the L_CODES extra codes used during heap construction. However
+ * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
+ * below).
+ */
+
+var static_dtree = new Array(D_CODES * 2);
+zero(static_dtree);
+/* The static distance tree. (Actually a trivial tree since all codes use
+ * 5 bits.)
+ */
+
+var _dist_code = new Array(DIST_CODE_LEN);
+zero(_dist_code);
+/* Distance codes. The first 256 values correspond to the distances
+ * 3 .. 258, the last 256 values correspond to the top 8 bits of
+ * the 15 bit distances.
+ */
+
+var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);
+zero(_length_code);
+/* length code for each normalized match length (0 == MIN_MATCH) */
+
+var base_length = new Array(LENGTH_CODES);
+zero(base_length);
+/* First normalized length for each code (0 = MIN_MATCH) */
+
+var base_dist = new Array(D_CODES);
+zero(base_dist);
+/* First normalized distance for each code (0 = distance of 1) */
+
+
+function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
+
+ this.static_tree = static_tree; /* static tree or NULL */
+ this.extra_bits = extra_bits; /* extra bits for each code or NULL */
+ this.extra_base = extra_base; /* base index for extra_bits */
+ this.elems = elems; /* max number of elements in the tree */
+ this.max_length = max_length; /* max bit length for the codes */
+
+ // show if `static_tree` has data or dummy - needed for monomorphic objects
+ this.has_stree = static_tree && static_tree.length;
+}
+
+
+var static_l_desc;
+var static_d_desc;
+var static_bl_desc;
+
+
+function TreeDesc(dyn_tree, stat_desc) {
+ this.dyn_tree = dyn_tree; /* the dynamic tree */
+ this.max_code = 0; /* largest code with non zero frequency */
+ this.stat_desc = stat_desc; /* the corresponding static tree */
+}
+
+
+
+function d_code(dist) {
+ return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
+}
+
+
+/* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pendingBuf.
+ */
+function put_short(s, w) {
+// put_byte(s, (uch)((w) & 0xff));
+// put_byte(s, (uch)((ush)(w) >> 8));
+ s.pending_buf[s.pending++] = (w) & 0xff;
+ s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
+}
+
+
+/* ===========================================================================
+ * Send a value on a given number of bits.
+ * IN assertion: length <= 16 and value fits in length bits.
+ */
+function send_bits(s, value, length) {
+ if (s.bi_valid > (Buf_size - length)) {
+ s.bi_buf |= (value << s.bi_valid) & 0xffff;
+ put_short(s, s.bi_buf);
+ s.bi_buf = value >> (Buf_size - s.bi_valid);
+ s.bi_valid += length - Buf_size;
+ } else {
+ s.bi_buf |= (value << s.bi_valid) & 0xffff;
+ s.bi_valid += length;
+ }
+}
+
+
+function send_code(s, c, tree) {
+ send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
+}
+
+
+/* ===========================================================================
+ * Reverse the first len bits of a code, using straightforward code (a faster
+ * method would use a table)
+ * IN assertion: 1 <= len <= 15
+ */
+function bi_reverse(code, len) {
+ var res = 0;
+ do {
+ res |= code & 1;
+ code >>>= 1;
+ res <<= 1;
+ } while (--len > 0);
+ return res >>> 1;
+}
+
+
+/* ===========================================================================
+ * Flush the bit buffer, keeping at most 7 bits in it.
+ */
+function bi_flush(s) {
+ if (s.bi_valid === 16) {
+ put_short(s, s.bi_buf);
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+
+ } else if (s.bi_valid >= 8) {
+ s.pending_buf[s.pending++] = s.bi_buf & 0xff;
+ s.bi_buf >>= 8;
+ s.bi_valid -= 8;
+ }
+}
+
+
+/* ===========================================================================
+ * Compute the optimal bit lengths for a tree and update the total bit length
+ * for the current block.
+ * IN assertion: the fields freq and dad are set, heap[heap_max] and
+ * above are the tree nodes sorted by increasing frequency.
+ * OUT assertions: the field len is set to the optimal bit length, the
+ * array bl_count contains the frequencies for each bit length.
+ * The length opt_len is updated; static_len is also updated if stree is
+ * not null.
