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Diffstat (limited to 'games/scummvm/slack-desc')
-rw-r--r-- | games/scummvm/slack-desc | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/games/scummvm/slack-desc b/games/scummvm/slack-desc index 658f97f29a3c..90ffe9f920c3 100644 --- a/games/scummvm/slack-desc +++ b/games/scummvm/slack-desc @@ -1,11 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| scummvm: ScummVM (SCUMM game engine interpreter) scummvm: scummvm: ScummVM is a collection of interpreters, capable of emulating scummvm: several adventure game engines. ScummVM mainly supports engines scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion), scummvm: used in various LucasArts games such as Monkey Island, Day of the -scummvm: Tentacle, and others. ScummVM also contains interpreters for several -scummvm: non-SCUMM games, currently these are Beneath a Steel Sky, Broken -scummvm: Sword I & II and Simon the Sorcerer 1 & 2. +scummvm: Tentacle, and others. ScummVM also contains interpreters for +scummvm: several non-SCUMM games, currently these are Beneath a Steel Sky, +scummvm: Broken Sword I & II, and Simon the Sorcerer 1 & 2. scummvm: scummvm: |