diff options
Diffstat (limited to 'games/zdoom')
-rw-r--r-- | games/zdoom/README | 17 | ||||
-rw-r--r-- | games/zdoom/doinst.sh | 5 | ||||
-rw-r--r-- | games/zdoom/icons/128.png | bin | 0 -> 25576 bytes | |||
-rw-r--r-- | games/zdoom/icons/16.png | bin | 0 -> 764 bytes | |||
-rw-r--r-- | games/zdoom/icons/32.png | bin | 0 -> 2278 bytes | |||
-rw-r--r-- | games/zdoom/icons/48.png | bin | 0 -> 4817 bytes | |||
-rw-r--r-- | games/zdoom/icons/64.png | bin | 0 -> 7415 bytes | |||
-rw-r--r-- | games/zdoom/zdoom.SlackBuild | 34 | ||||
-rw-r--r-- | games/zdoom/zdoom.desktop | 2 | ||||
-rw-r--r-- | games/zdoom/zdoom.png | bin | 1738 -> 0 bytes |
10 files changed, 36 insertions, 22 deletions
diff --git a/games/zdoom/README b/games/zdoom/README index fe2573a123d14..ac6ed62d60487 100644 --- a/games/zdoom/README +++ b/games/zdoom/README @@ -1,9 +1,9 @@ zdoom (an enhanced port of the official DOOM source code) -ZDoom is a family of enhanced ports of the Doom engine to modern operating -systems. It runs on Windows, Linux, and OS X, and adds new features not -found in the games as originally published by id Software. It supports -Doom, Doom II, Heretic, Hexen, Strife, and more. +ZDoom is a family of enhanced ports of the Doom engine to modern +operating systems. It runs on Windows, Linux, and OS X, and adds +new features not found in the games as originally published by id +Software. It supports Doom, Doom II, Heretic, Hexen, Strife, and more. zdoom is only a game engine. To actually play the game, you'll need the game data (IWAD file) from one or more of the supported games. These @@ -20,10 +20,11 @@ of these slackbuilds.org packages to get a playable game: - chexquest3 Optional compile time dependency: openal-soft, used for audio playback -(as an alternative to fmodapi, which is always built in). It will be -autodetected at build time. If you want to build zdoom without openal-soft, -set OPENAL=no in the script's environment. There have been reports that -various mods work better with OpenAL, while others crash or misbehave; YMMV. +(as an alternative to fmodapi, which is always built in). It will +be autodetected at build time. If you want to build zdoom without +openal-soft, set OPENAL=no in the script's environment. There have +been reports that various mods work better with OpenAL, while others +crash or misbehave; YMMV. Optional runtime dependencies: fluid-soundfont, and/or TiMidity++ and eawpats (used for MIDI playback). MIDI playback is still possible when diff --git a/games/zdoom/doinst.sh b/games/zdoom/doinst.sh index 4e8ba7071dea7..3e5691a052b5b 100644 --- a/games/zdoom/doinst.sh +++ b/games/zdoom/doinst.sh @@ -2,3 +2,8 @@ if [ -x /usr/bin/update-desktop-database ]; then /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 fi +if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then + if [ -x /usr/bin/gtk-update-icon-cache ]; then + /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1 + fi +fi diff --git a/games/zdoom/icons/128.png b/games/zdoom/icons/128.png Binary files differnew file mode 100644 index 0000000000000..89a571b8fecff --- /dev/null +++ b/games/zdoom/icons/128.png diff --git a/games/zdoom/icons/16.png b/games/zdoom/icons/16.png Binary files differnew file mode 100644 index 0000000000000..3d99a2e83481e --- /dev/null +++ b/games/zdoom/icons/16.png diff --git a/games/zdoom/icons/32.png b/games/zdoom/icons/32.png Binary files differnew file mode 100644 index 0000000000000..36a50547aa0c6 --- /dev/null +++ b/games/zdoom/icons/32.png diff --git a/games/zdoom/icons/48.png b/games/zdoom/icons/48.png Binary files differnew file mode 100644 index 0000000000000..ec5e96ff50fce --- /dev/null +++ b/games/zdoom/icons/48.png diff --git a/games/zdoom/icons/64.png b/games/zdoom/icons/64.png Binary files differnew file mode 100644 index 0000000000000..e6e3434e45d97 --- /dev/null +++ b/games/zdoom/icons/64.png diff --git a/games/zdoom/zdoom.SlackBuild b/games/zdoom/zdoom.SlackBuild index e6278dbd6782c..443ff986ab9c6 100644 --- a/games/zdoom/zdoom.SlackBuild +++ b/games/zdoom/zdoom.SlackBuild @@ -8,6 +8,10 @@ # version had no license, modified version released under the WTFPL, # see http://www.wtfpl.net/txt/copying/ for details. +# 20211012 bkw: BUILD=2 +# - Fix -current build. +# - New-style icons. + # 20170207 bkw: # - Take over maintenance, update for v2.8.1, BUILD=1. Upstream # says zdoom development has halted, so 2.8.1 should be the last @@ -41,7 +45,7 @@ cd $(dirname $0) ; CWD=$(pwd) PRGNAM=zdoom VERSION=${VERSION:-2.8.1} -BUILD=${BUILD:-1} +BUILD=${BUILD:-2} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} @@ -53,9 +57,6 @@ if [ -z "$ARCH" ]; then esac fi -# If the variable PRINT_PACKAGE_NAME is set, then this script will report what -# the name of the created package would be, and then exit. This information -# could be useful to other scripts. if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 @@ -117,14 +118,8 @@ rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION.tar.gz cd $PRGNAM-$VERSION chown -R root:root . - -# Slight template deviation: I used \+ rather than \; (same result, but maybe -# 40x faster). -find -L . \ - \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \ - -exec chmod 755 {} \+ -o \ - \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ - -exec chmod 644 {} \+ +find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ + \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ # gitinfo.h made like so: ## git clone https://github.com/rheit/zdoom.git @@ -145,6 +140,10 @@ sed -i \ "s,setPluginPath(progdir),setPluginPath(\"/usr/lib$LIBDIRSUFFIX/$PRGNAM\")," \ src/sound/fmodsound.cpp +# silly gcc version detection assumes the major version will always be +# only one digit, this broke when we got gcc 10. +sed -i '/REGEX *MATCH/s,\[3-9\],[1-9][0-9]*,g' game-music-emu/CMakeLists.txt + mkdir release cd release @@ -162,6 +161,7 @@ mkdir -p \ $PKG/usr/games \ $PKG/usr/share/applications \ $PKG/usr/share/pixmaps \ + $PKG/usr/share/icons/hicolor/48x48/apps \ $PKG/usr/share/games/doom \ $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM @@ -171,9 +171,17 @@ install -s -m755 $PRGNAM $PKG/usr/games [ -e liboutput_sdl.so ] && \ install -s -m755 liboutput_sdl.so $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM install -m644 $PRGNAM.pk3 $PKG/usr/share/games/doom/ -install -m644 $CWD/$PRGNAM.png $PKG/usr/share/pixmaps/ install -m644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/ +for i in $CWD/icons/*.png; do + px=$( basename $i | cut -d. -f1 ) + size=${px}x${px} + dir=$PKG/usr/share/icons/hicolor/$size/apps + mkdir -p $dir + cat $i > $dir/$PRGNAM.png +done +ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png + cd .. # Get rid of CRLF endings in the docs. diff --git a/games/zdoom/zdoom.desktop b/games/zdoom/zdoom.desktop index 5e4a383a80552..265fed75f8527 100644 --- a/games/zdoom/zdoom.desktop +++ b/games/zdoom/zdoom.desktop @@ -3,6 +3,6 @@ Type=Application Name=ZDoom GenericName=Enhanced Doom Engine Icon=zdoom -Exec=zdoom %F +Exec=/usr/games/zdoom %F Terminal=false Categories=Game;ActionGame; diff --git a/games/zdoom/zdoom.png b/games/zdoom/zdoom.png Binary files differdeleted file mode 100644 index 22f9f49f905b6..0000000000000 --- a/games/zdoom/zdoom.png +++ /dev/null |