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Diffstat (limited to 'games/mame/ChangeLog.old')
-rw-r--r-- | games/mame/ChangeLog.old | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/games/mame/ChangeLog.old b/games/mame/ChangeLog.old new file mode 100644 index 000000000000..a8a69eb7f88d --- /dev/null +++ b/games/mame/ChangeLog.old @@ -0,0 +1,79 @@ +# 20180731 bkw: Updated for v0.200. +# 20180628 bkw: Updated for v0.199. +# 20180612 bkw: Updated for v0.198 (missed a few releases...) +# 20180130 bkw: Updated for v0.194. +# 20180101 bkw: Updated for v0.193. +# 20171210 bkw: Updated for v0.192. +# 20170927 bkw: Updated for v0.190. + +# 20170902 bkw: Updated for v0.189. +# - Fix complay.py build error. Turns out that the build would fail +# only on systems where PyXML is installed, so add -S to python +# command line so 'import xml.sax' imports the xml stuff that ships +# with core python, instead of the (outdated, deprecated) 3rd-party +# stuff from PyXML. +# - Stop installing useless junk in /usr/doc. +# - Install swlist docs. +# - Compacted log entries. + +# 20170726 bkw: Updated for v0.188. +# 20170702 bkw: Updated for v0.187. + +# 20170607 bkw: Updated for v0.186. +# - Link with ld.gold instead of the default ld, which saves *2 hours* of +# build time on my test box (build is 3x as fast as it was). + +# 20170428 bkw: Updated for v0.185. + +# 20170404 bkw: +# - mame.ini: get rid of $HOME in bgfx_path. Thanks to Doogster for +# reporting this. + +# 20170330 bkw: Updated for v0.184. + +# 20170301 bkw: +# - Use long-form github URL. +# - Fix changelog so newer entries are at the top. + +# 20170223 bkw: Updated for v0.183. +# 20170214 bkw: Add support for GroovyMAME patch. +# 20170128 bkw: Updated for v0.182. +# 20170111 bkw: Updated for v0.181. Missed a month again. +# 20161101 bkw: Updated for v0.179. + +# 20160928 bkw: +# - Updated for v0.178. Sorry, missed a month. +# - Install artwork/ and bgfx/ so the new bgfx shader stuff will work. +# - Set bgfx_path in mame.ini. The default is still 'video opengl' but +# now it's easy to enable bgfx, just by changing to 'video bgfx'. +# Thanks to Doogster for pointing this out. + +# 20160728 bkw: +# - Updated for v0.176. Upstream does a release on the last Wednesday +# of every month. I doubt I'm going to find time to update this +# script 12 times a year, but maybe... + +# 20160721 bkw: +# - Updated for v0.175 (again, after missing several releases) +# - Update ARCH stuff, i486 => i586 +# - Add missing mame.6 and mess.6 man pages (whoops!) +# - man pages now in docs/man/ instead of src/osd/sdl/ +# - Don't modify the *.1 man pages to put them in section 6 any more +# - Symlink mame -> mess in /usr/games (to keep old frontends working) +# - Disable QT debugger by default, as it now requires qt5 and I don't +# want qt5 as a hard dep for this... how many people who install mame +# are *really* going to debug the game ROM code? +# - Add QTDEBUG=yes option for people who really want the debugger, +# make slack-desc say whether or not it's enabled. +# - Upstream removed 'testkeys', stop trying to install it. + +# 20151112 bkw: +# - Updated for v0.167, after missing several releases (sorry!) +# - Get rid of MESS and UME options, mame has basically turned +# into UME at this point (includes old mame + mess in one binary) +# - Use shipped man pages from the source, instead of our own +# - Add new tools: castool floptool imgtool nlwav +# - Use icon extracted from mame.ico in the source +# - Update .ini file slightly (sound=sdl, not sound=1) + + |