aboutsummaryrefslogtreecommitdiff
path: root/games/colem/colem.SlackBuild
blob: e6d89d3554f52c6510b1754b844f77973c80a2c7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
#!/bin/sh

# Slackware build script for colem

# Written by B. Watson (yalhcru@gmail.com)

# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.

# 20180619 bkw: updated for 4.6.

# 20171218 bkw: updated for 4.2.
# - upstream started using PulseAudio, but I want to be able to build
#   with or without it, so added PULSE=no option.

# 20170819 bkw:
# - updated for 4.1. according to upstream's docs, the only changes from
#   4.0 to 4.1 are for windows, so don't expect any new features here.

# 20170627 bkw:
# - updated for 4.0
# - rework rom_path.diff, so this script can't build 3.8 any more
# - update man page, add new -4x3 option

# 20161017 bkw:
# - updated for 3.8
# - updated man page with new 3.8 options

# 20160729 bkw:
# - updated for 3.7
# - rom_path.diff now handles filenames longer than 20 characters.

# 20150506 bkw:
# - updated for 3.3. Lots of little changes, meaning the script
#   won't work for 2.9 any more.
# - stop the CRLF madness, extract with 'unzip -aa' and get rid of
#   the carriage returns in rom_path.diff.
# - get rid of POD warnings when making man page.

# 20140825 bkw:
# - updated for 2.9
# - include icon in slackbuild dir (upstream removed it from src tarball)
# - use ColEm.html from the source (upstream includes it now)
# - get rid of DISPLAY_BPP stuff, bpp is now detected at runtime,
#   tested same binary on 16bpp and 32bpp, doubt anyone still uses 8bpp
# - host source myself, since upstream doesn't keep old releases
# - convert man page to .pod, for easier editing
# - install binary in /usr/games, man page in section 6
# - don't unzip the system ROM to $CWD (it might be read-only)
# - support ROM images with alternate name os7.rom
# - clean up README formatting, get rid of bpp stuff, mention OSS audio
# - add a generic-icon to colem.xml, at least in XFCE this makes .col
#   files show up with the colem icon.
# - improve the .desktop file:
#   + don't display in the start menu (since a ROM argument is required)
#   + auto-associate with colecovision ROMs (as defined in colem.xml)
#   + run "aoss colem" to get audio working on a stock Slack 14.1 system
#     with OSS modules disabled by default.

PRGNAM=colem
VERSION=${VERSION:-4.6}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}

if [ -z "$ARCH" ]; then
  case "$( uname -m )" in
    i?86) ARCH=i586 ;;
    arm*) ARCH=arm ;;
       *) ARCH=$( uname -m ) ;;
  esac
fi

CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}

# Since we have to set endianness at compile-time, included a few
# extra ARCHes here (only i586 and x86_64 are actually tested, you're
# on your own with the others)
# alphaslack and armedslack are little-endian, caught by the default case.
if [ "$ARCH" = "i586" ]; then
  SLKCFLAGS="-O2 -march=i586 -mtune=i686"
elif [ "$ARCH" = "i686" ]; then
  SLKCFLAGS="-O2 -march=i686 -mtune=i686"
elif [ "$ARCH" = "x86_64" ]; then
  SLKCFLAGS="-O2 -fPIC"
elif [ "$ARCH" = "s390" ]; then
  SLKCFLAGS="-O2"
  BIGENDIAN=yes
elif [ "$ARCH" = "sparc" ]; then
  SLKCFLAGS="-O2"
  BIGENDIAN=yes
elif [ "$ARCH" = "powerpc" ]; then
  SLKCFLAGS="-O2"
  BIGENDIAN=yes
else
  SLKCFLAGS="-O2"
fi

set -e

ZIPNAME="ColEm"
ZIPVER=${VERSION//./}

rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
mkdir $PRGNAM-$VERSION
cd $PRGNAM-$VERSION
unzip -aa $CWD/$ZIPNAME$ZIPVER-Source.zip
chown -R root:root .
find -L . \
 \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
  -o -perm 511 \) -exec chmod 755 {} \; -o \
 \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
 -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;

sed -i "s/-O2/$SLKCFLAGS/" EMULib/Rules.gcc

# Make the emulator look in /usr/share/colem and ~/.colem for the
# system ROMs, as well as the current directory. Without this, it's
# quite annoying to use colem from either the command line or KDE.
patch -p1 < $CWD/rom_path.diff

# Don't lie and say we support .zip files. There's no code to implement it,
# at least not in the *nix port.
sed -i 's,and PKZIPped ,,' ColEm/Help.h ColEm/ColEm.html

# Allow optional building without pulse.
if [ "${PULSE:-yes}" = "no" ]; then
  sed -i \
      -e 's,-DPULSE_AUDIO,,' \
      -e 's,-lpulse-simple,,' \
      EMULib/Rules.Unix
fi

cd $ZIPNAME/Unix

# ColEm.html claims that -DGIFLIB makes the F10 key save a GIF snapshot,
# but it's not actually implemented in ColEm-2.9. In 2.6 it was implemented
# only for MS-DOS.
#sed -i "/^DEFINES/s,-DCOLEM,& -DGIFLIB," Makefile

# I have no idea why 3.3 suddenly defaults to 16-bit colordepth. Does
# anyone still use less than 24-bit, this century? Getting rid of
# -DBPP32 gives us a binary that works in 16 and 32 bit depth.
sed -i "/^DEFINES/s,-DBPP..,," Makefile

# If PNG support actually *did* anything, this is how we'd enable it:
#sed -i "/^DEFINES/s,-DCOLEM,& -DLIBPNG," Makefile
#sed -i "/^LIBS/s,=,& -lpng," ../../EMULib/Rules.gcc

# Allow building on big-endian platforms (such as s390)
if [ "${BIGENDIAN:-no}" != "no" ]; then
  sed -i "/^DEFINES/s/-DLSB_FIRST/-DMSB_FIRST/" Makefile
fi

# Fix linking on ColEm-3.3 (same .o file given twice in link command)
sed -i '/^RECORD/d' ../../EMULib/Rules.gcc

make

# no 'make install', do it manually.
mkdir -p $PKG/usr/games
install -s -m0755 -oroot -groot $PRGNAM $PKG/usr/games

# Man page written by script author.
mkdir -p $PKG/usr/man/man6
gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz

# Icon used to be distributed with the colem 2.6 source, as
# Maemo/Package/colem-64x64.png
mkdir -p $PKG/usr/share/pixmaps
cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png

# .desktop file and mime .xml file originally taken from ColEm-Maemo
# sources and modified to get rid of the Maemo-specific stuff.
mkdir -p $PKG/usr/share/applications
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
if [ "${PULSE:-yes}" = "no" ]; then
  sed -i 's,^Exec=,&aoss ,' $PKG/usr/share/applications/$PRGNAM.desktop
fi

mkdir -p $PKG/usr/share/mime/packages
cat $CWD/$PRGNAM.xml > $PKG/usr/share/mime/packages/$PRGNAM.xml

# The ROM directory. Included even if there's no ROM in the package.
mkdir -p $PKG/usr/share/$PRGNAM

# Look for zipped ROM images and unzip them.
if [ -e $CWD/coleco.zip ]; then
  unzip -o $CWD/coleco.zip
elif [ -e $CWD/COLECO.ZIP ]; then
  unzip -o $CWD/COLECO.ZIP
fi

# Look for non-zipped ROM images, either unzipped above or in $CWD.
for i in coleco.rom COLECO.ROM os7.rom OS7.ROM; do
  [ -e $i ] && ROM=$i
  [ -e $CWD/$i ] && ROM=$CWD/$i
done

# If we found a ROM image, include it in the package.
[ -n "$ROM" ] && cat $ROM > $PKG/usr/share/$PRGNAM/coleco.rom

mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README

# HTML doc now included in the source tarball (didn't used to be).
cat ../$ZIPNAME.html > $PKG/usr/doc/$PRGNAM-$VERSION/$ZIPNAME.html

mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh

cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}