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-rw-r--r--games/xroar/README21
1 files changed, 1 insertions, 20 deletions
diff --git a/games/xroar/README b/games/xroar/README
index 6b78012d7a..66ac73893d 100644
--- a/games/xroar/README
+++ b/games/xroar/README
@@ -9,24 +9,5 @@ http://en.wikipedia.org/wiki/TRS-80_Color_Computer
http://archive.worldofdragon.org/index.php?title=Main_Page
http://archive.worldofdragon.org/archive/index.php
-Optional dependencies:
+For optional dependencies and build options, see README_SBo.txt.
-SDL2 - if you prefer SDL2 to SDL1, install SDL2 before building xroar.
- I haven't noticed any difference between xroar built with SDL1 or SDL2,
- but the option is there in case you need it. If SDL2 is installed,
- you can build without it by setting SDL2=no in the environment.
-
-gtkglext - if you want a full GTK+ user interface, install gtkglext
- before building xroar. If gtkglext is installed, you can build
- without it by setting GTKGLEXT=no in the environment.
-
-jack - if you want to use JACK for audio output, install jack and set
- JACK=yes in the environment before building xroar. If JACK audio has
- x-runs, try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/games/xroar'.
-
-Other build options (environment variables):
-
-OSS - use OSS for audio? Default is "no", export OSS="yes" to enable.
- Most users won't need this.
-
-PULSE - use PulseAudio? Default is "yes", export PULSE="no" to disable.