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-rw-r--r--games/epsxe/wrapper.epsxe25
1 files changed, 0 insertions, 25 deletions
diff --git a/games/epsxe/wrapper.epsxe b/games/epsxe/wrapper.epsxe
deleted file mode 100644
index af0adb9999b6b..0000000000000
--- a/games/epsxe/wrapper.epsxe
+++ /dev/null
@@ -1,25 +0,0 @@
-#!/bin/sh
-
-# This script has 2 reasons to exist.
-# 1) Run the real executable, since it looks for the plugins in the same
-# directory where it is located; therefore, the file structure given
-# by the epsxe team must be preserved.
-# 2) Check if the user's $HOME has a ".epsxe" directory. This is only a way
-# to have links to the plugins directory, that was given write permissions
-# to the games group.
-
-# Check for the $HOME/.epsxe dir.
-if [ ! -d $HOME/.epsxe ]; then
- mkdir -p $HOME/.epsxe
- cd $HOME/.epsxe
- ln -s @INSTALLDIR@/cfg cfg
- ln -s @INSTALLDIR@/bios bios
- ln -s @INSTALLDIR@/cheats cheats
- ln -s @INSTALLDIR@/memcards memcards
- ln -s @INSTALLDIR@/plugins plugins
- cd -
-fi
-
-# Run the program
-@INSTALLDIR@/epsxe
-