aboutsummaryrefslogtreecommitdiff
path: root/games/glest-data/langs/slovak.lng
blob: f9e42df69e6912044af1a7b76a551c4d9dc99681 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
; Slovak Language File for Glest 2.0
; By Stanislav Hoferek (Elven) <shoferek@gmail.com>
; Released under the GNU General Public License

3dArt=3D
3dAnd2dArt=3D a 2D
2dArtAndWeb=2D a web
About=O Hre
AlreadyUpgraded=Uz vylepsene
AmbientVolume=Hlasitost 
Animation=Animacie
Armor=Armor
Attack=Utok
AttackDistance=Dosah
AttackSpeed=Rychlost utoku
AttackStopped=Rychlost zastavenia
AttackStrenght=Poskodenie
AutoConfig=Autokonfig.
Build=Stavat
BuildSpeed=Rychlost stavania
BuildingNoPlace=Tu nemozes postavit budovu
BuildingNoReqs=Nemas potrebne veci pre stavanie
BuildingNoRes=Nemas dostatok zasob na stavanie 
Built=Stavat 
CameraModeSet=Kamerovy mod nastaveny na 
CanRepair=Mozes opravit
Cancel=Zrusit
Canceled=Zrusene
Closed=Zavrete
Command=Prikaz
CommonCommand=Vseobecny prikaz
Config=Nastavit
Consume=Spotreba
Control=Kontrola
Cpu=CPU
CpuUltra=CPU (Ultra)
Deaths=Mrtvych
Defeat=Porazenych
Deleting=Mazanie
Disabled=Zablokovanie
Discount=Discount
Ep=EP
EpCost=EP cena
Exit=Koniec
ExitGame?=Vypnut Hru?
Faction=Strana
Fast=rychlo
Fields=Polia
Filter=Filter
FreeCamera=Volna kamera
FxVolume=Fx Hlasitost
GameCamera=Herna Kamera
GameMusic=Hudba v hre
GamePaused=Pauza
GameResumed=Odpauzovane
GameSpeedSet=Rychlost hry nastavena na
GraphicInfo=Api info
Harvest=Harvestovat
HarvestSpeed=Rychlost Harvestu
Hp=HP
Human=Clovek
Initializing=Inicializacia
InvalidOrder=Poradie je chybne
InvalidPosition=Pozicia je chybna
Kills=Zabity
Language=Jazyk
LinuxPort=Linux port
Load=Nahrat
LoadedSpeed=Rychlost Nahratia
Loading=Nahravanie
Map=Mapa
MaxFilterAnisotropy=Max Filter Anisotropy
MaxLights=Maximum svetiel
MaxLoad=Maximum Nahravania
MaxPlayers=Maximum hracov
MeetingPoint=Bod zrazu
Morph=Morph
MorphSpeed=Rychlost Morph
Move=Chod
MusicVolume=Hlasitost hudby
No=Nie
None=Nic
Normal=normal
Ok=Ok
OpenGlExtensions=Rozsahy
OpenGlInfo=OpenGL Info
OpenGlMaxLights=Maximum svetiel
OpenGlMaxTextureSize=Maximalna velkost textury
OpenGlMaxTextureUnits=Maximalna textura jednotiek
OpenGlModelviewStack=Modelview matrix stack depth
OpenGlPlatformExtensions=Rozsah plochy
OpenGlProjectionStack=Projection matrix stack depth
OpenGlRenderer=Renderer
OpenGlVendor=Predajca
OpenGlVersion=Verzia
OrdersOnQueue=Povel vo fronte
Play=Hrat
PlayNow=Hrat Teraz!
Player=Hrac 
Produce=Vynos
Producing=Vyroba
ProductionSpeed=Rychlost vyrabania
Programming=Programoval
Projected=Projektoval
ReactionSpeed=Reakcna rychlost
Regeneration=Regeneracia
Repair=Opravit
RepairSpeed=Rychlost opravi
Reqs=Potrebujes 
Resources=Zasoby
ResourcesHarvested=Zasoby harvestovania
Result=Vysledok
Return=Naspet
Score=Skore
ShadowMapping=Tienove mapovanie
Shadows=Tiene
Sight=Pohlad
Size=Velkost
Slow=Pomaly
SomeOrdersFailed=Nektore povely neboli splnene
SoundAndMusic=Zvuk a Hudba
SplashRadius=Splash radius
StartingToUpgrade=Zacina vylepsovanie
Stop=Stop
Store=Zasoba
Team=Tym
TechTree=Tech strom
Textures3D=3D Textury
Tileset=Tileset
UnitAddedToProductionQueue=Jednotka pridana do fronty vyroby
UnitNoPlace=Jednotka nemoze byt umiestnena
UnitNoReqs=Jednotka nema poziadavky
UnitNoRes=Nemas dost zasob pre vytvorenie jednotky
UnitReady=Jednotka pripravena
UnitsProduced=Jednotka vyrobena
Upgrade=Vylepsenie
UpgradeNoReqs=Vylepsenie nema poziadavky
UpgradeNoRes=Nemas dost zasob pre vylepsenie 
UpgradeSpeed=Rychlost vylepsenia 
Upgrades=Vylepsenia
Upgrading=Vylepsovanie
Victory=VITAZSTVO
WalkSpeed=Rychlost Chodze
Yes=Ano
YouLose=Prehrali ste!
YouWin=Vyhrali ste!