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path: root/games/fgrun/patches/fgrun-1.6.2-fix-reloadpath-logic.patch
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Diffstat (limited to 'games/fgrun/patches/fgrun-1.6.2-fix-reloadpath-logic.patch')
-rw-r--r--games/fgrun/patches/fgrun-1.6.2-fix-reloadpath-logic.patch11
1 files changed, 11 insertions, 0 deletions
diff --git a/games/fgrun/patches/fgrun-1.6.2-fix-reloadpath-logic.patch b/games/fgrun/patches/fgrun-1.6.2-fix-reloadpath-logic.patch
new file mode 100644
index 0000000000000..fb5622d872868
--- /dev/null
+++ b/games/fgrun/patches/fgrun-1.6.2-fix-reloadpath-logic.patch
@@ -0,0 +1,11 @@
+--- fgrun-1.6.2/src/wizard_funcs.cxx.orig 2012-09-11 14:57:53.176639212 +0200
++++ fgrun-1.6.2/src/wizard_funcs.cxx 2012-09-11 15:11:35.995000085 +0200
+@@ -296,7 +296,7 @@
+ {
+ fg_scenery = buf;
+ }
+- else if (reloadPath && systemPrefs.get( "fg_scenery", buf, "", buflen-1))
++ else if (systemPrefs.get( "fg_scenery", buf, "", buflen-1))
+ {
+ fg_scenery = buf;
+ prefs.set("fg_scenery", buf);