aboutsummaryrefslogtreecommitdiff
path: root/development/glm/slack-desc
blob: ab3a56e71e40ef35e5a8786d8b302ee07d3a7278 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct.  It's also
# customary to leave one space after the ':' except on otherwise blank lines.

   |-----handy-ruler------------------------------------------------------|
glm: glm (OpenGL Mathematics)
glm:
glm: OpenGL Mathematics (GLM) is a header only C++ mathematics library for
glm: graphics software based on the OpenGL Shading Language (GLSL)
glm: specification.
glm: GLM provides classes and functions designed and implemented with the
glm: same naming conventions and functionalities than GLSL so that when a
glm: programmer knows GLSL, he knows GLM as well which makes it really easy
glm: to use.
glm:
glm: homepage: http://glm.g-truc.net/