aboutsummaryrefslogtreecommitdiff
path: root/games/dungeon/README
diff options
context:
space:
mode:
Diffstat (limited to 'games/dungeon/README')
-rw-r--r--games/dungeon/README21
1 files changed, 21 insertions, 0 deletions
diff --git a/games/dungeon/README b/games/dungeon/README
new file mode 100644
index 0000000000000..e0f829af0ddc4
--- /dev/null
+++ b/games/dungeon/README
@@ -0,0 +1,21 @@
+dungeon (text adventure game)
+
+This "mainframe zork" has everything contained in the commercial ZORK I,
+part of ZORK II, and the endgame from ZORK III. Some mainframe computers
+don't have this full version, so if your mainframe doesn't have the
+endgame, the Bank of Zork, and the puzzle room, you are in for some
+new challenges.
+
+This version of Dungeon seems to be earlier than any of the ones available
+at www.if-archive.org. It was posted to USEnet ages ago. This build
+uses slightly modified sources, needed to get modern GNU Fortran to
+compile them.
+
+BTW, the source files say copyright INFOCOM, but allow non-commercial use.
+This was the last version before INFOCOM went commercial.
+
+This build includes the game map in /usr/doc/dungeon-$VERSION
+
+You can build a debugging (aka cheating) version of Dungeon by passing
+DEBUG=yes in the script's environment. This enables tracing and the
+GDT command.