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Diffstat (limited to 'games/xroar/README')
-rw-r--r-- | games/xroar/README | 21 |
1 files changed, 1 insertions, 20 deletions
diff --git a/games/xroar/README b/games/xroar/README index 6b78012d7a..66ac73893d 100644 --- a/games/xroar/README +++ b/games/xroar/README @@ -9,24 +9,5 @@ http://en.wikipedia.org/wiki/TRS-80_Color_Computer http://archive.worldofdragon.org/index.php?title=Main_Page http://archive.worldofdragon.org/archive/index.php -Optional dependencies: +For optional dependencies and build options, see README_SBo.txt. -SDL2 - if you prefer SDL2 to SDL1, install SDL2 before building xroar. - I haven't noticed any difference between xroar built with SDL1 or SDL2, - but the option is there in case you need it. If SDL2 is installed, - you can build without it by setting SDL2=no in the environment. - -gtkglext - if you want a full GTK+ user interface, install gtkglext - before building xroar. If gtkglext is installed, you can build - without it by setting GTKGLEXT=no in the environment. - -jack - if you want to use JACK for audio output, install jack and set - JACK=yes in the environment before building xroar. If JACK audio has - x-runs, try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/games/xroar'. - -Other build options (environment variables): - -OSS - use OSS for audio? Default is "no", export OSS="yes" to enable. - Most users won't need this. - -PULSE - use PulseAudio? Default is "yes", export PULSE="no" to disable. |