diff options
Diffstat (limited to 'games/nethack/files/nethack-enviro.patch')
-rw-r--r-- | games/nethack/files/nethack-enviro.patch | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/games/nethack/files/nethack-enviro.patch b/games/nethack/files/nethack-enviro.patch new file mode 100644 index 0000000000000..ba47d87c0cfc4 --- /dev/null +++ b/games/nethack/files/nethack-enviro.patch @@ -0,0 +1,155 @@ +diff -U 3 -dHrN -- nethack-3.4.3/include/config.h nethack-3.4.3-enviro/include/config.h +--- nethack-3.4.3/include/config.h 2003-12-07 17:39:13.000000000 -0600 ++++ nethack-3.4.3-enviro/include/config.h 2007-01-02 22:38:51.000000000 -0600 +@@ -169,11 +169,11 @@ + + #ifdef UNIX + /* path and file name extension for compression program */ +-#define COMPRESS "/usr/bin/compress" /* Lempel-Ziv compression */ +-#define COMPRESS_EXTENSION ".Z" /* compress's extension */ ++/* #define COMPRESS "/usr/bin/compress" */ /* Lempel-Ziv compression */ ++/* #define COMPRESS_EXTENSION ".Z" */ /* compress's extension */ + /* An example of one alternative you might want to use: */ +-/* #define COMPRESS "/usr/local/bin/gzip" */ /* FSF gzip compression */ +-/* #define COMPRESS_EXTENSION ".gz" */ /* normal gzip extension */ ++#define COMPRESS "/usr/bin/gzip" /* FSF gzip compression */ ++#define COMPRESS_EXTENSION ".gz" /* normal gzip extension */ + #endif + + #ifndef COMPRESS +@@ -185,7 +185,7 @@ + * a tar-like file, thus making a neater installation. See *conf.h + * for detailed configuration. + */ +-/* #define DLB */ /* not supported on all platforms */ ++#define DLB /* not supported on all platforms */ + + /* + * Defining INSURANCE slows down level changes, but allows games that +@@ -204,7 +204,7 @@ + * otherwise it will be the current directory. + */ + # ifndef HACKDIR +-# define HACKDIR "/usr/games/lib/nethackdir" ++# define HACKDIR "/usr/share/games/nethack" + # endif + + /* +@@ -300,7 +300,7 @@ + * functions that have been macroized. + */ + +-/* #define VISION_TABLES */ /* use vision tables generated at compile time */ ++#define VISION_TABLES /* use vision tables generated at compile time */ + #ifndef VISION_TABLES + # ifndef NO_MACRO_CPATH + # define MACRO_CPATH /* use clear_path macros instead of functions */ +@@ -348,8 +348,8 @@ + * bugs left here. + */ + +-/*#define GOLDOBJ */ /* Gold is kept on obj chains - Helge Hafting */ +-/*#define AUTOPICKUP_EXCEPTIONS */ /* exceptions to autopickup */ ++#define GOLDOBJ /* Gold is kept on obj chains - Helge Hafting */ ++#define AUTOPICKUP_EXCEPTIONS /* exceptions to autopickup */ + + /* End of Section 5 */ + +diff -U 3 -dHrN -- nethack-3.4.3/include/unixconf.h nethack-3.4.3-enviro/include/unixconf.h +--- nethack-3.4.3/include/unixconf.h 2003-12-07 17:39:13.000000000 -0600 ++++ nethack-3.4.3-enviro/include/unixconf.h 2007-01-02 22:39:38.000000000 -0600 +@@ -32,12 +32,12 @@ + + + /* define any of the following that are appropriate */ +-#define SVR4 /* use in addition to SYSV for System V Release 4 */ ++/*n#define SVR4 */ /* use in addition to SYSV for System V Release 4 */ + /* including Solaris 2+ */ + #define NETWORK /* if running on a networked system */ + /* e.g. Suns sharing a playground through NFS */ + /* #define SUNOS4 */ /* SunOS 4.x */ +-/* #define LINUX */ /* Another Unix clone */ ++#define LINUX /* Another Unix clone */ + /* #define CYGWIN32 */ /* Unix on Win32 -- use with case sensitive defines */ + /* #define GENIX */ /* Yet Another Unix Clone */ + /* #define HISX */ /* Bull Unix for XPS Machines */ +@@ -102,7 +102,7 @@ + * If you want the static parts of your playground on a read-only file + * system, define VAR_PLAYGROUND to be where the variable parts are kept. + */ +-/* #define VAR_PLAYGROUND "/var/lib/games/nethack" */ ++#define VAR_PLAYGROUND "/var/games/nethack" + + + /* +diff -U 3 -dHrN -- nethack-3.4.3/sys/unix/Makefile.src nethack-3.4.3-enviro/sys/unix/Makefile.src +--- nethack-3.4.3/sys/unix/Makefile.src 2003-12-07 17:39:13.000000000 -0600 ++++ nethack-3.4.3-enviro/sys/unix/Makefile.src 2007-01-02 22:40:09.000000000 -0600 +@@ -230,8 +230,8 @@ + # WINTTYLIB = -ltermcap + # WINTTYLIB = -lcurses + # WINTTYLIB = -lcurses16 +-# WINTTYLIB = -lncurses +-WINTTYLIB = -ltermlib ++WINTTYLIB = -lncurses ++# WINTTYLIB = -ltermlib + # + # libraries for X11 + # If USE_XPM is defined in config.h, you will also need -lXpm here. +diff -U 3 -dHrN -- nethack-3.4.3/sys/unix/Makefile.top nethack-3.4.3-enviro/sys/unix/Makefile.top +--- nethack-3.4.3/sys/unix/Makefile.top 2003-12-07 17:39:13.000000000 -0600 ++++ nethack-3.4.3-enviro/sys/unix/Makefile.top 2007-01-02 22:36:23.000000000 -0600 +@@ -14,11 +14,11 @@ + # MAKE = make + + # make NetHack +-PREFIX = /usr ++PREFIX = $(DESTDIR)/usr + GAME = nethack + # GAME = nethack.prg +-GAMEUID = games +-GAMEGRP = bin ++GAMEUID = root ++GAMEGRP = root + + # Permissions - some places use setgid instead of setuid, for instance + # See also the option "SECURE" in include/config.h +@@ -35,8 +35,8 @@ + # therefore there should not be anything in GAMEDIR that you want to keep + # (if there is, you'll have to do the installation by hand or modify the + # instructions) +-GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir +-VARDIR = $(GAMEDIR) ++GAMEDIR = $(PREFIX)/share/games/nethack ++VARDIR = $(DESTDIR)/var/games/nethack + SHELLDIR = $(PREFIX)/games + + # per discussion in Install.X11 and Install.Qt +@@ -188,6 +188,7 @@ + -rm -f $(SHELLDIR)/$(GAME) + sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \ + -e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \ ++ -e 's;$(DESTDIR);;' \ + < sys/unix/nethack.sh \ + > $(SHELLDIR)/$(GAME) + # set up their permissions +diff -U 3 -dHrN -- nethack-3.4.3/sys/unix/Makefile.utl nethack-3.4.3-enviro/sys/unix/Makefile.utl +--- nethack-3.4.3/sys/unix/Makefile.utl 2003-12-07 17:39:13.000000000 -0600 ++++ nethack-3.4.3-enviro/sys/unix/Makefile.utl 2007-01-02 22:36:46.000000000 -0600 +@@ -101,11 +101,11 @@ + + # yacc/lex programs to use to generate *_comp.h, *_lex.c, and *_yacc.c. + # if, instead of yacc/lex you have bison/flex, comment/uncomment the following. +-YACC = yacc +-LEX = lex +-# YACC = bison -y +-# YACC = byacc +-# LEX = flex ++# YACC = yacc ++# LEX = lex ++YACC = bison -y ++YACC = byacc ++LEX = flex + + # these are the names of the output files from YACC/LEX. Under MS-DOS + # and similar systems, they may differ |