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-rw-r--r--games/mame/mame.SlackBuild74
1 files changed, 39 insertions, 35 deletions
diff --git a/games/mame/mame.SlackBuild b/games/mame/mame.SlackBuild
index 830a8d378b908..c6b580c4a8616 100644
--- a/games/mame/mame.SlackBuild
+++ b/games/mame/mame.SlackBuild
@@ -9,14 +9,36 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
-# 20151112 bkw:
-# - Updated for v0.167, after missing several releases (sorry!)
-# - Get rid of MESS and UME options, mame has basically turned
-# into UME at this point (includes old mame + mess in one binary)
-# - Use shipped man pages from the source, instead of our own
-# - Add new tools: castool floptool imgtool nlwav
-# - Use icon extracted from mame.ico in the source
-# - Update .ini file slightly (sound=sdl, not sound=1)
+# 20170301 bkw:
+# - Use long-form github URL.
+# - Fix changelog so newer entries are at the top.
+
+# 20170223 bkw:
+# - Updated for v0.183.
+
+# 20170214 bkw:
+# - Add support for GroovyMAME patch.
+
+# 20170128 bkw:
+# - Updated for v0.182.
+
+# 20170111 bkw:
+# - Updated for v0.181. Missed a month again.
+
+# 20161101 bkw:
+# - Updated for v0.179.
+
+# 20160928 bkw:
+# - Updated for v0.178. Sorry, missed a month.
+# - Install artwork/ and bgfx/ so the new bgfx shader stuff will work.
+# - Set bgfx_path in mame.ini. The default is still 'video opengl' but
+# now it's easy to enable bgfx, just by changing to 'video bgfx'.
+# Thanks to Doogster for pointing this out.
+
+# 20160728 bkw:
+# - Updated for v0.176. Upstream does a release on the last Wednesday
+# of every month. I doubt I'm going to find time to update this
+# script 12 times a year, but maybe...
# 20160721 bkw:
# - Updated for v0.175 (again, after missing several releases)
@@ -32,32 +54,14 @@
# make slack-desc say whether or not it's enabled.
# - Upstream removed 'testkeys', stop trying to install it.
-# 20160728 bkw:
-# - Updated for v0.176. Upstream does a release on the last Wednesday
-# of every month. I doubt I'm going to find time to update this
-# script 12 times a year, but maybe...
-
-# 20160928 bkw:
-# - Updated for v0.178. Sorry, missed a month.
-# - Install artwork/ and bgfx/ so the new bgfx shader stuff will work.
-# - Set bgfx_path in mame.ini. The default is still 'video opengl' but
-# now it's easy to enable bgfx, just by changing to 'video bgfx'.
-# Thanks to Doogster for pointing this out.
-
-# 20161101 bkw:
-# - Updated for v0.179.
-
-# 20170111 bkw:
-# - Updated for v0.181. Missed a month again.
-
-# 20170128 bkw:
-# - Updated for v0.182.
-
-# 20170214 bkw:
-# - Add support for GroovyMAME patch.
-
-# 20170223 bkw:
-# - Updated for v0.183.
+# 20151112 bkw:
+# - Updated for v0.167, after missing several releases (sorry!)
+# - Get rid of MESS and UME options, mame has basically turned
+# into UME at this point (includes old mame + mess in one binary)
+# - Use shipped man pages from the source, instead of our own
+# - Add new tools: castool floptool imgtool nlwav
+# - Use icon extracted from mame.ico in the source
+# - Update .ini file slightly (sound=sdl, not sound=1)
PRGNAM=mame
VERSION=${VERSION:-0.183}
@@ -103,7 +107,7 @@ rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $DIRNAME
-tar xvf $CWD/$DIRNAME.tar.gz || tar xvf $CWD/$SHORTNAME.tar.gz
+tar xvf $CWD/$DIRNAME.tar.gz
cd $DIRNAME
chown -R root:root .