+ */
+function gen_bitlen(s, desc)
+// deflate_state *s;
+// tree_desc *desc; /* the tree descriptor */
+{
+ var tree = desc.dyn_tree;
+ var max_code = desc.max_code;
+ var stree = desc.stat_desc.static_tree;
+ var has_stree = desc.stat_desc.has_stree;
+ var extra = desc.stat_desc.extra_bits;
+ var base = desc.stat_desc.extra_base;
+ var max_length = desc.stat_desc.max_length;
+ var h; /* heap index */
+ var n, m; /* iterate over the tree elements */
+ var bits; /* bit length */
+ var xbits; /* extra bits */
+ var f; /* frequency */
+ var overflow = 0; /* number of elements with bit length too large */
+
+ for (bits = 0; bits <= MAX_BITS; bits++) {
+ s.bl_count[bits] = 0;
+ }
+
+ /* In a first pass, compute the optimal bit lengths (which may
+ * overflow in the case of the bit length tree).
+ */
+ tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
+
+ for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
+ n = s.heap[h];
+ bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
+ if (bits > max_length) {
+ bits = max_length;
+ overflow++;
+ }
+ tree[n * 2 + 1]/*.Len*/ = bits;
+ /* We overwrite tree[n].Dad which is no longer needed */
+
+ if (n > max_code) { continue; } /* not a leaf node */
+
+ s.bl_count[bits]++;
+ xbits = 0;
+ if (n >= base) {
+ xbits = extra[n - base];
+ }
+ f = tree[n * 2]/*.Freq*/;
+ s.opt_len += f * (bits + xbits);
+ if (has_stree) {
+ s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
+ }
+ }
+ if (overflow === 0) { return; }
+
+ // Trace((stderr,"\nbit length overflow\n"));
+ /* This happens for example on obj2 and pic of the Calgary corpus */
+
+ /* Find the first bit length which could increase: */
+ do {
+ bits = max_length - 1;
+ while (s.bl_count[bits] === 0) { bits--; }
+ s.bl_count[bits]--; /* move one leaf down the tree */
+ s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
+ s.bl_count[max_length]--;
+ /* The brother of the overflow item also moves one step up,
+ * but this does not affect bl_count[max_length]
+ */
+ overflow -= 2;
+ } while (overflow > 0);
+
+ /* Now recompute all bit lengths, scanning in increasing frequency.
+ * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
+ * lengths instead of fixing only the wrong ones. This idea is taken
+ * from 'ar' written by Haruhiko Okumura.)
+ */
+ for (bits = max_length; bits !== 0; bits--) {
+ n = s.bl_count[bits];
+ while (n !== 0) {
+ m = s.heap[--h];
+ if (m > max_code) { continue; }
+ if (tree[m * 2 + 1]/*.Len*/ !== bits) {
+ // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
+ s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
+ tree[m * 2 + 1]/*.Len*/ = bits;
+ }
+ n--;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Generate the codes for a given tree and bit counts (which need not be
+ * optimal).
+ * IN assertion: the array bl_count contains the bit length statistics for
+ * the given tree and the field len is set for all tree elements.
+ * OUT assertion: the field code is set for all tree elements of non
+ * zero code length.
+ */
+function gen_codes(tree, max_code, bl_count)
+// ct_data *tree; /* the tree to decorate */
+// int max_code; /* largest code with non zero frequency */
+// ushf *bl_count; /* number of codes at each bit length */
+{
+ var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
+ var code = 0; /* running code value */
+ var bits; /* bit index */
+ var n; /* code index */
+
+ /* The distribution counts are first used to generate the code values
+ * without bit reversal.
+ */
+ for (bits = 1; bits <= MAX_BITS; bits++) {
+ next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
+ }
+ /* Check that the bit counts in bl_count are consistent. The last code
+ * must be all ones.
+ */
+ //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
+ // "inconsistent bit counts");
+ //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
+
+ for (n = 0; n <= max_code; n++) {
+ var len = tree[n * 2 + 1]/*.Len*/;
+ if (len === 0) { continue; }
+ /* Now reverse the bits */
+ tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);
+
+ //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
+ // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
+ }
+}
+
+
+/* ===========================================================================
+ * Initialize the various 'constant' tables.
+ */
+function tr_static_init() {
+ var n; /* iterates over tree elements */
+ var bits; /* bit counter */
+ var length; /* length value */
+ var code; /* code value */
+ var dist; /* distance index */
+ var bl_count = new Array(MAX_BITS + 1);
+ /* number of codes at each bit length for an optimal tree */
+
+ // do check in _tr_init()
+ //if (static_init_done) return;
+
+ /* For some embedded targets, global variables are not initialized: */
+/*#ifdef NO_INIT_GLOBAL_POINTERS
+ static_l_desc.static_tree = static_ltree;
+ static_l_desc.extra_bits = extra_lbits;
+ static_d_desc.static_tree = static_dtree;
+ static_d_desc.extra_bits = extra_dbits;
+ static_bl_desc.extra_bits = extra_blbits;
+#endif*/
+
+ /* Initialize the mapping length (0..255) -> length code (0..28) */
+ length = 0;
+ for (code = 0; code < LENGTH_CODES - 1; code++) {
+ base_length[code] = length;
+ for (n = 0; n < (1 << extra_lbits[code]); n++) {
+ _length_code[length++] = code;
+ }
+ }
+ //Assert (length == 256, "tr_static_init: length != 256");
+ /* Note that the length 255 (match length 258) can be represented
+ * in two different ways: code 284 + 5 bits or code 285, so we
+ * overwrite length_code[255] to use the best encoding:
+ */
+ _length_code[length - 1] = code;
+
+ /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
+ dist = 0;
+ for (code = 0; code < 16; code++) {
+ base_dist[code] = dist;
+ for (n = 0; n < (1 << extra_dbits[code]); n++) {
+ _dist_code[dist++] = code;
+ }
+ }
+ //Assert (dist == 256, "tr_static_init: dist != 256");
+ dist >>= 7; /* from now on, all distances are divided by 128 */
+ for (; code < D_CODES; code++) {
+ base_dist[code] = dist << 7;
+ for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
+ _dist_code[256 + dist++] = code;
+ }
+ }
+ //Assert (dist == 256, "tr_static_init: 256+dist != 512");
+
+ /* Construct the codes of the static literal tree */
+ for (bits = 0; bits <= MAX_BITS; bits++) {
+ bl_count[bits] = 0;
+ }
+
+ n = 0;
+ while (n <= 143) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 8;
+ n++;
+ bl_count[8]++;
+ }
+ while (n <= 255) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 9;
+ n++;
+ bl_count[9]++;
+ }
+ while (n <= 279) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 7;
+ n++;
+ bl_count[7]++;
+ }
+ while (n <= 287) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 8;
+ n++;
+ bl_count[8]++;
+ }
+ /* Codes 286 and 287 do not exist, but we must include them in the
+ * tree construction to get a canonical Huffman tree (longest code
+ * all ones)
+ */
+ gen_codes(static_ltree, L_CODES + 1, bl_count);
+
+ /* The static distance tree is trivial: */
+ for (n = 0; n < D_CODES; n++) {
+ static_dtree[n * 2 + 1]/*.Len*/ = 5;
+ static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
+ }
+
+ // Now data ready and we can init static trees
+ static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
+ static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
+ static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
+
+ //static_init_done = true;
+}
+
+
+/* ===========================================================================
+ * Initialize a new block.
+ */
+function init_block(s) {
+ var n; /* iterates over tree elements */
+
+ /* Initialize the trees. */
+ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
+ for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
+ for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
+
+ s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
+ s.opt_len = s.static_len = 0;
+ s.last_lit = s.matches = 0;
+}
+
+
+/* ===========================================================================
+ * Flush the bit buffer and align the output on a byte boundary
+ */
+function bi_windup(s)
+{
+ if (s.bi_valid > 8) {
+ put_short(s, s.bi_buf);
+ } else if (s.bi_valid > 0) {
+ //put_byte(s, (Byte)s->bi_buf);
+ s.pending_buf[s.pending++] = s.bi_buf;
+ }
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+}
+
+/* ===========================================================================
+ * Copy a stored block, storing first the length and its
+ * one's complement if requested.
