aboutsummaryrefslogtreecommitdiff
path: root/games/megamario/megamario.SlackBuild
blob: 063b32c654cba9343158105154373dd6e23f96a3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
#!/bin/bash

# Slackware build script for megamario

# Written by B. Watson (yalhcru@gmail.com)

# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.

# 20211022 bkw: BUILD=2
# - new-style icons.
# - make the in-game music work (by transcoding it to ogg).

cd $(dirname $0) ; CWD=$(pwd)

PRGNAM=megamario
VERSION=${VERSION:-1.7}
BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}

if [ -z "$ARCH" ]; then
  case "$( uname -m )" in
    i?86) ARCH=i586 ;;
    arm*) ARCH=arm ;;
       *) ARCH=$( uname -m ) ;;
  esac
fi

if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
  echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
  exit 0
fi

TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}

if [ "$ARCH" = "i586" ]; then
  SLKCFLAGS="-O2 -march=i586 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
  SLKCFLAGS="-O2 -march=i686 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
  SLKCFLAGS="-O2 -fPIC"
  LIBDIRSUFFIX="64"
else
  SLKCFLAGS="-O2"
  LIBDIRSUFFIX=""
fi

set -e

ZIPFILE="MegaMario_v${VERSION}_full.zip"

rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION

# zip file doesn't contain a top-level directory, so:
mkdir -p $PRGNAM-$VERSION
cd $PRGNAM-$VERSION

# don't even extract the windows binaries or trash files
unzip $CWD/$ZIPFILE -x '*.exe' '*.dll' \
     log.txt data/save.sav data/levels/1/1 data/levels/11/mai

chown -R root:root .
find -L .  -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
        \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+

# 20211025 bkw: gzip the patches. Don't trust git not to eat the \r
# characters, since it's configurable by whoever checks this out.

# missing includes
zcat $CWD/patches/compilefix.diff.gz | patch -p1

# Use ogg music rather than mp3, and look for music in DATADIR, not
# current dir. Slackware's sdl has a libSDL_mixer.so that doesn't
# support mp3, so we have to convert to sometime it does support.
zcat $CWD/patches/oggmusic.diff.gz | patch -p1

# write log.txt to ~/.megamario/, not current dir
zcat $CWD/patches/logfile.diff.gz | patch -p1

# bin is hardcoded
sed -i 's,\<bin\>,games,' Makefile

# default to windowed, since there's no GUI for changing resolution or
# fullscreen/windowed. it's 2016, everyone has a 1080p monitor, but the
# default res is 640x480. in SDL1 this means huge black borders. this
# is only the default, users can change it by editing the ini file.
sed -i '/getboolean.*Mario:FULLSCREEN/s,1,0,' src/main.cpp

# 'make install' doesn't create the data dir
DATADIR=/usr/share/games/$PRGNAM
mkdir -p $PKG/$DATADIR

make CFLAGS="$SLKCFLAGS" \
     DATADIR="$DATADIR" \
     PREFIX=/usr
strip $PRGNAM
make install \
     PREFIX=$PKG/usr \
     DATADIR="$PKG/$DATADIR"

# not doing a man page as there are no command-line options.

# 'make install' doesn't install the high-quality mp3 music. We have
# to transcode them to ogg anyway. Sadly we're converting from one
# lossy codec to another... while we're at it, get rid of the embedded
# video frames in some of the mp3s, which the game never displays.
# The converted music is ~17% smaller than the original mp3 music.
OGGDIR=$PKG/$DATADIR/oggmusic
mkdir -p $OGGDIR
cp -a mp3music/*.dat $OGGDIR
totalcount="$( /bin/ls -1 mp3music/*.mp3 | wc -l )"
for song in mp3music/*.mp3; do
  echo "===> [$((++count))/$totalcount] transcoding $song"
  ffmpeg -loglevel 16 -i "$song" -vn -b:a 128k \
    "$OGGDIR/$( basename "$song" .mp3 )".ogg
done

# upstream's .desktop fails to validate, use our own fixed one.
mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop

# the icon was made from upstream's player2l.png and full_pipe_left.png.
# native size is 80x80.
for i in 32 48 64 80; do
  px=$( basename $i | cut -d. -f1 )
  size=${px}x${px}
  dir=$PKG/usr/share/icons/hicolor/$size/apps
  mkdir -p $dir
  convert -resize $size $CWD/$PRGNAM.png $dir/$PRGNAM.png
done

ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png

mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a *.txt $PKG/usr/doc/$PRGNAM-$VERSION
# get rid of DOS line endings:
sed -i 's,\r,,' $PKG/usr/doc/$PRGNAM-$VERSION/*.txt
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild

mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh

cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE