diff options
Diffstat (limited to 'games/colem/colem.SlackBuild')
-rw-r--r-- | games/colem/colem.SlackBuild | 92 |
1 files changed, 61 insertions, 31 deletions
diff --git a/games/colem/colem.SlackBuild b/games/colem/colem.SlackBuild index 68ae37a8e1ac..b5cf0e3548df 100644 --- a/games/colem/colem.SlackBuild +++ b/games/colem/colem.SlackBuild @@ -6,8 +6,28 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20140825 bkw: +# - updated for 2.9 +# - include icon in slackbuild dir (upstream removed it from src tarball) +# - use ColEm.html from the source (upstream includes it now) +# - get rid of DISPLAY_BPP stuff, bpp is now detected at runtime, +# tested same binary on 16bpp and 32bpp, doubt anyone still uses 8bpp +# - host source myself, since upstream doesn't keep old releases +# - convert man page to .pod, for easier editing +# - install binary in /usr/games, man page in section 6 +# - don't unzip the system ROM to $CWD (it might be read-only) +# - support ROM images with alternate name os7.rom +# - clean up README formatting, get rid of bpp stuff, mention OSS audio +# - add a generic-icon to colem.xml, at least in XFCE this makes .col +# files show up with the colem icon. +# - improve the .desktop file: +# + don't display in the start menu (since a ROM argument is required) +# + auto-associate with colecovision ROMs (as defined in colem.xml) +# + run "aoss colem" to get audio working on a stock Slack 14.1 system +# with OSS modules disabled by default. + PRGNAM=colem -VERSION=${VERSION:-2.6} +VERSION=${VERSION:-2.9} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} @@ -50,7 +70,7 @@ fi set -e ZIPNAME="ColEm" -ZIPVER=$( echo $VERSION | sed 's/\.//g' ) +ZIPVER=${VERSION//./} rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT @@ -66,44 +86,43 @@ find -L . \ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; -sed -i 's/-O3/$(SLKCFLAGS)/' EMULib/Rules.gcc +sed -i "s/-O2/$SLKCFLAGS/" EMULib/Rules.gcc # Make the emulator look in /usr/share/colem and ~/.colem for the # system ROMs, as well as the current directory. Without this, it's # quite annoying to use colem from either the command line or KDE. patch -p1 < $CWD/rom_path.diff +# Don't lie and say we support .zip files. There's no code to implement it, +# at least not in the *nix port. +sed -i 's,and PKZIPped ,,' ColEm/Help.h ColEm/ColEm.html + cd $ZIPNAME/Unix -# Allow building for 8bpp or 16bpp X11 displays (the default is 32, -# which works on either 24bpp or 32bpp, which 99% of everyone is -# using now). -if [ "${DISPLAY_BPP:-32}" != "32" ]; then - sed -i "/^DEFINES/s/-DBPP32/-DBPP$DISPLAY_BPP/" Makefile -fi +# ColEm.html claims that -DGIFLIB makes the F10 key save a GIF snapshot, +# but it's not actually implemented in ColEm-2.9. In 2.6 it was implemented +# only for MS-DOS. +#sed -i "/^DEFINES/s/$/ -DGIFLIB/" Makefile # Allow building on big-endian platforms (such as s390) if [ "${BIGENDIAN:-no}" != "no" ]; then sed -i "/^DEFINES/s/-DLSB_FIRST/-DMSB_FIRST/" Makefile fi -make SLKCFLAGS="$SLKCFLAGS" -mkdir -p $PKG/usr/bin -install -s -m0755 -oroot -groot $PRGNAM $PKG/usr/bin +make -# Man page written by script author. -mkdir -p $PKG/usr/man/man1 -gzip -9c < $CWD/$PRGNAM.1 > $PKG/usr/man/man1/$PRGNAM.1.gz +# no 'make install', do it manually. +mkdir -p $PKG/usr/games +install -s -m0755 -oroot -groot $PRGNAM $PKG/usr/games -mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild -cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README - -# HTML doc downloaded from http://fms.komkon.org/ColEm/ColEm.html -cat $CWD/$ZIPNAME.html > $PKG/usr/doc/$PRGNAM-$VERSION/$ZIPNAME.html +# Man page written by script author. +mkdir -p $PKG/usr/man/man6 +gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz +# Icon used to be distributed with the colem 2.6 source, as +# Maemo/Package/colem-64x64.png mkdir -p $PKG/usr/share/pixmaps -cat ../Maemo/Package/colem-64x64.png > $PKG/usr/share/pixmaps/$PRGNAM.png +cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png # .desktop file and mime .xml file originally taken from ColEm-Maemo # sources and modified to get rid of the Maemo-specific stuff. @@ -113,21 +132,32 @@ cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop mkdir -p $PKG/usr/share/mime/packages cat $CWD/$PRGNAM.xml > $PKG/usr/share/mime/packages/$PRGNAM.xml -# The ROM directory +# The ROM directory. Included even if there's no ROM in the package. mkdir -p $PKG/usr/share/$PRGNAM -# If there's a ROM image in $CWD, include it in the package +# Look for zipped ROM images and unzip them. if [ -e $CWD/coleco.zip ]; then - ( cd $CWD ; unzip -o coleco.zip ) + unzip -o $CWD/coleco.zip elif [ -e $CWD/COLECO.ZIP ]; then - ( cd $CWD ; unzip -o COLECO.ZIP ) -fi -if [ -e $CWD/coleco.rom ]; then - cat $CWD/coleco.rom > $PKG/usr/share/$PRGNAM/coleco.rom -elif [ -e $CWD/COLECO.ROM ]; then - cat $CWD/COLECO.ROM > $PKG/usr/share/$PRGNAM/coleco.rom + unzip -o $CWD/COLECO.ZIP fi +# Look for non-zipped ROM images, either unzipped above or in $CWD. +for i in coleco.rom COLECO.ROM os7.rom OS7.ROM; do + [ -e $i ] && ROM=$i + [ -e $CWD/$i ] && ROM=$CWD/$i +done + +# If we found a ROM image, include it in the package. +[ -n "$ROM" ] && cat $ROM > $PKG/usr/share/$PRGNAM/coleco.rom + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild +cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README + +# HTML doc now included in the source tarball (didn't used to be). +cat ../$ZIPNAME.html > $PKG/usr/doc/$PRGNAM-$VERSION/$ZIPNAME.html + mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh |