diff options
Diffstat (limited to 'games/openttd/openttd.patch')
-rw-r--r-- | games/openttd/openttd.patch | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/games/openttd/openttd.patch b/games/openttd/openttd.patch deleted file mode 100644 index 437d5230b57da..0000000000000 --- a/games/openttd/openttd.patch +++ /dev/null @@ -1,13 +0,0 @@ ---- src/fontcache.cpp.orig 2015-01-31 17:48:10.000000000 +0100 -+++ src/fontcache.cpp 2015-01-31 17:49:31.000000000 +0100 -@@ -527,8 +527,8 @@ - aa = (slot->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY); - - /* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */ -- int width = max(1, slot->bitmap.width + (this->fs == FS_NORMAL)); -- int height = max(1, slot->bitmap.rows + (this->fs == FS_NORMAL)); -+ int width = max(1u, slot->bitmap.width + (this->fs == FS_NORMAL)); -+ int height = max(1u, slot->bitmap.rows + (this->fs == FS_NORMAL)); - - /* Limit glyph size to prevent overflows later on. */ - if (width > 256 || height > 256) usererror("Font glyph is too large"); |