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+slackbuild.diff does the following things:
+
+- Allows data filenames to be upper/lower/mixed case
+- Stops creating an empty "ck.log" file in the cwd
+- Stops segfaulting on exit due to double-free bug
+- Gets rid of non-functional -3player, -4player,
+ -host, and -join options
+- Sets the default frameskip to 1. This is because there is no
+ way to DECREASE the frameskip from the in-game Options menu,
+ and the original default was 2. Anyone who has an old/slow
+ enough machine to need frameskip 2 can still set it (increasing
+ the frameskip works fine, you just can't decrease it...)