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-rw-r--r--games/glest-data/langs/brazilian-portuguese.lng166
-rw-r--r--games/glest-data/langs/catala.lng171
-rw-r--r--games/glest-data/langs/italiano.lng146
-rw-r--r--games/glest-data/langs/magyar.lng165
-rw-r--r--games/glest-data/langs/russian.lng.in167
-rw-r--r--games/glest-data/langs/slovak.lng146
6 files changed, 961 insertions, 0 deletions
diff --git a/games/glest-data/langs/brazilian-portuguese.lng b/games/glest-data/langs/brazilian-portuguese.lng
new file mode 100644
index 0000000000000..97c54db2d561f
--- /dev/null
+++ b/games/glest-data/langs/brazilian-portuguese.lng
@@ -0,0 +1,166 @@
+; Brazilian Portuguese Language File for Glest 3.0
+; By Jociel Cavalcante Andrade <jcainfo@gmail.com>
+; Released under the GNU General Public License
+
+3dArt=Arte 3D
+3dAnd2dArt=Arte 3D e 2D
+2dArtAndWeb=Arte 2D e web
+About=Crditos
+Address=Direo
+AlreadyUpgraded=Melhora j realizada
+AmbientVolume=Volume Ambiente
+Animation=Animao
+Armor=Armadura
+Attack=Atacar
+AttackDistance=Distncia ataque
+AttackSpeed=Velocidade ataque
+AttackStopped=Atacar parado
+AttackStrenght=Ataque
+AutoConfig=Auto config
+Build=Construir
+BuildSpeed=Velocidade construo
+BuildingNoPlace=A construo no pode ser colocada l
+BuildingNoReqs=A construo no satisfaz os requisitos
+BuildingNoRes=No existem recursos suficientes para a construo
+Built=Construdo
+CameraModeSet=Modo de cmera estabelecido
+CanRepair=Pode reparar
+Cancel=Cancelar
+Canceled=Cancelado
+Closed=Fechado
+Command=Comando
+CommonCommand=Comando comum
+Connect=Conectar
+Connected=Conectado
+ConnectedToServer=Conectado ao servidor
+Consume=Consome
+Control=Controle
+Cpu=CPU
+CpuUltra=CPU (Ultra)
+Deaths=Mortos
+Defeat=Derrota
+Deleting=Apagando
+Difficulty=Dificuldade
+Difficulty0=Muito Fcil
+Difficulty1=Fcil
+Difficulty2=Mdio
+Difficulty3=Difcil
+Difficulty4=Muito Difcil
+Difficulty5=Impossvel
+Disabled=Desabilitado
+Disconnect=Desconectado
+Discount=Desconto
+Ep=EP
+EpCost=Custo EP
+Exit=Sair
+ExitGame?=Sair da partida?
+Faction=Faco
+Fast=rpido
+Fields=Campos
+Filter=Filtro
+FreeCamera=Cmera livre
+FxVolume=Volume de Efeitos
+GameCamera=Cmera do jogo
+GameMusic=Msica do jogo
+GamePaused=Jogo pausado
+GameResumed=Jogo reiniciado
+GameSpeedSet=Velocidade
+GraphicInfo=Info grfica
+Harvest=Coletar
+HarvestSpeed=Velocidade coleta
+Hp=HP
+Human=Humano
+Initializing=Iniciando
+InvalidOrder=Ordem invlida
+InvalidPosition=Posio invlida
+Kills=Mortos
+JoinGame=Jogar Online
+Language=Idioma
+LinuxPort=Porte para linux
+Load=Carregar
+LoadedSpeed=Velocidade carga
+Loading=Carregando
+Map=Mapa
+MaxFilterAnisotropy=Mxima Anisotropia do Filtro
+MaxLights=Mximo de luzes
+MaxLoad=Carga mxima
+MaxPlayers=Mximo de jogadores
+MeetingPoint=Ponto de Reunio
+Morph=Transformar
+MorphSpeed=Velocidade Transformao
+Move=Mover
+MusicVolume=Volume da Msica
+Network=Rede
+NewGame=Novo Jogo
+No=No
+NotConnected=No conectado
+None=Nenhuma
+Normal=normal
+Ok=Ok
+OpenGlExtensions=Extenses
+OpenGlInfo=OpenGL Info
+OpenGlMaxLights=Mximo de luzes
+OpenGlMaxTextureSize=Tamanho de textura mximo
+OpenGlMaxTextureUnits=Unidades de textura mximo
+OpenGlModelviewStack=Profundidade da pilha da matriz de viso
+OpenGlPlatformExtensions=Extenses da plataforma
+OpenGlProjectionStack=Profundidade da pilha da matriz de projeo
+OpenGlRenderer=Renderizador
+OpenGlVendor=Vendedor
+OpenGlVersion=Verso
+Options=Opes
+OrdersOnQueue=Requisies na fila
+Play=Jogar
+PlayNow=Jogar agora!
+Player=Jogador
+Port=Porte
+Produce=Produzir
+Producing=Produzindo
+ProductionSpeed=Velocidade produo
+Programming=Programao
+Projected=Projetadas
+ReactionSpeed=Velocidade reao
+Regeneration=Regen
+Repair=Reparar
+RepairSpeed=Velocidade reparao
+Reqs=Reqs
+Resources=Recursos
+ResourcesHarvested=Recursos coletados
+Result=Resultado
+Return=Retornar
+Scenario=Cenrio
+Score=Pontuao
+Server=Servidor
+ShadowMapping=Mapeadas
+Shadows=Sombras
+Sight=Viso
+Size=Tamanho
+Slow=devagar
+SomeOrdersFailed=Algumas requisies no puderam ser dadas
+SoundAndMusic=Som e msica
+SplashRadius=Raio splash
+StartingToUpgrade=Iniciando melhora
+Stop=Parar
+Store=Armazenar
+Team=Equipe
+TechTree=rvore Tech
+Textures3D=Texturas 3D
+Tileset=Tileset
+UnitAddedToProductionQueue=Unidade adicionada fila de construo
+UnitNoPlace=Unidade no pode ser colocada
+UnitNoReqs=Unidade no satisfaz os requisitos
+UnitNoRes=No h recursos para produzir a unidade
+UnitReady=Unidade pronta
+UnitsProduced=Unidades produzidas
+Upgrade=Melhorar
+UpgradeNoReqs=Melhora no satisfaz os requisitos
+UpgradeNoRes=No h recursos para executar a melhora
+UpgradeSpeed=Velocidade melhora
+Upgrades=Melhoras
+Upgrading=Melhorando
+Victory=Vitria
+WalkSpeed=Velocidade movimentao
+WaitingHost=Aguardando pelo servidor para iniciar o jogo
+Yes=Sim
+YouLose=Voc perdeu!
+YouWin=Voc ganhou!
diff --git a/games/glest-data/langs/catala.lng b/games/glest-data/langs/catala.lng
new file mode 100644
index 0000000000000..6063c752ee11b
--- /dev/null
+++ b/games/glest-data/langs/catala.lng
@@ -0,0 +1,171 @@
+; Catalan Language File for Glest 3.0
+; By Siegfried-Angel Gevatter Pujals (RainCT) <siggi.gevatter@gmail.com>
+; Released under the GNU General Public License
+
+3dArt=Art 3D
+3dAnd2dArt=Art 3D i 2D
+2dArtAndWeb=Art 2D i Web
+About=Crdits
+Address=Adrea
+AlreadyUpgraded=Millora ja realitzada
+All=Tots
+AmbientVolume=Volum Ambiental
+Animation=Animaci
+Armor=Cuirassa
+Attack=Atacar
+AttackDistance=Distncia
+AttackSpeed=Velocitat
+AttackStopped=Atac aturat
+AttackStrenght=Dany
+AutoConfig=Auto config
+Build=Construir
+BuildSpeed=Vel. construcci
+BuildingNoPlace=L'edifici no pot ser construt aqu
+BuildingNoReqs=No es compleixen els requisits de l'edifici
+BuildingNoRes=Recursos insuficients per crear l'edifici
+Built=Construt
+CameraModeSet=Mode de cmera establert
+CanRepair=Es pot arreglar
+Cancel=Cancellar
+Canceled=Cancellat
+ChatMode=Mode xat
+Closed=Tancat
+Command=Ordre
+CommonCommand=Ordre comuna
+Connect=Connectar
+Connected=Connectat
+ConnectedToServer=Connectat al servidor
+Consume=Consum
+Control=Control
+Cpu=CPU
+CpuUltra=CPU (Ultra)
+Deaths=Baixes
+Defeat=Derrota
+Deleting=Eliminant
+Difficulty=Dificultat
+Difficulty0=Molt fcil
+Difficulty1=Fcil
+Difficulty2=Mitja
+Difficulty3=Difcil
+Difficulty4=Molt difcil
+Difficulty5=Impossible
+Disabled=Desactivades
+Disconnect=Desconnecta
+Discount=Descompte
+Ep=EP
+EpCost=Cost d'EP
+Exit=Sortir
+ExitGame?=vols sortir de la partida?
+Faction=Bndol
+Fast=rpid
+Fields=Camps
+Filter=Filtre
+FreeCamera=Cmera lliure
+FxVolume=Volum Efectes
+GameCamera=Cmera de joc
+GameMusic=Msica
+GamePaused=Joc en pausa
+GameResumed=Joc reprs
+GameSpeedSet=Velocitat
+GraphicInfo=Info Api
+Harvest=Recolectar
+HarvestSpeed=Vel. recollecci
+Hp=HP
+Human=Hum
+Initializing=Inicialitzant
+InvalidOrder=Ordre invlida
+InvalidPosition=Posici invlida
+Kills=Morts
+JoinGame=Unir-se a una partida
+Language=Llengua
+LinuxPort=Port Linux
+Load=Crrega
+LoadedSpeed=Vel. carregat
+Loading=Carregant...
+Map=Mapa
+MaxFilterAnisotropy=Mxima Anisotropia del Filtre
+MaxLights=Llums
+MaxLoad=Crrega mxima
+MaxPlayers=Jugadors max
+MeetingPoint=Punt de trobada
+Morph=Transformar
+MorphSpeed=Velocitat Transformaci
+Move=Moure
+MusicVolume=Volum Msica
+Network=Xarxa
+NewGame=Crear partida
+No=No
+NotConnected=Desconnectat
+None=Cap
+Normal=normal
+Ok=D'acord
+OpenGlExtensions=Extensions
+OpenGlInfo=Informaci sobre l'OpenGL
+OpenGlMaxLights=Llums max
+OpenGlMaxTextureSize=Mida max textura
+OpenGlMaxTextureUnits=Unitats de textura max
+OpenGlModelviewStack=Mida de la pila de matrius de transformaci
+OpenGlPlatformExtensions=Extensions de la plataforma
+OpenGlProjectionStack=Mida de la pila de matrius de projecci
+OpenGlRenderer=Renderitzador
+OpenGlVendor=Venedor
+OpenGlVersion=Versi d'OpenGL
+Options=Opcions
+OrdersOnQueue=Ordres en cua
+Play=Jugar
+PlayNow=Jugar ja!
+Player=Jugador
+Port=Port
+Produce=Produeix
+Producing=Produint
+ProductionSpeed=Vel de producci
+Programming=Programaci
+Projected=Projectades
+ReactionSpeed=Vel de reacci
+Regeneration=Regeneraci
+Repair=Arreglar
+RepairSpeed=Vel de reparaci
+Reqs=Reqs
+Resources=Recursos
+ResourcesHarvested=Recursos recollectats
+Result=Resultat
+Return=Tornar
+Scenario=Escenari
+Score=Puntuaci
+Server=Servidor
+ServerType=Tipus de servidor
+ServerTypeNew=Nou
+ServerTypePrevious=Anterior
+ShadowMapping=Shadow Mapping
+Shadows=Ombres
+Sight=Visi
+Size=Mida
+Slow=lent
+SomeOrdersFailed=Algunes ordres no s'han pogut donar
+SoundAndMusic=So i msica
+SplashRadius=Radi d'efecte
+StartingToUpgrade=Comenant a millorar
+Stop=Aturar
+Store=Emmagatzemar
+Team=Equip
+TechTree=Arbre tecnolgic
+Textures3D=Textures 3D
+Tileset=Tileset
+UnitAddedToProductionQueue=Unitat afegida a la cua de producci
+UnitNoPlace=No es pot posar la unitat
+UnitNoReqs=No es compleixen els requisits de la unitat
+UnitNoRes=Recursos insuficients per la producci de la unitat
+UnitReady=Unitat llesta
+UnitsProduced=Unitats produdes
+Upgrade=Millorar
+UpgradeNoReqs=No es compleixen els requisits de la millora
+UpgradeNoRes=No hi han suficients recursos per produir la millora
+UpgradeSpeed=Vel de millora
+Upgrades=Millora
+Upgrading=Millorant
+Victory=Victria
+WalkSpeed=Velocitat
+WaitingHost=Esperant que el servidor inici la partida
+Yes=Si
+YouLose=Has sigut derrotat de forma humiliant
+YouWin=La victria s teva
diff --git a/games/glest-data/langs/italiano.lng b/games/glest-data/langs/italiano.lng
new file mode 100644
index 0000000000000..3cd56dd2d199d
--- /dev/null
+++ b/games/glest-data/langs/italiano.lng
@@ -0,0 +1,146 @@
+; Italian Language File for Glest 2.0
+; By Claudio Pucci <claudio.pucci@gmail.com> and Filippo Provera <jolietjakebluesitsme@hotmail.it>
+; Released under the GNU General Public License
+
+3dArt=Arte 3D
+3dAnd2dArt=Arte 3D e 2D
+2dArtAndWeb=Arte 2D e Web
+About=About
+AlreadyUpgraded=Gi aggiornato
+AmbientVolume=Volume ambientale
+Animation=Animazioni
+Armor=Armatura
+Attack=Attacco
+AttackDistance=Raggio di attacco
+AttackSpeed=Velocit di attacco
+AttackStopped=Attacco fermato
+AttackStrenght=Danno
+AutoConfig=Config. Autom.
+Build=Costruisci
+BuildSpeed=Velocit di costruzione
+BuildingNoPlace=L'edificio non pu essere collocato qui
+BuildingNoReqs=Non soddisfi i requisiti di costruzione
+BuildingNoRes=Risorse insufficienti per costruire l'edificio
+Built=Costruito
+CameraModeSet=Modalit telecamera settata a
+CanRepair=Pu riparare
+Cancel=Annulla
+Canceled=Annullato
+Closed=Chiuso
+Command=Comando
+CommonCommand=Comandi comuni
+Config=Configura
+Consume=Consuma
+Control=Controlli
+Cpu=CPU
+CpuUltra=CPU (Ultra)
+Deaths=Morti
+Defeat=Sconfitta
+Deleting=Cancellazione..
+Disabled=Disabilitato
+Discount=Sconto
+Ep=EP
+EpCost=Costo EP
+Exit=Esci
+ExitGame?=Esci dal gioco?
+Faction=Fazione
+Fast=Veloce
+Fields=Spazi
+Filter=Filtro
+FreeCamera=Telecamera libera
+FxVolume=Volume Fx
+GameCamera=Telecamera del gioco
+GameMusic=Musica
+GamePaused=Gioco in pausa
+GameResumed=Gioco ripristinato
+GameSpeedSet=Velocit del gioco settata a
+GraphicInfo=Info OpenGl
+Harvest=Raccolta
+HarvestSpeed=Velocit Raccolta
+Hp=PF
+Human=Umano
+Initializing=Inizializzazione in corso..
+InvalidOrder=Ordine non valido
+InvalidPosition=Posizione non valida
+Kills=Uccisioni
+Language=Lingua
+LinuxPort=Linux port
+Load=Caricamento
+LoadedSpeed=Velocit caricamento
+Loading=Caricamento in corso..
+Map=Mappa
+MaxFilterAnisotropy=Filtro Anisotropico massimo
+MaxLights=Max Luci
+MaxLoad=Carico massimo
+MaxPlayers=Max giocatori
+MeetingPoint=Punto di raduno
+Morph=Morph
+MorphSpeed=Velocit di Morph
+Move=Muovi
+MusicVolume=Volume Musica
+No=No
+None=Nessuno
+Normal=normale
+Ok=Ok
+OpenGlExtensions=Estensioni
+OpenGlInfo=Info OpenGL
+OpenGlMaxLights=Max luci
+OpenGlMaxTextureSize=Dimensione max texture
+OpenGlMaxTextureUnits=Max unit texture
+OpenGlModelviewStack=Profondit stack matrice Modelview
+OpenGlPlatformExtensions=Estensioni Piattaforma OpenGL
+OpenGlProjectionStack=Profondit stack matrice di proiezione
+OpenGlRenderer=Rendering
+OpenGlVendor=Produttore
+OpenGlVersion=Versione OpenGL
+OrdersOnQueue=Ordini in coda
+Play=Gioca
+PlayNow=Gioca ora!
+Player=Giocatore
+Produce=Produci
+Producing=Produzione in corso..
+ProductionSpeed=Velocit di produzione
+Programming=Programmazione
+Projected=Proiettate
+ReactionSpeed=Velocit di reazione
+Regeneration=Rigenerazione
+Repair=Riparazione
+RepairSpeed=Velocit riparazione
+Reqs=Requisiti
+Resources=Risorse
+ResourcesHarvested=Risorse accumulate
+Result=Risultato
+Return=Ritorna
+Score=Punteggio
+ShadowMapping=Sh. Mapping
+Shadows=Ombre
+Sight=Vista
+Size=Dimensione
+Slow=Lento
+SomeOrdersFailed=Alcuni ordini non possono essere dati
+SoundAndMusic=Suoni e Musica
+SplashRadius=Raggio di impatto
+StartingToUpgrade=Inizio aggiornamento
+Stop=Ferma
+Store=Immagazzina
+Team=Squadra
+TechTree=Albero Tecnologie
+Textures3D=Texture 3D
+Tileset=Set texture
+UnitAddedToProductionQueue=Unit aggiunta alla coda di produzione
+UnitNoPlace=L'unit non pu essere posizionata
+UnitNoReqs=L'unit non soddisfa i requisiti
+UnitNoRes=Risorse insufficienti per produrre l'unit
+UnitReady=Unit pronta
+UnitsProduced=Unit prodotte
+Upgrade=Aggiornamento
+UpgradeNoReqs=L'aggiornamento non soddisfa i requisiti
+UpgradeNoRes=Risorse insufficienti per l'aggiornamento
+UpgradeSpeed=Velocit aggiornamento
+Upgrades=Aggiornamenti
+Upgrading=Aggiornamento in corso..
