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+.\" First parameter, NAME, should be all caps
+.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
+.\" other parameters are allowed: see man(7), man(1)
+.TH MAME 6 "March 4, 2009"
+
+.\" Please adjust this date whenever revising the manpage.
+.\"
+.\" Some roff macros, for reference:
+.\" .nh disable hyphenation
+.\" .hy enable hyphenation
+.\" .ad l left justify
+.\" .ad b justify to both left and right margins
+.\" .nf disable filling
+.\" .fi enable filling
+.\" .br insert line break
+.\" .sp <n> insert n+1 empty lines
+.\" for manpage-specific macros, see man(7)
+
+.SH "NAME"
+mame \- Multiple Arcade Machine Emulator
+
+.SH "SYNOPSIS"
+.B mame
+.RI "[ Options ] [ ROM_name ]"
+
+.SH "DESCRIPTION"
+Multiple Arcade Machine Emulator using the Simple Direct Media Layer.
+.br
+This manual page documents sdlmame, which is a port of MAME(tm) (Multiple Arcade Machine Emulator) that uses SDL (Simple Direct Media Layer).
+.br
+.ad b
+\fBMAME\fP is an emulator: it reproduces, more or less faithfully, the behaviour of several arcade machines.
+But hardware is useless without software, so an image of the ROMs which run on that hardware is required.
+\fBSuch ROMs, like any other commercial software, are copyrighted material and it is therefore illegal to use them if you don't own the original arcade machine\fP.
+Needless to say, ROMs are not distributed together with MAME(tm).
+Distribution of MAME(tm) together with ROM images is a violation of copyright law and should be promptly reported to the authors so that appropriate legal action can be taken.
+.br
+Keep in mind that you NEED the ROM images to play a game because MAME is not a game emulator, just an arcade machine one.
+.br
+More informations on MAME(tm) available at http://mame.net/
+.br
+\fBSDLMAME\fP original sources are available at http://rbelmont.mameworld.info/
+
+.SH "OPTIONS"
+.B \-showusage
+Show a brief list of options.
+.TP
+.B \-showconfig
+Show a list of configuration options.
+.TP
+.B \-createconfig
+Create a default mame.ini file.
+.TP
+.br
+Basic Startup Options:
+.TP
+.B \-rompath \fI/path/to/rom/files/zipped\fP
+Specify path to ROMsets and hard disk images
+.TP
+.B \-samplepath \fI/path/to/samples\fP
+Specify path to samplesets
+.TP
+.B \-artpath \fI/path/to/artwork/files\fP
+Specify path to artwork files
+.TP
+.B \-ctrlrpath \fI/path/to/controller/definition\fP
+Specify path to controller definitions
+.TP
+.B \-inipath \fI/path/to/ini/file\fP
+Specify path to ini files
+.TP
+.B \-fontpath \fI/path/to/the/fonts\fP
+Specify path to font files
+.TP
+See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information
+on available options.
+
+.SH "EXAMPLE"
+.B mame
+will launch the emulator in fullscreen mode with game list detected.
+.B mame \fIgridlee\fP
+will launch the game "Gridlee" in fullscreen mode.
+.TP
+.B mame -window \fIgridlee\fP
+will launch the game "Gridlee" in a window.
+.TP
+.B mame -inipath \fI~/.mame/mame.ini\fP gridlee
+will launch the game "Gridlee" using a custom "mame.ini" file stored in the folder ".mame" of your home directory (usually "/home/yourusername/").
+.TP
+.B mame -showconfig
+will output all the mame current configuration.
+
+.SH "FILES"
+.B ~/.mame/mame.ini
+Per-user mame config files. If present, this is used instead of the system-wide
+config.
+.TP
+.B /etc/mame.ini
+System-wide config file for mame, not used if ~/.mame/mame.ini exists.
+.TP
+.B /usr/share/games/mame/
+This is the default location (set in mame.ini) where mame will look for the roms, samples,
+artwork, ctrlr, font, and cheat directories. In other words, read-only
+data. Note that these directories are initially empty when mame is
+installed (except for the font directory).
+.TP
+.B /usr/share/games/mame/roms
+ROM and CHD images. Normally ROMs are kept in zip files named after
+the games, but they may also be extracted into subdirectories named
+after the games instead. CHDs should be placed in subdirectories named
+after the games. See the MAME FAQ for more information:
+.TP
+.nh
+\fIhttp://mamedev.org/devwiki/index.php?title=Frequently_Asked_Questions\fR
+.hy
+.TP
+.B /usr/share/games/mame/artwork
+Cabinet artwork.
+.TP
+.B /usr/share/games/mame/samples
+Audio samples for games whose audio hardware isn't emulated by mame.
+You can find these at various sites on the web. One collection can be
+found at
+.nh
+.TP
+\fIhttp://www.arcadeathome.com/mamewav.phtml\fR
+.hy
+.TP
+.B /usr/share/games/mame/ctrlr
+Custom controller definitions.
+.TP
+.B /usr/share/games/mame/font
+The systemwide mame user interface font lives here, as "ui.bdf". You can replace
+the UI font by replacing this file with some other BDF font. To replace
+on a per-user basis, copy the font to ~/.mame/ui.bdf and delete ~/.mame/ui.bdc
+if it exists.
+.TP
+.B /usr/share/games/mame/cheat
+.TP
+.B /usr/share/games/mame/cheat.zip
+Cheats database. Recent versions of MAME use an XML format for the
+cheat definitions. Normally all the cheats are stored in a zip file "cheat.zip".
+The cheat/ directory is for individual XML files (e.g. if you're developing
+your own cheat for pacman, you'd put it in cheat/pacman.xml). There's no
+need to unpack the cheat.zip unless you're planning to modify it.
+Note that the old cheat.dat format is no longer supported. You can find
+an XML cheat.zip at
+.TP
+.nh
+\fIhttp://cheat.retrogames.com/forums/viewtopic.php?t=3110\fR
+.hy
+.TP
+(Note: the zip file you download from there needs to be unzipped. It
+contains a cheats.zip file; this is the one you copy to /usr/share/games/mame/cheat.zip)
+.TP
+.B ~/.mame/
+This is the default location (set in mame.ini) where mame will create its
+cfg, sta, and other writable data directories (and the files therein).
+See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information.
+
+.SH "SEE ALSO"
+MAME documentation in \fB/usr/doc/sdlmame-@VERSION@\fR
+.br
+The MAME web site at \fIhttp://mamedev.org/\fR
+
+.SH "COPYRIGHT"
+MAME(tm) - Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team
+.br
+MAME - Copyright (C) Olivier Galibert and R. Belmont.
+
+.SH "AUTHOR"
+MAME(tm) was written by Nicola Salmoria and the MAME(tm) team.
+.br
+sdlmame was written by Olivier Galibert and R. Belmont.
+.sp 3
+This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>,
+for the Debian project but may be used by others, like Ubuntu :)
+.sp 3
+This manual page has been modified by B. Watson <yalhcru@gmail.com> for SlackBuilds.org.