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QuakeForge is a source port of id Software's Quake I.
-You will need at least pak0.pak to play the shareware version, and pak1.pak
-to play the full game. These can be added to either ~/.quakeforge/id1 or
+You will need at least pak0.pak to play the shareware version, and pak1.pak to
+play the full game. These can be added to either ~/.quakeforge/id1 or
/usr/share/games/quakeforge/id1/.
-The binaries to run QuakeForge are as follows: nq-glx (for OpenGL client),
-nq-sdl (for SDL client), qw-client-glx (for QuakeWorld OpenGL client), etc.
+Note: You may have to manually specify the resolution for OpenGL clients
+e.g. nq-glx -width 1024 -height 768 -fullscreen
+
+The binaries to run QuakeForge are as follows (not all are listed):
+
+Quake
+----------------------------------------------------
+nq-glslx: (New) OpenGL/Software client
+nq-glx: OpenGL client
+nq-sdl: SDL client
+
+QuakeWorld
+----------------------------------------------------
+qw-client-glslx: (New) OpenGL/Software client
+qw-client-glx: OpenGL client
+qw-client-sdl: SDL client
+
+Servers
+----------------------------------------------------
+nq-server: Quake server
+qw-server: QuakeWorld server