+Victory=Vittoria
+WalkSpeed=Velocit cammino
+Yes=S
+YouLose=Hai perso!
+YouWin=Hai vinto!
diff --git a/games/glest-data/langs/magyar.lng b/games/glest-data/langs/magyar.lng
new file mode 100644
index 0000000000000..fa7d0b0b9f7e8
--- /dev/null
+++ b/games/glest-data/langs/magyar.lng
@@ -0,0 +1,165 @@
+; Hungarian Language File for Glest 3.0
+; By Krisztin Krdi
+; Released under the GNU General Public License
+
+3dArt=3D grafika
+3dAnd2dArt=3D s 2D grafika
+2dArtAndWeb=2D grafika s web
+About=Nvjegy
+AlreadyUpgraded=Ki van fejlesztve
+AmbientVolume=Krnyezet hangereje
+Animation=Animci
+Armor=Pnclzat
+Attack=Tmads
+AttackDistance=Hattvolsg
+AttackSpeed=Gyorsasg
+AttackStopped=Tmads lelltva
+AttackStrenght=Sebzs
+AutoConfig=Auto. bellts
+Build=pts
+BuildSpeed=pts sebessge
+BuildingNoPlace=Nem lehet oda pteni!
+BuildingNoReqs=Nincsenek meg az plet kvetelmnyei!
+BuildingNoRes=Nincs elg nyersanyag!
+Built=Felplt
+CameraModeSet=Kamera md tvltva:
+CanRepair=Javthat
+Cancel=Mgse
+Canceled=Megszaktva
+Closed=Bezrva
+Command=Parancs
+CommonCommand=Parancs
+Connect=Csatlakozs
+Connected=Csatlakozva
+ConnectedToServer=Csatlakozva a szerverhez
+Consume=Fogyaszts
+Control=Irnyts
+Cpu=CPU
+CpuUltra=CPU (Ers)
+Deaths=Vesztesgek
+Defeat=Veresg
+Deleting=Trls
+Difficulty=Nehzsg
+Difficulty0=Nagyon knny
+Difficulty1=Knny
+Difficulty2=Kzepes
+Difficulty3=Nehz
+Difficulty4=Nagyon nehz
+Difficulty5=rult
+Disabled=Kikapcsolva
+Disconnect=Kapcsolat bontsa
+Discount=Engedmny
+Ep=EP
+EpCost=EP kltsg
+Exit=Kilps
+ExitGame?=Kilp a jtkbl?
+Faction=Oldal
+Fast=gyors
+Fields=Terletek
+Filter=Szr
+FreeCamera=Szabad kameramozgs
+FxVolume=Effektek hangereje
+GameCamera=Jtk kamera
+GameMusic=Httrzene
+GamePaused=Jtk meglltva
+GameResumed=Jtk folytatdik
+GameSpeedSet=Jtk Sebessge
+GraphicInfo=Api info
+Harvest=Begyjts
+HarvestSpeed=Begyjts sebessge
+Hp=P
+Human=Ember
+Initializing=Inicializls
+InvalidOrder=rvnytelen parancs
+InvalidPosition=rvnytelen pozci
+Ip=IP
+Kills=Meglt egysgek
+Language=Nyelv
+JoinGame=Csatlakozs
+LinuxPort=Linux port
+Load=Betlts
+LoadedSpeed=Tltsi sebessg
+Loading=Betlts
+Map=Trkp
+MaxFilterAnisotropy=Max. szr anizotrpia
+MaxLights=Max. fnyek szma
+MaxLoad=Teljes tlts
+MaxPlayers=sszes jtkos
+MeetingPoint=Gylekezhely
+Morph=tvltozs
+MorphSpeed=tvltozs sebessge
+Move=Mozgs
+MusicVolume=Zene hangereje
+Network=Hlzat
+NewGame=j jtk
+No=Nem
+NotConnected=Nincs csatlakoztatva
+None=Nincs
+Normal=norml
+Ok=Rendben
+OpenGlExtensions=OpenGL Kiterjesztsek
+OpenGlInfo=OpenGL adatok
+OpenGlMaxLights=Fnyek szma
+OpenGlMaxTextureSize=Maximlis textramret
+OpenGlMaxTextureUnits=Maximlis textraegysg
+OpenGlModelviewStack=Modellnzeti mtrix veremmlysge
+OpenGlRenderer=Lekpez
+OpenGlVendor=Gyrt
+OpenGlVersion=OpenGL verzi
+Options=Opcik
+OrdersOnQueue=Gyrtsban
+Play=Jtk
+PlayNow=Indts!
