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Diffstat (limited to 'games/armagetronad/README')
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diff --git a/games/armagetronad/README b/games/armagetronad/README new file mode 100644 index 000000000000..99efe7af58cf --- /dev/null +++ b/games/armagetronad/README @@ -0,0 +1,28 @@ +armagetronad (old school Tron lightcycles Cycles OpenGL game) + +A Tron lightcycles game clone that offers up to 16 players, a highly +advanced AI, and network/internet play in a full OpenGL 3D environment. + +This build includes the game client and Master server. +It will install system-wide configuration into /etc/armagetronad. + +Full documentation exists in /usr/doc/armagetronad-<version>/ + +The armagetronad server initscript is stored as: +/usr/share/games/armagetronad/scripts/rcd_master +To use this script, symlink it to /etc/rc.d with this command: +ln -s /usr/share/games/armagetronad/scripts/rcd_master /etc/rc.d/rc.armagetronad + +The armagetronad server system-wide install scripts enable the creation +of a user called 'armagetronad' for use with the Master server. +This user isn't created by default by this package. +If you would like to create this user in the same fashion as the +armagetronad system-wide install script, the user creation section +is in a separate user_creation.sh script that you can execute +(or alternatively create an armagetronad user manually). + +If gameplay looks too fast on your hardware, you can set a negative +speed factor in Play Game -> Game Setup -> Speed. -2 looks fine here. +On the opposite, setting positive factors accelerates the game. + +This needs ftgl and protobuf, available at slackbuilds.org. |