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Diffstat (limited to 'games/mame/README_groovy.txt')
-rw-r--r-- | games/mame/README_groovy.txt | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/games/mame/README_groovy.txt b/games/mame/README_groovy.txt new file mode 100644 index 0000000000000..e872b565ed257 --- /dev/null +++ b/games/mame/README_groovy.txt @@ -0,0 +1,38 @@ +GroovyMAME, also known as GroovyUME, is a fork of MAME/UME with greater +emphasis on CRT monitor support, in order to provide smoother gameplay +with less input lag than using regular MAME on an LCD screen. GroovyMAME +is provided as a patch against the standard MAME sources. + +GroovyMAME forum: http://forum.arcadecontrols.com/index.php?board=52.0 + +GroovyMAME patches can be downloaded from: + +https://drive.google.com/drive/folders/0B5iMjDor3P__aEFpcVNkVW5jbEE + +Get the latest patch that matches the version of MAME. Example: + +0182_groovymame_017a.diff + +The "0182" is the MAME version, without the dots. The "017a" is the +GroovyMAME version. You want the .diff file, not the .tar.bz2 or .7z! + +Download or copy the .diff file to the SlackBuild's directory and run the +SlackBuild script. The script will find the .diff, apply it, and update +the slack-desc to say "This package was patched with GroovyMAME 017a" +(or whatever the version number really is). You *don't* have to do +anything about the CRLF line endings, the script will handle that. + +If the script seems to be ignoring the .diff file, you probably have a +.diff for a different version of MAME. Check the version number at the +start of the filename. Don't try to rename the .diff file to force it +to apply: the SlackBuild will fail because the patch will fail. + +If you have multiple .diff files that match the MAME version, the script +will try to use the one with the highest GroovyMAME version number. If +it picks the wrong one, remove the ones you don't want to use. + +If all else fails, please contact me by email (yalhcru@gmail.com) or on +IRC (##slackware or #slackbuilds channel on FreeNode, user Urchlay). I +won't necessarily be testing each MAME release against each version +of the GroovyMAME patch for that release, so there might be problems I +won't know about. |