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+LuxRender
+=========
+
LuxRender is a physically based and unbiased rendering engine.
-Based on state of the art algorithms, LuxRender simulates the flow
-of light according to physical equations, thus producing realistic
-images of photographic quality.
+Based on state of the art algorithms, LuxRender simulates the flow of light according
+to physical equations, thus producing realistic images of photographic quality.
+It is fully-featured, with a command line application as well as a GUI, widespread
+render farm support, instancing, volumetrics, motion blur, and more.
+
+This package supports 64-bit systems only, because it installs the pre-compiled LuxRender
+package. It is possible to install LuxRender on 32-bit system, but it requires building from source.
+
+
+Optional Depencencies:
+------------
+opencl-headers
+cudatoolkit
+nvidia-driver
+
+Install Options:
+----------------
+To install without OpenCL support, launch this script like this:
+
+$ OPENCL=no ./luxrender.SlackBuild
+
+Blender Plugin
+--------------
+By default, this SlackBuild:
+1. Attempts to auto-detect where your Blender install is by grepping /var/log/packages
+2. Attempts to install the Blender plugin to that location
+
+If you do not want it to attempt to do this, do:
+
+$ BLENDER=no ./luxrender.SlackBuild
+
+The Blender plugin will be copied to /usr/share/luxrender-VERSION
+
+If you do have Blender, but in a different path than the SlackBuild.org path,, or not
+listed in /var/log/packages for some reason, then you can hardcode the path:
+
+$ BLENDER=/path/to/blender/scripts ./luxrender.SlackBuild
+
+IMPORTANT: Point to your Blender **scripts** directory.