+ */
+function copy_block(s, buf, len, header)
+//DeflateState *s;
+//charf *buf; /* the input data */
+//unsigned len; /* its length */
+//int header; /* true if block header must be written */
+{
+ bi_windup(s); /* align on byte boundary */
+
+ if (header) {
+ put_short(s, len);
+ put_short(s, ~len);
+ }
+// while (len--) {
+// put_byte(s, *buf++);
+// }
+ utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
+ s.pending += len;
+}
+
+/* ===========================================================================
+ * Compares to subtrees, using the tree depth as tie breaker when
+ * the subtrees have equal frequency. This minimizes the worst case length.
+ */
+function smaller(tree, n, m, depth) {
+ var _n2 = n * 2;
+ var _m2 = m * 2;
+ return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
+ (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
+}
+
+/* ===========================================================================
+ * Restore the heap property by moving down the tree starting at node k,
+ * exchanging a node with the smallest of its two sons if necessary, stopping
+ * when the heap property is re-established (each father smaller than its
+ * two sons).
+ */
+function pqdownheap(s, tree, k)
+// deflate_state *s;
+// ct_data *tree; /* the tree to restore */
+// int k; /* node to move down */
+{
+ var v = s.heap[k];
+ var j = k << 1; /* left son of k */
+ while (j <= s.heap_len) {
+ /* Set j to the smallest of the two sons: */
+ if (j < s.heap_len &&
+ smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
+ j++;
+ }
+ /* Exit if v is smaller than both sons */
+ if (smaller(tree, v, s.heap[j], s.depth)) { break; }
+
+ /* Exchange v with the smallest son */
+ s.heap[k] = s.heap[j];
+ k = j;
+
+ /* And continue down the tree, setting j to the left son of k */
+ j <<= 1;
+ }
+ s.heap[k] = v;
+}
+
+
+// inlined manually
+// var SMALLEST = 1;
+
+/* ===========================================================================
+ * Send the block data compressed using the given Huffman trees
+ */
+function compress_block(s, ltree, dtree)
+// deflate_state *s;
+// const ct_data *ltree; /* literal tree */
+// const ct_data *dtree; /* distance tree */
+{
+ var dist; /* distance of matched string */
+ var lc; /* match length or unmatched char (if dist == 0) */
+ var lx = 0; /* running index in l_buf */
+ var code; /* the code to send */
+ var extra; /* number of extra bits to send */
+
+ if (s.last_lit !== 0) {
+ do {
+ dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
+ lc = s.pending_buf[s.l_buf + lx];
+ lx++;
+
+ if (dist === 0) {
+ send_code(s, lc, ltree); /* send a literal byte */
+ //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
+ } else {
+ /* Here, lc is the match length - MIN_MATCH */
+ code = _length_code[lc];
+ send_code(s, code + LITERALS + 1, ltree); /* send the length code */
+ extra = extra_lbits[code];
+ if (extra !== 0) {
+ lc -= base_length[code];
+ send_bits(s, lc, extra); /* send the extra length bits */
+ }
+ dist--; /* dist is now the match distance - 1 */
+ code = d_code(dist);
+ //Assert (code < D_CODES, "bad d_code");
+
+ send_code(s, code, dtree); /* send the distance code */
+ extra = extra_dbits[code];
+ if (extra !== 0) {
+ dist -= base_dist[code];
+ send_bits(s, dist, extra); /* send the extra distance bits */
+ }
+ } /* literal or match pair ? */
+
+ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
+ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
+ // "pendingBuf overflow");
+
+ } while (lx < s.last_lit);
+ }
+
+ send_code(s, END_BLOCK, ltree);
+}
+
+
+/* ===========================================================================
+ * Construct one Huffman tree and assigns the code bit strings and lengths.
+ * Update the total bit length for the current block.
+ * IN assertion: the field freq is set for all tree elements.
+ * OUT assertions: the fields len and code are set to the optimal bit length
+ * and corresponding code. The length opt_len is updated; static_len is
+ * also updated if stree is not null. The field max_code is set.