+Player=Jtkos
+Port=Port
+Produce=Termel
+Producing=Termels
+ProductionSpeed=Termels sebessge
+Programming=Programozs
+Projected=Kivettett
+ReactionSpeed=Reakcisebessg
+Regeneration=Gygyuls
+Repair=Javts
+RepairSpeed=Javts sebessge
+Reqs=Szksges
+Resources=Nyersanyagok
+ResourcesHarvested=Begyjttt erforrsok
+Result=Eredmny
+Return=Vissza
+Scenario=Hadjrat
+Score=Pont
+Server=Szerver
+ShadowMapping=Elmosott(szebb)
+Shadows=rnykok
+Sight=Lttvolsg
+Size=Mret
+Slow=lass
+SomeOrdersFailed=Nhny parancsot nem sikerlt kiadni
+SoundAndMusic=Zene s Hangeffektek
+SplashRadius=Szrdsi sugr
+StartingToUpgrade=Fejleszts indul
+Stop=llj
+Store=Kapacits
+Team=Csapat
+TechTree=Fejlesztsi fa
+Textures3D=3D Textrk
+Tileset=Krnyezet
+UnitAddedToProductionQueue=Egysg kikpzs alatt
+UnitNoPlace=Nem lehet elhelyezni az egysget!
+UnitNoReqs=Nincsenek meg az egysg kvetelmnyei!
+UnitNoRes=Nincs elg nyersanyag!
+UnitReady=Egysg kikpezve!
+UnitsProduced=Kikpzett egysgek
+Upgrade=Fejleszts
+UpgradeNoReqs=Nincsenek meg a fejleszts kvetelmnyei!
+UpgradeNoRes=Nincs elg nyersanyag!
+UpgradeSpeed=Fejlesztsi sebessg
+Upgrades=Fejlesztsek
+Upgrading=Fejleszts
+VersionMismatch=A szerver jtk verzija klnbzik
+Victory=Gyzelem
+WalkSpeed=Jrsi sebessg
+WaitingHost=Vrakozs a szerverre
+Yes=Igen
+YouLose=Vesztettl!
+YouWin=Gyztl!
diff --git a/games/glest-data/langs/russian.lng.in b/games/glest-data/langs/russian.lng.in
new file mode 100644
index 0000000000000..785d3ff856887
--- /dev/null
+++ b/games/glest-data/langs/russian.lng.in
@@ -0,0 +1,167 @@
+; Rusian Language File for Glest 3.0
+; By Alexander Dedov (Taran) <taran.ua@gmail.com>
+; Released under the GNU General Public License
+
+3dArt = 3D Арт
+3dAnd2dArt = 3D и 2D Арт
+2dArtAndWeb = 2D Арт и сетка
+About = Про игру
+AlreadyUpgraded = Уже Обновлено
+AmbientVolume = Окружающий звук
+Animation = Анимация
+Armor = Броня
+Attack = Атака
+AttackDistance = Радиус
+AttackSpeed = Скорость атаки
+AttackStopped = Атака остановлена
+AttackStrenght = Урон
+AutoConfig = Авто настройка
+Build = Постройка
+BuildSpeed = Скорость постройки
+BuildingNoPlace = Постройка не может размесятся здесь
+BuildingNoReqs = Постройка не удовлетворяет требования
+BuildingNoRes = Нахватает ресурсов для постройки
+Built = Построено
+CameraModeSet = Режим установлен на
+CanRepair = Можно ремонтировать
+Cancel = Отмена
+Canceled = Отменено
+Closed = Закрыто
+Command = Команда
+CommonCommand = Общая команда
+Connect = Соединение
+Connected = Соединено
+ConnectedToServer = Присоединено с сервером
+Consume = Потребляет
+Control = Контроль
+Cpu = CPU (Компьютер)
+CpuUltra = CPU Ultra (Компьютер Ультра)
+Deaths = Убийства
+Defeat = Проиграл
+Deleting = Удаление
+Difficulty = Сложность
+Difficulty0 = Очень легкий
+Difficulty1 = Легкий
+Difficulty2 = Средний
+Difficulty3 = Сложный
+Difficulty4 = Очень сложный
+Difficulty5 = Безумно сложный
+Disabled = Отключено
+Disconnect = Отсоединено
+Discount = Скидка
+Ep = EP
+EpCost = EP цена
+Exit = Выход
+ExitGame? = Выйти из игры?
+Faction = Фракция
+Fast = Быстро
+Fields = Поля
+Filter = Фильтр
+FreeCamera = Свободная камера
+FxVolume = Громкость звука
+GameCamera = Игровая камера
+GameMusic = Игровая музыка
+GamePaused = Игра приостановлена
+GameResumed = Игра возобновлена
+GameSpeedSet = Скорость игры установлена на
+GraphicInfo = Информация графики
+Harvest = Добывать
+HarvestSpeed = Скорость добычи
+Hp = HP
+Human = Человек
+Initializing = Инициализация
+InvalidOrder = Неверный приказ
+InvalidPosition = Неверная позиция
+Ip = IP
+Kills = Убийства
+JoinGame = Присоседится к игре
+Language = Язык
+LinuxPort = Порт Linux
+Load = Загрузка
+LoadedSpeed = Загруженная скорость
+Loading = Загружается
+Map = Карта
+MaxFilterAnisotropy = Максимальная Анизотропная фильтрация
+MaxLights = Максимальное количество источников света
+MaxLoad = Максимальная нагрузка
+MaxPlayers = Максимум игроков
+MeetingPoint = Точка сбора
+Morph = Изменение
+MorphSpeed = Скорость изменения
+Move = Двигаться
+MusicVolume = Громкость музыки
+Network = Сеть
+NewGame = Новая игра
+No = Нет
+NotConnected = Не присоединено
+None = Нету
+Normal = Нормально
+Ok = Да
+OpenGlExtensions = Расширения
+OpenGlInfo = Информация OpenGL
+OpenGlMaxLights = Максимум источников света
+OpenGlMaxTextureSize = Максимальный размер текстуры
+OpenGlMaxTextureUnits = Максимальное количество Текстурных модулей
+OpenGlModelviewStack = Глубина стека матрицы модели
+OpenGlPlatformExtensions = Расширения платформы
+OpenGlProjectionStack = Глубина стека матрицы проекций
+OpenGlRenderer = Рендер
+OpenGlVendor = Производитель
+OpenGlVersion = Версия
+Options = Опции
+OrdersOnQueue = Приказы в очереди
+Play = Игра
+PlayNow = Играть сейчас!
+Player = Игрок
+Port = Порт
+Produce = Произведено
+Producing = Производство
+ProductionSpeed = Скорость производства
+Programming = Программирование
+Projected = Проектируются
+ReactionSpeed = Скорость реакции
+Regeneration = Регенерация
+Repair = Repair
+RepairSpeed = Repair speed
+Reqs = Требования
+Resources = Ресурсы
+ResourcesHarvested = Ресурсов собрано
+Result = Результат
+Return = Назад
+Scenario = Сценарий
+Score = Счет
+Server = Сервер
+ShadowMapping = Карты теней
+Shadows = Тени
+Sight = Радиус зрения
+Size = Размер
+Slow = медлено
+SomeOrdersFailed = Некоторые приказы не выполнимы
+SoundAndMusic = Звук и музыка
+SplashRadius = Радиус всплеска
+StartingToUpgrade = Старт улучшения
+Stop = Стоп
+Store = Вместительность
+Team = Команда
+TechTree = Древо технологий
+Textures3D = 3D Текстуры
+Tileset = Наборы тайлов
+UnitAddedToProductionQueue = Юнит добавлен в очередь
+UnitNoPlace = Юнит не может быть размещен
+UnitNoReqs = Юнит не удовлетворяет требования
+UnitNoRes = Нахватает ресурсов для создания юнита
+UnitReady = Юнит готов
+UnitsProduced = Юнит создан
+Upgrade = Улучшение
+UpgradeNoReqs = Улучшение не удовлетворяет требования
+UpgradeNoRes = Нахватает ресурсов для улучшения
+UpgradeSpeed = Скорость улучшения
+Upgrades = Улучшения
+Upgrading = Улучшение
+VersionMismatch = Неправильная версия игры на сервере
+Victory = Победа
+WalkSpeed = Скорость перемещения
+WaitingHost = Ожидание запуска игры на сервере
+Yes = Да
+YouLose = Вы проиграли!
+YouWin = Вы выиграли!
diff --git a/games/glest-data/langs/slovak.lng b/games/glest-data/langs/slovak.lng
new file mode 100644
index 0000000000000..f9e42df69e691
--- /dev/null
+++ b/games/glest-data/langs/slovak.lng
@@ -0,0 +1,146 @@
+; Slovak Language File for Glest 2.0
+; By Stanislav Hoferek (Elven) <shoferek@gmail.com>
+; Released under the GNU General Public License
+
+3dArt=3D
+3dAnd2dArt=3D a 2D
+2dArtAndWeb=2D a web
+About=O Hre
+AlreadyUpgraded=Uz vylepsene
+AmbientVolume=Hlasitost
+Animation=Animacie
+Armor=Armor
+Attack=Utok
+AttackDistance=Dosah
+AttackSpeed=Rychlost utoku
+AttackStopped=Rychlost zastavenia
+AttackStrenght=Poskodenie
+AutoConfig=Autokonfig.
+Build=Stavat
+BuildSpeed=Rychlost stavania
+BuildingNoPlace=Tu nemozes postavit budovu
+BuildingNoReqs=Nemas potrebne veci pre stavanie
+BuildingNoRes=Nemas dostatok zasob na stavanie
+Built=Stavat
+CameraModeSet=Kamerovy mod nastaveny na
+CanRepair=Mozes opravit
+Cancel=Zrusit
+Canceled=Zrusene
+Closed=Zavrete
+Command=Prikaz
+CommonCommand=Vseobecny prikaz
+Config=Nastavit
+Consume=Spotreba
+Control=Kontrola
+Cpu=CPU
+CpuUltra=CPU (Ultra)
+Deaths=Mrtvych
+Defeat=Porazenych
+Deleting=Mazanie
+Disabled=Zablokovanie
+Discount=Discount
+Ep=EP
+EpCost=EP cena
+Exit=Koniec
+ExitGame?=Vypnut Hru?
+Faction=Strana
+Fast=rychlo
+Fields=Polia
+Filter=Filter
+FreeCamera=Volna kamera
+FxVolume=Fx Hlasitost
+GameCamera=Herna Kamera
+GameMusic=Hudba v hre
+GamePaused=Pauza
+GameResumed=Odpauzovane
+GameSpeedSet=Rychlost hry nastavena na
+GraphicInfo=Api info
+Harvest=Harvestovat
+HarvestSpeed=Rychlost Harvestu
+Hp=HP
+Human=Clovek
+Initializing=Inicializacia
+InvalidOrder=Poradie je chybne
+InvalidPosition=Pozicia je chybna
+Kills=Zabity
+Language=Jazyk
+LinuxPort=Linux port
+Load=Nahrat
+LoadedSpeed=Rychlost Nahratia
+Loading=Nahravanie
+Map=Mapa
+MaxFilterAnisotropy=Max Filter Anisotropy
+MaxLights=Maximum svetiel
+MaxLoad=Maximum Nahravania
+MaxPlayers=Maximum hracov
+MeetingPoint=Bod zrazu
+Morph=Morph
+MorphSpeed=Rychlost Morph
+Move=Chod
+MusicVolume=Hlasitost hudby
+No=Nie
+None=Nic
+Normal=normal
+Ok=Ok
+OpenGlExtensions=Rozsahy
+OpenGlInfo=OpenGL Info
+OpenGlMaxLights=Maximum svetiel
+OpenGlMaxTextureSize=Maximalna velkost textury
+OpenGlMaxTextureUnits=Maximalna textura jednotiek
+OpenGlModelviewStack=Modelview matrix stack depth
+OpenGlPlatformExtensions=Rozsah plochy
+OpenGlProjectionStack=Projection matrix stack depth
+OpenGlRenderer=Renderer
+OpenGlVendor=Predajca
+OpenGlVersion=Verzia
+OrdersOnQueue=Povel vo fronte
+Play=Hrat
+PlayNow=Hrat Teraz!
+Player=Hrac
+Produce=Vynos
+Producing=Vyroba
+ProductionSpeed=Rychlost vyrabania
+Programming=Programoval
+Projected=Projektoval
+ReactionSpeed=Reakcna rychlost
+Regeneration=Regeneracia
+Repair=Opravit
+RepairSpeed=Rychlost opravi
+Reqs=Potrebujes
+Resources=Zasoby
+ResourcesHarvested=Zasoby harvestovania
+Result=Vysledok
+Return=Naspet
+Score=Skore
+ShadowMapping=Tienove mapovanie
+Shadows=Tiene
+Sight=Pohlad
+Size=Velkost
+Slow=Pomaly
+SomeOrdersFailed=Nektore povely neboli splnene
+SoundAndMusic=Zvuk a Hudba
+SplashRadius=Splash radius
+StartingToUpgrade=Zacina vylepsovanie
+Stop=Stop
+Store=Zasoba
+Team=Tym
+TechTree=Tech strom
+Textures3D=3D Textury
+Tileset=Tileset
+UnitAddedToProductionQueue=Jednotka pridana do fronty vyroby
+UnitNoPlace=Jednotka nemoze byt umiestnena
+UnitNoReqs=Jednotka nema poziadavky
+UnitNoRes=Nemas dost zasob pre vytvorenie jednotky
+UnitReady=Jednotka pripravena
+UnitsProduced=Jednotka vyrobena
+Upgrade=Vylepsenie
+UpgradeNoReqs=Vylepsenie nema poziadavky
+UpgradeNoRes=Nemas dost zasob pre vylepsenie
+UpgradeSpeed=Rychlost vylepsenia
+Upgrades=Vylepsenia
+Upgrading=Vylepsovanie
+Victory=VITAZSTVO
+WalkSpeed=Rychlost Chodze
+Yes=Ano
+YouLose=Prehrali ste!
+YouWin=Vyhrali ste!