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#!/bin/bash
# SlackBuild script for Warzone 2100
# Yth | Pont-en-Royans, France | yth@ythogtha.org
# Copyright 2013 David Fillpot
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# 20200811 bkw: fix various issues on behalf of the SBo team:
# - man pages were in /usr/share/man
# - old source wasn't being deleted before extraction
# - removed "-GNinja" from cmake command line: unnecessary, and adds a
# dependency on ninja (which wasn't listed in the .info file)
# - got rid of unneeded template code (no perllocal.pod gets installed)
# - move binary to /usr/games (since it has a section 6 man page)
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=warzone2100
VERSION=${VERSION:-4.1.1}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
# the name of the created package would be, and then exit. This information
# could be useful to other scripts.
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
fi
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686 -Wno-error=maybe-uninitialized"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686 -Wno-error=maybe-uninitialized"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC -Wno-error=maybe-uninitialized"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2 -Wno-error=maybe-uninitialized"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG $TMP/$PRGNAM-$VERSION
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM
tar xvf $CWD/${PRGNAM}_src.tar.?z
cd $PRGNAM
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
-exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
-exec chmod 644 {} \;
mkdir -p build
cd build
cmake \
-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_INSTALL_PREFIX=/usr \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_MANDIR=/usr/man \
-DCMAKE_INSTALL_BINDIR=games \
..
DESTDIR=$PKG cmake --build . --target install
cd ..
# Let's not pollute the themed icon directory
mv $PKG/usr/share/icons $PKG/usr/share/pixmaps
# --docdir= above works :)
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/share/doc/$PRGNAM/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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