+ */
+function build_tree(s, desc)
+// deflate_state *s;
+// tree_desc *desc; /* the tree descriptor */
+{
+ var tree = desc.dyn_tree;
+ var stree = desc.stat_desc.static_tree;
+ var has_stree = desc.stat_desc.has_stree;
+ var elems = desc.stat_desc.elems;
+ var n, m; /* iterate over heap elements */
+ var max_code = -1; /* largest code with non zero frequency */
+ var node; /* new node being created */
+
+ /* Construct the initial heap, with least frequent element in
+ * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+ * heap[0] is not used.
+ */
+ s.heap_len = 0;
+ s.heap_max = HEAP_SIZE;
+
+ for (n = 0; n < elems; n++) {
+ if (tree[n * 2]/*.Freq*/ !== 0) {
+ s.heap[++s.heap_len] = max_code = n;
+ s.depth[n] = 0;
+
+ } else {
+ tree[n * 2 + 1]/*.Len*/ = 0;
+ }
+ }
+
+ /* The pkzip format requires that at least one distance code exists,
+ * and that at least one bit should be sent even if there is only one
+ * possible code. So to avoid special checks later on we force at least
+ * two codes of non zero frequency.
+ */
+ while (s.heap_len < 2) {
+ node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
+ tree[node * 2]/*.Freq*/ = 1;
+ s.depth[node] = 0;
+ s.opt_len--;
+
+ if (has_stree) {
+ s.static_len -= stree[node * 2 + 1]/*.Len*/;
+ }
+ /* node is 0 or 1 so it does not have extra bits */
+ }
+ desc.max_code = max_code;
+
+ /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+ * establish sub-heaps of increasing lengths:
+ */
+ for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
+
+ /* Construct the Huffman tree by repeatedly combining the least two
+ * frequent nodes.
+ */
+ node = elems; /* next internal node of the tree */
+ do {
+ //pqremove(s, tree, n); /* n = node of least frequency */
+ /*** pqremove ***/
+ n = s.heap[1/*SMALLEST*/];
+ s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
+ pqdownheap(s, tree, 1/*SMALLEST*/);
+ /***/
+
+ m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
+
+ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
+ s.heap[--s.heap_max] = m;
+
+ /* Create a new node father of n and m */
+ tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
+ s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
+ tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
+
+ /* and insert the new node in the heap */
+ s.heap[1/*SMALLEST*/] = node++;
+ pqdownheap(s, tree, 1/*SMALLEST*/);
+
+ } while (s.heap_len >= 2);
+
+ s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
+
+ /* At this point, the fields freq and dad are set. We can now
+ * generate the bit lengths.
+ */
+ gen_bitlen(s, desc);
+
+ /* The field len is now set, we can generate the bit codes */
+ gen_codes(tree, max_code, s.bl_count);
+}
+
+
+/* ===========================================================================
+ * Scan a literal or distance tree to determine the frequencies of the codes
+ * in the bit length tree.
+ */
+function scan_tree(s, tree, max_code)
+// deflate_state *s;
+// ct_data *tree; /* the tree to be scanned */
+// int max_code; /* and its largest code of non zero frequency */
+{
+ var n; /* iterates over all tree elements */
+ var prevlen = -1; /* last emitted length */
+ var curlen; /* length of current code */
+
+ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
+
+ var count = 0; /* repeat count of the current code */
+ var max_count = 7; /* max repeat count */
+ var min_count = 4; /* min repeat count */
+
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+ }
+ tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen;
+ nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+ if (++count < max_count && curlen === nextlen) {
+ continue;
+
+ } else if (count < min_count) {
+ s.bl_tree[curlen * 2]/*.Freq*/ += count;
+
+ } else if (curlen !== 0) {
+
+ if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
+ s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
+
+ } else if (count <= 10) {
+ s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
+
+ } else {
+ s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
+ }
+
+ count = 0;
+ prevlen = curlen;
+
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+
+ } else if (curlen === nextlen) {
+ max_count = 6;
+ min_count = 3;
+
+ } else {
+ max_count = 7;
+ min_count = 4;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Send a literal or distance tree in compressed form, using the codes in
+ * bl_tree.
+ */
+function send_tree(s, tree, max_code)
+// deflate_state *s;
+// ct_data *tree; /* the tree to be scanned */
+// int max_code; /* and its largest code of non zero frequency */
+{
+ var n; /* iterates over all tree elements */
+ var prevlen = -1; /* last emitted length */
+ var curlen; /* length of current code */
+
+ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
+
+ var count = 0; /* repeat count of the current code */
+ var max_count = 7; /* max repeat count */
+ var min_count = 4; /* min repeat count */
+
+ /* tree[max_code+1].Len = -1; */ /* guard already set */
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+ }
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen;
+ nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+ if (++count < max_count && curlen === nextlen) {
+ continue;
+
+ } else if (count < min_count) {
+ do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
+
+ } else if (curlen !== 0) {
+ if (curlen !== prevlen) {
+ send_code(s, curlen, s.bl_tree);
+ count--;
+ }
+ //Assert(count >= 3 && count <= 6, " 3_6?");
+ send_code(s, REP_3_6, s.bl_tree);
+ send_bits(s, count - 3, 2);
+
+ } else if (count <= 10) {
+ send_code(s, REPZ_3_10, s.bl_tree);
+ send_bits(s, count - 3, 3);
+
+ } else {
+ send_code(s, REPZ_11_138, s.bl_tree);
+ send_bits(s, count - 11, 7);
+ }
+
+ count = 0;
+ prevlen = curlen;
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+
+ } else if (curlen === nextlen) {
+ max_count = 6;
+ min_count = 3;
+
+ } else {
+ max_count = 7;
+ min_count = 4;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Construct the Huffman tree for the bit lengths and return the index in
+ * bl_order of the last bit length code to send.
+ */
+function build_bl_tree(s) {
+ var max_blindex; /* index of last bit length code of non zero freq */
+
+ /* Determine the bit length frequencies for literal and distance trees */
+ scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
+ scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
+
+ /* Build the bit length tree: */
+ build_tree(s, s.bl_desc);
+ /* opt_len now includes the length of the tree representations, except
+ * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+ */
+
+ /* Determine the number of bit length codes to send. The pkzip format
+ * requires that at least 4 bit length codes be sent. (appnote.txt says
+ * 3 but the actual value used is 4.)
+ */
+ for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
+ if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
+ break;
+ }
+ }
+ /* Update opt_len to include the bit length tree and counts */
+ s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
+ //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
+ // s->opt_len, s->static_len));
+
+ return max_blindex;
+}
+
+
+/* ===========================================================================
+ * Send the header for a block using dynamic Huffman trees: the counts, the
+ * lengths of the bit length codes, the literal tree and the distance tree.
+ * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
+ */
+function send_all_trees(s, lcodes, dcodes, blcodes)
+// deflate_state *s;
+// int lcodes, dcodes, blcodes; /* number of codes for each tree */
+{
+ var rank; /* index in bl_order */
+
+ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
+ //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
+ // "too many codes");
+ //Tracev((stderr, "\nbl counts: "));
+ send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
+ send_bits(s, dcodes - 1, 5);
+ send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */
+ for (rank = 0; rank < blcodes; rank++) {
+ //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
+ send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
+ }
+ //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
+
+ send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
+ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
+
+ send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
+ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
+}
+
+
+/* ===========================================================================
+ * Check if the data type is TEXT or BINARY, using the following algorithm:
+ * - TEXT if the two conditions below are satisfied:
+ * a) There are no non-portable control characters belonging to the
+ * "black list" (0..6, 14..25, 28..31).
+ * b) There is at least one printable character belonging to the
+ * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
+ * - BINARY otherwise.
+ * - The following partially-portable control characters form a
+ * "gray list" that is ignored in this detection algorithm:
+ * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
+ * IN assertion: the fields Freq of dyn_ltree are set.
+ */
+function detect_data_type(s) {
+ /* black_mask is the bit mask of black-listed bytes
+ * set bits 0..6, 14..25, and 28..31
+ * 0xf3ffc07f = binary 11110011111111111100000001111111
+ */
+ var black_mask = 0xf3ffc07f;
+ var n;
+
+ /* Check for non-textual ("black-listed") bytes. */
+ for (n = 0; n <= 31; n++, black_mask >>>= 1) {
+ if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
+ return Z_BINARY;
+ }
+ }
+
+ /* Check for textual ("white-listed") bytes. */
+ if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
+ s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
+ return Z_TEXT;
+ }
+ for (n = 32; n < LITERALS; n++) {
+ if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
+ return Z_TEXT;
+ }
+ }
+
+ /* There are no "black-listed" or "white-listed" bytes:
+ * this stream either is empty or has tolerated ("gray-listed") bytes only.
