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Blender is an integrated suite of free and open source tools enabling
the creation of a broad range of 3D content with the singular
benefits of cross-platform interoperability. It can be used to
create 3D visualizations, stills as well as broadcast and cinema
quality video. It features fully integrated creation suite, offering
a broad range of essential tools for the creation of 3D content,
including modeling, uv-mapping, texturing, particle and other
simulation, scripting, rendering, compositing, post-production and
game creation.
CUDA support is included if a CUDA installation is detected at build time.
It may be disable by passing CUDA=no when building e.g.
CUDA=no sh ./Blender.SlackBuild
Since Blender-2.83.0, SBo's cudatoolkit-8.0.61 is insufficient for a
successful build. The CUDA handling above remains for cases which may:
- use a newer CUDA version toolkit
- require the existing cudatoolkit for other purposes
(so need CUDA=no for Blender)
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