aboutsummaryrefslogtreecommitdiff
path: root/graphics/freewrl/slack-desc
diff options
context:
space:
mode:
Diffstat (limited to 'graphics/freewrl/slack-desc')
-rw-r--r--graphics/freewrl/slack-desc17
1 files changed, 17 insertions, 0 deletions
diff --git a/graphics/freewrl/slack-desc b/graphics/freewrl/slack-desc
new file mode 100644
index 0000000000000..ea6481a8b5de0
--- /dev/null
+++ b/graphics/freewrl/slack-desc
@@ -0,0 +1,17 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+freewrl: freewrl (3D Viewer)
+freewrl:
+freewrl: FreeWRL has had an impressive track record, is here to stay. X3D
+freewrl: Components get added, problems get resolved. Program with GLSL Shaders
+freewrl: using the X3D Shaders Component, put your models exactly where you
+freewrl: want them with the Geospatial Component, or just throw triangles to
+freewrl: the screen as Extrusions, IndexedFaceSets, TriangleSets, Circle2D,
+freewrl: Disk2D, Spheres, Boxes, Cubes; the list goes on and on.
+freewrl: