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Diffstat (limited to 'games/scummvm/slack-desc')
-rw-r--r-- | games/scummvm/slack-desc | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/games/scummvm/slack-desc b/games/scummvm/slack-desc new file mode 100644 index 0000000000000..90ffe9f920c3c --- /dev/null +++ b/games/scummvm/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +scummvm: ScummVM (SCUMM game engine interpreter) +scummvm: +scummvm: ScummVM is a collection of interpreters, capable of emulating +scummvm: several adventure game engines. ScummVM mainly supports engines +scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion), +scummvm: used in various LucasArts games such as Monkey Island, Day of the +scummvm: Tentacle, and others. ScummVM also contains interpreters for +scummvm: several non-SCUMM games, currently these are Beneath a Steel Sky, +scummvm: Broken Sword I & II, and Simon the Sorcerer 1 & 2. +scummvm: +scummvm: |