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diff --git a/games/rottexpr/rottexpr.6 b/games/rottexpr/rottexpr.6 new file mode 100644 index 0000000000000..45ada626e18cd --- /dev/null +++ b/games/rottexpr/rottexpr.6 @@ -0,0 +1,129 @@ +.TH ROTTEXPR 6 "2023-12-03" "0.01" "Rise of the Triad" + +.SH NAME +rottexpr \- Rise of the Triad source port + +.SH SYNOPSIS +.B rottexpr +.RI [ options ] +.br +.B rott\-demo +.RI [ options ] +.br +.B rott\-reg +.RI [ options ] +.br +.B rott\-cdrom +.RI [ options ] + +.SH DESCRIPTION +.B ROTTEXPR +is a port of Apogee's 3D action title Rise of the Triad, originally released in 1994. +.B ROTTEXPR +uses the SDL2 libraries to make the game playable on modern operating systems, including Linux, and adds features including higher +screen resolutions, adaptive HUD positioning, configurable gameplay options, and a number of bug fixes. + +.SH OPTIONS +.TP +.BR aim +Show aim crosshair. +.TP +.BR fullscreen +Start in fullscreen mode. +.TP +.BR window +Start in windowed mode. +.TP +.BR resolution\ \fIwidth\fPx\fIheight\fP +Specify the screen resolution to use (next parameter is widthxheight). +Valid resolutions are 320x200, 640x480 and 800x600. +.TP +.BR filertl\ \fIfile.rtl\fP +Load external Userlevels (RTL files) (next parameter is RTL filename). +Not available in shareware/demo version. +.TP +.BR filertc\ \fIfile.rtc\fP +Load external Battlelevels (RTC files) (next parameter is RTC filename). +Not available in shareware/demo version. +.TP +.BR file\ \fIfile.wad\fP +Load external WAD file (next parameter is WAD filename). +Not available in shareware/demo version. +.TP +.BR nojoys +Disable check for joystick. +.TP +.BR nomouse +Disable check for mouse. +.TP +.BR nosound +Disable sound. +.TP +.BR noecho +Turn off sound reverb. +.TP +.BR ver +Version number. +.TP +.BR mapstats +Dump Map statistics to ERROR. +.TP +.BR tilestats +Dump Tile statistics to ERROR. +.TP +.BR mono +Enable mono-monitor support. +.TP +.BR screenshots +Clean screen capture for shots. +.TP +.BR pause +Pauses startup screen information. +.TP +.BR enablevr +Enable VR helmet input devices. +.TP +.BR demoexit +Exit program when demo is terminated. +.TP +.BR warp\ \fIlevel\fP +Warp to specific ROTT level (next parameter is level to start on). +.TP +.BR timelimit\ \fItime\fP +Play ROTT in time limit mode (next parameter is time in seconds). +.TP +.BR maxtimelimit\ \fItime\fP +Maximimum time to count down from (next parameter is time in seconds). +.TP +.BR dopefish +Activate an Easter-egg with references to the Dopefish from the Commander Keen games. + +.SH FILES +Game data files are searched for in \fB/usr/share/games/rottexpr\fR. Each +game binary requires its own particular data files: +.PP +\fBrottexpr\-demo\fR (shareware/demo) \- HUNTBGIN.WAD HUNTBGIN.RTC HUNTBGIN.RTL REMOTE1.RTS +.PP +\fBrottexpr\-reg\fR (registered floppy/download) \- DARKWAR.WAD DARKWAR.RTC DARKWAR.RTL REMOTE1.RTS +.PP +\fBrottexpr\-cdrom\fR (retail CD) \- DARKWAR.WAD ROTTCD.RTC DARKWAR.RTL REMOTE1.RTS +.PP +All filenames must be UPPERCASE. +.PP +Simply run \fBrottexpr\fR to play the "best" version of the game that you +have the data files for (CD\-ROM, Registered, or Demo, in that order). +.PP +User config data is stored in \fB~/.rottexpr\fR for the shareware/demo version +and \fB~/.rottexpr/darkwar\fR for the registered and CD\-ROM versions. + +.SH AUTHORS +ROTT was created and published as shareware by Apogee Software, Ltd. and was published commercially by FormGen, Inc. +.PP +The primary contributors to the icculus.org port were Steven Fuller, Ryan C. Gordon, John Hall and Dan Olson. +.PP +The rottexpr port was started by Steven LeVesque, with significant contributions by Emile Belanger. +See https://github.com/LTCHIPS/rottexpr for more information. +.PP +This manual page was originally written by Fabian Greffrath <fabian@debian-unofficial.org> +for the Debian project (but may be used by others), and was modified for +the SlackBuilds.org games/rott project by B. Watson, and for rottexpr by Brent Spillner. |