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-rw-r--r--games/ppsspp/README13
-rw-r--r--games/ppsspp/doinst.sh9
-rw-r--r--games/ppsspp/ppsspp-no-ccache.patch24
-rw-r--r--games/ppsspp/ppsspp.SlackBuild119
-rw-r--r--games/ppsspp/ppsspp.info10
-rw-r--r--games/ppsspp/slack-desc19
6 files changed, 194 insertions, 0 deletions
diff --git a/games/ppsspp/README b/games/ppsspp/README
new file mode 100644
index 000000000000..74e54ca58e0c
--- /dev/null
+++ b/games/ppsspp/README
@@ -0,0 +1,13 @@
+PPSSPP can run your PSP games on your PC in full HD resolution. It can
+even upscale textures that would otherwise be too blurry as they were
+made for the small screen of the original PSP.
+
+* Play in HD resolutions and more
+* Play on a tablet for big-screen mobile gaming
+* Customize on-screen touch controls or use an external controller or
+ keyboard
+* Save and restore game state anywhere, anytime
+* Crank up the anisotropic filtering and texture scaling
+* Continue where you left off by transferring saves from your real PSP
+
+snappy is an optional dependency.
diff --git a/games/ppsspp/doinst.sh b/games/ppsspp/doinst.sh
new file mode 100644
index 000000000000..3e5691a052b5
--- /dev/null
+++ b/games/ppsspp/doinst.sh
@@ -0,0 +1,9 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
+
+if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
+ if [ -x /usr/bin/gtk-update-icon-cache ]; then
+ /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
+ fi
+fi
diff --git a/games/ppsspp/ppsspp-no-ccache.patch b/games/ppsspp/ppsspp-no-ccache.patch
new file mode 100644
index 000000000000..d8884925e45c
--- /dev/null
+++ b/games/ppsspp/ppsspp-no-ccache.patch
@@ -0,0 +1,24 @@
+diff -u -r ppsspp-2016.07.25_fa3f219-orig/CMakeLists.txt ppsspp-2016.07.25_fa3f219/CMakeLists.txt
+--- ppsspp-2016.07.25_fa3f219-orig/CMakeLists.txt 2016-08-02 05:10:55.000000000 +0100
++++ ppsspp-2016.07.25_fa3f219/CMakeLists.txt 2016-08-02 21:56:56.983679009 +0100
+@@ -33,20 +33,6 @@
+ endif()
+ endif()
+
+-# Using ccache greatly improves the speed of our CI builds, let's enable for all.
+-# Without this, our CI can't use ccache for clang, for some reason.
+-find_program(CCACHE_FOUND ccache)
+-if(CCACHE_FOUND)
+- set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
+- set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
+-
+- # ccache uses -I when compiling without preprocessor, which makes clang complain.
+- if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
+- set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Qunused-arguments -fcolor-diagnostics")
+- set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Qunused-arguments -fcolor-diagnostics")
+- endif()
+-endif(CCACHE_FOUND)
+-
+ # Remove soon?
+ set(USE_FFMPEG ON)
+
diff --git a/games/ppsspp/ppsspp.SlackBuild b/games/ppsspp/ppsspp.SlackBuild
new file mode 100644
index 000000000000..d637dbcef63f
--- /dev/null
+++ b/games/ppsspp/ppsspp.SlackBuild
@@ -0,0 +1,119 @@
+#!/bin/sh
+
+# Slackware build script for ppsspp
+
+# Copyright 2016 Hunter Sezen California, USA
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+PRGNAM=ppsspp
+SRCNAM=$(echo $PRGNAM | tr [a-z] [A-Z])
+VERSION=${VERSION:-2016.07.25_fa3f219}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i586 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i586" ]; then
+ SLKCFLAGS="-O2 -march=i586 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.xz
+cd $PRGNAM-$VERSION
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+# Upstream apparently utterly clueless about how to invoke ccache
+patch -p1 < $CWD/ppsspp-no-ccache.patch
+
+mkdir -p build
+cd build
+ cmake \
+ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
+ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
+ -DCMAKE_SKIP_RPATH=TRUE \
+ -DUSE_SYSTEM_FFMPEG=ON \
+ -Wno-dev \
+ -DCMAKE_BUILD_TYPE=Release ..
+ make
+
+ # No install target
+ mkdir -p $PKG/usr/share/{applications,icons/hicolor,$PRGNAM}
+ install -Dm0755 ${SRCNAM}SDL $PKG/usr/games/$PRGNAM
+ install -Dm0644 ../assets/unix-icons/icon-512.svg $PKG/usr/share/pixmaps/$PRGNAM.svg
+ cp -a assets $PKG/usr/share/$PRGNAM
+cd ..
+
+find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+
+cp -a assets/unix-icons/hicolor/* $PKG/usr/share/icons/hicolor/
+
+# Write a desktop file
+cat > $PKG/usr/share/applications/$PRGNAM.desktop <<EOF
+[Desktop Entry]
+Name=$SRCNAM
+Exec=$PRGNAM
+Icon=$PRGNAM
+Type=Application
+Comment=$SRCNAM (fast and portable PSP emulator)
+Categories=Game
+EOF
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a LICENSE.TXT README.md korean.txt chinese.txt $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-${VERSION}-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/ppsspp/ppsspp.info b/games/ppsspp/ppsspp.info
new file mode 100644
index 000000000000..8b53502dceed
--- /dev/null
+++ b/games/ppsspp/ppsspp.info
@@ -0,0 +1,10 @@
+PRGNAM="ppsspp"
+VERSION="2016.07.25_fa3f219"
+HOMEPAGE="http://www.ppsspp.org/"
+DOWNLOAD="http://ks392457.kimsufi.com/orbea/stuff/slackbuilds/src/ppsspp-2016.07.25_fa3f219.tar.xz"
+MD5SUM="d17140afc3ec3e60cae000263332ef5d"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES="SDL2"
+MAINTAINER="Hunter Sezen"
+EMAIL="ovariegata@yahoo.com"
diff --git a/games/ppsspp/slack-desc b/games/ppsspp/slack-desc
new file mode 100644
index 000000000000..00ea7e49a8d8
--- /dev/null
+++ b/games/ppsspp/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+ppsspp: ppsspp (fast and portable PSP emulator)
+ppsspp:
+ppsspp: PPSSPP can run your PSP games on your PC in full HD resolution. It
+ppsspp: can even upscale textures that would otherwise be too blurry as they
+ppsspp: were made for the small screen of the original PSP.
+ppsspp:
+ppsspp: Homepage: http://www.ppsspp.org/
+ppsspp:
+ppsspp:
+ppsspp:
+ppsspp: