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Diffstat (limited to 'games/xroar/README')
-rw-r--r-- | games/xroar/README | 42 |
1 files changed, 14 insertions, 28 deletions
diff --git a/games/xroar/README b/games/xroar/README index 841ac802da145..2f9849e235e66 100644 --- a/games/xroar/README +++ b/games/xroar/README @@ -2,18 +2,28 @@ xroar (emulator for 6809-based systems) XRoar is a Dragon emulator for Linux, Unix, Mac OS X, GP32, Nintendo DS and Windows. Due to hardware similarities, XRoar also emulates the -Tandy Colour Computer (CoCo) models 1 & 2. +Tandy Colour Computer (CoCo) models 1 & 2. For more information on the +Dragon and CoCo computers, see: + +http://en.wikipedia.org/wiki/TRS-80_Color_Computer +http://archive.worldofdragon.org/index.php?title=Main_Page +http://archive.worldofdragon.org/archive/index.php Optional dependencies: +SDL2 - if you prefer SDL2 to SDL1, install SDL2 before building xroar. + I haven't noticed any difference between xroar built with SDL1 or SDL2, + but the option is there in case you need it. If SDL2 is installed, + you can build without it by setting SDL2=no in the environment. + gtkglext - if you want a full GTK+ user interface, install gtkglext before building xroar. If gtkglext is installed, you can build without it by setting GTKGLEXT=no in the environment. jack-audio-connection-kit - if you want to use JACK for audio output, - install jack-audio-connection-kit and set JACK=yes in the - environment before building xroar. If JACK audio has x-runs, - try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/bin/xroar'. + install jack-audio-connection-kit (or jack2; untested) and set JACK=yes + in the environment before building xroar. If JACK audio has x-runs, + try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/games/xroar'. Other build options (environment variables): @@ -21,27 +31,3 @@ OSS - use OSS for audio? Default is "no", export OSS="yes" to enable. Most users won't need this. PULSE - use PulseAudio? Default is "yes", export PULSE="no" to disable. - -To usefully emulate the Dragon or CoCo, you will need the images of -the system ROMs for the target system. The ROM images must be copied to -/usr/share/xroar/roms, and must be given the filenames xroar expects. See -the xroar info page or /usr/doc/xroar-$VERSION/xroar.html for details -on ROM files. - -If you want to include ROM images in the package, get the files -"coco.zip", "coco2.zip", "cocoe.zip", "dragon32.zip", and/or -"dragon64.zip" from any site that carries MESS BIOS images. Place them -in the directory with the SlackBuild script before running it. The -resulting package cannot be redistributed (that would violate both the -GPL and the original copyright on the ROM images). - -If you don't include the ROM images, it's still possible to run -some Dragon32 software: the package includes a freeware ROM image -(mini-dragon.rom) that partly reimplements the original ROM code. This -is enough to run at least some cartridge-based games. - -More information on the Dragon and CoCo computers: - -http://en.wikipedia.org/wiki/TRS-80_Color_Computer -http://archive.worldofdragon.org/index.php?title=Main_Page -http://archive.worldofdragon.org/archive/index.php |