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-rw-r--r--games/colem/colem.SlackBuild13
1 files changed, 12 insertions, 1 deletions
diff --git a/games/colem/colem.SlackBuild b/games/colem/colem.SlackBuild
index 5c2bf265743cf..62a52fd03f5d2 100644
--- a/games/colem/colem.SlackBuild
+++ b/games/colem/colem.SlackBuild
@@ -6,6 +6,10 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+# 20161017 bkw:
+# - updated for 3.8
+# - updated man page with new 3.8 options
+
# 20160729 bkw:
# - updated for 3.7
# - rom_path.diff now handles filenames longer than 20 characters.
@@ -38,7 +42,7 @@
# with OSS modules disabled by default.
PRGNAM=colem
-VERSION=${VERSION:-3.7}
+VERSION=${VERSION:-3.8}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
@@ -99,6 +103,13 @@ find -L . \
sed -i "s/-O2/$SLKCFLAGS/" EMULib/Rules.gcc
+# colem still uses OSS audio. I thought linking with -laoss would Just Work,
+# avoiding the need for the aoss wrapper script, but it doesn't work. code
+# left here for references (I may revisit this someday).
+##if [ "${AOSS:-yes}" = "yes" ]; then
+## sed -i '/^LIBS/s,$, -laoss,' EMULib/Rules.Unix
+##fi
+
# Make the emulator look in /usr/share/colem and ~/.colem for the
# system ROMs, as well as the current directory. Without this, it's
# quite annoying to use colem from either the command line or KDE.