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#!/bin/bash
# Slackware build script for Kobo Deluxe
# Written by Rubén Llorente <email removed>
# Updated and maintained by B. Watson <urchlay@slackware.uk>
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
# 20230804 bkw, BUILD=2:
# - take over maintenance.
# - relicense as WTFPL.
# - install binary stripped.
# - add patch from Debian to allow the game to be unpaused. apparently
# this has been broken at least since Slackware 15.0 released,
# maybe even before that.
# - include upstream's icons in the package (and remove ours).
# - update .desktop file.
# - mention Bosconian in the README, since this game is basically a
# remake of it with a few enhancements.
# - fix typos and grammar in man page, and extend the CONTROLS section.
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=KoboDeluxe
VERSION=${VERSION:-0.5.1}
BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
fi
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT $PKG/install
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.bz2
cd $PRGNAM-$VERSION
tar xvf icons.tar.gz
chown -R root:root .
find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} + -o \
\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} +
# These patches are incuded to fix compilation bugs.
# I want to thank the Arch community for making them availible.
patch -p0 < $CWD/kobodeluxe-0.5.1-glibc2.10.patch
patch -p0 < $CWD/kobodeluxe-gcc-4.3.patch
# 20230804 bkw: patch from Debian. Without this, the game starts
# up in Paused mode, and cannot be unpaused.
patch -p1 < $CWD/ignore-appinputfocus.patch
# 20230804 bkw: another Debian patch, prevents the game from looking
# in the current directory for data.
patch -p1 < $CWD/02_paths.patch
# 20230804 bkw: fix typos/grammar and document the pause and screenshot
# keystrokes.
patch -p1 < $CWD/manpagefix.diff
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
./configure \
--prefix=/usr \
--bindir=/usr/games \
--libdir=/usr/lib${LIBDIRSUFFIX} \
--sysconfdir=/etc \
--localstatedir=/var \
--sharedstatedir=/var/games \
--mandir=/usr/man \
--docdir=/usr/doc/$PRGNAM-$VERSION \
--build=$ARCH-slackware-linux
make
make install-strip DESTDIR=$PKG
gzip -9 $PKG/usr/man/man*/*
# 20230804 bkw: upstream included prescaled icons in icons.tar.gz.
for i in icons/KDE/icons/*; do
size="$( basename $i )"
dir=$PKG/usr/share/icons/hicolor/$size/apps
mkdir -p $dir
cp -a $i/kobodl.png $dir
done
mkdir -p $PKG/usr/share/{applications,pixmaps}
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
ln -s ../icons/hicolor/48x48/apps/kobodl.png $PKG/usr/share/pixmaps
PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION
mkdir -p $PKGDOC
cp -a COPYING README* ChangeLog TODO $PKGDOC
cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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