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-rw-r--r--games/supermariowar/compilefixes.diff67
1 files changed, 67 insertions, 0 deletions
diff --git a/games/supermariowar/compilefixes.diff b/games/supermariowar/compilefixes.diff
new file mode 100644
index 0000000000000..4a36c52c34abd
--- /dev/null
+++ b/games/supermariowar/compilefixes.diff
@@ -0,0 +1,67 @@
+diff -Naur supermariowar-r16/Makefile supermariowar-r16.patched/Makefile
+--- supermariowar-r16/Makefile 2014-04-08 14:07:20.000000000 -0400
++++ supermariowar-r16.patched/Makefile 2014-04-08 14:09:00.000000000 -0400
+@@ -8,9 +8,9 @@
+ build/savepng.o build/sfx.o
+ SMW_OBJS:= build/HashTable.o build/ai.o build/gamemodes.o build/main.o \
+ build/map.o build/menu.o build/object.o build/player.o \
+- build/splash.o build/uicontrol.o build/uimenu.o build/world.o
++ build/splash.o build/uicontrol.o build/uimenu.o build/world.o build/objecthazard.o build/objectgame.o build/modeoptionsmenu.o build/uicustomcontrol.o
+ LEVELEDIT_OBJS:=build/leveleditor.o
+-WORLDEDIT_OBJS:=build/sfx.o build/world.o build/worldeditor.o
++WORLDEDIT_OBJS:=build/dirlist.o build/eyecandy.o build/FileIO.o build/FileList.o build/global.o build/input.o build/map.o build/MapList.o build/modeoptionsmenu.o build/movingplatform.o build/object.o build/objecthazard.o build/path.o build/savepng.o build/TilesetManager.o build/uicontrol.o build/uimenu.o build/world.o build/worldeditor.o build/gfx.o build/SFont.o build/sfx.o build/linfunc.o
+
+ include configuration
+ #here because of one .c file among a .cpp project (o_O)
+@@ -24,7 +24,7 @@
+ leveledit : $(COMMON_OBJS) $(LEVELEDIT_OBJS)
+ $(CXX) $(CFLAGS) $^ $(LDFLAGS) -o $@
+
+-worldedit : $(COMMON_OBJS) $(WORLDEDIT_OBJS)
++worldedit : $(WORLDEDIT_OBJS)
+ $(CXX) $(CFLAGS) $^ $(LDFLAGS) -o $@
+
+ build/SFont.o : _src/SFont.c
+diff -Naur supermariowar-r16/_src/FileList.cpp supermariowar-r16.patched/_src/FileList.cpp
+--- supermariowar-r16/_src/FileList.cpp 2010-01-06 14:33:55.000000000 -0500
++++ supermariowar-r16.patched/_src/FileList.cpp 2014-03-27 15:06:03.000000000 -0400
+@@ -16,6 +16,7 @@
+ #include "dirlist.h"
+ #include <ctype.h>
+ #include <iostream>
++#include <algorithm>
+ using std::cout;
+ using std::endl;
+ using std::string;
+diff -Naur supermariowar-r16/_src/ai.cpp supermariowar-r16.patched/_src/ai.cpp
+--- supermariowar-r16/_src/ai.cpp 2010-01-06 14:33:55.000000000 -0500
++++ supermariowar-r16.patched/_src/ai.cpp 2014-03-27 15:43:02.000000000 -0400
+@@ -345,7 +345,8 @@
+ {
+ delete itr->second;
+
+- itr = attentionObjects.erase(itr);
++ attentionObjects.erase(itr);
++ itr = attentionObjects.begin();
+ lim = attentionObjects.end();
+ }
+ }
+diff -Naur supermariowar-r16/_src/path.cpp supermariowar-r16.patched/_src/path.cpp
+--- supermariowar-r16/_src/path.cpp 2010-01-06 14:33:55.000000000 -0500
++++ supermariowar-r16.patched/_src/path.cpp 2014-03-27 15:07:56.000000000 -0400
+@@ -1,3 +1,4 @@
++#include <string.h>
+ #include <string>
+ #include <iostream>
+ #include <sys/stat.h>
+diff -Naur supermariowar-r16/_src/uicontrol.cpp supermariowar-r16.patched/_src/uicontrol.cpp
+--- supermariowar-r16/_src/uicontrol.cpp 2010-01-06 14:33:55.000000000 -0500
++++ supermariowar-r16.patched/_src/uicontrol.cpp 2014-03-27 15:45:58.000000000 -0400
+@@ -2,6 +2,7 @@
+ #include <math.h>
+
+ extern void LoadCurrentMapBackground();
++extern void LoadMapHazards(bool fPreview);
+
+ UI_Control::UI_Control(short x, short y)
+ {