aboutsummaryrefslogtreecommitdiff
path: root/games/yahtzee/yahtzee.SlackBuild
blob: d64d6f6e05e984ae980f8056e44bff679429de9f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
#!/bin/bash

# Slackware build script for yahtzee

# Written by B. Watson (urchlay@slackware.uk)

# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.

# 20230531 bkw: BUILD=3, actually use SLKCFLAGS.
# 20211011 bkw: BUILD=2, new-style icons, add doinst.sh.

cd $(dirname $0) ; CWD=$(pwd)

PRGNAM=yahtzee
VERSION=${VERSION:-1.6}
BUILD=${BUILD:-3}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}

if [ -z "$ARCH" ]; then
  case "$( uname -m )" in
    i?86) ARCH=i586 ;;
    arm*) ARCH=arm ;;
       *) ARCH=$( uname -m ) ;;
  esac
fi

if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
  echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
  exit 0
fi

TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}

if [ "$ARCH" = "i586" ]; then
  SLKCFLAGS="-O2 -march=i586 -mtune=i686"
elif [ "$ARCH" = "i686" ]; then
  SLKCFLAGS="-O2 -march=i686 -mtune=i686"
elif [ "$ARCH" = "x86_64" ]; then
  SLKCFLAGS="-O2 -fPIC"
else
  SLKCFLAGS="-O2"
fi

set -e

rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
find -L .  -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
        \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+

sed -i "/^CFLAGS/s,-Os,$SLKCFLAGS," Makefile

# By default, the Makefile builds one binary with the dumb, curses, and SDL
# UIs. It tries to init SDL, then falls back on curses... unfortunately on a
# lot of Slackware machines, trying to init SDL in the console just causes
# the video card to lock up. We'll build separate binaries to avoid this,
# and also to let us play the curses or text version in an X terminal if
# we want.

sed '/SDL/,/^$/s,^,#,' Makefile > Makefile.curses
sed '/curses/,/SDL/s,^,#,' Makefile.curses > Makefile.text
sed '/curses/,/SDL/s,^,#,' Makefile > Makefile.sdl

mkdir -p $PKG/usr/games

for ui in sdl curses text; do
  rm -f *.o $PRGNAM  # Makefile has no 'make clean'
  make -f Makefile.$ui
  install -s $PRGNAM $PKG/usr/games/$PRGNAM-$ui
done

# icons came from:
# http://www.iconarchive.com/show/mahjong-icons-by-jommans/Trash-Full-Dice-icon.html
for i in $CWD/icons/*.png; do
  px=$( basename $i | cut -d. -f1 )
  size=${px}x${px}
  dir=$PKG/usr/share/icons/hicolor/$size/apps
  mkdir -p $dir
  cat $i > $dir/$PRGNAM.png
done

mkdir -p $PKG/usr/share/pixmaps
ln -s ../icons/hicolor/64x64/apps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png

# .desktop file written for this build
mkdir -p $PKG/usr/share/applications
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop

# no man page, as there are no command line options.

mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a README $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild

mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh

cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE