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diff --git a/system/unshieldv3/unshieldv3.rst b/system/unshieldv3/unshieldv3.rst new file mode 100644 index 0000000000000..401c445ea1315 --- /dev/null +++ b/system/unshieldv3/unshieldv3.rst @@ -0,0 +1,86 @@ +.. RST source for unshieldv3(1) man page. Convert with: +.. rst2man.py unshieldv3.rst > unshieldv3.1 +.. rst2man.py comes from the SBo development/docutils package. + +.. |version| replace:: 1.30_beta+20190930_0037ff5 +.. |date| date:: + +========== +unshieldv3 +========== + +--------------------------------- +Extract InstallShield v3 archives +--------------------------------- + +:Manual section: 1 +:Manual group: SlackBuilds.org +:Date: |date| +:Version: |version| + +SYNOPSIS +======== + +unshieldv3 list *file.z* + +unshieldv3 extract *file.z* [*output-dir*] + +DESCRIPTION +=========== + +**unshieldv3** is a command line tool to extract the .Z InstallShield v3 +packages many old windows games were distributed as. + +The files **unshieldv3** supports normally have a **.Z** extension, and can be +identified by the **file**\(1) command: + +:: + + $ file data.Z + data.z: InstallShield Z archive Data + +...or by the hex signature at the start of the file: + +:: + + $ head -c6 data.Z | xxd + 00000000: 135d 658c 3a01 .]e.:. + +If **file** says "compress'd data" or similar, your file isn't an +InstallShield archive; it's compressed with the old UNIX compress +command, and can be extracted with **uncompress**\(1) or **gzip**\(1). + +When extracting, **unshieldv3** preserves the directory structure +inside the archive. This is unlike **isextract**\(1), which writes all +the files in the same directory. + +OPTIONS +======= + +Options may not be abbreviated. + +**list** + List contents of archive. + +**extract** + Extract archive. If an *output-dir* is given, extracted files will be written + there (the *output-dir* must already exist). Without *output-dir*, the current + directory is used. + +COPYRIGHT +========= + +See the file /usr/doc/unshieldv3-|version|/LICENSE for license information. + +AUTHORS +======= + +unshieldv3 was written by Wolfgang Frisch. + +This man page written for the SlackBuilds.org project +by B. Watson, and is licensed under the WTFPL. + +SEE ALSO +======== + +**isextract**\(1), **unshield**\(1), **cabextract**\(1) |