diff options
Diffstat (limited to 'games/glest-data/langs')
-rw-r--r-- | games/glest-data/langs/brazilian-portuguese.lng | 166 | ||||
-rw-r--r-- | games/glest-data/langs/catala.lng | 171 | ||||
-rw-r--r-- | games/glest-data/langs/italiano.lng | 146 | ||||
-rw-r--r-- | games/glest-data/langs/magyar.lng | 165 | ||||
-rw-r--r-- | games/glest-data/langs/russian.lng.in | 167 | ||||
-rw-r--r-- | games/glest-data/langs/slovak.lng | 146 |
6 files changed, 961 insertions, 0 deletions
diff --git a/games/glest-data/langs/brazilian-portuguese.lng b/games/glest-data/langs/brazilian-portuguese.lng new file mode 100644 index 0000000000000..97c54db2d561f --- /dev/null +++ b/games/glest-data/langs/brazilian-portuguese.lng @@ -0,0 +1,166 @@ +; Brazilian Portuguese Language File for Glest 3.0 +; By Jociel Cavalcante Andrade <jcainfo@gmail.com> +; Released under the GNU General Public License + +3dArt=Arte 3D +3dAnd2dArt=Arte 3D e 2D +2dArtAndWeb=Arte 2D e web +About=Crditos +Address=Direo +AlreadyUpgraded=Melhora j realizada +AmbientVolume=Volume Ambiente +Animation=Animao +Armor=Armadura +Attack=Atacar +AttackDistance=Distncia ataque +AttackSpeed=Velocidade ataque +AttackStopped=Atacar parado +AttackStrenght=Ataque +AutoConfig=Auto config +Build=Construir +BuildSpeed=Velocidade construo +BuildingNoPlace=A construo no pode ser colocada l +BuildingNoReqs=A construo no satisfaz os requisitos +BuildingNoRes=No existem recursos suficientes para a construo +Built=Construdo +CameraModeSet=Modo de cmera estabelecido +CanRepair=Pode reparar +Cancel=Cancelar +Canceled=Cancelado +Closed=Fechado +Command=Comando +CommonCommand=Comando comum +Connect=Conectar +Connected=Conectado +ConnectedToServer=Conectado ao servidor +Consume=Consome +Control=Controle +Cpu=CPU +CpuUltra=CPU (Ultra) +Deaths=Mortos +Defeat=Derrota +Deleting=Apagando +Difficulty=Dificuldade +Difficulty0=Muito Fcil +Difficulty1=Fcil +Difficulty2=Mdio +Difficulty3=Difcil +Difficulty4=Muito Difcil +Difficulty5=Impossvel +Disabled=Desabilitado +Disconnect=Desconectado +Discount=Desconto +Ep=EP +EpCost=Custo EP +Exit=Sair +ExitGame?=Sair da partida? +Faction=Faco +Fast=rpido +Fields=Campos +Filter=Filtro +FreeCamera=Cmera livre +FxVolume=Volume de Efeitos +GameCamera=Cmera do jogo +GameMusic=Msica do jogo +GamePaused=Jogo pausado +GameResumed=Jogo reiniciado +GameSpeedSet=Velocidade +GraphicInfo=Info grfica +Harvest=Coletar +HarvestSpeed=Velocidade coleta +Hp=HP +Human=Humano +Initializing=Iniciando +InvalidOrder=Ordem invlida +InvalidPosition=Posio invlida +Kills=Mortos +JoinGame=Jogar Online +Language=Idioma +LinuxPort=Porte para linux +Load=Carregar +LoadedSpeed=Velocidade carga +Loading=Carregando +Map=Mapa +MaxFilterAnisotropy=Mxima Anisotropia do Filtro +MaxLights=Mximo de luzes +MaxLoad=Carga mxima +MaxPlayers=Mximo de jogadores +MeetingPoint=Ponto de Reunio +Morph=Transformar +MorphSpeed=Velocidade Transformao +Move=Mover +MusicVolume=Volume da Msica +Network=Rede +NewGame=Novo Jogo +No=No +NotConnected=No conectado +None=Nenhuma +Normal=normal +Ok=Ok +OpenGlExtensions=Extenses +OpenGlInfo=OpenGL Info +OpenGlMaxLights=Mximo de luzes +OpenGlMaxTextureSize=Tamanho de textura mximo +OpenGlMaxTextureUnits=Unidades de textura mximo +OpenGlModelviewStack=Profundidade da pilha da matriz de viso +OpenGlPlatformExtensions=Extenses da plataforma +OpenGlProjectionStack=Profundidade da pilha da matriz de projeo +OpenGlRenderer=Renderizador +OpenGlVendor=Vendedor +OpenGlVersion=Verso +Options=Opes +OrdersOnQueue=Requisies na fila +Play=Jogar +PlayNow=Jogar agora! +Player=Jogador +Port=Porte +Produce=Produzir +Producing=Produzindo +ProductionSpeed=Velocidade produo +Programming=Programao +Projected=Projetadas +ReactionSpeed=Velocidade reao +Regeneration=Regen +Repair=Reparar +RepairSpeed=Velocidade reparao +Reqs=Reqs +Resources=Recursos +ResourcesHarvested=Recursos coletados +Result=Resultado +Return=Retornar +Scenario=Cenrio +Score=Pontuao +Server=Servidor +ShadowMapping=Mapeadas +Shadows=Sombras +Sight=Viso +Size=Tamanho +Slow=devagar +SomeOrdersFailed=Algumas requisies no puderam ser dadas +SoundAndMusic=Som e msica +SplashRadius=Raio splash +StartingToUpgrade=Iniciando melhora +Stop=Parar +Store=Armazenar +Team=Equipe +TechTree=rvore Tech +Textures3D=Texturas 3D +Tileset=Tileset +UnitAddedToProductionQueue=Unidade adicionada fila de construo +UnitNoPlace=Unidade no pode ser colocada +UnitNoReqs=Unidade no satisfaz os requisitos +UnitNoRes=No h recursos para produzir a unidade +UnitReady=Unidade pronta +UnitsProduced=Unidades produzidas +Upgrade=Melhorar +UpgradeNoReqs=Melhora no satisfaz os requisitos +UpgradeNoRes=No h recursos para executar a melhora +UpgradeSpeed=Velocidade melhora +Upgrades=Melhoras +Upgrading=Melhorando +Victory=Vitria +WalkSpeed=Velocidade movimentao +WaitingHost=Aguardando pelo servidor para iniciar o jogo +Yes=Sim +YouLose=Voc perdeu! +YouWin=Voc ganhou! diff --git a/games/glest-data/langs/catala.lng b/games/glest-data/langs/catala.lng new file mode 100644 index 0000000000000..6063c752ee11b --- /dev/null +++ b/games/glest-data/langs/catala.lng @@ -0,0 +1,171 @@ +; Catalan Language File for Glest 3.0 +; By Siegfried-Angel Gevatter Pujals (RainCT) <siggi.gevatter@gmail.com> +; Released under the GNU General Public License + +3dArt=Art 3D +3dAnd2dArt=Art 3D i 2D +2dArtAndWeb=Art 2D i Web +About=Crdits +Address=Adrea +AlreadyUpgraded=Millora ja realitzada +All=Tots +AmbientVolume=Volum Ambiental +Animation=Animaci +Armor=Cuirassa +Attack=Atacar +AttackDistance=Distncia +AttackSpeed=Velocitat +AttackStopped=Atac aturat +AttackStrenght=Dany +AutoConfig=Auto config +Build=Construir +BuildSpeed=Vel. construcci +BuildingNoPlace=L'edifici no pot ser construt aqu +BuildingNoReqs=No es compleixen els requisits de l'edifici +BuildingNoRes=Recursos insuficients per crear l'edifici +Built=Construt +CameraModeSet=Mode de cmera establert +CanRepair=Es pot arreglar +Cancel=Cancellar +Canceled=Cancellat +ChatMode=Mode xat +Closed=Tancat +Command=Ordre +CommonCommand=Ordre comuna +Connect=Connectar +Connected=Connectat +ConnectedToServer=Connectat al servidor +Consume=Consum +Control=Control +Cpu=CPU +CpuUltra=CPU (Ultra) +Deaths=Baixes +Defeat=Derrota +Deleting=Eliminant +Difficulty=Dificultat +Difficulty0=Molt fcil +Difficulty1=Fcil +Difficulty2=Mitja +Difficulty3=Difcil +Difficulty4=Molt difcil +Difficulty5=Impossible +Disabled=Desactivades +Disconnect=Desconnecta +Discount=Descompte +Ep=EP +EpCost=Cost d'EP +Exit=Sortir +ExitGame?=vols sortir de la partida? +Faction=Bndol +Fast=rpid +Fields=Camps +Filter=Filtre +FreeCamera=Cmera lliure +FxVolume=Volum Efectes +GameCamera=Cmera de joc +GameMusic=Msica +GamePaused=Joc en pausa +GameResumed=Joc reprs +GameSpeedSet=Velocitat +GraphicInfo=Info Api +Harvest=Recolectar +HarvestSpeed=Vel. recollecci +Hp=HP +Human=Hum +Initializing=Inicialitzant +InvalidOrder=Ordre invlida +InvalidPosition=Posici invlida +Kills=Morts +JoinGame=Unir-se a una partida +Language=Llengua +LinuxPort=Port Linux +Load=Crrega +LoadedSpeed=Vel. carregat +Loading=Carregant... +Map=Mapa +MaxFilterAnisotropy=Mxima Anisotropia del Filtre +MaxLights=Llums +MaxLoad=Crrega mxima +MaxPlayers=Jugadors max +MeetingPoint=Punt de trobada +Morph=Transformar +MorphSpeed=Velocitat Transformaci +Move=Moure +MusicVolume=Volum Msica +Network=Xarxa +NewGame=Crear partida +No=No +NotConnected=Desconnectat +None=Cap +Normal=normal +Ok=D'acord +OpenGlExtensions=Extensions +OpenGlInfo=Informaci sobre l'OpenGL +OpenGlMaxLights=Llums max +OpenGlMaxTextureSize=Mida max textura +OpenGlMaxTextureUnits=Unitats de textura max +OpenGlModelviewStack=Mida de la pila de matrius de transformaci +OpenGlPlatformExtensions=Extensions de la plataforma +OpenGlProjectionStack=Mida de la pila de matrius de projecci +OpenGlRenderer=Renderitzador +OpenGlVendor=Venedor +OpenGlVersion=Versi d'OpenGL +Options=Opcions +OrdersOnQueue=Ordres en cua +Play=Jugar +PlayNow=Jugar ja! +Player=Jugador +Port=Port +Produce=Produeix +Producing=Produint +ProductionSpeed=Vel de producci +Programming=Programaci +Projected=Projectades +ReactionSpeed=Vel de reacci +Regeneration=Regeneraci +Repair=Arreglar +RepairSpeed=Vel de reparaci +Reqs=Reqs +Resources=Recursos +ResourcesHarvested=Recursos recollectats +Result=Resultat +Return=Tornar +Scenario=Escenari +Score=Puntuaci +Server=Servidor +ServerType=Tipus de servidor +ServerTypeNew=Nou +ServerTypePrevious=Anterior +ShadowMapping=Shadow Mapping +Shadows=Ombres +Sight=Visi +Size=Mida +Slow=lent +SomeOrdersFailed=Algunes ordres no s'han pogut donar +SoundAndMusic=So i msica +SplashRadius=Radi d'efecte +StartingToUpgrade=Comenant a millorar +Stop=Aturar +Store=Emmagatzemar +Team=Equip +TechTree=Arbre tecnolgic +Textures3D=Textures 3D +Tileset=Tileset +UnitAddedToProductionQueue=Unitat afegida a la cua de producci +UnitNoPlace=No es pot posar la unitat +UnitNoReqs=No es compleixen els requisits de la unitat +UnitNoRes=Recursos insuficients per la producci de la unitat +UnitReady=Unitat llesta +UnitsProduced=Unitats produdes +Upgrade=Millorar +UpgradeNoReqs=No es compleixen els requisits de la millora +UpgradeNoRes=No hi han suficients recursos per produir la millora +UpgradeSpeed=Vel de millora +Upgrades=Millora +Upgrading=Millorant +Victory=Victria +WalkSpeed=Velocitat +WaitingHost=Esperant que el servidor inici la partida +Yes=Si +YouLose=Has sigut derrotat de forma humiliant +YouWin=La victria s teva diff --git a/games/glest-data/langs/italiano.lng b/games/glest-data/langs/italiano.lng new file mode 100644 index 0000000000000..3cd56dd2d199d --- /dev/null +++ b/games/glest-data/langs/italiano.lng @@ -0,0 +1,146 @@ +; Italian Language File for Glest 2.0 +; By Claudio Pucci <claudio.pucci@gmail.com> and Filippo Provera <jolietjakebluesitsme@hotmail.it> +; Released under the GNU General Public License + +3dArt=Arte 3D +3dAnd2dArt=Arte 3D e 2D +2dArtAndWeb=Arte 2D e Web +About=About +AlreadyUpgraded=Gi aggiornato +AmbientVolume=Volume ambientale +Animation=Animazioni +Armor=Armatura +Attack=Attacco +AttackDistance=Raggio di attacco +AttackSpeed=Velocit di attacco +AttackStopped=Attacco fermato +AttackStrenght=Danno +AutoConfig=Config. Autom. +Build=Costruisci +BuildSpeed=Velocit di costruzione +BuildingNoPlace=L'edificio non pu essere collocato qui +BuildingNoReqs=Non soddisfi i requisiti di costruzione +BuildingNoRes=Risorse insufficienti per costruire l'edificio +Built=Costruito +CameraModeSet=Modalit telecamera settata a +CanRepair=Pu riparare +Cancel=Annulla +Canceled=Annullato +Closed=Chiuso +Command=Comando +CommonCommand=Comandi comuni +Config=Configura +Consume=Consuma +Control=Controlli +Cpu=CPU +CpuUltra=CPU (Ultra) +Deaths=Morti +Defeat=Sconfitta +Deleting=Cancellazione.. +Disabled=Disabilitato +Discount=Sconto +Ep=EP +EpCost=Costo EP +Exit=Esci +ExitGame?=Esci dal gioco? +Faction=Fazione +Fast=Veloce +Fields=Spazi +Filter=Filtro +FreeCamera=Telecamera libera +FxVolume=Volume Fx +GameCamera=Telecamera del gioco +GameMusic=Musica +GamePaused=Gioco in pausa +GameResumed=Gioco ripristinato +GameSpeedSet=Velocit del gioco settata a +GraphicInfo=Info OpenGl +Harvest=Raccolta +HarvestSpeed=Velocit Raccolta +Hp=PF +Human=Umano +Initializing=Inizializzazione in corso.. +InvalidOrder=Ordine non valido +InvalidPosition=Posizione non valida +Kills=Uccisioni +Language=Lingua +LinuxPort=Linux port +Load=Caricamento +LoadedSpeed=Velocit caricamento +Loading=Caricamento in corso.. +Map=Mappa +MaxFilterAnisotropy=Filtro Anisotropico massimo +MaxLights=Max Luci +MaxLoad=Carico massimo +MaxPlayers=Max giocatori +MeetingPoint=Punto di raduno +Morph=Morph +MorphSpeed=Velocit di Morph +Move=Muovi +MusicVolume=Volume Musica +No=No +None=Nessuno +Normal=normale +Ok=Ok +OpenGlExtensions=Estensioni +OpenGlInfo=Info OpenGL +OpenGlMaxLights=Max luci +OpenGlMaxTextureSize=Dimensione max texture +OpenGlMaxTextureUnits=Max unit texture +OpenGlModelviewStack=Profondit stack matrice Modelview +OpenGlPlatformExtensions=Estensioni Piattaforma OpenGL +OpenGlProjectionStack=Profondit stack matrice di proiezione +OpenGlRenderer=Rendering +OpenGlVendor=Produttore +OpenGlVersion=Versione OpenGL +OrdersOnQueue=Ordini in coda +Play=Gioca +PlayNow=Gioca ora! +Player=Giocatore +Produce=Produci +Producing=Produzione in corso.. +ProductionSpeed=Velocit di produzione +Programming=Programmazione +Projected=Proiettate +ReactionSpeed=Velocit di reazione +Regeneration=Rigenerazione +Repair=Riparazione +RepairSpeed=Velocit riparazione +Reqs=Requisiti +Resources=Risorse +ResourcesHarvested=Risorse accumulate +Result=Risultato +Return=Ritorna +Score=Punteggio +ShadowMapping=Sh. Mapping +Shadows=Ombre +Sight=Vista +Size=Dimensione +Slow=Lento +SomeOrdersFailed=Alcuni ordini non possono essere dati +SoundAndMusic=Suoni e Musica +SplashRadius=Raggio di impatto +StartingToUpgrade=Inizio aggiornamento +Stop=Ferma +Store=Immagazzina +Team=Squadra +TechTree=Albero Tecnologie +Textures3D=Texture 3D +Tileset=Set texture +UnitAddedToProductionQueue=Unit aggiunta alla coda di produzione +UnitNoPlace=L'unit non pu essere posizionata +UnitNoReqs=L'unit non soddisfa i requisiti +UnitNoRes=Risorse insufficienti per produrre l'unit +UnitReady=Unit pronta +UnitsProduced=Unit prodotte +Upgrade=Aggiornamento +UpgradeNoReqs=L'aggiornamento non soddisfa i requisiti +UpgradeNoRes=Risorse insufficienti per l'aggiornamento +UpgradeSpeed=Velocit aggiornamento +Upgrades=Aggiornamenti +Upgrading=Aggiornamento in corso.. +Victory=Vittoria +WalkSpeed=Velocit cammino +Yes=S +YouLose=Hai perso! +YouWin=Hai vinto! diff --git a/games/glest-data/langs/magyar.lng b/games/glest-data/langs/magyar.lng new file mode 100644 index 0000000000000..fa7d0b0b9f7e8 --- /dev/null +++ b/games/glest-data/langs/magyar.lng @@ -0,0 +1,165 @@ +; Hungarian Language File for Glest 3.0 +; By Krisztin Krdi +; Released under the GNU General Public License + +3dArt=3D grafika +3dAnd2dArt=3D s 2D grafika +2dArtAndWeb=2D grafika s web +About=Nvjegy +AlreadyUpgraded=Ki van fejlesztve +AmbientVolume=Krnyezet hangereje +Animation=Animci +Armor=Pnclzat +Attack=Tmads +AttackDistance=Hattvolsg +AttackSpeed=Gyorsasg +AttackStopped=Tmads lelltva +AttackStrenght=Sebzs +AutoConfig=Auto. bellts +Build=pts +BuildSpeed=pts sebessge +BuildingNoPlace=Nem lehet oda pteni! +BuildingNoReqs=Nincsenek meg az plet kvetelmnyei! +BuildingNoRes=Nincs elg nyersanyag! +Built=Felplt +CameraModeSet=Kamera md tvltva: +CanRepair=Javthat +Cancel=Mgse +Canceled=Megszaktva +Closed=Bezrva +Command=Parancs +CommonCommand=Parancs +Connect=Csatlakozs +Connected=Csatlakozva +ConnectedToServer=Csatlakozva a szerverhez +Consume=Fogyaszts +Control=Irnyts +Cpu=CPU +CpuUltra=CPU (Ers) +Deaths=Vesztesgek +Defeat=Veresg +Deleting=Trls +Difficulty=Nehzsg +Difficulty0=Nagyon knny +Difficulty1=Knny +Difficulty2=Kzepes +Difficulty3=Nehz +Difficulty4=Nagyon nehz +Difficulty5=rult +Disabled=Kikapcsolva +Disconnect=Kapcsolat bontsa +Discount=Engedmny +Ep=EP +EpCost=EP kltsg +Exit=Kilps +ExitGame?=Kilp a jtkbl? +Faction=Oldal +Fast=gyors +Fields=Terletek +Filter=Szr +FreeCamera=Szabad kameramozgs +FxVolume=Effektek hangereje +GameCamera=Jtk kamera +GameMusic=Httrzene +GamePaused=Jtk meglltva +GameResumed=Jtk folytatdik +GameSpeedSet=Jtk Sebessge +GraphicInfo=Api info +Harvest=Begyjts +HarvestSpeed=Begyjts sebessge +Hp=P +Human=Ember +Initializing=Inicializls +InvalidOrder=rvnytelen parancs +InvalidPosition=rvnytelen pozci +Ip=IP +Kills=Meglt egysgek +Language=Nyelv +JoinGame=Csatlakozs +LinuxPort=Linux port +Load=Betlts +LoadedSpeed=Tltsi sebessg +Loading=Betlts +Map=Trkp +MaxFilterAnisotropy=Max. szr anizotrpia +MaxLights=Max. fnyek szma +MaxLoad=Teljes tlts +MaxPlayers=sszes jtkos +MeetingPoint=Gylekezhely +Morph=tvltozs +MorphSpeed=tvltozs sebessge +Move=Mozgs +MusicVolume=Zene hangereje +Network=Hlzat +NewGame=j jtk +No=Nem +NotConnected=Nincs csatlakoztatva +None=Nincs +Normal=norml +Ok=Rendben +OpenGlExtensions=OpenGL Kiterjesztsek +OpenGlInfo=OpenGL adatok +OpenGlMaxLights=Fnyek szma +OpenGlMaxTextureSize=Maximlis textramret +OpenGlMaxTextureUnits=Maximlis textraegysg +OpenGlModelviewStack=Modellnzeti mtrix veremmlysge +OpenGlRenderer=Lekpez +OpenGlVendor=Gyrt +OpenGlVersion=OpenGL verzi +Options=Opcik +OrdersOnQueue=Gyrtsban +Play=Jtk +PlayNow=Indts! +Player=Jtkos +Port=Port +Produce=Termel +Producing=Termels +ProductionSpeed=Termels sebessge +Programming=Programozs +Projected=Kivettett +ReactionSpeed=Reakcisebessg +Regeneration=Gygyuls +Repair=Javts +RepairSpeed=Javts sebessge +Reqs=Szksges +Resources=Nyersanyagok +ResourcesHarvested=Begyjttt erforrsok +Result=Eredmny +Return=Vissza +Scenario=Hadjrat +Score=Pont +Server=Szerver +ShadowMapping=Elmosott(szebb) +Shadows=rnykok +Sight=Lttvolsg +Size=Mret +Slow=lass +SomeOrdersFailed=Nhny parancsot nem sikerlt kiadni +SoundAndMusic=Zene s Hangeffektek +SplashRadius=Szrdsi sugr +StartingToUpgrade=Fejleszts indul +Stop=llj +Store=Kapacits +Team=Csapat +TechTree=Fejlesztsi fa +Textures3D=3D Textrk +Tileset=Krnyezet +UnitAddedToProductionQueue=Egysg kikpzs alatt +UnitNoPlace=Nem lehet elhelyezni az egysget! +UnitNoReqs=Nincsenek meg az egysg kvetelmnyei! +UnitNoRes=Nincs elg nyersanyag! +UnitReady=Egysg kikpezve! +UnitsProduced=Kikpzett egysgek +Upgrade=Fejleszts +UpgradeNoReqs=Nincsenek meg a fejleszts kvetelmnyei! +UpgradeNoRes=Nincs elg nyersanyag! +UpgradeSpeed=Fejlesztsi sebessg +Upgrades=Fejlesztsek +Upgrading=Fejleszts +VersionMismatch=A szerver jtk verzija klnbzik +Victory=Gyzelem +WalkSpeed=Jrsi sebessg +WaitingHost=Vrakozs a szerverre +Yes=Igen +YouLose=Vesztettl! +YouWin=Gyztl! diff --git a/games/glest-data/langs/russian.lng.in b/games/glest-data/langs/russian.lng.in new file mode 100644 index 0000000000000..785d3ff856887 --- /dev/null +++ b/games/glest-data/langs/russian.lng.in @@ -0,0 +1,167 @@ +; Rusian Language File for Glest 3.0 +; By Alexander Dedov (Taran) <taran.ua@gmail.com> +; Released under the GNU General Public License + +3dArt = 3D Арт +3dAnd2dArt = 3D и 2D Арт +2dArtAndWeb = 2D Арт и сетка +About = Про игру +AlreadyUpgraded = Уже Обновлено +AmbientVolume = Окружающий звук +Animation = Анимация +Armor = Броня +Attack = Атака +AttackDistance = Радиус +AttackSpeed = Скорость атаки +AttackStopped = Атака остановлена +AttackStrenght = Урон +AutoConfig = Авто настройка +Build = Постройка +BuildSpeed = Скорость постройки +BuildingNoPlace = Постройка не может размесятся здесь +BuildingNoReqs = Постройка не удовлетворяет требования +BuildingNoRes = Нахватает ресурсов для постройки +Built = Построено +CameraModeSet = Режим установлен на +CanRepair = Можно ремонтировать +Cancel = Отмена +Canceled = Отменено +Closed = Закрыто +Command = Команда +CommonCommand = Общая команда +Connect = Соединение +Connected = Соединено +ConnectedToServer = Присоединено с сервером +Consume = Потребляет +Control = Контроль +Cpu = CPU (Компьютер) +CpuUltra = CPU Ultra (Компьютер Ультра) +Deaths = Убийства +Defeat = Проиграл +Deleting = Удаление +Difficulty = Сложность +Difficulty0 = Очень легкий +Difficulty1 = Легкий +Difficulty2 = Средний +Difficulty3 = Сложный +Difficulty4 = Очень сложный +Difficulty5 = Безумно сложный +Disabled = Отключено +Disconnect = Отсоединено +Discount = Скидка +Ep = EP +EpCost = EP цена +Exit = Выход +ExitGame? = Выйти из игры? +Faction = Фракция +Fast = Быстро +Fields = Поля +Filter = Фильтр +FreeCamera = Свободная камера +FxVolume = Громкость звука +GameCamera = Игровая камера +GameMusic = Игровая музыка +GamePaused = Игра приостановлена +GameResumed = Игра возобновлена +GameSpeedSet = Скорость игры установлена на +GraphicInfo = Информация графики +Harvest = Добывать +HarvestSpeed = Скорость добычи +Hp = HP +Human = Человек +Initializing = Инициализация +InvalidOrder = Неверный приказ +InvalidPosition = Неверная позиция +Ip = IP +Kills = Убийства +JoinGame = Присоседится к игре +Language = Язык +LinuxPort = Порт Linux +Load = Загрузка +LoadedSpeed = Загруженная скорость +Loading = Загружается +Map = Карта +MaxFilterAnisotropy = Максимальная Анизотропная фильтрация +MaxLights = Максимальное количество источников света +MaxLoad = Максимальная нагрузка +MaxPlayers = Максимум игроков +MeetingPoint = Точка сбора +Morph = Изменение +MorphSpeed = Скорость изменения +Move = Двигаться +MusicVolume = Громкость музыки +Network = Сеть +NewGame = Новая игра +No = Нет +NotConnected = Не присоединено +None = Нету +Normal = Нормально +Ok = Да +OpenGlExtensions = Расширения +OpenGlInfo = Информация OpenGL +OpenGlMaxLights = Максимум источников света +OpenGlMaxTextureSize = Максимальный размер текстуры +OpenGlMaxTextureUnits = Максимальное количество Текстурных модулей +OpenGlModelviewStack = Глубина стека матрицы модели +OpenGlPlatformExtensions = Расширения платформы +OpenGlProjectionStack = Глубина стека матрицы проекций +OpenGlRenderer = Рендер +OpenGlVendor = Производитель +OpenGlVersion = Версия +Options = Опции +OrdersOnQueue = Приказы в очереди +Play = Игра +PlayNow = Играть сейчас! +Player = Игрок +Port = Порт +Produce = Произведено +Producing = Производство +ProductionSpeed = Скорость производства +Programming = Программирование +Projected = Проектируются +ReactionSpeed = Скорость реакции +Regeneration = Регенерация +Repair = Repair +RepairSpeed = Repair speed +Reqs = Требования +Resources = Ресурсы +ResourcesHarvested = Ресурсов собрано +Result = Результат +Return = Назад +Scenario = Сценарий +Score = Счет +Server = Сервер +ShadowMapping = Карты теней +Shadows = Тени +Sight = Радиус зрения +Size = Размер +Slow = медлено +SomeOrdersFailed = Некоторые приказы не выполнимы +SoundAndMusic = Звук и музыка +SplashRadius = Радиус всплеска +StartingToUpgrade = Старт улучшения +Stop = Стоп +Store = Вместительность +Team = Команда +TechTree = Древо технологий +Textures3D = 3D Текстуры +Tileset = Наборы тайлов +UnitAddedToProductionQueue = Юнит добавлен в очередь +UnitNoPlace = Юнит не может быть размещен +UnitNoReqs = Юнит не удовлетворяет требования +UnitNoRes = Нахватает ресурсов для создания юнита +UnitReady = Юнит готов +UnitsProduced = Юнит создан +Upgrade = Улучшение +UpgradeNoReqs = Улучшение не удовлетворяет требования +UpgradeNoRes = Нахватает ресурсов для улучшения +UpgradeSpeed = Скорость улучшения +Upgrades = Улучшения +Upgrading = Улучшение +VersionMismatch = Неправильная версия игры на сервере +Victory = Победа +WalkSpeed = Скорость перемещения +WaitingHost = Ожидание запуска игры на сервере +Yes = Да +YouLose = Вы проиграли! +YouWin = Вы выиграли! diff --git a/games/glest-data/langs/slovak.lng b/games/glest-data/langs/slovak.lng new file mode 100644 index 0000000000000..f9e42df69e691 --- /dev/null +++ b/games/glest-data/langs/slovak.lng @@ -0,0 +1,146 @@ +; Slovak Language File for Glest 2.0 +; By Stanislav Hoferek (Elven) <shoferek@gmail.com> +; Released under the GNU General Public License + +3dArt=3D +3dAnd2dArt=3D a 2D +2dArtAndWeb=2D a web +About=O Hre +AlreadyUpgraded=Uz vylepsene +AmbientVolume=Hlasitost +Animation=Animacie +Armor=Armor +Attack=Utok +AttackDistance=Dosah +AttackSpeed=Rychlost utoku +AttackStopped=Rychlost zastavenia +AttackStrenght=Poskodenie +AutoConfig=Autokonfig. +Build=Stavat +BuildSpeed=Rychlost stavania +BuildingNoPlace=Tu nemozes postavit budovu +BuildingNoReqs=Nemas potrebne veci pre stavanie +BuildingNoRes=Nemas dostatok zasob na stavanie +Built=Stavat +CameraModeSet=Kamerovy mod nastaveny na +CanRepair=Mozes opravit +Cancel=Zrusit +Canceled=Zrusene +Closed=Zavrete +Command=Prikaz +CommonCommand=Vseobecny prikaz +Config=Nastavit +Consume=Spotreba +Control=Kontrola +Cpu=CPU +CpuUltra=CPU (Ultra) +Deaths=Mrtvych +Defeat=Porazenych +Deleting=Mazanie +Disabled=Zablokovanie +Discount=Discount +Ep=EP +EpCost=EP cena +Exit=Koniec +ExitGame?=Vypnut Hru? +Faction=Strana +Fast=rychlo +Fields=Polia +Filter=Filter +FreeCamera=Volna kamera +FxVolume=Fx Hlasitost +GameCamera=Herna Kamera +GameMusic=Hudba v hre +GamePaused=Pauza +GameResumed=Odpauzovane +GameSpeedSet=Rychlost hry nastavena na +GraphicInfo=Api info +Harvest=Harvestovat +HarvestSpeed=Rychlost Harvestu +Hp=HP +Human=Clovek +Initializing=Inicializacia +InvalidOrder=Poradie je chybne +InvalidPosition=Pozicia je chybna +Kills=Zabity +Language=Jazyk +LinuxPort=Linux port +Load=Nahrat +LoadedSpeed=Rychlost Nahratia +Loading=Nahravanie +Map=Mapa +MaxFilterAnisotropy=Max Filter Anisotropy +MaxLights=Maximum svetiel +MaxLoad=Maximum Nahravania +MaxPlayers=Maximum hracov +MeetingPoint=Bod zrazu +Morph=Morph +MorphSpeed=Rychlost Morph +Move=Chod +MusicVolume=Hlasitost hudby +No=Nie +None=Nic +Normal=normal +Ok=Ok +OpenGlExtensions=Rozsahy +OpenGlInfo=OpenGL Info +OpenGlMaxLights=Maximum svetiel +OpenGlMaxTextureSize=Maximalna velkost textury +OpenGlMaxTextureUnits=Maximalna textura jednotiek +OpenGlModelviewStack=Modelview matrix stack depth +OpenGlPlatformExtensions=Rozsah plochy +OpenGlProjectionStack=Projection matrix stack depth +OpenGlRenderer=Renderer +OpenGlVendor=Predajca +OpenGlVersion=Verzia +OrdersOnQueue=Povel vo fronte +Play=Hrat +PlayNow=Hrat Teraz! +Player=Hrac +Produce=Vynos +Producing=Vyroba +ProductionSpeed=Rychlost vyrabania +Programming=Programoval +Projected=Projektoval +ReactionSpeed=Reakcna rychlost +Regeneration=Regeneracia +Repair=Opravit +RepairSpeed=Rychlost opravi +Reqs=Potrebujes +Resources=Zasoby +ResourcesHarvested=Zasoby harvestovania +Result=Vysledok +Return=Naspet +Score=Skore +ShadowMapping=Tienove mapovanie +Shadows=Tiene +Sight=Pohlad +Size=Velkost +Slow=Pomaly +SomeOrdersFailed=Nektore povely neboli splnene +SoundAndMusic=Zvuk a Hudba +SplashRadius=Splash radius +StartingToUpgrade=Zacina vylepsovanie +Stop=Stop +Store=Zasoba +Team=Tym +TechTree=Tech strom +Textures3D=3D Textury +Tileset=Tileset +UnitAddedToProductionQueue=Jednotka pridana do fronty vyroby +UnitNoPlace=Jednotka nemoze byt umiestnena +UnitNoReqs=Jednotka nema poziadavky +UnitNoRes=Nemas dost zasob pre vytvorenie jednotky +UnitReady=Jednotka pripravena +UnitsProduced=Jednotka vyrobena +Upgrade=Vylepsenie +UpgradeNoReqs=Vylepsenie nema poziadavky +UpgradeNoRes=Nemas dost zasob pre vylepsenie +UpgradeSpeed=Rychlost vylepsenia +Upgrades=Vylepsenia +Upgrading=Vylepsovanie +Victory=VITAZSTVO +WalkSpeed=Rychlost Chodze +Yes=Ano +YouLose=Prehrali ste! +YouWin=Vyhrali ste! |