aboutsummaryrefslogtreecommitdiff
path: root/games/darkplaces/darkplaces.SlackBuild
blob: 19217ebafc98b172378ee777e88ed9f79ca887b9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
#!/bin/sh

# Slackware build script for darkplaces

# Copyright 2012 Matt Dinslage (daedra1980@gmail.com), Springfield, MO, USA
# All rights reserved.  Big thanks to Robby Workman for cleaning up my mistakes ;).
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
#    notice, this list of conditions and the following disclaimer.
#
#  THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
#  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
#  MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO
#  EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
#  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
#  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
#  OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
#  WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
#  OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
#  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

PRGNAM=darkplaces
VERSION=${VERSION:-20140430}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}

if [ -z "$ARCH" ]; then
  case "$( uname -m )" in
    i?86) export ARCH=i486 ;;
    arm*) export ARCH=arm ;;
       *) export ARCH=$( uname -m ) ;;
  esac
fi

CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}

SRCDIR=${SRCDIR:-engine20140430}
SRCVER=${SRCVER:-enginesource20140430}
MODVER=${MODVER:-darkplacesmod20130301}

# By default we won't add the darkplaces game mods
DPMOD=${DPMOD:-"NO"}

# Pass SOURCE=YES if you want to build you binaries from source
SOURCE=${SOURCE:-"NO"}

# By default application launcher will use opengl version
SDL=${SDL:-"NO"}

if [ "$ARCH" = "i486" ]; then
  SLKCFLAGS="-O2 -march=i486 -mtune=i686"
  LIBDIRSUFFIX=""
  BINARCH="686"
elif [ "$ARCH" = "i686" ]; then
  SLKCFLAGS="-O2 -march=i686 -mtune=i686"
  LIBDIRSUFFIX=""
  BINARCH="686"
elif [ "$ARCH" = "x86_64" ]; then
  SLKCFLAGS="-O2 -fPIC"
  SLKLDFLAGS="-L/usr/lib64"; LIBDIRSUFFIX="64"
  BINARCH="x86_64"
else
  # might not work at all, but we could try :)
  SLKCFLAGS="-O2"
  BINARCH=$ARCH
  SOURCE="YES"
fi

set -e

rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM
mkdir -p $PRGNAM
cd $PRGNAM
rm -rf $PRGNAM$SRCDIR
unzip $CWD/$PRGNAM$SRCDIR.zip
unzip $PRGNAM$SRCVER.zip # this is in the first zip file
chown -R root:root .
find -L . \
 \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
 -exec chmod 755 {} \; -o \
 \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
 -exec chmod 644 {} \;

if [ "$SOURCE" != "NO" ]; then
  cd $PRGNAM
  make OPTIM_RELEASE="$SLKCFLAGS" release
  cd -
fi

# Create game directory and copy executables
mkdir -p $PKG/usr/share/games/darkplaces
if [ "$SOURCE" = "NO" ]; then
  cp -a darkplaces-linux-$BINARCH-dedicated $PKG/usr/share/games/darkplaces/$PRGNAM-dedicated
  cp -a darkplaces-linux-$BINARCH-glx $PKG/usr/share/games/darkplaces/$PRGNAM-glx
  cp -a darkplaces-linux-$BINARCH-sdl $PKG/usr/share/games/darkplaces/$PRGNAM-sdl
else
  cp -a $PRGNAM/$PRGNAM-{glx,sdl,dedicated} $PKG/usr/share/games/darkplaces
fi

# Create directory for original game *.pak files
mkdir -p $PKG/usr/share/games/darkplaces/id1

# Add launchers to path
mkdir $PKG/usr/games
for i in glx sdl dedicated ; do
  cat $CWD/darkplaces-$i > $PKG/usr/games/darkplaces-$i ;
  chmod 0755 $PKG/usr/games/darkplaces-$i ;
done

# Add application launcher
mkdir -p $PKG/usr/share/{applications,pixmaps}
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
cat $CWD/quake.png > $PKG/usr/share/pixmaps/quake.png

# Make application launcher execute SDL version if requested.
if [ "$SDL" != "NO" ]; then
   sed -i 's,darkplaces-glx,darkplaces-sdl,g' $PKG/usr/share/applications/$PRGNAM.desktop
fi

if [ "$DPMOD" != "NO" ]; then
  unzip $CWD/$MODVER.zip
  chown -R root:root dpmod
  find dpmod \
    \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
    -exec chmod 755 {} \; -o \
    \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
    -exec chmod 644 {} \;
  cp -a dpmod $PKG/usr/share/games/darkplaces
  sed -i 's,exec ./darkplaces-glx,exec ./darkplaces-glx -game dpmod,g' \
    $PKG/usr/games/darkplaces-glx
  sed -i 's,exec ./darkplaces-sdl,exec ./darkplaces-sdl -game dpmod,g' \
    $PKG/usr/games/darkplaces-sdl
fi

mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a README-SDL.txt darkplaces.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
cat $CWD/README.SLACKWARE > $PKG/usr/doc/$PRGNAM-$VERSION/README.SLACKWARE

# We only need to strip the binaries if we're compiling from source
if [ "$SOURCE" != "NO" ]; then
  find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
   | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
fi

mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh

cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}