aboutsummaryrefslogtreecommitdiff
path: root/games/chocolate-doom
diff options
context:
space:
mode:
Diffstat (limited to 'games/chocolate-doom')
-rw-r--r--games/chocolate-doom/README11
-rw-r--r--games/chocolate-doom/chocolate-doom.SlackBuild86
-rw-r--r--games/chocolate-doom/chocolate-doom.info10
-rw-r--r--games/chocolate-doom/doinst.sh4
-rw-r--r--games/chocolate-doom/slack-desc19
5 files changed, 130 insertions, 0 deletions
diff --git a/games/chocolate-doom/README b/games/chocolate-doom/README
new file mode 100644
index 0000000000000..18e7d33a85036
--- /dev/null
+++ b/games/chocolate-doom/README
@@ -0,0 +1,11 @@
+Chocolate Doom is a Doom source port that accurately reproduces the
+experience of Doom as it was played in the 1990s
+
+To play the game, you will need at least one of:
+
+doom2.wad from Doom II
+doom.wad from Registered Doom or Ultimate Doom
+tnt.wad or plutonia.wad from Final Doom
+doom1.wad from Shareware Doom (available on SBo as doom_shareware_data)
+
+Place the WAD file(s) in /usr/share/games/doom.
diff --git a/games/chocolate-doom/chocolate-doom.SlackBuild b/games/chocolate-doom/chocolate-doom.SlackBuild
new file mode 100644
index 0000000000000..682e350e16234
--- /dev/null
+++ b/games/chocolate-doom/chocolate-doom.SlackBuild
@@ -0,0 +1,86 @@
+#!/bin/bash
+
+# Slackware build script for chocolate-doom
+
+# Written by B. Watson (yalhcru@gmail.com)
+
+PRGNAM=chocolate-doom
+VERSION=${VERSION:-1.6.0}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
+cd $PRGNAM-$VERSION
+chown -R root:root .
+find . \
+ \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
+ -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
+ -exec chmod 644 {} \;
+
+CFLAGS="$SLKCFLAGS" \
+CXXFLAGS="$SLKCFLAGS" \
+./configure \
+ --prefix=/usr \
+ --libdir=/usr/lib${LIBDIRSUFFIX} \
+ --sysconfdir=/etc \
+ --localstatedir=/var \
+ --mandir=/usr/man \
+ --docdir=/usr/doc/$PRGNAM-$VERSION \
+ --build=$ARCH-slackware-linux
+
+make
+make install-strip DESTDIR=$PKG
+
+# Grrr. --docdir is being ignored.
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+mv $PKG/usr/share/doc/$PRGNAM/* $PKG/usr/doc/$PRGNAM-$VERSION
+rm -rf $PKG/usr/share/doc
+
+find $PKG/usr/man -type f -exec gzip -9 {} \;
+for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
+
+# Move icons to standard Slackware pixmap icon dir:
+mv $PKG/usr/share/icons $PKG/usr/share/pixmaps
+
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/chocolate-doom/chocolate-doom.info b/games/chocolate-doom/chocolate-doom.info
new file mode 100644
index 0000000000000..aa9966646362e
--- /dev/null
+++ b/games/chocolate-doom/chocolate-doom.info
@@ -0,0 +1,10 @@
+PRGNAM="chocolate-doom"
+VERSION="1.6.0"
+HOMEPAGE="http://www.chocolate-doom.org/"
+DOWNLOAD="http://downloads.sourceforge.net/project/chocolate-doom/chocolate-doom/1.6.0/chocolate-doom-1.6.0.tar.gz"
+MD5SUM="b210e115dda6ea88bfb6c4fe11ade101"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+MAINTAINER="B. Watson"
+EMAIL="yalhcru@gmail.com"
+APPROVED="dsomero"
diff --git a/games/chocolate-doom/doinst.sh b/games/chocolate-doom/doinst.sh
new file mode 100644
index 0000000000000..696d35bad7e66
--- /dev/null
+++ b/games/chocolate-doom/doinst.sh
@@ -0,0 +1,4 @@
+
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
diff --git a/games/chocolate-doom/slack-desc b/games/chocolate-doom/slack-desc
new file mode 100644
index 0000000000000..3a1f62f6fb7c6
--- /dev/null
+++ b/games/chocolate-doom/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+chocolate-doom: chocolate-doom (Doom source port)
+chocolate-doom:
+chocolate-doom: Chocolate Doom is a Doom source port that accurately reproduces the
+chocolate-doom: experience of Doom as it was played in the 1990s
+chocolate-doom:
+chocolate-doom:
+chocolate-doom:
+chocolate-doom:
+chocolate-doom:
+chocolate-doom:
+chocolate-doom: