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Diffstat (limited to 'games/eduke32/README')
-rw-r--r-- | games/eduke32/README | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/games/eduke32/README b/games/eduke32/README index 4d31c73295b29..f04c35e737a3c 100644 --- a/games/eduke32/README +++ b/games/eduke32/README @@ -2,13 +2,25 @@ EDuke32 is a fork of the JFDuke3D port of Duke Nukem 3D (aka Duke3D), merging it with EDuke to provide many new features for mod authors. Also included is a map editor (mapster32). -To play the game, you will need the DUKE32.GRP file from either the -Duke Nukem 3D CD-ROM, or from the shareware version of Duke Nukem 3D. - -To play the game, you must provide the data files. -For convenience, the shareware GRP file has been packaged as -eduke32_shareware_data, also available from slackbuilds.org. +To play the game, you will need the DUKE32.GRP file from either +the Duke Nukem 3D CD-ROM, or from the shareware version of Duke +Nukem 3D. For convenience, the shareware GRP file has been packaged +as eduke32_shareware_data, also available from slackbuilds.org. See README_game_data.txt If you want to play the HRP (High Resolution Pack), get the eduke32_hires_pack package from slackbuilds.org + +To hear the in-game music, either use the Music Pack (see +eduke32_hires_pack), or else install a set of MIDI patches (either +freepats or eawpats) from slackbuilds.org. The game looks for +/etc/timidity/timidity.cfg, but timidity doesn't actually have to be +installed. + +By default, the Build utilities (kextract kgroup transpal wad2art wad2map) +are built by this script and installed in /usr/games. If you don't want +these, you can set BUILD_UTILS=no in the environment before running the +SlackBuild script. + +Note for 64-bit users: Despite the "32" in the name, this software +builds and runs just fine as 64-bit native binaries :) |