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Diffstat (limited to 'games/clksignal/clksignal-qt.rst')
-rw-r--r-- | games/clksignal/clksignal-qt.rst | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/games/clksignal/clksignal-qt.rst b/games/clksignal/clksignal-qt.rst index 487dac693650e..e556498f77cf5 100644 --- a/games/clksignal/clksignal-qt.rst +++ b/games/clksignal/clksignal-qt.rst @@ -2,7 +2,7 @@ .. rst2man.py clksignal-qt.rst > clksignal-qt.6 .. rst2man.py comes from the SBo development/docutils package. -.. |version| replace:: 20211219 +.. |version| replace:: 20230515 .. |date| date:: ============ @@ -37,6 +37,22 @@ automatically be started. Unlike **clksignal**, **clksignal-qt** *only* supports PulseAudio for audio output. No, it won't work with **apulse**\(1), either. +FILES +===== + +**clksignal-qt** looks for ROM files in several directories, including: + +/usr/share/clksignal-qt/ROMImages/ + To populate this directory, install the **clksignal-roms** package from + SlackBuilds.org + +$HOME/.local/share/clksignal-qt/ROMImages/ + Simply copy files here (or drag-and-drop them into the UI when asked to). + +Each of these directories has subdirectories named after the emulated +system (e.g. **AppleII/**, **Vic20/**). To see the full list of systems, +run **clksignal** *--help*. + COPYRIGHT ========= |