diff options
Diffstat (limited to 'games/xroar/README')
-rw-r--r-- | games/xroar/README | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/games/xroar/README b/games/xroar/README new file mode 100644 index 0000000000000..f3cc8ff62760d --- /dev/null +++ b/games/xroar/README @@ -0,0 +1,32 @@ +XRoar is a Dragon emulator for Linux, Unix, Mac OS X, GP32, Nintendo +DS and Windows. Due to hardware similarities, XRoar also emulates the +Tandy Colour Computer (CoCo) models 1 & 2. + +Optional, but recommended, is libsndfile (available from SlackBuilds.org). +xroar uses libsndfile to support audio files (WAV, etc) as cassette +images. It is not required for the emulator to play audio, nor is it +required for ".cas" files (cassette data images). + +To usefully emulate the Dragon or CoCo, you will need the images of +the system ROMs for the target system. The ROM images must be copied to +/usr/share/xroar/roms, and must be given the filenames xroar expects. See +the xroar info page or /usr/doc/xroar-0.23b/xroar.html for details on +ROM files. + +If you want to include ROM images in the package, get the files +"coco.zip", "coco2.zip", "cocoe.zip", "dragon32.zip", and/or +"dragon64.zip" from any site that carries MESS BIOS images. Place them +in the directory with the SlackBuild script before running it. The +resulting package cannot be redistributed (that would violate both the +GPL and the original copyright on the ROM images). + +If you don't include the ROM images, it's still possible to run +some Dragon32 software: the package includes a freeware ROM image +(mini-dragon.rom) that partly reimplements the original ROM code. This +is enough to run at least some cartridge-based games. + +More information on the Dragon and CoCo computers: + +http://en.wikipedia.org/wiki/TRS-80_Color_Computer +http://archive.worldofdragon.org/index.php?title=Main_Page +http://archive.worldofdragon.org/archive/index.php |