+ */
+ return Z_BINARY;
+}
+
+
+var static_init_done = false;
+
+/* ===========================================================================
+ * Initialize the tree data structures for a new zlib stream.
+ */
+function _tr_init(s)
+{
+
+ if (!static_init_done) {
+ tr_static_init();
+ static_init_done = true;
+ }
+
+ s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
+ s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
+ s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
+
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+
+ /* Initialize the first block of the first file: */
+ init_block(s);
+}
+
+
+/* ===========================================================================
+ * Send a stored block
+ */
+function _tr_stored_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf; /* input block */
+//ulg stored_len; /* length of input block */
+//int last; /* one if this is the last block for a file */
+{
+ send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */
+ copy_block(s, buf, stored_len, true); /* with header */
+}
+
+
+/* ===========================================================================
+ * Send one empty static block to give enough lookahead for inflate.
+ * This takes 10 bits, of which 7 may remain in the bit buffer.
+ */
+function _tr_align(s) {
+ send_bits(s, STATIC_TREES << 1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+ bi_flush(s);
+}
+
+
+/* ===========================================================================
+ * Determine the best encoding for the current block: dynamic trees, static
+ * trees or store, and output the encoded block to the zip file.
+ */
+function _tr_flush_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf; /* input block, or NULL if too old */
+//ulg stored_len; /* length of input block */
+//int last; /* one if this is the last block for a file */
+{
+ var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
+ var max_blindex = 0; /* index of last bit length code of non zero freq */
+
+ /* Build the Huffman trees unless a stored block is forced */
+ if (s.level > 0) {
+
+ /* Check if the file is binary or text */
+ if (s.strm.data_type === Z_UNKNOWN) {
+ s.strm.data_type = detect_data_type(s);
+ }
+
+ /* Construct the literal and distance trees */
+ build_tree(s, s.l_desc);
+ // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
+ // s->static_len));
+
+ build_tree(s, s.d_desc);
+ // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
+ // s->static_len));
+ /* At this point, opt_len and static_len are the total bit lengths of
+ * the compressed block data, excluding the tree representations.
+ */
+
+ /* Build the bit length tree for the above two trees, and get the index
+ * in bl_order of the last bit length code to send.
+ */
+ max_blindex = build_bl_tree(s);
+
+ /* Determine the best encoding. Compute the block lengths in bytes. */
+ opt_lenb = (s.opt_len + 3 + 7) >>> 3;
+ static_lenb = (s.static_len + 3 + 7) >>> 3;
+
+ // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
+ // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
+ // s->last_lit));
+
+ if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
+
+ } else {
+ // Assert(buf != (char*)0, "lost buf");
+ opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
+ }
+
+ if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
+ /* 4: two words for the lengths */
+
+ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
+ * Otherwise we can't have processed more than WSIZE input bytes since
+ * the last block flush, because compression would have been
+ * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
+ * transform a block into a stored block.
+ */
+ _tr_stored_block(s, buf, stored_len, last);
+
+ } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
+
+ send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
+ compress_block(s, static_ltree, static_dtree);
+
+ } else {
+ send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
+ send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
+ compress_block(s, s.dyn_ltree, s.dyn_dtree);
+ }
+ // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
+ /* The above check is made mod 2^32, for files larger than 512 MB
+ * and uLong implemented on 32 bits.
+ */
+ init_block(s);
+
+ if (last) {
+ bi_windup(s);
+ }
+ // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
+ // s->compressed_len-7*last));
+}
+
+/* ===========================================================================
+ * Save the match info and tally the frequency counts. Return true if
+ * the current block must be flushed.
+ */
+function _tr_tally(s, dist, lc)
+// deflate_state *s;
+// unsigned dist; /* distance of matched string */
+// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
+{
+ //var out_length, in_length, dcode;
+
+ s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
+ s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
+
+ s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
+ s.last_lit++;
+
+ if (dist === 0) {
+ /* lc is the unmatched char */
+ s.dyn_ltree[lc * 2]/*.Freq*/++;
+ } else {
+ s.matches++;
+ /* Here, lc is the match length - MIN_MATCH */
+ dist--; /* dist = match distance - 1 */
+ //Assert((ush)dist < (ush)MAX_DIST(s) &&
+ // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
+ // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
+
+ s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
+ s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
+ }
+
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+
+//#ifdef TRUNCATE_BLOCK
+// /* Try to guess if it is profitable to stop the current block here */
+// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
+// /* Compute an upper bound for the compressed length */
+// out_length = s.last_lit*8;
+// in_length = s.strstart - s.block_start;
+//
+// for (dcode = 0; dcode < D_CODES; dcode++) {
+// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
+// }
+// out_length >>>= 3;
+// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
+// // s->last_lit, in_length, out_length,
+// // 100L - out_length*100L/in_length));
+// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
+// return true;
+// }
+// }
+//#endif
+
+ return (s.last_lit === s.lit_bufsize - 1);
+ /* We avoid equality with lit_bufsize because of wraparound at 64K
+ * on 16 bit machines and because stored blocks are restricted to
+ * 64K-1 bytes.
+ */
+}
+
+exports._tr_init = _tr_init;
+exports._tr_stored_block = _tr_stored_block;
+exports._tr_flush_block = _tr_flush_block;
+exports._tr_tally = _tr_tally;
+exports._tr_align = _tr_align;
diff --git a/node_modules/pako/lib/zlib/zstream.js b/node_modules/pako/lib/zlib/zstream.js
new file mode 100644
index 000000000..2d93a3912
--- /dev/null
+++ b/node_modules/pako/lib/zlib/zstream.js
@@ -0,0 +1,29 @@
+'use strict';
+
+
+function ZStream() {
+ /* next input byte */
+ this.input = null; // JS specific, because we have no pointers
+ this.next_in = 0;
+ /* number of bytes available at input */
+ this.avail_in = 0;
+ /* total number of input bytes read so far */
+ this.total_in = 0;
+ /* next output byte should be put there */
+ this.output = null; // JS specific, because we have no pointers
+ this.next_out = 0;
+ /* remaining free space at output */
+ this.avail_out = 0;
+ /* total number of bytes output so far */
+ this.total_out = 0;
+ /* last error message, NULL if no error */
+ this.msg = ''/*Z_NULL*/;
+ /* not visible by applications */
+ this.state = null;
+ /* best guess about the data type: binary or text */
+ this.data_type = 2/*Z_UNKNOWN*/;
+ /* adler32 value of the uncompressed data */
+ this.adler = 0;
+}
+
+module.exports = ZStream;
diff --git a/node_modules/pako/package.json b/node_modules/pako/package.json
new file mode 100644
index 000000000..83ff566cc
--- /dev/null
+++ b/node_modules/pako/package.json
@@ -0,0 +1,40 @@
+{
+ "name": "pako",
+ "description": "zlib port to javascript - fast, modularized, with browser support",
+ "version": "0.2.9",
+ "keywords": [
+ "zlib",
+ "deflate",
+ "inflate",
+ "gzip"
+ ],
+ "homepage": "https://github.com/nodeca/pako",
+ "contributors": [
+ "Andrei Tuputcyn (https://github.com/andr83)",
+ "Vitaly Puzrin (https://github.com/puzrin)"
+ ],
+ "files": [
+ "index.js",
+ "dist/",
+ "lib/"
+ ],
+ "license": "MIT",
+ "repository": "nodeca/pako",
+ "devDependencies": {
+ "mocha": "1.21.5",
+ "benchmark": "*",
+ "ansi": "*",
+ "browserify": "*",
+ "eslint": "^2.1.0",
+ "eslint-plugin-nodeca": "~1.0.3",
+ "uglify-js": "*",
+ "istanbul": "*",
+ "ndoc": "*",
+ "lodash": "*",
+ "async": "*",
+ "grunt": "~0.4.4",
+ "grunt-cli": "~0.1.13",
+ "grunt-saucelabs": "~8.6.0",
+ "grunt-contrib-connect": "~0.9.0"
+ }
+}