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Diffstat (limited to 'libraries/ptex/README')
-rw-r--r-- | libraries/ptex/README | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/libraries/ptex/README b/libraries/ptex/README new file mode 100644 index 0000000000000..3ede10062a4b9 --- /dev/null +++ b/libraries/ptex/README @@ -0,0 +1,11 @@ + Ptex is a texture mapping system developed by Walt Disney Animation +Studios for production-quality rendering: + + - No UV assignment is required! Ptex applies a separate texture to + each face of a subdivision or polygon mesh. + - The Ptex file format can efficiently store hundreds of thousands + of texture images in a single file. + - The Ptex API provides cached file I/O and high-quality filtering + everything that is needed to easily add Ptex support to a + production-quality renderer or texture authoring application. + |