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-rw-r--r--graphics/exact-image/exact-image.SlackBuild5
-rw-r--r--graphics/exact-image/exact-image.info6
-rw-r--r--graphics/exact-image/includes.patch12
3 files changed, 4 insertions, 19 deletions
diff --git a/graphics/exact-image/exact-image.SlackBuild b/graphics/exact-image/exact-image.SlackBuild
index 91035c0d51eb..c8be74bccdb7 100644
--- a/graphics/exact-image/exact-image.SlackBuild
+++ b/graphics/exact-image/exact-image.SlackBuild
@@ -3,7 +3,7 @@
# Written by Benjamin Trigona-Harany <bosth@alumni.sfu.ca>
PRGNAM=exact-image
-VERSION=${VERSION:-0.8.8}
+VERSION=${VERSION:-0.8.9}
BUILD=${BUILD:-3}
TAG=${TAG:-_SBo}
@@ -49,9 +49,6 @@ find . \
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
-exec chmod 644 {} \;
-# Fix includes
-patch -p1 -i $CWD/includes.patch
-
# Patch to fix libpng linkage
patch -p1 --verbose < $CWD/png.cc-libpng14.diff
diff --git a/graphics/exact-image/exact-image.info b/graphics/exact-image/exact-image.info
index fb9b76d9ddde..013d67ec9859 100644
--- a/graphics/exact-image/exact-image.info
+++ b/graphics/exact-image/exact-image.info
@@ -1,8 +1,8 @@
PRGNAM="exact-image"
-VERSION="0.8.8"
+VERSION="0.8.9"
HOMEPAGE="http://www.exactcode.de/site/open_source/exactimage/"
-DOWNLOAD="http://dl.exactcode.de/oss/exact-image/exact-image-0.8.8.tar.bz2"
-MD5SUM="a25c8cebc1f34bb90794606c5e8aad5e"
+DOWNLOAD="http://dl.exactcode.de/oss/exact-image/exact-image-0.8.9.tar.bz2"
+MD5SUM="a8694722cd7cc9aa9407950a8440f0cd"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES="agg"
diff --git a/graphics/exact-image/includes.patch b/graphics/exact-image/includes.patch
deleted file mode 100644
index c1bdbec993b5..000000000000
--- a/graphics/exact-image/includes.patch
+++ /dev/null
@@ -1,12 +0,0 @@
-Index: exact-image-0.8.7/edisplay/edisplay.cc
-===================================================================
---- exact-image-0.8.7.orig/edisplay/edisplay.cc
-+++ exact-image-0.8.7/edisplay/edisplay.cc
-@@ -27,6 +27,7 @@
- #include "Evas_Engine_GL_X11.h"
- #endif
-
-+#include <unistd.h>
- #include <endian.h>
- #include <algorithm>
- #include <iostream>