diff options
Diffstat (limited to 'games/liquidwar6')
-rw-r--r-- | games/liquidwar6/README | 15 | ||||
-rw-r--r-- | games/liquidwar6/liquidwar6.SlackBuild | 112 | ||||
-rw-r--r-- | games/liquidwar6/liquidwar6.desktop | 6 | ||||
-rw-r--r-- | games/liquidwar6/liquidwar6.info | 8 | ||||
-rw-r--r-- | games/liquidwar6/liquidwar6.png | bin | 0 -> 1198 bytes | |||
-rw-r--r-- | games/liquidwar6/slack-desc | 19 | ||||
-rw-r--r-- | games/liquidwar6/sqlite_libdl.diff | 12 |
7 files changed, 172 insertions, 0 deletions
diff --git a/games/liquidwar6/README b/games/liquidwar6/README new file mode 100644 index 0000000000000..82b1e8904bd9c --- /dev/null +++ b/games/liquidwar6/README @@ -0,0 +1,15 @@ +Liquid War 6 is a unique multiplayer wargame. Your army is a blob of +liquid and you have to try and eat your opponents. Rules are very simple +yet original, they have been invented by Thomas Colcombet. It is possible +to play alone against the computer but the game is really designed to +be played with friends, on a single computer, on a LAN, or on Internet. + +If you'd like this package to include some extra game maps, get them +from: +http://download.savannah.gnu.org/releases/liquidwar6/0.0.6beta/liquidwar6-extra-maps-0.0.6beta.tar.gz + +Place the liquidwar6-extra-maps-0.0.6beta.tar.gz file in the same +directory with liquidwar6.SlackBuild before building the package. + +The documentation for liquidwar6 is pretty sparse. The liquidwar v5 +docs might be useful: http://www.ufoot.org/liquidwar/v5/doc diff --git a/games/liquidwar6/liquidwar6.SlackBuild b/games/liquidwar6/liquidwar6.SlackBuild new file mode 100644 index 0000000000000..dca064e475486 --- /dev/null +++ b/games/liquidwar6/liquidwar6.SlackBuild @@ -0,0 +1,112 @@ +#!/bin/sh + +# Slackware build script for liquidwar6 + +# Written by B. Watson (yalhcru@gmail.com) + +PRGNAM=liquidwar6 +VERSION=${VERSION:-0.0.6beta} +ARCH=${ARCH:-i486} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +SHORTNAM=${PRGNAM/[0-9]*/} + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.gz +cd $PRGNAM-$VERSION +chown -R root:root . +chmod -R a-s,u+w,go+r-w . + +# liquidwar really ought to be using pkg-config to get the correct -l +# flags for sqlite3, but it doesn't. +patch -p1 < $CWD/sqlite_libdl.diff + +CFLAGS="$SLKCFLAGS" \ +CXXFLAGS="$SLKCFLAGS" \ +./configure \ + --prefix=/usr \ + --bindir=/usr/games \ + --sysconfdir=/etc \ + --localstatedir=/var \ + --libdir=/usr/lib${LIBDIRSUFFIX} \ + --infodir=/usr/info \ + --enable-shared \ + --disable-static \ + --mandir=/usr/man + +make +make install-strip DESTDIR=$PKG + +# /usr/lib/ is hard-coded in too many places where --libdir gets +# ignored. On 64-bit arches, the libs should live in /usr/lib64, +# but the game will always look in /usr/lib +if [ -n "${LIBDIRSUFFIX}" ]; then + ( cd $PKG/usr/lib + mv $PRGNAM-$VERSION ../lib${LIBDIRSUFFIX} + ln -s ../lib${LIBDIRSUFFIX}/$PRGNAM-$VERSION $PRGNAM-$VERSION + ) +fi + +gzip $PKG/usr/man/man6/$PRGNAM.6 +( cd $PKG/usr/man/man6 ; ln -s $PRGNAM.6.gz $SHORTNAM.6.gz ) +( cd $PKG/usr/games ; ln -s $PRGNAM $SHORTNAM ) + +# PNG icon converted from data/net/htdocs/favicon.ico +mkdir -p $PKG/usr/share/pixmaps +cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png + +mkdir -p $PKG/usr/share/applications +cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop + +rm -f $PKG/usr/info/dir +gzip -9 $PKG/usr/info/* + +# The package docs are just a skeleton, completely useless +# (the real docs are the info pages, although they're not all that +# useful either) +rm -rf $PKG/usr/share/doc + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a README NEWS ChangeLog COPYING AUTHORS $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +# If the extra-maps source is found, install it +# (do this last so we can edit the slack-desc in place) +if [ -r $CWD/$PRGNAM-extra-maps-$VERSION.tar.gz ]; then + ( cd $TMP + tar xvf $CWD/$PRGNAM-extra-maps-$VERSION.tar.gz + mkdir -p $PKG/usr/share/$PRGNAM-$VERSION/map/extra + cp -r $PRGNAM-extra-maps-$VERSION/map/* \ + $PKG/usr/share/$PRGNAM-$VERSION/map/extra + ) + sed -i -e '18s/:/: This package includes the extra game maps./' \ + $PKG/install/slack-desc +fi + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz diff --git a/games/liquidwar6/liquidwar6.desktop b/games/liquidwar6/liquidwar6.desktop new file mode 100644 index 0000000000000..9d3b2dd5e712f --- /dev/null +++ b/games/liquidwar6/liquidwar6.desktop @@ -0,0 +1,6 @@ +[Desktop Entry] +Name=Liquid War 6 +Exec=liquidwar6 +Type=Application +Icon=liquidwar6 +Categories=Game;StrategyGame; diff --git a/games/liquidwar6/liquidwar6.info b/games/liquidwar6/liquidwar6.info new file mode 100644 index 0000000000000..7841c6459871a --- /dev/null +++ b/games/liquidwar6/liquidwar6.info @@ -0,0 +1,8 @@ +PRGNAM="liquidwar6" +VERSION="0.0.6beta" +HOMEPAGE="http://www.gnu.org/software/liquidwar6/" +DOWNLOAD="http://download.savannah.gnu.org/releases/liquidwar6/0.0.6beta/liquidwar6-0.0.6beta.tar.gz" +MD5SUM="a8eed80560bc9d33981653b6a29ebd0d" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" +APPROVED="rworkman" diff --git a/games/liquidwar6/liquidwar6.png b/games/liquidwar6/liquidwar6.png Binary files differnew file mode 100644 index 0000000000000..b7885181bac81 --- /dev/null +++ b/games/liquidwar6/liquidwar6.png diff --git a/games/liquidwar6/slack-desc b/games/liquidwar6/slack-desc new file mode 100644 index 0000000000000..38212cb5e2473 --- /dev/null +++ b/games/liquidwar6/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +liquidwar6: liquidwar6 (multiplayer war game) +liquidwar6: +liquidwar6: Liquid War 6 is a unique multiplayer wargame. Your army is a blob +liquidwar6: of liquid and you have to try and eat your opponents. Rules are very +liquidwar6: simple yet original, they have been invented by Thomas Colcombet. It +liquidwar6: is possible to play alone against the computer but the game is really +liquidwar6: designed to be played with friends, on a single computer, on a LAN, +liquidwar6: or on the Internet. +liquidwar6: +liquidwar6: +liquidwar6: diff --git a/games/liquidwar6/sqlite_libdl.diff b/games/liquidwar6/sqlite_libdl.diff new file mode 100644 index 0000000000000..59ce2c1e74242 --- /dev/null +++ b/games/liquidwar6/sqlite_libdl.diff @@ -0,0 +1,12 @@ +diff -Naur liquidwar6-0.0.6beta.orig/configure liquidwar6-0.0.6beta/configure +--- liquidwar6-0.0.6beta.orig/configure 2009-01-10 09:43:13.000000000 -0500 ++++ liquidwar6-0.0.6beta/configure 2009-06-05 15:26:10.000000000 -0400 +@@ -29368,7 +29368,7 @@ + echo $ECHO_N "(cached) $ECHO_C" >&6 + else + ac_check_lib_save_LIBS=$LIBS +-LIBS="-lsqlite3 $LIBS" ++LIBS="-lsqlite3 -ldl $LIBS" + cat >conftest.$ac_ext <<_ACEOF + /* confdefs.h. */ + _ACEOF |