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Diffstat (limited to 'games/oblige/README')
-rw-r--r-- | games/oblige/README | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/games/oblige/README b/games/oblige/README index 2013f916cf52b..4897aee55c200 100644 --- a/games/oblige/README +++ b/games/oblige/README @@ -1,10 +1,10 @@ -OBLIGE v6 is a random level generator for Doom, Doom II, and their -expansion packs. The goal is to produce high quality levels which are -fun to play. +OBLIGE is a random level generator for Doom, Doom II, and their expansion +packs. The goal is to produce high quality levels which are fun to play. A Doom engine is required if you actually want to play the levels you generate. Currently there are builds on SBo for zdoom, gzdoom, prboom, -chocolate-doom, odamex, skulltag, and maybe a few more. +odamex, skulltag, and maybe a few more. Note that chocolate-doom won't +work with oblige's levels, a limit-removing engine is needed. Also required: the data file(s) for whichever game(s) you're playing (registered versions, not shareware): @@ -19,3 +19,10 @@ Plutonia plutonia.wad Older versions of oblige had support for Heretic and Quake. If you need these, install oblige-legacy4 (which can co-exist with this version). + +Oblige 6 and 7 take completely different approaches to level generation. +Some people might prefer version 6, so this script supports both. By +default, the version in the .info file (currently 7.50) is built. To build +version 6 instead, get oblige-620-source.tar.gz from the author's site, +place it in the SlackBuild directory, and run the script with VERSION=6.20 +in the environment. |