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-rw-r--r--games/berusky2/README7
-rw-r--r--games/berusky2/berusky2.SlackBuild107
-rw-r--r--games/berusky2/berusky2.info10
-rw-r--r--games/berusky2/doinst.sh3
-rw-r--r--games/berusky2/slack-desc19
5 files changed, 146 insertions, 0 deletions
diff --git a/games/berusky2/README b/games/berusky2/README
new file mode 100644
index 0000000000000..63d8585a560f3
--- /dev/null
+++ b/games/berusky2/README
@@ -0,0 +1,7 @@
+Berusky II (Bugs Escape 3D) is our second finished project. We adopted
+the idea and the basic logical building blocks of the game from the first
+part. The technical processing, however, has seen major changes since
+the first part. The entire game takes place in a 3D environment which
+brings along many advantages. In addition to arbitrary turning and level
+zooming, the main advantage is especially the new structure of logical
+plots which, thanks to the 3D technology, happen in space.
diff --git a/games/berusky2/berusky2.SlackBuild b/games/berusky2/berusky2.SlackBuild
new file mode 100644
index 0000000000000..265fba142f612
--- /dev/null
+++ b/games/berusky2/berusky2.SlackBuild
@@ -0,0 +1,107 @@
+#!/bin/sh
+
+# Slackware build script for berusky2
+
+# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+PRGNAM=berusky2
+VERSION=${VERSION:-0.10}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
+cd $PRGNAM-$VERSION
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+CFLAGS="$SLKCFLAGS" \
+CXXFLAGS="$SLKCFLAGS" \
+./configure \
+ --prefix=/usr \
+ --sysconfdir=/etc \
+ --localstatedir=/var \
+ --with-ini-file-global-dir=\"/usr/share/$PRGNAM\" \
+ --docdir=/usr/doc/$PRGNAM-$VERSION \
+ --build=$ARCH-slackware-linux
+
+make
+make install DESTDIR=$PKG
+
+find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+
+mkdir -p $PKG/usr/share/applications
+install -D -m644 data/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop
+
+mkdir -p $PKG/usr/share/pixmaps/
+install -D -m644 data/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png
+
+# cleaning duplicate files
+rm -f $PKG/usr/share/$PRGNAM/{$PRGNAM.desktop,$PRGNAM.png}
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a AUTHORS COPYING NEWS README TODO $PKG/usr/doc/$PRGNAM-$VERSION
+rm -rf $PKG/usr/doc/$PRGNAM
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/berusky2/berusky2.info b/games/berusky2/berusky2.info
new file mode 100644
index 0000000000000..58aeeb13460e4
--- /dev/null
+++ b/games/berusky2/berusky2.info
@@ -0,0 +1,10 @@
+PRGNAM="berusky2"
+VERSION="0.10"
+HOMEPAGE="http://anakreon.cz/?q=node/2"
+DOWNLOAD="http://downloads.sourceforge.net/project/berusky2/berusky2-0.10/berusky2-0.10.tar.gz"
+MD5SUM="3c2d5217f7a61a6fbc13d689b88ec4e4"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES="freealut berusky2-data"
+MAINTAINER="Dimitris Zlatanidis"
+EMAIL="d.zlatanidis@gmail.com"
diff --git a/games/berusky2/doinst.sh b/games/berusky2/doinst.sh
new file mode 100644
index 0000000000000..5fb28930db0b9
--- /dev/null
+++ b/games/berusky2/doinst.sh
@@ -0,0 +1,3 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
diff --git a/games/berusky2/slack-desc b/games/berusky2/slack-desc
new file mode 100644
index 0000000000000..51c058501a9db
--- /dev/null
+++ b/games/berusky2/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+berusky2: berusky2 (3D game)
+berusky2:
+berusky2: Berusky II (Bugs Escape 3D) is our second finished project.
+berusky2: We adopted the idea and the basic logical building blocks
+berusky2: of the game from the first part. The technical processing,
+berusky2: however, has seen major changes since the first part. The
+berusky2: entire game takes place in a 3D environment which brings
+berusky2: along many advantages.
+berusky2:
+berusky2: Homepage: http://anakreon.cz/?q=node/2
+berusky2: