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diff --git a/games/higan/README b/games/higan/README new file mode 100644 index 0000000000000..ac7acb1323e15 --- /dev/null +++ b/games/higan/README @@ -0,0 +1,27 @@ +higan (formerly known as bsnes) is an emulator that began development +on 2004-10-14. The purpose of this emulator is a bit different from +others: it focuses on accuracy, debugging functionality, and clean +code. The emulator does not focus on things that would hinder accuracy. +This includes speed and game-specific hacks for compatibility. As a +result, the minimum system requirements for higan are very high. + +It currently supports the following systems: Famicom (NES), Super +Famicom (SNES), Game Boy, Game Boy Color, Game Boy Advance and +Nintendo DS. It also supports the following subsystems: Super Game +Boy, BS-X Satellaview and Sufami Turbo. + +Options: +1) higan has 2 interfaces to choose from. The default is QT +and the other is GTK. If you'd like to choose the GTK interface, +then pass INTERFACE=gtk to the slackbuild. + +2) There are 3 modes that higan can be built. There can only be one +mode chosen at build time. The 3 modes are accuracy, balanced (default), +and performance. To choose accuracy mode pass PROFILE=accuracy to +the slackbuild. For performance mode pass PROFILE=performance to the +slackbuild. + +Configuration: +Once installed, you will need to copy /usr/share/higan/profile/* +into ~/.config/higan/ before running. If you want to use shaders, +select OpenGL as the video driver. |